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What to expect from esport in 2019

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Esports have grown to a massive industry in just the past few years, and 2019 is predicted to be even bigger. Many industry analysts predict global esport revenue to surpass $1.1 billion USD in 2019. Expected revenue breaks down as follows:

esports revenue 18

 

Obviously, this means huge tournament prizes and team earnings for competitors this year.

2019 Esport Games

We’re going to see game genres mixed up a bit more in 2019 esports. While RTS and MOBA games have traditionally been the most popular esport games, a handful of fighting and shooter titles are slated to be rising stars in 2019. Of particular interest are the rise of battle royale games, which we’ll touch on briefly.

The games anticipated to do most hotly in 2019 global esports are as follows:

Overwatch
Fortnite
Dota 2
League of Legends
CS: GO
Call of Duty: Black Ops 4
PubG
Super Smash Bros. Ultimate
Clash Royale
Magic: The Gathering Arena

A dark horse also arose early in February, Apex Legends. Many of the 2019 esport predictions were made at the end of December 2018, or early January 2019. Apex Legends was released early February, with zero marketing behind it – Apex Legends literally came out of left field (American slang meaning “totally unexpected”, for you global readers).

The reason Apex Legends is worth mentioning is that the game hit 25 million players only a week after being released. It also became the #1 live-streamed game on Twitch, ending February with an average 217,997 viewers, or around 11% of Twitch’s total audience. This is no small feat for a game that was released completely unannounced into the wild west of the battle royale genre.

twitch

 

 

 

 

 

 

 

 

 

 

If Apex Legends continues the popularity trend, it could also become a hot item in 2019 esports.

Of course you see some old staples on the list of games. Dota 2 and League of Legends are certainly not going anywhere, being the most popular MOBAs on a global scale.

Also of growing interest are racing and sport games (oh, the irony of playing sports games in esports). There are a number of smaller esport leagues dedicated exclusively to racing games, such as the F1 eSports Series, and the GT Championships.

There is also potential for more indie and browser-based titles in smaller esport leagues. Mobile Esports, for example, partnered up with Blayze Games, the developers of the popular browser-based first-person shooter Bullet Force and offers tournament grand prizes of $500. Other popular browser games have good Twitch and Youtube stream followings – Slither.io for example has 17,307 followers on Twitch.

Indeed, this game could be a cool niche for the browser based esport racing scene. As for sports, games like NBA 2K and FIFA have serious dedicated leagues as well. Especially the latter, as many enjoy playing soccer games particularly in Europe.

2019 Esport Sponsors

A lot of global brands are getting into esport endorsement – in fact, just a few days ago Nike inked its first esport sponsorship deal, following the heels of Adidas and Puma (pun intended). This adds to the growing list of high-profile brands that are sponsoring esports. Esport sponsors fall into the categories ‘endemic’ and ‘non-endemic’. Endemic sponsors are companies that are related to esports in some way, such as selling PC hardware and other technology manufacturers. Non-endemic sponsors are companies that have pretty much nothing to do with esports, like Nike.

Many articles that list esport sponsors put food and drink companies in the “non-endemic” category, but I disagree. Brands like Chipotle, Mountain Dew, and Snickers are every bit as endemic to esports as Corsair, Intel, and MSI. Gamers gotta eat, and we’ve got a reputation for unhealthy diets, right? Other ‘non-endemic’ brands like Gillette, well… you know, some esports players really do badly need a shave. So it fits.

Here are the top non-endemic global sponsors for esports in 2018 / 2019:

  • Adidas
  • Gillette
  • Geico
  • Tinder
  • Mercedes Benz
  • Airbus
  • Nike

The top endemic global sponsors for esports in 2018 / 2019:

  • HyperX
  • Intel
  • Red Bull
  • Monster Energy
  • Mountain Dew
  • Alienware
  • Logitech
  • Corsair
  • Razer
  • iBuyPower
  • Twitch

Honestly I could continue, but it’s a pretty huge list and my editor will think I’m just filling word count. Check out Esports marketing blog, they cover this stuff more in-depth.

p and p

 

 

China Banhammers Like, Everybody
One thing of note is how China plays into the market – or doesn’t play in the market, to be more technical. While many analysts include China in their “global esport revenue” reports, China lately has been taking its ball and playing at home. The country has a massive esport scene that caters to native games, which are not seen on the international level.

China’s biggest esport game is Honor of Kings, also known as Arena of Valor on the international market. It’s pretty much been China’s biggest MOBA for awhile, and has expanded to the Asia-Pacific region. Honor of Kings was released internationally as Arena of Valor, but hasn’t seen the same success its enjoyed in China.

To add to this, mainland China also recently banned a number of highly popular esport games, while putting others on a “watch list”. It’s an effort from their Online Ethics Committee to crack down on ‘vulgarity’ and explicit violence in video games. The most popular esport games banned games in mainland China are:

  • PubG
  • Fortnite
  • H1Z1
  • Alliance of Valiant Arms

Here’s a full list of games that were either banned or put on a watch / review list in mainland China – you’ll notice a few Chinese games are also on the list, including Arena of Valor, the game I just said was China’s biggest esport draw. Tencent, the developers of Arena of Valor, actually skipped off to Hong Kong for laxer laws, tweeting “after everything we did for you 🙁 @XiJingpingreal”. Actually I’m making that up, they didn’t tweet anything. But they did skip off to Hong Kong.

game-reason-action

 

In any case, when you take into considering mainland China’s clamping down on mobile games for their “corruption of youth” potential, then it’s not hard to believe North America will once again be the largest esports market in 2019. America boasted esport revenues of $409.1 million in 2018, and I’m pretty sure we won the most esport trophies. What’s that? South Korea, you say? They don’t count. Their public education was replaced with MOBA training campuses years ago.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

I’m 99% positive these photos are from South Korean elementary schools. Prove me wrong.

 

Author: Katie Green

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eSports

Sportradar and Oddin.gg ink AV betting agreement to elevate and expand esports reach

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Sportradar and Oddin.gg ink AV betting agreement to elevate and expand esports reach
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Sportradar and Oddin.gg, an award-winning B2B betting-solutions provider for esports, today announced they have entered into a multi-year strategic partnership to offer audiovisual streaming of Oddin’s exclusive esports content to Sportradar’s betting operator clients around the world.

The deal will support Oddin.gg’s growth ambitions in the expanding global esports market, whose betting turnover was estimated to be €83 billion in 2023. It will extend the reach of Oddin.gg’s official competition content by leveraging Sportradar’s market leading position as an AV betting provider.

Sportradar’s global network of 900+ betting operator clients will benefit from the opportunity to offer greater volume and a wider variety of live streamed esports events to their customers, increasing opportunities for engagement with existing and new betting markets. The partnership also paves the way for future collaboration in other areas.

Oddin.gg holds the official rights to high-profile competitions including the newly released Counter Strike 2 (CS2) which Sportradar will distribute to sportsbooks through the company’s integrated streaming product, providing access to prominent competitions globally and enabling operators to offer exciting new content to their customers.

A number of prestigious competitions are featured in the partnership, including:

• PGL Copenhagen Major 2024, the first Major for the newly released Counter Strike 2;
• Dacha DOTA2 Qualifiers and Main Events;
• Dacha Counter Strike 2 Qualifiers and Main Events;
• Tipsport MCR 2024.

Patrick Mostboeck, SVP Fan Engagement, Sportradar said: “This agreement further strengthens Sportradar’s esports offering while supporting Oddin.gg in realising their growth plans through AV streaming for betting. Sportradar’s ultra-low latency audiovisual outputs, as well as our comprehensive Live Odds and real-time trading solutions, provide betting operators with the critical materials they need to commercialise the global, highly engaged esports fan base.”

Vlastimil Venclik, CEO and co-founder of Oddin.gg shared: “As the forefront innovator in the esports betting sector, Oddin.gg is embarking on a journey by aligning with Sportradar, a leader in the realm of sports data and content distribution. This partnership is not just a collaboration but a combination of distinct strengths, where Sportradar’s extensive and sophisticated video distribution capabilities are set to be the vehicle for our unparalleled esports odds and analytical insights. This strategic alliance aims to harness the best of both worlds, merging our profound expertise and nuanced understanding of the esports betting market with Sportradar’s wide-reaching video distribution.”

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eSports

Apeiron Partners with TALON and United Esports To Bring Web3 Esports to Both East and West Markets

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Apeiron, the first-ever web3 god game, today announced a partnership with Hong Kong-based TALON and LA-based United Esports to host the Apeiron x TALON Nova Tournament.

Apeiron is a dapp x god game x roguelite x battle arena, combining classic with modern gameplay to create a unique entertainment experience. The tournament will feature two conferences, each hosting eight top players from around the world. The goal is to showcase Apeiron’s PvP to the world, with the Eastern Conference (Asia) scheduled for April 4-6 and the Western Conference (Americas) for April 11-13.

The tournament will follow a double-elimination bracket format, with matches being best-of-3 matches and the final matches being best-of-5. Each player will bring 3 decks, each with a different Avatar, and once a deck has won a game, it may not be used again within that set. The total prize pool is $30,000, split equally between the two conferences, with rewards ranging from $750 to $5,000 for the top Apeiron competitors.

Participation is by invitation only, and fans influence the selection by requesting their favorite Key Opinion Leaders (KOLs) to join. The participants include notable members of the Web2 and Web3 gaming space, including:

Web2

  • (East) League of Legends pro player Tsai “GreenTea” Shang-Ching, Thailand content creator gamtoh and Wild Rift analyst Kitiphat “Cyberclasher” Kanjanapiphat

  • (West) top TeamFightTactics player RobinSongz, content creator and chess Woman Grandmaster Nemo, master of card games Deathsie, the most viewed English Hearthstone streamer Rdu.

Web3

  • (East): GamingGridX founder Yellow Panther, Axie Infinity player 1437, GGChronicles’ raiden, crypto gamers, esushima

  • (West): Content creator orangie, content creator Brycent, US content creator rojan, Twitch streamer ralo, METAT8 Esports founder Elijah Flowers

“We are excited to partner with TALON and United Esports from both the East and West to bring competitive web3 esports to a wider audience seeking strategic and fast-paced gameplay. Apeiron’s unique gaming experience challenges players’ strategic thinking, reflexes, and ability to improvise, offering an exhilarating experience for both streamers and viewers to witness and share the most epic clutch moments and comebacks,” commented Frank Cheng, CEO of Foonie Magus.

“The appetite and opportunity for esports within the Web3 space continues to grow and what we love about Apeiron is that it has a low floor making it easy to come in and play, but a high ceiling for experienced players to grow into their mastery of the game,” said Jazz Tham, Co-Founder of TALON.

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eSports

TEAM VITALITY DOUBLES DOWN FOR TWO COPENHAGEN MAJORS IN COUNTER STRIKE AND ROCKET LEAGUE

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  • From today, Team Vitality gears up for Copenhagen, competing in both the Counter-Strike and Rocket League Majors, highlighting their commitment to ascending as the world’s best esports club.
  • World champion in both games, the French club will defend its titles with its franchise players Mathieu “ZywOo” Herbaut on Counter-Strike 2 and Alexis “zen” Bernier on Rocket League.
  • On site and from its premises in Paris, Team Vitality will carry out immersive experiences and exclusive meeting sessions with its players, in close collaboration with its partners.

 

Team Vitality, the world’s leading esport club, is set to take part in two key events on the esport calendar, both taking place simultaneously in Copenhagen. Firstly, the first Major in the history of Counter-Strike 2 at the Royal Arena. And then, the Major of the Rocket League scene at the KB Hallen Arena. Together, the French trio will attempt to regain their position as leaders on the international scene after winning the 2023 World Championships in Düsseldorf.

TEAM VITALITY’S QUEEN TEAM AIMS TO MAINTAIN ITS REIGN

Team Vitality’s squad enters the first Counter Strike 2 Major, taking place at the Royal Arena in Copenhagen, with the determination to defend their title after reigning supreme at the BLAST.tv Paris Major 2023. With renewed energy, commitment and determination, the new Team Vitality era promises to be explosive. This new Major would be an opportunity for the team to achieve back-to-back Major victories, obtain a new star on their jersey, and maintain its heritage as champion of the scene.

With star player ZywOo’s contract renewal until 2026, Team Vitality gains renewed energy and commitment, heralding a new era of determination. These renewals reinforce the team’s dedication to finding and nurturing esports talent and support their competitive mission of maintaining their top position in esports. As the team’s cornerstone, ZywOo’s exceptional skills elevate Team Vitality’s competitive edge and inspire the entire organisation in its quest for excellence in esports.

“We will arrive in Copenhagen with a desire to make a good impression. For some players, this will be their first Major. For the players, arriving with the title of world champions, poses a significant challenge as they strive to live up to the expectations of being considered the best in the world. But for the team, it will be an opportunity to put our preparation to the test, evaluate if we have made the right decisions, and show our determination. Our ambition is strong, we are led by the best player in the world – ZywOo – we can only aim for the top spots.” explains Fabien ‘Neo’ Devide, co-founder and President of Team Vitality.

TEAM VITALITY’S ROCKET LEAGUE ROSTER READY TO DEFEND ITS LEADERSHIP

Reigning world champion and record-holders of the first perfect split in the history of the game, Team Vitality’s Rocket League team returns to the forefront to defend its leadership on the international scene from March 28 at the KB Hallen Arena in Copenhagen.

Made up of the crème de la crème of French players with Zen, Radosin and Alpha54, the Team Vitality team is driven by the desire to add even more titles to its list of achievements. The new coach of the roster, the former world champion FairyPeak!, will also be able to prove himself behind the screen by pushing his players to surpass themselves.

Together, the team hopes to win first place and remain the number 1 team on the French-speaking and international scene.

“RLCS Copenhagen, stands as a new competition where Team Vitality must take its stand and defend its title. This new season has been challenging, particularly in terms of player support. Currently, we find ourselves in a transitional period, where the team is still digesting their status as World Champions. This Major is an important competition, serving as a bridge towards our main objective which is to win the Worlds at the end of the year. In any case, we are going to Copenhagen with the aim to achieve.” recalls Fabien ‘Neo’ Devide, co-founder and President of Team Vitality.

DEFINING THE IMMERSIVE EXPERIENCE FOR ALL FANS, FROM PARIS TO COPENHAGEN

Within the Royal Arena, Team Vitality will have a dedicated booth to welcome its fans and organise meet & greets with the players. This will also be an opportunity to (re)discover the V.Hive club application through a 100% winning digital experience.

To celebrate this historical moment where both of the French Club’s formidable rosters take centre stage, Team Vitality along with its official audio partner, JBL Quantum, has crafted an array of captivating experiences for its fans on the stand including:

  • Sound is Survival, step into a realm where you must rely on sound alone using the JBL Quantum 910 to navigate a Counter-Strike 2 map engulfed in smoke to defuse a bomb as quickly as possible while blindfolded. The person with the best time will be able to win a headset.
  • Sound of Legends, fans can experience 100% sound-based quiz. They will have to recognise the sounds from the Counter-Strike 2 game as quickly and precisely as possible, with the chance to win a JBL Quantum 910 headset by achieving the highest score.

IN PARIS FROM THE BUZZING V.HIVE

Team Vitality fans who did not have the chance to travel to Copenhagen will also have the opportunity to follow their teams thanks to EVNIA and Crédit Agricole. In Paris, viewing parties will be held at V.Hive from March 21 to 31.

Finally, Team Vitality and its partner Unilever are launching a unique gourmet initiative with Ben & Jerry’s named: Major Delivery. From March 20 to 29, fans can order delicious Ben & Jerry’s ice cream with the code ‘VITALITYMAJOR’ directly from the UberEats app. Team Vitality fans will benefit from a discount and will automatically be entered into a giveaway to have the chance to win a trip to attend the second Rocket League Major.

“It is an exceptional opportunity to have these two esports events at the same time and in the same place. Particularly in a city like Copenhagen where the culture of esports is well established and respected. This is why Team Vitality and its partners have made an effort to curate experiences for our fans who have travelled there, but also for those who remain at home. I am delighted that we were able to bring our partners on board this new adventure, signalling an important step for the club, and an opportunity to cement our leadership in the international scene.” said Nicolas ‘Nico’ Maurer, co-founder CEO of Team Vitality.

 

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