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EVOLUTION LAUNCHES GONZO’S TREASURE HUNT™, BLENDING LIVE CASINO AND SLOTS, AS THE WORLD’S FIRST ONLINE GAME SHOW WITH VR MODE

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EVOLUTION LAUNCHES GONZO’S TREASURE HUNT™, BLENDING LIVE CASINO AND SLOTS, AS THE WORLD’S FIRST ONLINE GAME SHOW WITH VR MODE
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Evolution today announced the launch of Gonzo’s Treasure Hunt™, a ground-breaking online live game show and the world’s first live casino game to bring together live and slots-style gameplay, and the first with the option to play in VR (Virtual Reality) mode.

Inspired by the famous Gonzo character and intellectual property (IP) from NetEnt’s popular Gonzo’s Quest™ online slots title, the all-new Gonzo’s Treasure Hunt™ is the latest addition to Evolution’s live game shows portfolio. Blending the worlds of live and slots and representing “a whole new direction”, the new Gonzo live game show is the first Evolution game to use NetEnt IP following Evolution’s acquisition of NetEnt at the end of last year.

The central feature of Gonzo’s Treasure Hunt™ is the search for hidden treasures in a giant wall of 70 stones. A stand-out feature in this latest version of Gonzo’s adventures is when the world-famous explorer ‘comes alive’ as an augmented reality virtual character and joins the live show hosts and players in the search. Another world first for the live casino market is the option to play and bet on Gonzo’s Treasure Hunt™ in VR mode using a Virtual Reality headset and controller, enriching the immersive gaming experience even further.

Todd Haushalter, Chief Product Officer at Evolution, said: “This is our first product that combines the best of NetEnt with Evolution. I’ve been excited to work with the amazing NetEnt intellectual property since the acquisition was announced and we are starting by taking the most famous character in slots and bringing him to live casino.”

Haushalter continued: “This is also the first live game ever where players have such a high degree of control over their game strategy and the potential outcome. Unlike other games where the result is the result and there is nothing you can do about it, in Gonzo’s Treasure Hunt™ players take control as they go hunting for their prizes. This is a whole new direction for our game shows as we want to widen the definition of what a game show is – giving the player this level of control will attract a new audience to Evolution. We are continuing to evolve what the gambling experience can be, and this is an incredibly exciting landmark launch.”

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PushFar and Limit Break team up to improve diversity in gaming industry

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PushFar and Limit Break team up to improve diversity in gaming industry
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PushFar, a mentoring and career progression platform, has partnered with Limit Break, a mentorship program in the games industry, to help improve diversity, inclusion and equality.

Limit Break is using PushFar’s platform to offer a mentorship program for underrepresented people working in the UK gaming industry. Recent figures show that 70% of people working in the gaming industry are male, compared to 28% female and 2% non-binary workers, and that 10% of people are Black, Asian or minority ethnic (BAME).

Founder Anisa Sanusi established Limit Break in 2019 when she found it challenging to find a mentor in the gaming industry. She recognised the value of guidance and role models for underrepresented genders, LGBQT+ and people of colour, with representation in the workforce significantly below the national average of those in work.

Limit Break turned to Pushfar for a solution because the popularity of the mentoring program meant it was time consuming and required scaling. PushFar set up an accessible and intuitive platform, making it easy to match members based on their specific profiles, and allowing the program to have international reach. The platform also enables people to connect with people from specific backgrounds through a self-matching feature. Limit Break now has up to 700 people on their mentoring program, and has seen an increase in member retention.

Ed Johnson, CEO and Founder of PushFar, said: “Having a mentoring relationship is often noted as being one of the most beneficial things you can do for career development. Employees feel motivated and supported when they see senior leaders with whom they can relate. Limit Break has recognised the advantages mentoring can bring to their industry, and taken an active role in addressing diversity and inclusion issues through it. We’re delighted to be part of this solution and hope that our platform will help more people from under-represented groups join the games industry”.

Anisa Sanusi, Founder of Limit Break, said: “Actively mentoring candidates enables us to facilitate connections for a young workforce to those with experience. We want to help to keep the games industry rich with diverse talent and passion, and hope that our program will enable more people from under-represented groups to join the industry. Creating a mentorship program can be a time consuming and complicated task, but by using PushFar we’ve been able to make it simple and easy for everyone involved.”

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Compliance Updates

MGA | Updates to the Gaming Authorisations and Compliance Directive & Key Function Eligibility Criteria Policy

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MGA | Updates to the Gaming Authorisations and Compliance Directive & Key Function Eligibility Criteria Policy
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The Malta Gaming Authority is hereby publishing a series of amendments to the Gaming Authorisations and Compliance Directive (Directive 3 of 2018). The amendments mainly relate to the following:

  • The overall number of key function roles and their underlying responsibilities;
  • The deadlines by when certain key function requirements are to be observed;
  • The persons who shall shoulder responsibility in the absence of duly appointed key function holders;
  • The manner and form in which declarations and assurances are to be made by auditors on behalf of licensees during submission of audited financial statements; and
  • The applicability of suspicious betting reporting requirements.

These amendments are being published together with a Policy on the Eligibility and Ongoing Competency Criteria for Key Persons. This Policy is intended to revise and collate the existing eligibility criteria while also introducing authorisation renewal requirements related to continuous professional development for existing key persons. Moreover, the Policy clarifies the MGA’s position regarding the compatibility of key function roles with each other in light of the amendments to the Directive.

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It’s Official! SoftGamings and Golden Hero Collaboration Is Underway

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It’s Official! SoftGamings and Golden Hero Collaboration Is Underway
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For SoftGamings, there are never enough good-quality game providers in its network, and the newest addition of Golden Hero is a testament to that fact.

Golden Hero is an Isle-of-Man-based operator known for its production and development of video slots and pachislos, a special series of slots based on Japanese pachinko games. The brand’s popularity in Japan and other Asian markets comes from its successful games and partnerships with the industry giants such as JTG. This success prompted it to seek a reliable aggregation platform to expand its reach beyond the existing markets, and SoftGamings was a natural choice.

All of Golden Hero’s games are created using the latest HTML5 technology, which focuses on mobile casino gaming. Even though its portfolio is not grandiose in number, the quality of the games it offers is undeniable. One of its most successful titles is the Battle Dwarf pachislo, voted the 2019 Game of the Year at Slotcatalog.com. Other player-favourites include Jewel Race, Hawaiian Dream, and many more.

Golden Hero is a game provider licensed by the Malta Gaming Authority and certified by SIQ, which guarantees the fairness and safety of its games. In addition, the Gamesys Group, a company that owns Golden Hero, has recently been acquired by Bally’s Corporation, making Golden Hero a part of one of the world’s largest casino corporations.

Here’s what Irina Sazonova, the director of partnerships at SoftGamings, said when reflecting on the deal: “We are overjoyed to welcome Golden Hero to our fold and, with it, give our operators a chance to improve their game portfolios with exciting and never-before-seen titles. By working with us, Golden Hero will get a chance to expand to new markets and showcase its products in the best possible way, so this partnership is the essence of a win-win situation for all parties concerned.”

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