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Inspired Renews Contract With BetVictor

George Miller

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Inspired Renews Contract With BetVictor
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Inspired Entertainment, Inc. today announced that it has signed a long-term extension to provide its scheduled Virtual Sports online to BetVictor, a leading global online gambling company. BetVictor’s interactive Virtual Sports platform currently includes six individual sports and 24/7 coverage, serving customers all over the world. This new deal includes the provision of additional streams of Virtual Sports content on BetVictor’s interactive platform and a roadmap of new content.

BetVictor will be one of the first Inspired customers to launch Virtual Basketball later in the year as well as the exclusive Virtual Grand National product.

“Basketball is the second most popular team sport, with avid fan bases around the world,” said Steve Rogers, Chief Commercial Officer of Virtual Sports at Inspired. “We knew basketball could be huge for the Virtual Sports category if it was done to the highest standard, so we consulted with professional players and invested in the latest motion-capture technology to create the most realistic and exciting product to date. BetVictor is the perfect customer to launch our Virtual Basketball game, as they’re always excited to bring their customers the best and most entertaining experiences.”

“We have been working with Inspired since 2010 on a number of Virtual Sports and the Virtual Basketball product sets a new benchmark for graphics and animation in the industry,” said Eoin Ryan, Director of Product at BetVictor. “Live basketball is one of our customers’ preferred sports, and for us to be one of the first operators to launch Virtual Basketball is really exciting. I am confident our customers will respond well to it,” added Ryan.

 

About Inspired Entertainment, Inc.:

Inspired is a global games technology company, supplying Virtual Sports, Interactive Gaming and Server Based Gaming systems with associated terminals and digital content to regulated lottery, betting and gaming operators around the world. Inspired currently operates over 30,000 digital gaming terminals and supplies its Virtual Sports products through more than 40,000 retail channels and over 100 websites, in approximately 35 gaming jurisdictions worldwide. Inspired employs more than 650 employees in the UK and elsewhere, developing and operating digital games and networks. Additional information can be found at www.inseinc.com.

 

About BetVictor:

BetVictor is a leading global online gambling company. Its focus is to offer customers a simple, intuitive and personal betting experience. Digitally data-led, BetVictor provides in-house technologies and product development capabilities enabling the company to build successful partnerships. With more than 500 employees, BetVictor is an established innovator in the gaming industry.

BetVictor is an Official Principal Partner of Liverpool Football Club since 2016 and the headline sponsor of Cheltenham’s November Meeting including the feature BetVictor Gold Cup.

Established in 1946, Michael Tabor acquired sole-ownership of BetVictor in 2014 having previously been a major shareholder in the business. BetVictor has its headquarters in Gibraltar with tech hubs in London and Budapest. For more information, follow us on Facebook, Twitter and Instagram.

 

Source: Inspired Entertainment, Inc.

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GrooveGaming recognised as one of the 10 Best Technology Solution Providers of 2020

George Miller

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GrooveGaming recognised as one of the 10 Best Technology Solution Providers of 2020
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Aggregator GrooveGaming has been recognised as one of the ’10 Best Innovative Technology Solution Providers of 2020′ by IndustryEra Review, firmly demonstrating that the aggregator’s technology development is being acknowledged not only in the iGaming industry, but also from outside it.

IndustryEra Review is a leading global source for the latest transformative tech news, inspiration, and motivation for the world’s most pre-eminent organizations, steadfast leaders, solution providers, and budding entrepreneurs. In the last couple of years, the magazine has culminated into a paradigmatic, global brand, which has been encouraging and developing excellence through their talented editorial team, reaching more than 45,000 tech industry leaders, CIO’s, CTO’s, and senior IT leaders each month either physically or through the online subscription.

GrooveGaming has significantly grown its presence throughout the last two years across key global markets and important regulated jurisdictions through partnerships with major online gambling operators. GrooveGaming is the aggregator of choice for a host of big industry names including EveryMatrix, iGP, Digitain, Microgaming, ProgressPlay, BetConstruct, Alea and Quickfire, amongst others.

GrooveGaming’s powerful platform includes over 4000 casino games as well as a wealth of aggregated content ranging from slots, online casino and live casino, to poker and table games, that operators can access via easy integration to drive player engagement and revenue.

Created with the aim of easy and fast content delivery for the igaming industry, GrooveGaming is well placed with a robust live content range that encompasses some of the world’s leading live content and virtual sports brands, including LEAP Gaming, TVBET, VIVO Gaming, Lucky Streak, Super Spade, Evolution Gaming, SA Gaming and Ezugi, amongst others.

GrooveGaming has numerous live dealer titles and has built a powerful on-demand live content offering that includes live roulette, baccarat, blackjack and live dedicated tables, all of which have been generating significant interest in the last weeks due to the coronavirus pandemic. In addition, GrooveGaming’s virtual sports offering includes virtual football, tennis, horse-racing, cycling and greyhound racing, with virtual Euro basketball and cricket coming soon to the rapidly-expanding aggregator.

A major reason why GrooveGaming is becoming the aggregator of choice around the world is that GrooveGaming is powered by technology innovation which provides operators with the ability to activate a range of features that enhance customer experience and engagement, improve retention, encourage extended play and produce a higher yield. This latest award from IndustryEra highlights the attractiveness of GrooveGaming’s technology-platform for the iGaming industry.

Sarah Fernandez, Managing Editor at IndustryEra said: “Our mission is to help IT decision-makers identify technologies and strategies to empower workers and streamline business processes, both of which are in abundance at GrooveGaming, who stood out for having developed innovative approaches to cloud, security, artificial intelligence, machine learning, and data. They are a trailblazer transforming the iGaming industry with unique tech solutions and services.”

Yahale Meltzer, COO at GrooveGaming said: “Peer recognition is one thing, but being categorised as a top 10 Best Innovative Technology Solution Provider by an independent non-gaming entity that has IT professionals at its core is another. This influential tech news provider saw clearly how the work we are doing is contributing to the changes and trends in iGaming today, all of which revolve around ground-breaking technology that our partners have access to every day.”

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Latest News

Leading players from the gaming and tech industry invest in short-video startup

George Miller

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Leading players from the gaming and tech industry invest in short-video startup
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What do leaders from Whatsapp, Playrix, Nekki, Aptoide, Dashdash and Unbabel have in common? They recently invested in Replai, a Portuguese startup that uses artificial intelligence to create short-videos in real time and increase the value of gaming audiences. The $1.3M seed round led by Bright Pixel, alongside Ideias Glaciares, Clever Advertising and other c-level business angels from the mentioned companies will be assigned to business development, recruitment and international expansion, with the UK and the US as priorities.

Founded in 2019 by João Costa and Francisco Pacheco, both with relevant backgrounds in mobile gaming and monetization, Replai is an AI-based pioneering platform that automates the creation of short-videos and optimizes them for different target audiences, improving sponsorship and advertising deals for the content owner. With short-videos as a rising trend in the digital sphere and already one of the most popular formats amongst Gen-Z, Replai identified an untapped opportunity in the market, since video editing at scale requires many hours and resulting content yields uncertain returns. Aiming to fill this gap, the Portuguese startup relies on advanced artificial intelligence algorithms that analyze longer videos, extract almost instantly the main highlights adapted to preferences of different users and predict their revenue potential.

Replai’s solution automatically puts together a set of highlights from any gaming livestream, creating custom-made clips for each social network to maximize audiences and generate revenue for sponsors and advertisers. “This round allows us, above all, to gather a panel of experts in gaming and technology that will help us take the next step growth-wise as soon as possible”, say João Costa and Francisco Pacheco, founders of Replai.

For Bright Pixel, who led this debut round, the investment reflects a reinforcement of its positioning on emerging technologies, such as artificial intelligence, and poses as evidence of the remarkable entrepreneurial ecosystem in Portugal. The Portuguese startup has a team of 10 employees and is as advisors counts on people who are part of well-known companies worldwide such as EA Sports, Microsoft and WhatsApp.

“Replai stands out for their AI technology which enables automatic creation and distribution of short videos, this being a transversal need to any area that uses video as a communication method. Besides the innovative solution, Replai is founded by two young entrepreneurs with a proved record of user acquisition, strong technical know-how and the ambition to grow the business globally. This combination of factors was decisive and provides us confidence in consolidating Replai’s success” explains Benjamin Júnior, co-founder and a member of the investment team at Bright Pixel.

Alexander Lubchenko, CMO at Nekki, mentions that “Replai is providing a way to improve the value of gaming and esports as a mainstream entertainment platform and allows promoters, broadcasters and communities to grow. Their use of AI ensures scalability by solving a lot of pain points when using livestreams and video, while allowing content creation instantly at scale. I’m excited to partner with them on this journey.”

“I’m really excited to be part of the Replai journey. Their AI developed solution will massively accelerate distribution and monetisation of gaming and esports streaming and greatly move the industry forward. I feel Replai’s impact will start to be felt very soon – watch this space!” says Wolfgang Allisat, Chief Revenue Officer at Unbabel.

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Industry News

GVC Restructures its Customer Care Teams

Niji Narayan

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GVC Restructures its Customer Care Teams
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Ladbrokes Coral operator GVC has announced that it will reorganise its customer care teams in order to prepare for new VIP requirements in Great Britain. The announcement comes after the Betting and Gaming Council (BGC) adopted new rules for VIPs, created by a GVC-led Gambling Commission working group, including limiting the schemes to those aged 25 or older.

Last month, the Gambling Commission then launched a consultation on whether to make these changes part of the Licence Conditions and Codes of Practice (LCCP) for all licensees.

“GVC was the lead operator in the industry working group on what were formally referred to as VIP schemes,” a GVC spokesperson said.

“This work paved the way for the creation of the new code, which introduces significant enhancements to responsible gambling safeguarding measures for high-value customer (HVC) schemes and reduces the number of customers eligible to participate, including a complete restriction for those aged under 25.”

The spokesperson said in order to facilitate these changes, GVC has begun a restructuring of its customer care team.

He added that certain roles were placed at risk of redundancy under the restructuring, but said the operator expects the number of redundancies to be low.

“As a result of the restructure, a number of roles have been identified at risk, though it is hoped and expected that by offering alternate positions within the group, compulsory redundancies will be kept to a minimum.”

VIP schemes have become a controversial element of British operators’ businesses following a number of regulatory failings involving players designated as high-value customers.

The All-Party Parliamentary Group (APPG) on Gambling Related Harm said in its report on industry performance and regulatory change last month that these “highly problematic” loyalty programmes be banned.

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