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11 Most Difficult Games of the Last Decade

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11 Most Difficult Games of the Last Decade
Reading Time: 6 minutes

 

Video games come in many levels. There are those that you can finish in eight hours, and there are games that would have you spend weeks or months on end just to win.

Unlike slot machines that you find in a casino, like Gonzos Quest Megaways demo, video games that you play on console or mobile are built to challenge player’s skills.

But what are the most difficult games?

Let us take a look at our top 11 most difficult games ever launched in the last decade.

 

1.Monster Hunter: World 

This game is released by Capcom, and it is available on both console and Steam. It is undoubtedly one of the best-selling games from Capcom.

The game is difficult because you cannot go to combat without understanding how the different monsters are powered. Each type of monster that you meet in the game has a different skill set, which is evident in its attack patterns.

As a player, you have to learn the attack pattern of each monster before your strike. There are also 14 different weapons to choose from, and each weapon has a unique characteristic that can help you defeat a monster easily.

Overall, the game has a total of 48 monsters. You need to defeat each monster to finish the game, but this is not going to be easy.

 

2. Wolfenstein II: The New Colossus

A sequel to the successful predecessor, Wolfenstein II is an FPS video game from Bethesda. The game is available on multiple platforms, and you can also buy it on Steam. It was released in 2018, but it still remains as one of the toughest games to crack.

In the game, it seems like all the enemies are really programmed to get you.

Here are the reasons why the game is so difficult to beat:

  • No matter where you are, the enemies seem to know where you are hiding.
  • The game does not have a lot of indication to tell you where the shots are coming from
  • You cannot easily figure out how to hide.

Overall, health and damage are both reduced, so you have to be careful. There is even a difficulty level where you only have a single life throughout the game.

 

3. The Binding of Isaac

This one is reminiscent of dungeon games. It was inspired by the biblical story of Isaac, and the game was first released in 2011. At first, it was only available on PC, but it was later playable on other operating systems.

Here, Isaac’s mother receives a message from God. She was told that her son has to be sacrificed. Isaac flees in fear and fights monsters along the way—in their home’s basement.

While the game is full of loot and enemies, what makes it hard is that the game has about 200 types of unique enemies, each with its own power level. The different dungeons also have lots of traps, and you have to dodge various projectiles.

 

4. Super Meat Boy

The developer of this and the Binding of Isaac is the same firm. Released in 2010, this game is about a slice of meat that needs to save his girlfriend.  

As you start playing the game, you will immediately notice that it is a difficult game. At each level, you get introduced to new scenes and elements. The game has a lot of hazards, and this is what makes game progression a challenge.

One good thing about this is that if you die, Meat Boy re-spawns at the same spot where you died. If you think that the basic game is easy, you can play the feature called Dark World. This only becomes available once you have completed the first area.

 

5. Crypt of the Necrodancer

This game was released in 2015, and it comes from an independent studio in Canada called Brace Yourself Games.

Here, you are going to explore a dungeon. It is a rhythm game where you go to different levels. You need to walk, attack, dig, and dodge beats. If you missed a beat, your multiplier bonus would get reset back to the start.

To defeat your enemies, you have to learn its beat. The game also uses coins. You use the coins to buy equipment that will make things easier for you. There are many characters that you can unlock in the game. And since the game is about music, the characters’ names are Cadence, Coda, and the likes.

 

6. Sekiro: Shadows Die Twice

This is an action-adventure game from Activision. It is a Japanese-oriented storyline where you play the role of Sekiro, a Shinobi that is also known as Wolf. Your goal is to take revenge against a samurai clan that kidnapped your master.

It is a difficult game because it is a stealth game. You cannot win this by brawling or instigating open fights. While the fights are fast-paced, you need to learn many moves.

Some of these moves are:

  • Dodging attacks
  • Combo moves for attacking
  • Counter-attack moves

You only have a fraction of a second to respond, and this is what makes the game exciting. It is up to you if you want to deflect, dodge, or counter-attack.

 

7. Getting Over It with Bennett Foddy

This is a platformer video game, which means that there is a lot of jumping and running that happens. Developed by Bennet Foddy, it was released in 2017. Over 2.7 million people downloaded and played the game.

The game is about a naked man inside a cauldron. You need to control this man and guide his hammer so he can climb up.

The player’s problem is that he has to battle with gravity. One wrong move and you will fall. Also, you can work your way up for half an hour, only to find out you made a mistake, and you start over again. As you fail, Mr Foddy will be saying things to cheer you up. But this is going to make you more frustrated.

 

8. Demon’s/Dark Souls 

Released in 2009, this is a series of difficult games under the Souls flagship title. The games are played via a third-person perspective, and you will fight enemies both with weapons and magic. 

Here, you will battle different bosses while exploring the world. The game has a medieval fantasy setting, and you will fight knights, dragons, and demons.

It is also your job to stop the spread of a demon-infested fog. The game is punishing. You will face one tough challenge from one chapter to the next. You cannot be complacent here, even after you have developed your skills. Even non-boss characters are tough to beat.

 

9. Cuphead

At first glance, it would seem like Cuphead is a game for kids. However, it is actually more than that. While the game sports retro colours and 2D animation, the gameplay is tougher than what it looks.

Cuphead is a run and gun game. Here, you fight various bosses, and each boss is a lot more difficult to eat than the previous one. As you progress, you will fight bosses either on foot or in the air. You can fire bullets and also have access to weaponry.  

You can play Cuphead in a single or multi-player mode. No matter what you choose, the game is difficult. The final part is battle against two bosses—perhaps the most difficult game bosses in the history of gaming.

 

10. Celeste

It is also a platform game, and this was released in 2018 by two independent game developers. The game is available in several platforms, such as Nintendo Switch, MS Windows, PS4, Xbox One, Mac, and Linux.

The premise of the game is simple: help a girl climb a mountain. The problem is that the mountain is dangerous. The mountain will consistently drop things that can take you to offer the game.

The game is not just about gaming, but it helps players understand the severity of depression. Celeste aims to help people become aware of the challenges of having issues with mental health.  

 

11. The Witness

The Witness is a puzzle game, which was released in 2016. It was published by Thekla and was inspired by another game, the Myst.

Although it is a puzzle game, it is an open-world genre where you can explore the world. The island that you explore has lots of natural and man-made structures. There are hidden paths along the way, and most of the things that comprise the gameplay are hidden.

This is where the puzzle comes in. You will also see lots of symbols, and it is your job to identify their meanings. The island is also designed in grids, and you will have to discover how the puzzles are solved. The game does not provide hints or clues on how to solve them.

 

Summary

The expectation is that games will become increasingly more difficult as we move on. With the presence of AI, we may no longer see games that have simple programming. Instead, the games we play have AI that overwrites itself, depending on how we play.

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Latest News

Belatra grows games portfolio with Golden øks title

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Belatra grows games portfolio with Golden øks title
Reading Time: 2 minutes

 

Belatra Games, the specialist online slots developer, is on point with its latest sharply designed game, Golden øks. This Norse-inspired adventure carries on from the popular Axe of Fortune title that hit the market at the turn of the year.

Golden øks is set against a 5×3 layout and is brought to life with a powerful soundtrack to heighten the atmosphere. Players must complete adjacent ways on the reels to win and there are 243 ways available. Symbols include a line-up of Norse fighters, wooden rönds, overflowing tankards and tree amulets.

A resplendent raven acts as the Wild and can be substituted for each of the symbols aside from the Axe Scatter symbol. Three or more Scatters will trigger the Bonus game and will be played with a maximum of 3000x. Should players find five Scatters, the Golden Axes feature will launch in which players could win up to 9999x. During the base game, there is the +25% to the bet” feature that once activated will automatically increase by 25% – doubling the chance of triggering the bonus

When the Bonus Axes and Golden Axes feature begins, players are faced with four targets set across a snowy plain. Each target is responsible for one digit of the final winning multiplier total. The furthest left target determines the lowest digit, the next targets show the following winning digits. Players must step up to the challenge of throwing the axe at the target to reveal numbers ranging from 0-9. The feature finishes when all targets are hit or when the axe misses or falls short to land in the snow. Each number is accumulated during the feature to reveal the final multiplier total. If targets are not completed, then players can purchase an extra Axe to try to hit the remaining one.

Golden øks has the Buy Bonus option. Those players with enough credit can enter into the standard or special bonus round. There is also the choice to opt for the Mystery 1/5 button that triggers a 1 in 5 chance of winning the Standard or Golden Axes game.

Sergey Chernyavski, Belatra Games’ CCO, said: “Golden øks is another shining example of the talent our games studio has in creating truly engaging games. Players love the game mechanic and the Axe bonus gives everyone a chance to hit the massive returns on offer.”

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Compliance Updates

BC.GAME Secures New Curacao LOK License, Enhancing Legal Compliance and Global Reach

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BC.GAME has secured a new gaming license that fully complies with Curacao’s updated regulatory framework, the National Ordinance for Games of Chance (LOK). This achievement reaffirms BC.GAME’s unwavering commitment to providing a secure and legally compliant gambling environment for its global user base.

Jack Dorsey, CEO of BC.GAME, said: “We are immensely grateful for Curacao’s robust regulatory framework, which has been pivotal in the gambling industry. Obtaining this license is a vital milestone in BC.GAME’s ongoing development and our commitment to providing a trustworthy and secure gambling experience.”

The introduction of the LOK legislation, designed to replace the previous National Ordinance on Offshore Games of Hazard (NOOGH) framework, has set a new precedent in the gambling license domain. Under the NOOGH regime, BC.GAME operated under a sub-license issued by Curacao Interactive Licensing NV (CIL). The new LOK framework, however, brings about significant changes, including the discontinuation of new sub-license issuance and stringent requirements for existing licensees seeking renewal.

Curacao was one of the pioneering nations in establishing regulations for gaming activities. Consequently, this small Caribbean island nation has become a hub for gaming businesses worldwide aiming to adhere to the country’s comprehensive gaming legal framework. BC.GAME has set up a local office to ensure compliance with regulations and to offer support to fulfill the requirements of the local gaming ecosystem.

Acquisition of the license, specifically designed for LOK services, coincides with BC.GAME’s efforts to enhance user trust, forge new partnerships and broaden the accessibility of its comprehensive gaming services. Obtaining licenses and ensuring compliance are crucial steps in solidifying BC.GAME’s position as a dependable and well-regulated global online gaming platform.

“Curacao is an essential first step in our broader global strategy. As we continue to accelerate our expansion, expect more exciting developments and good news in the near future,” Jack Dorsey said.

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Industry News

Trustly Announces Major Move to Guarantee Growth for Businesses Across Europe

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Trustly announced a bold pledge to boost growth for businesses across Europe. In a major move to revolutionise the checkout experience for millions of people, the payments tech firm unveils the new Trustly Growth Guarantee.

The market-leading account-to-account provider is offering clients – current and new – a fresh way to pay at the checkout. As part of this, businesses are guaranteed to see an increase in conversion rates, to as high as 98.8%, and a clear reduction in the fees they pay in comparison with traditional payment methods.

Customers will enjoy fewer steps to pay and the added efficiency of return user recognition; Trustly guarantees supercharged success at the checkout. With predictable pricing, costs will be just one amount per transaction – with no variable fees at all. Trustly also states that it is dedicated to providing a seamless integration and will include Success Concierge as standard.

The initiative, revealed only a matter of days after impressive 2023 growth results were announced for the global leader in the industry, reflects Trustly’s unwavering confidence and commitment to continuing to innovate account-to-account payments. Last week, Trustly announced a 79% increase YoY in annual transaction value – reaching $58 billion in total.

Its track record for already attracting major global clients – some examples being Meta, eBay, HMRC, Zalando and Hargreaves Lansdown – signifies that there’s been a distinct change in customer preference and merchants priorities.

Businesses are making attempts to remain innovative and ahead of the curve as millions of consumers increasingly adopt open banking-enabled account-to-account solutions instead of other more standard options when they pay.

Jussi Lindberg, Chief Revenue Officer of Trustly Europe, said: “Our market-leading payment setup embodies Trustly’s mission: to be a growth partner for our clients. We don’t just provide payment solutions; we drive efficiency and value in their businesses. Trustly Azura has delivered remarkable results, and now businesses can experience its benefits. Account-to-account payments are booming, and we’re here to help businesses seize the opportunities it offers.”

If merchants do not see a boost in conversion or a drop in payment costs – at a processing rate of at least 50K transactions each month, for three months, Trustly will reimburse three months’ worth of processing fees. The guarantee is available for both new and existing European customers and is subject to Trustly’s general terms & conditions.

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