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German games market grows by 27 per cent in the first six months of 2020

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German games market grows by 27 per cent in the first six months of 2020
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As a result of the COVID-19 pandemic, the first few months of this year not only broke records in terms of player numbers on many platforms; the games market also grew significantly during this period. Games and games hardware generated 3.7 billion euros in total revenue during the first half of 2020 in Germany: a 27 per cent increase, as announced today by game – the German Games Industry Association based on data collected by GfK and App Annie. Revenue from in-game purchases rose particularly sharply. In the first half of 2019, these purchases accounted for approximately 1.1 billion euros in revenue, whilst in the first six months of this year, that figure grew to nearly 1.5 billion euros – a 35 per cent increase. In-game purchases include both small charges – to better equip one’s game character, for example – and more expensive content like whole additional campaigns and season passes.

‘Particularly at the height of the COVID-19 pandemic, when countless contact restrictions were in place, games helped millions of people by keeping them entertained, allowing them to travel through virtual worlds when holidays were cancelled and keeping them in touch with friends and family,’ says Felix Falk, Managing Director of game. ‘This strong interest in games is now reflected in a spike in revenue – an exceptionally sharp spike, even for the German games market, which has already been experiencing rapid growth in recent years. It’s also notable that many people have opted to purchase gaming hardware, although revenue in this area typically tends to decline before the launch of a new generation of consoles. All these factors highlight just how important games really are – and not just during the COVID-19 pandemic.’

Games hardware in high demand
As part of the strong growth in the overall market, revenue from games hardware also increased drastically during the first six months of the year. Whilst in the first half of 2019 gaming PCs, games consoles and peripherals generated approximately 1.1 billion euros of revenue, that figure rose to 1.3 billion euros during the same period of this year. This equates to an increase of 21 per cent. And all four sectors of the market grew. Revenue from peripherals for gaming PCs increased particularly significantly; this includes input devices for gaming such as special mice and keyboards, monitors and graphics cards specially tailored to gamers, and virtual reality headsets.

Games help people get through the coronavirus crisis
In the lead-up to this year’s gamescom, game published representative survey data on the playing behaviour of Germans during the coronavirus crisis. The data showed that around one third (35 per cent) of players said they had played more than usual during the COVID-19 pandemic; about one quarter (27 per cent) had played more frequently than usual with family or friends. Overall, more than one quarter (28 per cent) of players said that games have helped them to get through the pandemic better.

About the market data
The market data is based on statistics compiled by the GfK Consumer Panel and App Annie. The methods used by GfK to collect data on Germany’s digital games market are unique in terms of both their quality and their global use. They include an ongoing survey of 25,000 consumers who are representative of the German population as a whole regarding their digital game purchasing and usage habits, as well as a retail panel. The data collection methods provide a unique insight into the German market for computer and video games.

The survey data used is based on an online survey by YouGov Deutschland GmbH in which 2,027 persons participated between 27 July and 1 August 2020. The results were weighted and are representative of the German population aged 16 and older.

game – the German Games Industry Association
We are the association of the German games industry. Our members include developers, publishers and many other games industry actors such as esports event organisers, educational establishments and service providers. As a joint organiser of gamescom, we are responsible for the world’s biggest event for computer and video games. We are an expert partner for media and for political and social institutions, and answer questions relating to market development, games culture and media literacy. Our mission is to make Germany the best games location.

Central Europe

Spinomenal teams up with Slovakian market leader Niké

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Spinomenal teams up with Slovakian market leader Niké
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Spinomenal, the  leading iGaming content provider, has agreed a new content partnership with Slovakian giant, Niké. The integration will be completed via the Easit platform, part of Synot Group.

As one of Slovakia’s star performers, joining forces with Niké enables Spinomenal to amplify its presence in the region. Niké’s casino players will have seamless access to Spinomenal’s stunning selection of titles, which includes big hitters Queen of Ice, Wildfire Fruits, and Wacky Monkey.

Lior Shvartz, CEO for Spinomenal commented: “Teaming up with Niké adds momentum to our ongoing mission of increasing our presence within regulated markets. We’re buoyed by the chance to showcase our games to more players within Slovakia.”

Jan Pecha, Casino Director for N I K É added: “The collaboration aims to leverage the unique strengths and expertise of each company, fostering a synergistic relationship that will propel both entities to new heights. By combining forces, N I K É and Spinomenal are poised to deliver unparalleled value to their clients.”

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Central Europe

HIPTHER’s Prague Gaming & TECH Summit 2024 Boasts All-star Sponsors and Record Registrations

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HIPTHER’s Prague Gaming & TECH Summit 2024 Boasts All-star Sponsors and Record Registrations
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HIPTHER, leading event organizers for the iGaming and Technology industries, are thrilled to announce that the 2024 edition of their Prague Gaming & TECH Summit has reached an all-time record of registrations and renowned Speakers participations, while being supported by a star-studded lineup of Sponsors from the sectors of iGaming, Compliance, and Web3.

Prague Gaming & TECH Summit 2024 will be the 8th edition of HIPTHER’s boutique conference that stands proudly in the heart of Europe as the pioneering event merging the future of iGaming and Technology. HIPTHER’s guiding principle for 2024,“Via Infinita” – the boundless journey of discovery – set the tone for the conference to reach new heights.

On March 25th, #hipthers will be welcoming more than 250 registered participants and over 90 speakers, sponsored by renowned companies from iGaming, compliance, and technology.

 

Sponsors Spotlight: The Companies Supporting Prague Gaming & TECH Summit 2024

HIPTHER is proud and humbled to have received increased Sponsorship interest by the gaming and technology ecosystems, gaining the support of innovative and successful companies. The #hipthers are thankful to these amazing sponsors for their invaluable contribution to the Premier iGaming & Tech Event in CEE, the Balkans, and D-A-CH regions:

GR8 Tech – Main Stage Sponsor

GR8 Tech is an International iGaming provider of high-performance Sportsbook and Casino platforms.

Atlas-IAC – Bracelet and Badge Sponsor

Atlas-IAC is a next-generation platform for iGaming operators, built by a team of industry professionals with key development offices in Europe.

SYNOT Games – Lanyards Sponsor

SYNOT Games is an innovative iGaming company crafting visually stunning and highly playable original slots, boasting 130+ titles in several jurisdictions.

NSoft – Pen and Paper Sponsor

NSoft is a B2B software development company specializing in custom software solutions for the iGaming industry.

Endorphina – Party Sponsor of the Endorphina Club 777 Networking Party

Endorphina is a top slot game provider for online casinos, captivating diverse markets by prioritizing player engagement.

Relax Gaming – Wellness & Relaxation Sponsor

Relax Gaming Group simplifies B2B content delivery for modern iGaming companies through a vast portfolio of 1000+ casino games.

Pixpel – Delegates Bag Sponsor

Pixpel.io is a multiplatform specialized to provide all-around services for the Web3 community.

Nordic Gambling – Scandinavian Legal Expertise Sponsor

Nordic Gambling is the only legal firm in the Nordic countries which specialises in gambling related law such as licensing, compliance advice and public affairs.

Gaming in Poland | RM Legal – CEE Legal Expertise Sponsor

Gaming in Poland is the only company in Poland offering multidisciplinary support for gambling industry entities operating in the Polish market.

Institute for Gambling Regulation (IFGR) Czech Republic – Strategic Partner

IFGR is the largest national professional association in the field of gambling, representing 95% of the legal gambling market in the Czech Republic.

Find out more information about the Sponsors at the official Prague Gaming & TECH Summit website

Zoltan Tuendik, Co-founder of organizing company HIPTHER, commented about the record-breaking numbers of the Prague Gaming & TECH Summit for 2024:

“As we approach another edition, the Summit continues to embody our commitment to innovation, collaboration, and the exploration of future frontiers. It’s a testament to the power of community and the endless possibilities when we come together to shape the future”.

HIPTHER is looking forward to welcoming the distinguished 250+ participants of the Prague Gaming & TECH Summit, including top-tier executives, compliance experts, government officials, and thought leaders across iGaming, eSports, Blockchain, Artificial Intelligence, Fintech, Virtual/Augmented/Mixed Reality, for an extraordinary experience of learning and networking!

There is a limited number of spaces still available – Register Now and Join us in Prague!

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Central Europe

HIPTHER’s Prague Gaming & TECH Summit 2024 reaches new milestones with record registrations and prominent sponsors

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on

HIPTHER's Prague Gaming & TECH Summit 2024 reaches new milestones with record registrations and prominent sponsors
Reading Time: < 1 minute

 

HIPTHER, a leading event organiser for the iGaming and Technology industries, is proud to announce that the 2024 edition of their Prague Gaming & TECH Summit has achieved record-breaking registrations and secured the support of renowned sponsors from the iGaming, compliance, and Web3 sectors.

The Prague Gaming & TECH Summit 2024, the eighth edition of HIPTHER’s boutique conference, stands as the pioneering event in the heart of Europe, merging the future of iGaming and Technology. Guided by the principle ‘Via Infinita’ – the boundless journey of discovery – the conference is set to reach new heights.

On March 25th, #hipthers will welcome more than 250 registered participants and over 90 speakers, sponsored by distinguished companies from iGaming, compliance, and technology.

HIPTHER is honoured to have received increased sponsorship interest from the gaming and technology ecosystems. The #hipthers express their gratitude to GR8 Tech, Atlas-IAC, SYNOT Games, NSoft, Endorphina, Relax Gaming, Pixpel, Nordic Gambling, Gaming in Poland and the Institute for Gambling Regulation in the Czech Repulic for their invaluable contribution to the premier iGaming and tech event in Central and Eastern Europe, the Balkans, and Germany, Austria and Switzerland (D-A-CH) regions.

Zoltán Tűndik, Co-founder of HIPTHER, the company behind the Prague Gaming & TECH Summit, said: “As we approach another edition, the Summit continues to embody our commitment to innovation, collaboration, and the exploration of future frontiers. It’s a testament to the power of community and the endless possibilities when we come together to shape the future.”

HIPTHER looks forward to welcoming the distinguished 250+ participants of the Prague Gaming & TECH Summit, including top-tier executives, compliance experts, government officials, and thought leaders across iGaming, eSports, Blockchain, Artificial Intelligence, Fintech, Virtual/Augmented/Mixed Reality, for an extraordinary experience of learning and networking!

 

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