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Worldwide Industry for Online Gambling to 2024 – Surging Internet Users Present Opportunities

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Worldwide Industry for Online Gambling to 2024 - Surging Internet Users Present Opportunities
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The “Global Online Gambling Market: Insights & Forecast with Potential Impact of COVID-19 (2020-2024)” report has been added to ResearchAndMarkets.com’s offering.

The global online gambling market is expected to reach US$90.36 billion in 2024, growing at a CAGR 11.50% during the period spanning 2020-2024. The growth in the market was supported by factors like rising internet users, increasing use of smartphones, rising economic growth, surging demand for sports and rising adoption of blockchain technology.

The online gambling market is expected to experience certain trends like increasing demand for smartwatch devices, rising adoption of virtual reality and increasing digitalization. The market is also expected to face certain challenges such as a surge in frauds, addiction to online gambling and physical & psychological effects of online gambling.

The global online gambling market by type can be segmented as follows: sports betting, casinos, poker and bingo. In 2019, the highest share of the market was held by sports betting, followed by casinos, poker and bingo. The global online gambling market by device can be segmented as follows: mobile, desktop and tab. In 2019, the dominant share of the market was held by mobile, followed by desktop and tab. The market by regulation can be segmented as follows: unregulated, regulated and regulating. In 2019, the highest share of the market was held by unregulated, followed by regulated.

In 2019, the dominant share of the market was held by Europe, followed by Asia Pacific, North America and the Middle East. Growth in the Europe market was supported by the rising use of smartphones and increasing digitalization.

Scope of the report:

  • The report provides a comprehensive analysis of the global online gambling market with the potential impact of COVID-19.
  • The major regional markets i.e. Europe, Asia Pacific, North America & Middle East have been analyzed along with country analysis of the UK, Spain, Italy and the US.
  • The market dynamics such as growth drivers, market trends and challenges are analyzed in-depth.
  • The competitive landscape of the market, along with the company profiles of leading players (William Hill, GVC Holdings, Flutter Entertainment, Kindred Group, 888 Holdings and Betsson) are also presented in detail.

Key Topics Covered:

1. Market Overview

2. Impact of COVID-19
2.1 Impact on Global Economy
2.2 Shutdown of Land-Based Casinos
2.3 Global Prevalence of COVID-19
2.4 Impact on Online Traffic

3. Market Analysis
3.1 Global Online Gambling Market by Value
3.2 Global Online Gambling Market Forecast by Value
3.3 Global Online Gambling Market by Type
3.3.1 Global Online Sports Betting Market by Value
3.3.2 Global Online Sports Betting Market Forecast by Value
3.3.3 Global Online Sports Betting Market by Type
3.3.4 Global Online Casino Market by Value
3.3.5 Global Online Casino Market Forecast by Value
3.3.6 Global Online Poker Market by Value
3.3.7 Global Online Poker Market Forecast by Value
3.3.8 Global Online Bingo Market by Value
3.3.9 Global Online Bingo Market Forecast by Value
3.4 Global Online Gambling Market by Device
3.4.1 Global Mobile Online Gambling Market Forecast by Value
3.4.2 Global Desktop Online Gambling Market Forecast by Value
3.4.3 Global Tab Online Gambling Market Forecast by Value
3.5 Global Online Gambling Market by Regulation
3.6 Global Online Gambling Market by Region

4. Regional Market
4.1 Europe
4.1.1 Europe Online Gambling Market by Value
4.1.2 Europe Online Gambling Market Forecast by Value
4.1.3 Europe Online Gambling Market by Type
4.1.4 Europe Online Gambling Market by Device
4.1.5 UK Online Gambling Market by Value
4.1.6 UK Online Gambling Market Forecast by Value
4.1.7 Spain Online Gambling Market by Value
4.1.8 Spain Online Gambling Market Forecast by Value
4.1.9 Italy Online Gambling Market by Value
4.1.10 Italy Online Gambling Market Forecast by Value
4.2 Asia Pacific
4.2.1 Asia Pacific Online Gambling Market by Value
4.2.2 Asia Pacific Online Gambling Market Forecast by Value
4.3 North America
4.3.1 North America Online Gambling Market by Value
4.3.2 North America Online Gambling Market Forecast by Value
4.3.3 The US Online Gambling Market by Value
4.3.4 The US Online Gambling Market Forecast by Value
4.3.5 The US Online Gambling Market by Type
4.3.6 The US Online Gambling Market Value by Type
4.3.7 The US Online Gambling Market Value Forecast by Type
4.4 Middle East
4.4.1 Middle East Online Gambling Market by Value
4.4.2 Middle East Online Gambling Market Forecast by Value
4.5 ROW
4.5.1 ROW Online Gambling Market by Value
4.5.2 ROW Online Gambling Market Forecast by Value

5. Market Dynamics
5.1 Growth Drivers
5.1.1 Surging Internet Users
5.1.2 Upsurge in Smartphone Users
5.1.3 Rising GDP Per Capita
5.1.4 Increasing Demand for Sports
5.1.5 Growing Adoption of Blockchain Technology
5.1.6 Declining Preferences for Land-Based Casinos
5.2 Key Trends & Developments
5.2.1 Surging Demand for Smartwatch Devices
5.2.2 Virtual Reality (VR)
5.2.3 Digitalization
5.2.4 Artificial Intelligence & Machine Learning
5.3 Challenges
5.3.1 Upsurge in Frauds
5.3.2 Online Gambling Addiction
5.3.3 Physical & Psychological Effects

6. Competitive Landscape
6.1 Global Market
6.1.1 Revenue Comparison- Key Players
6.1.2 Market Capitalization Comparison- Key Players
6.1.3 Global Online Gambling Market Share – Key Players
6.2 UK Market
6.2.1 UK Online Gambling Market Share – Key Players
6.2.2 UK Online Casino Gaming Market Share – Key Players
6.2.3 Australia Online Gambling Market Share – Key Players
6.3 Europe Market
6.3.1 Italy Online Gambling Market Share – Key Players
6.3.2 Spain Online Gambling Market Share – Key Players

7. Company Profiles
7.1 William Hill
7.1.1 Business Overview
7.1.2 Financial Overview
7.1.3 Business Strategies
7.2 GVC Holdings
7.2.1 Business Overview
7.2.2 Financial Overview
7.2.3 Business Strategies
7.3 Flutter Entertainment
7.3.1 Business Overview
7.3.2 Financial Overview
7.3.3 Business Strategies
7.4 Kindred Group
7.4.1 Business Overview
7.4.2 Financial Overview
7.4.3 Business Strategies
7.5 888 Holdings
7.5.1 Business Overview
7.5.2 Financial Overview
7.5.3 Business Strategies
7.6 Betsson AB
7.6.1 Business Overview
7.6.2 Financial Overview
7.6.3 Business Strategies

Latest News

Global Online Gambling Market Report 2022: Featuring William Hill, Flutter Entertainment, 888 Holdings, Bet365 & Others

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Global Online Gambling Market Report 2022: Featuring William Hill, Flutter Entertainment, 888 Holdings, Bet365 & Others
Reading Time: 2 minutes

 

The “Global Online Gambling Market – Forecasts from 2022 to 2027” report has been added to ResearchAndMarkets offering.

The global online gambling market was valued at US$65.316 billion in 2020 and is expected to grow at a CAGR of 10.11% over the forecast period to reach a total market size of US$128.154 billion in 2027.

The growing popularity of betting across different regions around the globe is significantly driving the global online gambling market. According to the American Gaming Association (AGA), around 2,800 sites were active online and offered games and activities, such as poker, lottery, and bingo, as of 2018.

The growing adoption of smartphones, coupled with rapid penetration of better internet connectivity across various regions/countries, is supporting easy access to various online gambling platforms. With companies offering freemium models to their customers, the number of people engaged in various types of online gambling is rising at a considerable rate which, in turn, is boosting the growth of the global online gambling market.

An increasing number of cost-effective mobile applications to play different online gambling games on smartphones is also contributing to the market growth of online gambling worldwide. The ease of sports betting using a portable connected device such as a smartphone, laptop, and tablet has increased the number of players in the online gambling industry.

Moreover, the proliferation of sports betting along with other online gambling ads is further attracting people to try online gambling, thus positively impacting the market growth during the forecast period. Online agencies, third-party ad servers, and networks and exchanges are used for advertising gambling websites of various companies. Online gambling service providers enter into agreements with individual customers or players to offer betting services for real money, attracting more and more gamers.

The online gambling industry has a vast range of regulatory frameworks in place, which attributes mainly to the market size, the number of participants, and the level of illegal gambling. Legislation for online gambling ranges from licensed markets that are fully open to commercial operators to explicitly prohibited and banned. Tax rates, online penetration, and other regulatory requirements vary widely across geographic regions. As legislation continues to evolve, the regulated markets have a severe impact of increasing costs and barriers to entry which includes consumer protection initiatives and rising gambling taxes. By far, the United Kingdom is the largest regulated online gambling market for many online operators. Other sizeable regulated markets include Sweden, Spain, Italy, and Australia.

However, many countries prohibit the online gambling industry, which is hampering the growth of the global online gambling market. Countries, where online gambling is illegal, include Singapore, the United Arab Emirates (UAE), North Korea, India, and Qatar. In Russia, online gambling is completely banned except for interactive gambling, which includes simulators of slot machines, card games, and casino games. Moreover, countries, where online gambling is allowed have restricted and stringent regulations, which further erodes the growth of this overall online gambling market.

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eSports

IESF and Sidewalk Entertainment Partner to Promote a New Variety of Esports

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IESF and Sidewalk Entertainment Partner to Promote a New Variety of Esports
Reading Time: 2 minutes

 

The International Esports Federation (IESF) has signed a Memorandum of Understanding (MOU) with Sidewalk Entertainment, an artificial intelligence (AI) tech company. IESF and Sidewalk will work together to promote a new variety of esports, which utilizes the physical movement of athletes.

Together, IESF and Sidewalk will use STEPIN, a random dance challenge service that uses real time motion-tracking AI technology created by Sidewalk. Using the platform, the two organizations will bring together esports and dancing by providing opportunities to learn, practice and battle. All users will have the opportunity to see the reply of their skeletal joints. IESF and Sidewalk will also collaborate on a special activity using STEPIN at the upcoming World Esports Championships Finals in Bali, Indonesia.

This partnership will help explore new developments in esports, combining dance and interactive social media experiences, as well as international STEPIN tournaments. It will also contribute to uniting the World Esports Family by connecting K-pop and esports fans worldwide.

IESF Secretary General Boban Totovski said: “IESF is thrilled to work together with Sidewalk Entertainment to bring something new to the esports ecosystem. We are pleased to be taking part in a new digital content culture of K-pop dance and working towards our mission of serving as an exchange platform and network for esports stakeholders and securing valuable partnerships within the World Esports Family.”

Sidewalk Entertainment Kibong Kook said “We are so glad to be in partnership with IESF and bring a new joy to K-pop and esports fans around the world. The K-pop industry and esports industry both are growing rapidly in the global market. We will link both industries with the AI technology of STEPIN to create a new chapter of esports industry.”

IESF recently held the World Esports Summit, which brought together over 200 stakeholders from the World Esports Family and the broader esports ecosystem to discuss key issues in esports and the future of responsible esports worldwide. IESF is constantly evolving to best serve its members and secure the future of responsible esports.

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Pragmatic Play games are the latest addition to the Quantum Gaming platform

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Pragmatic Play games are the latest addition to the Quantum Gaming platform
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Quantum Gaming has entered a new partnership with Pragmatic Play, the leading multi-product provider to the iGaming industry.

With a diverse portfolio tailored and regulated for the mobile industry, Pragmatic Play is focused on delivering engaging, evocative gaming experiences for players in regulated markets all over the globe.

All of its games are designed for optimal player engagement on mobile and desktop, providing a broad choice of immersive products, headlined by multi-award-winning Gates of Olympus™ and Wolf Gold™.

Pragmatic Play’s reputation is founded on dependability, an established track record of reliability, agile delivery, and the flexibility to modify games to the specific needs of each operator. It regularly monitors and measures game performance in order to deliver the finest gaming experience to players worldwide.

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