Connect with us


RRQ Athena Are Champions of The PUBG MOBILE Star Challenge 2018 Global Finals

Zoltan Tundik



RRQ Athena Are Champions of The PUBG Mobile Star Challenge 2018 Global Finals
Reading Time: 3 minutes


PUBG MOBILE Also Announces Collaboration with Capcom’s Resident Evil 2

The PUBG MOBILE STAR CHALLENGE 2018 Global Finals(PMSC 2018 Global Finals) tournaments hosted by Tencent Games and PUBG Corporation (PUBG Corp.) ended on December 1st, with more than 60 million online viewers and nearly 5,000 attendees onsite. PMSC 2018 Global Finals also announced that RRQ Athena team is the winner of the global event. The winning team that battled their way from Thailand to the finals earned the top cash prize. The CPT team from China came in second place and LH. Douyu, also from China, earned third place honors. The teams came from several regions, including EuropeAsiaNorth AmericaSouth AmericaJapan/Korea and China to compete for bragging rights and global exposure.

For HD photos from the final day of the PMSC Global Finals, click here, and for video, click here.

“After all of the anticipation and attention from everyone in the gaming world, we finally have a champion for the PMSC 2018 Global Finals,” said Vincent Wang, General Manager of Global Publishing Center, Tencent. “Congratulations goes out to RRQ Athena who played some amazing matches over the three-day international tournament that showcased our game’s playability and action. This event caps an amazing year for PUBG MOBILE with industry award wins, cross promotions, and the PMSC 2018 Global Finals. Next year promises to build upon this success as our game continues to take over.”

Sponsored by Samsung Galaxy Note9, PMSC 2018 Global Finals ended the year strong with its intensive competition. With powerful, all-day battery and 6.4 inch Super AMOLED Infinity Display, the Note9 was the most ideal smartphone for PMSC. It also provided the best gaming experience with high performance, a terabyte of space with 512GB storage and water-carbon cooling system.

PUBG MOBILE also announced today a cross-branding partnership with Capcom’s game Resident Evil 2Rick Li, head of PUBG MOBILE developing team at Tencent Games Lightspeed Quantum Studio, teamed up with PUBG Corp. Mobile KR Publishing Director, Rafael Lim, and Capcom Resident Evil 2sProducer Tsuyoshi Kanda to jointly announce the partnership between PUBG MOBILE and Resident Evil 2.

Launching in January 2019Resident Evil 2 will be available on multiple platforms, and is the latest work of the Resident Evil Series. The masterpiece survival horror game which has gained support from the passionate fan base across the globe, is now getting a rebirth as Resident Evil 2. From the game system to the graphics and settings, all the parts have been polished and recrafted to perform as a contemporary 2019 game. The game welcomes new comers of course, but more importantly, it is also waiting for those who are familiar with the original version to come back.


“We’re thrilled to enter this partnership with Capcom and their iconic Resident Evil game, and look forward to an exciting collaboration that will delight fans of both franchises. It will present a combination of the world’s most popular mobile game and a video game masterpiece that will be well worth the wait,” continued Vincent Wang.

Brendan Greene, Creative Director, PUBG Corporation was also in attendance on the final day of the PMSC Global Finals. “PUBG MOBILE has come so far over the past year and the level of passion for the game on mobile has truly blown me away!” said Greene. “As you just saw, there are even bigger things coming. I can’t wait to see the incredible Capcom and Resident Evil partnership come to fruition in game. And big thanks to the Tencent team for helping make this a reality.”

PUBG MOBILE has enjoyed unprecedented success since its launch; it reached more than 100 million registered users in just four months, excluding China. In the spring of 2018, it reached the top of the gaming charts in 105 countries and regions within only a week. PUBG MOBILE has exceeded 30 million daily active users and 200 million downloads in 8 months. According to App Annie, PUBG MOBILE has the second highest monthly active user count among all mobile games in Q3 2018 (excluding China).

Click here to watch the introduction video of PMSC 2018 Global Finals and learn more about the event: For more information, please visit the official PUBG MOBILE accounts on InstagramFacebookTwitter and YouTube.


INTRALOT Launches E*SOCCER Betting in Malta

Niji Narayan



INTRALOT Launches E*SOCCER Betting in Malta
Reading Time: < 1 minute


INTRALOT has announced the launch of E*SOCCER betting on its U*BET sportsbook in Malta. E*SOCCER will be available across the retail network of Maltco Lotteries, the Maltese subsidiary of INTRALOT.

Through E*SOCCER, Maltco Lotteries will offer players the opportunity to bet on some of the most popular worldwide electronic football leagues of FIFA20, powered by SPORTRADAR. E*SOCCER is a groundbreaking sport in which authentic players and their respective teams compete for top prizes at the world’s major sports tournaments.

“Maltco Lotteries is always seeking to innovate and differentiate its offering by introducing new games in Malta. INTRALOT has been instrumental in our company’s wide modernization by providing us with next-generation solutions. As the pioneers of betting in Malta and having established U*BET as a leading and trusted brand, it was only natural for Maltco Lotteries to take the next step and expand its sports offering with electronic leagues. Our aim is to offer E*SOCCER players with a comprehensive betting option that features a simple participation method, and to responsibly enhance their player experience,” Vasileios Kasiotakis, CEO of Maltco Lotteries, said.

“We are proud to see Maltco Lotteries at the forefront of retail transformation elevating the digital experience of players. INTRALOT has built upon a broad portfolio of next-generation solutions and operational expertise across verticals that enable lottery and gaming operators to forge new opportunities in unprecedented times and drive growth,” Dr. Chris Dimitriadis, CEO of INTRALOT Group, said.

Continue Reading

eSports Dota 2 rosters storm Europe and CIS top-3 leaderboards

George Miller


on Dota 2 rosters storm Europe and CIS top-3 leaderboards
Reading Time: 2 minutes


During the quarantine,’s lineups in Dota 2 claimed top-3 in Europe and CIS in winnings, win ratio and trophies.

As the global pandemic geographically limited participation in all events, Europe and CIS have temporarily joined into a single region. Starting from March 1, 2020,’s first lineup played in 9 series including charity events. After its inception on the 1st of April, VP.Prodigy played in 5.

During the lockdown,’s first Dota 2 roster claimed $210 000 in winnings, taking the 2nd spot out of all CIS and European teams. The victory in ESL One Los Angeles 2020 — Online contributed the most to that figure —  $60 000. As for VP.Prodigy, starting from April 2020, the cumulative winnings pool reached $149 000, securing the team the third place on the leaderboard. For VP.Prodigy, the biggest payout was the first place in Epic Prime League — $65 000. and VP.Prodigy are also among the leaders in claimed trophies. The main roster celebrated victories in ESL One LA and the recent triumph in Parimatch League Season 3. VP.Prodigy enjoyed victories in Gaming World, StayHome Challenge, and Epic Prime League Season 1.

When it comes to win rates, both rosters are also leading. The main roster played 145 maps with 62% win rate, second — 93 maps with 69% win rate. Only Team Secret are ahead in this metric.

There is also one more obscure and interesting parameter that points to the main roster’s style of play — win rate in games lasting less than 20 minutes.

From 1st March onward, played 7 such games, winning all of them. Some matches lasted less than 15 minutes. This figure tells us about the team’s aggressive style of play.

Sergey Glamazda, General Manager: “The lockdown proved to be an interesting timeframe for the organization: we experienced changes inside one roster and simultaneously acquired another lineup where the players barely even met each other live.

Looking at the raw numbers,’s overall results in Dota 2 seem to be more than enough. However, knowing the inside chemistry of the team, I can safely say that guys expected more and practiced for other results. There were brief moments of victories, but second and third places weren’t enough.

We have the uncertainty of LANs and DPC in general ahead of us, so we’ll have to do our best with what we have now. I’m thankful to all the fans for supporting our teams. Your support brings us energy and certainty, and your constructive criticism gives another point of view on the things we do.”


Continue Reading


UKGC Report Says Esports Betting in UK Rose Significantly During Lockdown

Niji Narayan



Photo source:
Reading Time: < 1 minute

The UK Gambling Commission (UKGC) has released a new report which shows the significant growth that esports betting has seen over recent months. The report shows a massive 2992% year-on-year increase in esports betting.

The figures show that while other sectors of the gambling industry have struggled during the pandemic, esports betting has risen significantly. In March 2019, the gross gambling yield for esports betting was just £50,223 ($63,493). 12 months later, in March 2020, when the pandemic was just taking a hold in Europe, that had risen to £1,517,548 ($1,918,541). In April 2020, that then rose further to £3,393,637 ($4,289,767) and increased yet again in May 2020 to £4,616,610 ($5,835,764).

The year-on-year increase from March 2019 to March 2020 was a rise of 2922%, showing that even before the pandemic took hold, esports betting in the UK was a rapidly expanding market. Even then, the increase from March 2020 to April 2020 was still a massive 124% increase in a single month, showing how popular esports betting while traditional sporting events were unable to take place.

Continue Reading

Global Gaming Industry Newsletter – Weekly Digest (sent every Wednesday)

Please select all the ways you would like to hear from European Gaming Media and Events:

You can unsubscribe at any time by clicking the link in the footer of our emails. For information about our privacy practices, please visit our website.

We use Mailchimp as our marketing platform. By clicking below to subscribe, you acknowledge that your information will be transferred to Mailchimp for processing. Learn more about Mailchimp's privacy practices here. Read more about European Gaming Media and Event's Privacy Policy and Terms of Service.

Subscribe to our News via Email

Enter your email address to subscribe to our news and receive notifications of new posts by email.


Notice for AdBlock users

We are constantly showing banners about important news regarding events and product launches. Please turn AdBlock off in order to see these areas.