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INTELLIVISION REVEALS PHYSICAL MEDIA LAUNCH TITLES AND ACCESSORIES FOR AMICO

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INTELLIVISION REVEALS PHYSICAL MEDIA LAUNCH TITLES AND ACCESSORIES FOR AMICO
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Intellivision Entertainment LLC, pioneer and innovator in the video game industry, announces further details for the launch of the “Intellivision Amico” console planned for fall.

Every “Intellivision Amico” family entertainment system will launch with six pre-installed games and two controllers as standard. In addition, up to six smartphones can be used as controllers with a free downloadable app. The sports games “Intellivision Skiing” and “Cornhole”, the dice game “Farkle”, action hit “Astrosmash”, the fun “Shark! Shark!” and yet to be announced party game will bring the great gaming experience back to family’s living rooms in time for Christmas.

In the “Amico Game Shop”, over 20 additional titles from all genres are expected to be available for download on launch day. The price range starts at a family-friendly EUR 5.99. The following eight of these titles will not only be available online, but also in a special edition for EUR 17.99 (SRP) in traditional stores:

Evel Knievel
Dare to attempt impossible feats! Unlock multiple vehicles & outfits or jump Snake Canyon with friends!

Biplanes
Take to the skies and ace multiple modes in this fun-filled action air combat game bases on a classic Intellivision favorite!

Moon Patrol
Drive an armed-and-agile space rover through the wild wastes of a far-future solar system in this reimagined arcade classic.

Missile Command
Protect your cities from ever-mounting barrages in this frantic new take on one of the all-time classics.

Rigid Force Redux Enhanced
Take the captain’s chair and ready your reflexes for this fast-paced, bullet-dodging
shoot-’em-up.

Finnigan Fox
Take up your magic crossbow and master the changing seasons in this forest adventure of platforms, puzzles, and plunder.

Dynablaster
Have a blast setting devious traps and clever ambushes for your friends and family, or test your skills against AI opponents.

Brain Duel
Test—and expand!—the limits of your grey matter with this tailored set of brain fitness tasks and tools.

More details on the various content of the physical issues will be announced in the next few months. The screen texts of all games and the console will be available in nine different languages: English, French, Italian, German, Spanish, Polish, Dutch as well as Mexican Spanish and Brazilian Portuguese.

There will also be a large range of useful accessories. A special “Intellivision Amico” console bag (SRP 29.99 EUR) allows the console and two controllers to be transported safely when traveling. A sleeve can be used to protect your Amico controller when you go out to meet friends to play with (SRP 17.99 EUR).

If you want to customise the look of your system, you can choose from ten different controller skin packs (SRP 17.99 EUR) which each include 3 different designs. That way you can customise the look of your controller to your taste. The motifs include racing, sports, sci-fi, modern art or a kids pack.

From June 1st, the European team will be strengthened with the appointment of Therése Svensson. As Product Manager for Europe she will coordinate the localisation of all products as well as marketing and press work from Sweden.

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eSports

DreamHack Announces Massive Return of “DreamHack Open Feat. Fortnite” With $750,000 Zero Build Circuit Stretching Three DreamHack Festivals– Qualifying Duos To Gamers8 Feat. Fortnite With A $2,000,000 Prize Pool

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DreamHack, an international gaming and entertainment festival put on by ESL FACEIT Group, today announced the return of the popular DreamHack Open Featuring Fortnite tournament series. DreamHack San Diego (April 7-9), DreamHack Dallas (June 2-4) and DreamHack Summer (June 16-19) will all feature a $250,000 DreamHack Open Featuring Fortnite Zero Build Duos competition, with the winner of each stop bringing home $30,000 of the pot. The competitions are open to BYOC (LAN) ticket holders and will qualify the top ten Duos from each DreamHack Open tournament to this year’s Gamers8 Featuring Fortnite event.

With the return of Gamers8 Featuring Fortnite, held in Riyadh, Saudi Arabia on July 6-9, 50 Duos compete for the $2,000,000 prize pool for the final Zero Build tournament in Riyadh this summer. Next to the 30 teams coming from DreamHack Open events we will see the best Duos from the MENA region and some of the world’s largest Fortnite influencers participating. More details will be announced at a later point.

“We had an incredible experience hosting the DreamHack Open Featuring Fortnite both online and  in-person events in the past. Thus, we are very excited to announce another year of Fortnite events for our community, especially now that the focus is on Zero Build and teams have a chance to qualify for a massive Gamers8 event” said Brian KrĂ€mer, Sr. Director Game Ecosystems – Growth Titles. “To strengthen our connection and involvement in the Fortnite competitive ecosystem is a tremendous opportunity and one that fits perfectly with DreamHack’s focus on bringing the gaming community to life.” 

Find out more about DreamHack Open Featuring Fortnite at its official website and on the festival website for DreamHack San Diego, and follow DreamHack on Twitter to get the latest updates. The latest updates on Gamers8 can be found on the official website, on Twitter, and Facebook.

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Gaming

BLAST teams up with Fortnite for third year and will operate the entire 2023 Fortnite Champion Series

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BLAST teams up with Fortnite for third year and will operate the entire 2023 Fortnite Champion Series
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BLAST has teamed up for a third consecutive year with Fortnite, and this year will produce and deliver the entire 2023 Fortnite Champion Series (FNCS) with a combined prize pool of $10 million on the line.

As part of the collaboration, BLAST will work with the Competitive Fortnite team to deliver three Majors and bring FNCS to an epic conclusion for the year when the Global Championship takes place in-person from Copenhagen, Denmark in late 2023 with an eye-watering $4 million on the line.

The new FNCS format consists of three Majors played across February and March (Major One), April and May (Major Two) and July and August (Major Three). All three Majors will see the European and North American regions produced and broadcasted from BLAST’s Copenhagen studios with broadcast talent on-site and players playing remotely.

The announcement strengthens and deepens the esports entertainment company’s relationship with Competitive Fortnite, after having delivered the entire 2022 FNCS schedule and the long-awaited return to Fortnite in-person events in Raleigh, North Carolina last November for the FNCS Invitational.

BLAST first teamed up with Fortnite in 2021, when delivering the FNCS All-Star Showdown and FNCS Grand Royale events.

Leo Matlock, MD of Development at BLAST, said: “Extending and expanding the BLAST and Competitive Fortnite partnership into a third year is testament to the brilliant progress that has been made with FNCS over the last few years. We are really proud of the journey we’ve been on with the Competitive Fortnite team and how we have been able to support them in elevating the FNCS fan experience by focusing on player-led storylines and fan-first production techniques. 2023 is turning out to be another thrilling year, Major One has already been completed from the BLAST Copenhagen studios and we’re excited to deliver the remaining three FNCS events with a combined prize pool of $8 million on the line.

“We look forward to building on last year’s unforgettable return to Fortnite in-person events for the FNCS Invitational in Raleigh, North Carolina by bringing the year-defining FNCS Global Championship to our hometown of Copenhagen, Denmark for fans and players to enjoy later this year.”

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Blockchain

Wemade Reveals Elements Essential for Blockchain Gaming at Game Developers Conference 2023

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Wemade, a leading global developer of online and mobile games, revealed at GDC 2023, in San Francisco, March 20-24 (booth S527), the four essential elements to successfully transform traditional games into high-quality blockchain games through its WEMIX PLAY platform.

Global game and blockchain companies meeting with the Wemade team at the booth – themed “Life is Game: Blockchain Transformation” – had the opportunity to get acquainted first-hand with the platform’s “Four Module System” that implements Tokenomics, GameFi, Marketplace and Community to games, regardless of their genre or platform. As the world’s largest blockchain gaming platform servicing millions of gamers globally, WEMIX PLAY takes the guesswork out of the onboarding process, opening a new door into the future of gaming and allowing developers to focus only on creating good games.

Tokenomics – the key to refining the perfect tokenomics is to thoroughly understand and genuinely reflect upon the game’s design to create synergy between the in-game and the real-world economy. Creating the perfect tokenomics that will positively impact the gaming experience of gamers is a must as it represents the game’s potential for the global blockchain gaming community.

GameFi – allows gamers to invest their earnings through gameplay to engage in a secure and profitable economic activity. They can exchange trade, invest, stake and borrow tokens for a greater user experience.

Marketplace – blockchain games can utilise NFTs to allow gamers to transfer their in-game resources, items and even characters into assets tradable on the blockchain gaming ecosystem.

Community – this is the future of community building where every member will share a common goal, as Players, Developers, Investors and even Content Creators can come together under one common theme: game tokens. WEMIX PLAY is home to countless communities built around blockchain games and seeks to create a new landscape of the future society.

On March 21, Henry Chang, CEO of Wemade, gave a keynote speech on “The Future of Gaming: Inter-game Play and Beyond”, about how inter-game economy and inter-game play come together through blockchain technology and their impact on the future of games.

For the wider public, the company dedicated three sessions to WEMIX PLAY, covering lessons learned and successes from launching 25+ Web3 games in the past year, the process of using WEMIX PLAY and its benefits, and the know-how of servicing blockchain games. Attendees had the opportunity to discover how this transformation has the potential to revolutionise gamers’ experience, with a full account of each process involved in this transformation and its benefits.

Renowned influencer, actress and gamer Myrtle Sarrosa, the first creator to issue Fan Token MYRTLE on WEMIX PLAY, hosted a session on the new tokenomics system where both creators and fans can engage and grow together, breaking away from the linear fan-creator engagement experience into a dynamic economy driven by collective effort. Fans and creators work together in raising the value of the token while also expanding its use cases and utility through various events and campaigns.

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