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Evolution Gaming’s Year-end Report 2019

Niji Narayan

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Evolution Gaming’s Year-end Report 2019
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Fourth quarter of 2019 (Q4 2018)

Operating revenues increased by 51% to EUR 106.0 million (70.2)

EBITDA increased by 77% to EUR 55.8 million (31.6), corresponding to a margin of 52.7% (45.0)

Profit for the period amounted to EUR 46.8 million (25.5)

Earnings per share before dilution amounted to EUR 0.26 (0.14)

 

Full-year 2019 (2018)

Operating revenues increased by 49% to EUR 365.8 million (245.4)

EBITDA increased by 70% to EUR 182.9 million (107.7), corresponding to a margin of 50.0% (43.9)

Profit for the period amounted to EUR 149.7 million (83.5)

Earnings per share before dilution amounted to EUR 0.83 (0.46)

The Board proposes a dividend of EUR 0.42 per share (0.24)

 

Events during the fourth quarter of 2019

Good leverage from investments made in 2019 has contributed to a continued high growth

Several new customers signed – Flutter Entertainment with brands Paddy Power and Betfair, Parx Casino and Penn National Gaming

Continued expansion in North America

 

Comments from CEO Martin Carlesund: “I am very satisfied to be able to present yet another strong quarter which summarises a successful 2019 for Evolution. The products we launched during the year – including new titles in the Game Show category – in combination with a continued strong market development and global demand, have contributed to a very high growth rate. Furthermore, we also experienced strong results from the investments in increased studio capacity we have made in recent years. Those factors, in combination with a constant pursuit of cost efficiency, has had a positive effect on our margin.

This year’s result trend has continued in the fourth quarter. Revenue in the fourth quarter amounted to EUR 106.0 million, an increase of 51 percent compared with the corresponding period last year. EBITDA amounted to EUR 55.8 million corresponding to a margin of 52.7 percent. The EBITDA margin for the full year reached 50 percent, the highest full-year margin in the company’s history and slightly surpassed our expectations from this summer which was 47–49 percent. For 2020, we expect to be able to maintain or slightly improve the margin level compared to 2019.

At the end of the fourth quarter, Evolution had more than 700 tables serving over 200 customers. During the quarter, we further strengthened our customer portfolio, including an agreement with Flutter Entertainment and its brands Paddy Power and Betfair. Our presence in the United States was also strengthened in the quarter through agreements with new operators in Pennsylvania and the process to build a studio in Pennsylvania is ongoing.

We see good opportunities for continued positive development in the US. In the quarter we have made additional investments in the studio in New Jersey to expand its capacity, our game portfolio and to meet the demand. It is also positive to note that during the quarter Michigan has taken important steps toward becoming a regulated casino market.

When you are reading this, we have recently finished this year’s edition of ICE London Gaming Fair – where we showcased 12 fantastic new titles. With ground-breaking games like ‘Crazy Time’ and ‘Mega Ball’, we will continue to expand the Game Show category and aim to attract new player groups to Live. Examples of innovations on show in table games are Instant Roulette, Power Blackjack and Speed Blackjack. The dice game Craps, an important strategic release primarily for the US market, will also be interesting to follow. These are some examples of how we through innovative product launches continue to drive the entire industry forward and confirms our position as the leading innovator in the gaming industry. I am convinced that the new game titles will be received well by both players and operators and contribute to further growth in 2020.

To summarise, I am proud of what we have achieved in 2019, which has been an outstanding year from both a financial and operational perspective. I am very impressed with what our employees achieve every day – we are now approximately 8,000 employees working together with our eternal mission; to increase the gap to the competitors by offering the market’s best solutions. 2020 has started well and I look forward to another exciting year!”

Industry News

SlotCatalog Launch New Game Sections And Expanded Data Filters

George Miller

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SlotCatalog Launch New Game Sections And Expanded Data Filters
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SlotCatalog, the analytics provider of real-time industry slots popularity and performance today, revealed its ‘Level-Up’ project, which released new game sections and expanded data filters for its growing user base.

The Maltese based firm is committed to making its platform the go-to hub for data-driven games performance, management, and resource tools for casino managers looking to drive market insight across regulated operational consumer markets.

A company spokesperson said: “We’ve just returned from ICE London iGB Affiliate London and listened to many industry peers, clients, and more. Given the headwinds of regulatory scrutiny, executives are looking to data to potentially unlock market gaps as they develop an ongoing responsible gambling marketing strategy.

The Games section now included Top Ranked Games, by month, year and Megaways, and Progressive slots performance data. Our filters now include Market, Game Type, Brands, Release Date, RTP, Volatility, Max Exposure, Min & Max Bet, Game Features, Casino Quantity, and Layout for a deeper delve and interrogation into our expanding data archives.

We are always thriving to improve the user experience at SlotCatalog, and welcome industry feedback and requirements metrics for any informed decision making in the digital casino landscape for the operator, affiliate, and developer and likewise for the slots player, so do get in touch”.

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Industry News

William Hill Appoints DS Smith’s Adrian Marsh as New CFO

Niji Narayan

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William Hill Appoints DS Smith’s Adrian Marsh as New CFO
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British bookmaker William Hill has named Adrian Marsh as its new chief financial officer. Marsh who is cardboard maker DS Smith’s CFO will replace outgoing Ruth Prior who had announced her departure in January.

“I am delighted to welcome Adrian to the board. As a proven CFO of a FTSE listed company with M&A, deal execution and multi-sector finance experience in US & European markets, he will be able to make a significant contribution to William Hill in the enablement of the strategy and is a great addition to the team,” Ulrik Bengtsson, chief executive of William Hill, said.

“I am extremely excited to be joining William Hill at such a key time in the company’s history, and look forward to supporting Ulrik and the rest of board in delivering their growth plans for the future,” Adrian Marsh said.

Last Friday, Scientific Games and William Hill announced that they had agreed to extend their partnership for an additional four years through 2024. Under the terms of the new agreement, William Hill will utilise Scientific Games’ OpenSports solution on a modular basis.

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Compliance Updates

Adriana Maldonado Unveils Initiative to Regulate Online Gambling

Niji Narayan

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Adriana Maldonado Unveils Initiative to Regulate Online Gambling
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PSN MP Adriana Maldonado, a member of the Committee on the Internal Markets and Consumer Protection, has unveiled an initiative in the European Parliament to regulate online gambling and advertising.

The Socialist Europarliamentary has sent a letter to all members of the European Parliament to collect the maximum number of signatures and send it to the Internal Market Commissioner, Thierry Breton.

The brief aims to “alert the problem of online gaming at social and national level in all member states. In the letter, the MP considers that “the efforts of the European Commission for the EU countries to share good practices, cooperate with each other and even apply measures voluntarily, have not been sufficient.”

She urges the Community Executive to “establish a legislative framework with minimum European standards in the field of online gaming advertising” as “the ads are often misleading and biased and can lead to insane and harmful behaviours.”

Measures to limit the gaming industry in Spain will launch in the coming weeks. However, it has already transpired that gambling advertising in Spain will be allowed for 4 hours in the morning ( 1 to 5 am).

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