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Kinguin partners with popular gaming payment solution Neosurf

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Kinguin partners with popular gaming payment solution Neosurf
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  • Neosurf is a popular payment solution within the gaming and esports community

  • Millions of Kinguin customers in five continents can now purchase products on Kinguin.net with Neosurf

  • Neosurf gives users a safe, secure and private way of making payments online

Kinguin, the world’s first digital marketplace for gamers, has today announced a partnership with Neosurf, a world-renowned payments solution provider. Through this collaboration, Kinguin will give millions of its customers in Europe, Canada, Australia, South America and Africa the option to purchase products on Kinguin.net using Neosurf’s prepaid cash vouchers.

Both brands are titans in the games industry. Neosurf is a proven, popular payment solution with the community giving all gaming fans, even those without a debit or credit card, the chance to purchase their favourite software. It has fostered numerous partnerships within esports by partnering with various esports organisations and has recently hosted its own tournament – The Neosurf Cup. The organisation is also partnered with industry experts like ESE Entertainment to create and expand its efforts in esports and games on a global scale.

Meanwhile Kinguin is a global digital marketplace for gamers that sells video games, software and in-game items to users all around the world. It opened its own Esports Performance Center – which was the first professional facility for teams in central Europe – in 2017 and also sponsors leading Polish esports teams Anonymo and devils.one. As well as continuing to dedicate resources to nurturing talent, the brands share similar core values – the ambition to promote inclusivity in gaming and giving more people access to the industry.

Founded in 2004, Neosurf gives shoppers a safer way to purchase online. It enables users to purchase goods without using a credit card or disclosing personal information. It provides significant support to developing countries by offering a variety of services to cash users that allows them to facilitate online payments, prepaid card reloads, money transfers and bill payments.

Neosurf cash vouchers are available at thousands of local convenience stores around the world and customers can pay for the vouchers using cash or card payments. After purchasing a cash voucher, customers will then receive a 10-character voucher code, which can be used to pay online at Kinguin.net with the added security and privacy of a prepaid card.

Chief Commercial Officer at Neosurf, Andrea McGeachin, commented, “The partnership we have established with Kinguin is an important step for Neosurf and one that supports our  philosophy of putting the gaming community at the heart of everything we do. Whether accessing a whole suite of esports through the Kinguin Lounge, or individual offerings from the extensive Kinguin marketplace, Neosurf gamers can now benefit from amazing cash deals. We look forward to the Neosurf and Kinguin relationship going from strength to strength.”

Head of Payments at Kinguin, Faheem Bakshi, said: “Neosurf is a payment solution provider that is embedded in the gaming community, so we’re delighted to give millions of our loyal customers the opportunity to use Neosurf cash vouchers to purchase all their gaming products securely, while also protecting their identity.”

Kinguin.net currently has more than 250 payment methods available globally, including popular payment methods such as global wallets, credit and debit card payments as well as country specific local payment options. Kinguin is among the first game trading platforms to offer BitCoin, Mobile payments and cash payments. Merchants on Kinguin are able to withdraw their earnings using BitCoin. Recently Kinguin expanded crypto payments by Ethereum, Litecoin and Rippl and it is continually working on expanding its list of accepted payment methods to enhance its user experience.

Gaming

Gamers around the globe are invited to celebrate the Game Development World Championship Award Show online and on-site

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Game Development World Championship (GDWC) season 2022 is coming to an end and now it’s time to celebrate amazing game developers and their games in a much-awaited Award Show which will happen on the 22nd of April in Tallinn Estonia. Tickets are limited, so make sure to reserve your spot ahead of time. The event will also be streamed on the GDWC Youtube channel.

The Award Show will be celebrating the following categories: Studio, Indie, Hobby, Mobile, Game Jam, Student, Brainwave Award, Houdini Award, Xsolla Award. The final round of Fan Choice Voting is open starting today, 20th of March (8 am GMT+2) for Studio, Indie, Hobby, Mobile & Game Jam categories.

“We’re extremely happy with the GDWC 2022. With over 3700 teams signing up this was the largest year in the Championship history. Your awesome Judges are currently working hard to select the Jury Choice Winners, and now we just need help from the players to decide on the Fan Choice Winners. So head onto our website and vote! And while there, check out the GDWC 2022 Awards coming up in Tallinn, Estonia on April 22nd.” – Olli Mäntylä, Director of GDWC.

For the Fan Choice Voting each category (Studio, Indie, Hobby, Mobile & Game Jam) will feature 10 games to vote from and have 1 winner and 4 runner-ups. Here are the prizes for all categories.

Fan Choice Runner ups:

  • GDWC Swag & Certificate
  • 1-year JetBrains Rider license
  • Opportunity to be featured in Helpshift Showcase
  • 20% discount for IGDA Memberships

Fan Choice Indie, Studio & Hobby Winners:

  • Trip to Finland for 1 team representative
  • GDWC Swag & Certificate
  • 1-year Houdini Core license
  • 1-year JetBrains Rider license
  • Opportunity to be featured in Helpshift Showcase
  • 20% discount for IGDA Memberships

Fan Choice Mobile & Game Jam Winners:

  • GDWC Care Package, Swag & Certificate
  • 1-year Houdini Core license
  • Opportunity to be featured in Helpshift Showcase
  • 20% discount for IGDA Memberships
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Gaming

Back to the 80s with Samantha Fox Arcade, the new slot game from MGA Games

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Driving a vintage car, shooting space invaders, and listening to a boombox are just some of the fun festive eighties sensations recreated in the new “Samantha Fox Arcade” from MGA Games. The game takes us back to that glorious time and the arcades with their arcade video games, pinball machines, and table football. And if any woman was to be admired in those days, it was Samantha Fox. The English singer and model starred on magazine covers worldwide and sold 30 million albums, with hits like Touch Me, Naughty Girls, Love House, and Nothing’s Gonna Stop Me Now – the video for which was shot in Marbella.

MGA Games had previously worked with the famous singer on the successful 5-reel Samantha Fox tribute slot game back in 2020. With this latest production, Samantha Fox Arcade, MGA Games, leaders in creating and developing innovative online slot games in Spain, adds another title to its spectacular catalogue: a new premium production demonstrating once again the company’s know-how in the development of 3-reel slot games, unrivalled in the market.

With an excellent download time and flawlessly adapted for mobile phones, tablets, and computers, the game starring the exuberant, world-famous British artist and model is here to triumph. The attractive model and singer invites players to accompany her in this classic arcade game, reminiscent of the eighties, where music and Arcade video games transports players back to this truly memorable time.

In addition, among the 7 mini-games, accessed at random with certain prize lines, there are some great Arcade classics to be played. With the singer, players can play vinyl music, watch one of her concerts or shoot space invaders in true eighties style, and if players manage to get the disco ball symbols, they can play 8 lines in the upper game. The accumulative hearts game and the mixed sevens are other surprises to be discovered in “Samantha Fox Arcade”.

The main game of Samantha Fox Arcade takes place in the arcade bar, with Samantha Fox ready to drink a milkshake and accompany the players in their return to the past full of prizes and surprises. With enough bonuses and credits, players can access the upper game, an arcade game room with cassettes, classic cars, planets, and Samantha – ready to win every game.

“Samantha Fox Arcade” is a low volatility, 3-reel, 9-line game in Spanish and English with Wilds, Advances, Holds, and Vertical Lines. A premium slot game from MGA Games programmed with HTML5 technology and with a responsive design that makes it compatible with all digital formats.

The game is available to online casino operators in Spain from the 20th of March, 2023.

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Central Europe

New Metaverse Game Star Life by iCandy’s Flying Sheep Receives German Government Funding

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New Metaverse Game Star Life by iCandy's Flying Sheep Receives German Government Funding
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Flying Sheep Studios, a subsidiary of iCandy Interactive, an Australian-listed international games studio, is proud to announce it is developing Star Life, a social massively multiplayer online (MMO) game focused on cooperation, and community-driven experiences that will prioritise socialising and being the party and event part of the metaverse, eventually hosting events and concerts.

iCandy Interactive has an international footprint of having other video games studios across Asia (Singapore, Malaysia, Thailand, Indonesia) and Flying Sheep Studios is its first major investment made in Europe.

The German Federal Ministry for Economic Affairs and Climate Action has agreed to support the development of Star Life with a generous funding of approximately EUR 1.1 million (approximately USD 1.2 million). Flying Sheep Studios, known for its expertise in HTML5 web-based game development, is utilizing its skills to create a sophisticated web-based metaverse game.

High-Availability Metaverse

One of the key features of Star Life is its high accessibility, making it conveniently playable from any browser on any device without needing downloads, installations, or high-end technology.

Players can start entering the Star Life metaverse with just one click via a web browser on both desktop and mobile devices. The game also prioritizes diversity, offering players various options for character creation, shopping, and community-driven events, such as concerts and exhibitions.

In addition, Star Life will incorporate optional blockchain-enabled items, or NFTs, giving players more ownership and agency over their virtual belongings. These belongings can be transferred and used on different platforms, making the process streamlined and convenient. Star Life will be a free-to-play game available to everyone.

“We are grateful to the German Federal Ministry for Economic Affairs and Climate Action for their support and trust in our project. This funding demonstrates the federal budget for video games working as intended, fostering the development of cutting-edge technical know-how ‘made in Germany’ and creating and securing jobs,” says Thomas Rössig, Founder and Managing Director of Flying Sheep Studios.

 

Addition of Senior European Industry Talent

For the development of this groundbreaking project, Flying Sheep has also hired additional talent, including four industry veterans:


Renke Bahlmann
Lead Game Designer

With 12 years of experience working on browser games for industry leaders such as Bigpoint, game development allrounder and media technology expert Renke Bahlmann is the perfect fit for the position of Lead Game Designer. He will guide the team in creating a highly engaging game experience.

Frank Reitberger
Lead 3D Developer

Flying Sheep’s new Lead 3D Developer Frank Reitberger is renowned for his work as a Designer and Programmer. In the past two decades, he has worked for well-known brands and customers such as Porsche, IBM, and Activision Blizzard.

Daniel Schemann Head of Back-End Development

Cultivating his passion for multiplayer experiences in the early days of MUDs, Daniel Schemann founded his studio Silent Future in the early 2000s and would later work on free-to-play MMO Earthrise. In his new position as Head of Back-End Development at Flying Sheep, he will create the foundation for the multiplayer experience of Star Life.

Nina Kiel Head of Diversity & Inclusion

As one of Germany’s foremost game diversity experts, Nina Kiel has worked in various industry-related fields such as games journalism, game development, game event management, game studies and media education for over a decade, and published several books. Now they’ve joined Flying Sheep as Head of Diversity & Inclusion to support the studio in making diversity and

inclusion a key part of their endeavors.

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