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China’s Anti-online Gambling Campaign Seeks Public Help to Build Awareness of Gambling Harms

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China’s Anti-online Gambling Campaign Seeks Public Help to Build Awareness of Gambling Harms
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The new anti-online gambling campaign in China is seeking public help to build awareness of gambling-related harms while continuing to inflict pain on gambling operators.

A number of Chinese government agencies, including the Ministry of Public Security, announced the launch of a “publicity and education campaign for combating cross-border gambling” on August 13.

The campaign is being rolled out across all major Chinese social media channels and involves both “theme posters and short video solicitation activities.”

The government has invited members of the public to upload their own anti-gambling artwork and videos for consideration to become part of this “important propaganda position for cracking down on cross-border gambling.” Those whose submissions are good enough to be included in the campaign can win free laptops, tablets and other gear, as well as a likely boost in their personal score on China’s “social credit” system. The deadline for the submissions is September 13.

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Key milestone achieved as GiG enters Asia via agreement with Filipino land-based casino group

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Gaming Innovation Group Software Plc (First North: GiG SDB), a leading B2B iGaming technology provider, is pleased to announce that it has secured a long-term agreement with Bloomberry Resorts Corporation (“Bloomberry”) and its flagship brand Solaire Resorts (“Solaire”), one of the Philippines’ largest and most established land-based casino and leisure groups (the “Agreement”).

Bloomberry owns and operates Solaire Resort Entertainment City, the first premium/luxury hotel and gaming resort in Metro Manila, the Philippines, alongside Solaire Resort North and Solaire Online. This Filipino offering, alongside its investments in South Korea, has enabled Bloomberry to establish itself as a market-leading operator and resort developer in the Asia-Pacific region.

GiG will provide Bloomberry and the Solaire brand with access to a range of the Company’s best-in- class technology solutions, enabling the group to significantly enhance its online gaming offering in the Philippines. As part of the Agreement, Bloomberry and Solaire will be able to utilise GiG’s iGaming platform CoreX, and AI tools LogicX and DataX. The Agreement, GiG’s first in Asia, is a significant endorsement of the Company’s innovative solutions and represents a major step in GiG’s growth strategy as it aims to further its reach in regulated markets around the world.

Alongside access to CoreX, GiG’s scalable iGaming platform, Bloomberry and Solaire will benefit from the Company’s dynamic AI tools, DataX and LogicX. With a growing industry emphasis on AI and automation, the incorporation of the advanced machine learning models into Solaire’s toolkit will result in enhanced decision-making processes and rule-building, helping deliver significant increases in player acquisition and customer retention.

The online gaming market in the Philippines, particularly online gambling, continues to experience steady growth, with revenues projected to reach $865 million by 2029 and expanding at an expected compound annual growth rate (CAGR) of 4.9% between 2024-2029. According to the country’s regulator, PAGCOR, the online gaming industry is set to hit over 18 million users by 2029.

Richard Carter, Chief Executive Officer at GiG, commented: “This is a landmark moment for GiG as we enter the Asian iGaming market for the first time and
continue to deliver on our strategic objectives, enlarging our total addressable market. Our experience in delivering cutting-edge iGaming solutions in evolving regulatory environments, together with Bloomberry’s established market presence, means GiG is poised to take full advantage of the region’s growing online gaming sector.”

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Skillhub Online Games Federation Launches SOG Grandmasters Series, Targets Discovery of 1 Lakh Gaming Talents Nationwide

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To champion the cause of skill-based mind sports and to bring competitive structure to the online gaming industry in India, the Skillhub Online Games (SOG) Federation has launched the first edition of the SOG Grandmasters Series, a Championship that aims to spotlight the exceptional cognitive talents of players nationwide, featuring a diverse range of traditional skill based mind sports depicting the socio-cultural landscape of India, for centuries.

By celebrating and supporting India’s skilled online gamers, the SOG Federation is committed to fostering a vibrant and competitive environment in the rapidly evolving gaming sector. In tandem with this launch, the SOG Federation has tied up with the International Mind Sports Association marking a significant step toward elevating the status of skill-based mind sports on the global stage. By partnering with the IMSA, the Federation aligns itself with a prestigious network of international organisations dedicated to promoting mental sportsmanship and competitive excellence.

“The SOG Grandmasters series marks a pivotal moment in our mission to elevate skill-based mind sports in India. By providing a premier platform for talented players, we aim to foster a culture of excellence, competitiveness, and integrity in the gaming community. Our strategic partnership with the International Mind Sports Association ensures that we also adhere to global standards, paving the way for sustainable growth and recognition of skill games as legitimate mind sports in India. We are committed to shaping a vibrant ecosystem that empowers players and enriches the gaming landscape in India,” said Mr Shankar Agarwal, President, Skillhub Online Games Federation.

The Federation aims to set the field in skill-based mind sports, unearth exceptional talent, and nurture players who can represent India on global stages across multiple skill-based mind sports. As such, this initiative underlines its commitment to fairness, collaboration, and the steady long-term growth of skilled online gaming in India.

“We see the inaugural SOG Grandmasters series as a pivotal step in harnessing India’s talent in skill-based gaming, building a strong platform for the future. With India’s deep talent in chess, rummy, and beyond, we are excited to see how this initiative will elevate players and position the country as a global leader in this space,” said Geoffrey Borg, CEO, the International Mind

Sports Association, which also has global sports organisations like FIDE (Chess), International Esports Federation (IESF), Bridge, and Federation of Card Games as some of their key members.

For its inaugural event, the SOG Federation will host three skill-based mind sports which require strategic, cognitive, and decision-making aptitudes to excel: the Indian Chess Masters (ICM), Indian Chess Masters for Blind (ICMB) and Indian Rummy Grandmasters (IRG). After online qualifiers, “phygital” zonals–blending physical with digital–will begin, starting with the South Zone on December 18-19 in Bengaluru, followed by other regions.

To conclude the inaugural SOG Grandmasters, two zonal finalists from chess, two from blind chess and six from rummy will compete in the Nationals in early March 2025 in Delhi for their respective titles and a consolidated prize pool of more than INR 2 crore.

With this initiative, SOG Federation is setting a foundation for the long-term development of skill-based mind sports in India. Through its structured tournaments, the Federation will identify, support, and provide training opportunities to the champions, enabling them to represent India internationally. Furthermore, It will enable players to compete for pride and be crowned as the Master (Chess, Blind Chess) and Grandmaster (Rummy) of India.

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VSPO, the largest esports company in Asia, rebranded Hero Esports to support global growth strategy

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VSPO, the largest esports company in Asia, is pleased to announce that it has officially been rebranded Hero Esports, aligning with its domestic brand and, in doing so, supporting its international growth strategy.

The company announced its intention to rebrand alongside the appointment of Dino Ying as Executive Chairman and Danny Tang as CEO on 8 October 2024.

The unveiling of Hero Esports marks a pivotal moment in the company’s history. For nearly a decade, the business has been the leading esports tournament operator and content creator, investing in and shaping the industry to drive innovation and excellence. Most recently in September 2024, the company launched the Esports Asian Champions League (ACL), which is Asia’s premier international, multi-title esports tournament. As a key figure in the esports industry, Executive Chairman Dino Ying will play a vital role in growing the ACL alongside working closely with international governing bodies, including the International Olympic Committee and the Esports World Cup Federation, to elevate the industry more broadly. The global esports market is projected to grow from $54 billion in 2023 to $98 billion by 2028, according to a report by Frost & Sullivan.

The company’s new brand is supported by a refreshed Mission, Vision and set of Values to help employees of Hero Esports work towards common goals and ensure quality throughout the business. Hero Esports’ mission is to ‘Empower esports’, supported by its vision to ‘create the premier esports experience of the future’. Hero Esports’ values, which are based on inclusion, diversity, transparency and a passion for esports, have provided a strong foundation for the company’s continued expansion.

Danny Tang, CEO of Hero Esports, said: “Today marks a significant milestone for Hero Esports as we continue our growth trajectory to become a leading international esports organization, driven by a clear mission, vision and set of values. Hero Esports is well positioned to identify and develop new opportunities both domestically and internationally, and we look forward to aligning our expansion with an equally fast-growing esports industry.”

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