Betting and casino boost igaming in Spain – European Gaming Industry News
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Betting and casino boost igaming in Spain

Niji Narayan

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Betting and casino boost igaming in Spain
Photo Source: escapadeprotection.com
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Sports betting and casino boosted gaming revenues in Spain by 25.5 per cent when compared to last year.

Spain’s igaming regulator La Dirección General de Ordenación del Juego (DGOJ) has published the financial reports of 2018. As per the report, total market gross gaming revenue increased to €669.3m (£599.5m/$784.5m), with customer deposits rose by 53.5 per cent to €2.5bn.

Sports betting GGR was up by 18.1 per cent to €365.1m, accounting for 52.2 per cent of the market total. Players wagered €7.0bn on sports during the year, a 27.8 per cent rise from 2017, with in-play betting proving particularly popular.

Live betting accounted for €4.8bn – or 68.3 per cent – of amounts wagered, followed by pre-match, fixed-odds betting which was responsible for €2.0bn (28.9 per cent) of stakes.

While betting was the largest vertical in terms of revenue, casino grew rapidly in 2018, with GGR up 38.9 per cent to €238.0m, giving it a 34.0 per cent share of the Spanish market. Players staked €8.2bn on casino games, up 33.1 per cent year-on-year, predominantly playing slots.

Slot machines accounted for €130.2m of revenue, up 50.6 per cent, far ahead of the second most popular game, live dealer roulette, with generated revenue of €47.1m.

Spanish poker, boosted by the cross-border network with France and Portugal, enjoyed a strong year. GGR was up 37.1 per cent to €81.8m, with cash game stakes and tournament fees rising 31.1 per cent to €2.1bn.

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Industry News

Gaming Revenue in Spain Drops 50% Year-on-Year

Niji Narayan

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Gaming Revenue in Spain Drops 50% Year-on-Year
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According to an annual report on gaming compiled by industry association Cejuego with the University Carlos III of Madrid, gambling revenue in Spain has dropped by 50% year-on-year.

The report shows gross revenue for all products and channels was €4.35bn for the period up until the end of October, down 50% compared to the same ten months in 2019.

Of the revenue reported so far this year, private companies generated €2.45bn while the state-owned Organización Nacional de Ciegos Españoles (ONCE) and Sociedad Estatal Loterías y Apuestas del Estado (SELAE) generated €1.9bn.

“Despite the fact the drop in income from gaming companies is higher than that recorded in other sectors such as fashion, automobiles or in-store sales in department stores, we have managed to reduce ERTES [temporary layoffs or reductions in hours] to 15 per cent of the workforce, so that 85 per cent of employees in the sector are working at the moment,” Alejandro Landaluce, CEO of Cejuegos, said.

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Industry News

Scientific Games Integrates BlueRibbon’s Jackpot Solution into its OpenGaming Platform

Niji Narayan

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Scientific Games Integrates BlueRibbon’s Jackpot Solution into its OpenGaming Platform
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Scientific Games Corporation has integrated BlueRibbon’s customisable jackpot solution into its OpenGaming platform.

This new partnership strengthens Scientific Games’ OpenGaming, providing partners across regulated markets with the ability to create bespoke jackpots within games via BlueRibbon’s software.

Kaizen Gaming brand Stoiximan has become the first OpenGaming customer of Scientific Games to utilise the marketing tool following this new agreement, with the software to be rolled out with all the Company’s customers in the coming months.

“The unprecedented global reach that Scientific Games possesses with its OGS platform ensures that this new partnership is hugely significant to us. Integrating our software will open the door to many new opportunities. We’re excited to bring our highly effective solution to even more operators across the globe,” Amir Askarov, Co-Founder & CEO of BlueRibbon, said.

“Providing an innovative and wide product range has been our priority, and we wanted to include the customizable jackpot software that BlueRibbon provides into our offering. Following a seamless integration through Scientific Games’ OpenGaming, we’ve been in a position to produce a campaign that matches our needs and brand identity. The initial results demonstrate that we are heading to the right direction, with players appreciating the way in which we’ve delivered an improved user experience,” Dimokratis Papadimos, RNG Casino Manager at Kaizen Gaming, said.

“We’re excited to bring BlueRibbon’s innovative marketing and jackpot products to the OGS. Players are constantly looking for something new from their gaming sessions, and by bringing together our gamification technology with BlueRibbon’s software, it’s the perfect match to deliver an exciting new experience. Our philosophy is all about bringing cutting-edge innovation to our leading global network, and this new partnership delivers on that promise,” Dylan Slaney, SVP Gaming, Digital at Scientific Games, said.

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Grand Korea Leisure Temporarily Closes its Busan Lotte Venue

Niji Narayan

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Grand Korea Leisure Temporarily Closes its Busan Lotte Venue
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Grand Korea Leisure Co (GKL) has confirmed that its Busan Lotte venue has closed due to a new wave of Covid-19 infections. The closure will run until 9 am on December 15, according to a filing by the company.

GKL had previously confirmed that two resorts in Seoul, Gangnam Coex Seoul and Gangbuk Millennium Seoul Hilton, would close from 12 am on November 24 until 9 am on December 8.

As a result of the Busan shutdown, the firm has increased its estimate of the economic impact of the new shutdowns to KRW5.5bn (US$5m) based on average daily net sales for July to September.

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