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Path of Exile: The features of Echoes of the Atlas that had the most impact on the game

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Path of Exile: The features of Echoes of the Atlas that had the most impact on the game
Reading Time: 3 minutes

 

Path of Exile (also abbreviated as PoE) is the action role-playing game created by the small developer Grinding Gear Games, which has stood out for its excellent gameplay inspired by the first two Diablo games, its great possibilities to build the character, its dark atmosphere, its unusual economic system based on the exchange of Orbs and for being Free to Play, which is not common in this type of games.

Grinding Gear Games has also done a great job keeping their videogame up to date thanks to constant expansions, patches, DLCs and even community contests, which implement new features in PoE and also keep their players active.

That said, last month saw the release of PoE’s most recent expansion: the long awaited Echoes of the Atlas, which provided a new epilogue to the Conquerors of the Atlas story arc and included a lot of new features that definitely offered a new experience for players of this ARPG. For this reason, the following are the new features implemented in Echoes of the Atlas that had the most impact on the gameplay of Path of Exile.

 

The Ritual League

One of the most interesting features introduced with this expansion was undoubtedly the Ritual League. This new challenge league implemented in each zone of the game an Altar Ritual, which can be activated to enter a ritual circle where players will constantly fight against huge hordes of enemies until the ritual ends. As enemies are defeated, tributes will be obtained that can be exchanged for all kinds of items and rewards within the Altar Ritual after the fight is over. The more rituals you complete, the better the rewards and the more powerful the enemies will become.

These rituals greatly increased the hours of gameplay and increased the chances of obtaining an exclusive item. However, the Altar Rituals stand out for being quite difficult, so you must have a good build and a lot of skill to be able to survive until the end.

The Ritual League also introduced the curious Sacred Groves on the maps, pre-created groves where you can start Horticrafting and thus expand the harvest mechanics.

 

The challenging Maven’s Crucible

This new PoE zone was one of the most awaited features by players since Echoes of the Atlas was announced, as it offered challenging boss battles where only the most experienced in this ARPG will have a chance to endure, and that is precisely what this tenth expansion ended up bringing.

In order to access The Maven’s Crucible it is necessary to receive an invitation from Maven himself, which is achieved by defeating three map bosses in Maven’s presence. This large arena contains all the captured bosses of the region, so it will be necessary to fight a large number of bosses in order to finish this challenge.

The first fight in The Maven’s Crucible will be against the three bosses previously defeated against Maven, but now simultaneously. After finishing this fight, you will have to defeat four bosses, then five, then six and finally you will have to face a maniacal fight against ten bosses simultaneously. If you manage to complete this great challenge, it will be possible to finally face Maven, the supreme boss of Atlas. Each combat won in this arena provides two skill points for the Atlas passive skill tree.

Upon completion of The Maven’s Crucible, players obtain the Maven’s Gift, a mechanic that allows them to assign skill points to the aforementioned skill tree. That said, this mechanic now also serves as a token of successful completion of this great challenge.

That said, for complicated situations like this, a good option is to get a good amount of Orbs to exchange for the necessary items to be able to improve the equipment. One of the best ways to get a lot of Orbs quickly is through specialized websites like Eldorado.gg, which provides an excellent platform where you can buy Path of Exile Orbs and Accounts quickly and safely.

 

The new maps and the Atlas passive skill tree

As expected from an expansion, Echoes of the Atlas included 11 new interesting and varied maps that extend the PoE experience.

In addition, this expansion also brought the Atlas passive skill tree, which allows players to get all kinds of really cool skills in each Atlas region. As you advance in the Maven quest line you will be able to unlock more and more Atlas passive skills. These passive skills not only improve the players’ abilities, but also increase the possibilities in the buildings.

Having said all that, other notable features that Echoes of the Atlas introduced were the Heist integration and the Ascendancy class rebalance, as they also impacted the gameplay. It should also be mentioned that the most recent PoE patch (version 3.13.1) fixes many bugs that the tenth expansion had.

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Compliance Updates

Montenegro’s evolving legal landscape: recent amendments and controversies in games of chance regulation

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Montenegro’s Law on Games of Chance (the “Law”) was enacted in 2004 and has undergone multiple amendments since. The most recent ones came into effect on 1 January 2024.

The aim of the amendments, as stated by the competent authorities, is to ensure a sustainable regulatory system for organising games of chance via the internet or other telecommunication means, as well as to generate additional revenue from these activities. This objective is to be achieved through measures aimed at establishing a variable concession fee for the organisation of online games of chance, a provision not envisaged in the prior legal framework in this area. Another measure to achieve the set goal is to introduce a ban on participation in foreign games of chance via the internet and other telecommunication means for which bets are paid on the territory of Montenegro.

To achieve these objectives through the proposed measures, several amendments to the Law have been proposed and adopted:

  • The concept of organising games of chance through the internet or other telecommunication means has been clearly defined for the first time.
  • A ban has been introduced on participation in foreign games of chance for which bets are paid within the territory of Montenegro, regarding the organisation of internet betting. Therefore, the competent authorities are now obliged to restrict access to the websites of gaming organisers who accept payments for games of chance from players in Montenegro, through the blocking of IP addresses by an independent regulatory body in the field of electronic communications, as well as the prohibition of all types of payments to foreign organisers. Furthermore, the competent authority is required to maintain and publish a list of unauthorised online gaming organisers ex officio.
  • A higher annual fixed fee per casino has been introduced, now amounting to EUR 100,000 instead of the previous EUR 50,000. Additionally, the variable fee for organising games of chance in casinos has increased from 10 % to 15 % of the base.
  • A prohibition on organising games in residential-commercial buildings has been introduced.
  • A new regulatory framework has been established for the organisation of games of chance on the internet. The most significant changes involve defining the conditions and methods of player registration and identification, as well as establishing the obligation to pay the variable portion of the concession fee for organising betting games of chance over the internet, as well as for organising games of chance in virtual casinos and online slot games. The fee is calculated at a rate of 10 % of the base, which consists of the total amount of stakes reduced by the value of payouts and is paid by the fifteenth of the month for the previous month. The fixed part of the concession fee amounts to EUR 10,000 for all the aforementioned types of games of chance organised over the internet. Additionally, with the introduction of the new Article 68f of the Law, it is stipulated that payments for organising games of chance over the internet can only be made through payment cards or at the premises where games of chance are organised in accordance with the Law.

The new legislative solution has not escaped scrutiny from interested market participants, especially regarding the controversial Article 68f. There has been particular attention in the public sphere to the reactions of associations of gaming organisers, which, through various reviews, have questioned the justification, sustainability and legality of the provision stipulating that payments for organising games of chance over the internet can only be made through payment cards or at the premises where games of chance are organised.

In response to the reaction of the association of gaming organisers, a petition was initiated, gathering over 25,000 signatures. An initiative was subsequently submitted to the Montenegrin Parliament to repeal Article 68f. In addition, another initiative was lodged with the Constitutional Court of Montenegro to review the constitutionality of Article 68f.

The competent authorities are currently processing these initiatives. Meanwhile, legal experts and the general public eagerly await more answers to these legally and practically intriguing questions in the coming period.

Source: schoenherr.eu

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ComplianceOne Group joins forces with EM Group for full scope compliance services

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ComplianceOne Group and EM Group have announced a new strategic partnership to provide end-to-end support for all iGaming compliance needs. Through this collaboration, the two experts will be able to offer their clients a complete suite of tailored technical and corporate solutions.

Both partners have an excellent and longstanding reputation when it comes to offering security and innovation. ComplianceOne Group has shown themselves to be unbeatable on the technical aspects of regulatory compliance, whereas EM Group has over 15 years of global success in providing corporate and licensing services. As a team, they are dedicated to empower their clients by providing a one-stop-shop solution for all their compliance necessities.

“We are excited to join forces with EM Group to enrich our offerings in the iGaming sector,” said Antonio Zanghi, CEO of ComplianceOne Group. “Their dedication to client success and expertise perfectly aligns with our goal of providing innovative compliance solutions tailored to the specific needs of iGaming companies. Together, we are committed to delivering unmatched value and end-to-end support to our clients.”

Stefan Sluijter, Global Co-Head at EM Group, expressed his enthusiasm for the collaboration by stating that EM Group is thrilled to collaborate with ComplianceOne Group in this strategic partnership. “We see this as the next step in our compliance services. By combining our expertise and resources, we can offer our clients even more comprehensive solutions to help them navigate the iGaming regulatory landscape,” asserted Sluijter. “Together with the ComplianceOne Group team we are committed to support our clients’ success and the industry’s growth.”

 

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ZEAL Ventures leads financing round of prize draw platform DAYMADE

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  • Ventures division of the ZEAL Group leads 1 million Euro investment round of British prize draw start-up
  • Existing angel investors are also participating in the financing round

 

ZEAL has led a financing round in the successful UK prize gaming platform DAYMADE at a valuation of 12 million Euro via its Ventures division. In addition to ZEAL Ventures, other existing investors – several business angels with decades of experience in the gaming industry – are also participating in the round. DAYMADE will use the new funds to further scale its UK business.

ZEAL Ventures has been invested in DAYMADE since 2019 and has supported the successful British start-up in recent years not only financially, but also through ongoing advisory in areas such as strategy, regulation, marketing and organization.

DAYMADE: A British Success Story

DAYMADE was founded in 2019 with the aim of revolutionizing prize draws. The British start-up offers players the chance to win holidays, unforgettable experiences, and lifestyle prizes, while supporting a good cause.  Through a partnership with Eden Reforestation Projects, a tree is planted with every purchase. With this innovative concept, the company’s offering appeals particularly to a younger generation of adults. Its success is also reflected in the financials: DAYMADE has increased its revenue by nearly 10x in the last four years. This growth has been achieved at sustainable, attractive unit economics (revenue and costs per player). The company also achieved profitability in 2023.

Cooperation with potential

“We are delighted to once again support the DAYMADE team with a significant investment,” says Juliane Gutsmiedl, Investment Manager at ZEAL Ventures. “For several years now, we have been observing a trend towards prize games, which are particularly popular with younger target groups such as millennials and adults in Generation Z. Companies like DAYMADE are therefore significantly contributing to shaping the future of the gaming industry. For this reason, we are delighted to continue our collaboration with DAYMADE and to continue exchanging ideas on a new gaming and entertainment experience.”

“We are thrilled to have ZEAL Ventures on board again”, says Andrew Broekelmann, CEO of DAYMADE. “Their continued support is a huge vote of confidence in our mission to re-imagine prize-based draws for a new generation of players. This funding will fuel our growth and product innovation in the UK. And it doesn’t stop there – as DAYMADE grows, so does our ability to make a real difference. With over 1.3 million trees planted through our charity partners, we’re just as committed to our planet as we are to our players. We look forward to making a greater impact, together.”

 

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