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5 ways to bet on fast esports tournaments

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5 ways to bet on fast esports tournaments
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COVID-19 has impacted many industries, including sports.

A lack of traditional sports betting events, the closing and postponing of sports matches have forced operators to seek a solution that will help them keep the lights on.

Long story short: the esports industry was there to help.

In 2020, worldwide revenues generated in the esports market amounted to $950 million. It is expected that by 2023 esports will generate almost $1.6 billion. Consequently, this growth turned the attention of the majority of sportsbooks to esports. Global betting operators have started to increase the number of esports events on their websites.

For instance, the number of ESportsBattle matches streamed by one of the leading betting operators has increased x 3 from December 2020 to May 2021.

Previously being the choice of the smaller proportion of sportsbooks’ audience, today esports is the front runner of the betting industry and bears fruits. Bettors got more opportunities to bet on their favorite esports events and teams, and earn more. It is noteworthy to mention that the audience of traditional esports such as CS:GO also rises.

This is evidenced by the number of ESportsBattle | CS:GO audience. It increased x7 from January to June 2021.

So, what are the 5 most popular ways to make money on fast esports 24/7 tournaments?

 

  1. Conduct your own research

Grantland Rice said, “It’s not whether you win or lose, it’s how you play the game.” Teams or individual players that you’ve chosen to bet on determine whether you win or lose. So, it’s true: before placing bets, you need to conduct your own research to discover the strengths and weaknesses of teams and players. Thus you’ll get an idea of how a game will go. Picking only the best player or team to bet on is always a wrong strategy. But having a birds-eye view of esports and betting in a non-bias way based on what you know about players and teams can help increase your chance of winning money.

 

  1. Know industry trends

Esports is a fast-paced industry. New teams constantly appear in the world rankings, other teams split up, fresh blood players enter the market, etc. If you want to win, you need to be aware of the industry status quo and changes. Don’t get blindsided by new players joining tournaments and unsettling your strategy. You also don’t need to bet on a team because you know its strengths, only to find out later that they’ve replaced half of their squad. When it comes to winning money on esports betting, knowledge is power.

 

  1. Bet on fast content

Just think about it: rules of games and duration of the matches in classic sports have not changed for years, and not every bettor is interested in watching 90 minutes of football. Let’s say a person has only 15 minutes and wants to place a bet on the whole match, and it includes watching the game, checking the result, and getting a quick calculation of a bet.

Some platforms and organizers hold quick matches and provide fast content for betting, for instance, ESportsBattle. Fast commercial 24/7 tournaments of ESportsBattle are popular with bettors in more than 150 countries. The organizers of ESB tournaments hold up to 10 events simultaneously and more than 15K matches/month with an average match duration of 12 minutes. The fact is, efootball is one of the most popular tournaments globally. The number of ESportsBattle efootball tournament views has significantly increased in 2020: from 4M in June to 22M in December.

 

  1. Choose your game

With traditional sports, everything is clear: mostly, sports bettors are people who just love sports. But with esports everything is a little bit different, esports bettors are young people who grew up in the era of CS:GO, Dota 2, Valorant, etc. Consequently, this newborn audience of gamers and fans has generated a demand for such content among betting operators. Thus, sportsbooks must distinguish between traditional sports, console sports, and esports. These are three distinct areas with entirely different target audiences.

Today the popularity of the CS:GO discipline is snowballing. The monthly number of CS:GO matches on the ESportsBattle platform has increased from 549 in 2020 to 2,214 in 2021.

 

  1. Bet on the outcome of the game, or just choose your favorite event

Each esports discipline has its characteristics that betting companies take into account. It means that bettors have lots of options in esports betting: they can bet on match results, win/draw/lose outcome of team/player, etc. It is possible to bet on the results of an entire tournament or in ‘live’ (when the match is already underway).

Due to the numerous events that ESportsBattle offers, you bet on multiple matches of various disciplines simultaneously and get fast results.

That is, the variety of esports events available for bettors is second to none.

We named only five ways that help bettors to make money on fast esports tournaments. The truth is, there are many more techniques and methods.

Just choose wisely.

 

ESportsBattle — esports tournaments of the most sought-after and profitable disciplines that fill free sportsbook’s airtime with high-quality, engaging, and fast content 24/7, educational project, and own media with events’ overviews popular with players, fans, bettors. We offer 15,000 events per month in the following disciplines: efootball, ebasketball, eice hockey, CS:GO.

Central Europe

Game Changers and Guild X broke records in Berlin

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Guild Esports, a global esports team organisation, took sixth place overall with team Guild X in the inaugural VALORANT Game Changers Championship, held in Berlin (15-20 November).

Following a year of intense regional competition, the world’s most elite Game Changers squads went head-to-head in person, for the first time ever, to crown a global champion in Germany. Bringing together the best teams from North America, Brazil, EMEA, APAC, LATAM and East Asia, G2 Esports won the Grand Final to lift the coveted championship trophy.

Supporting women in gaming is a key part of Guild’s strategy within the sporting community, aligning with the aims of Game Changers to create new opportunities and exposure for women and other marginalised genders within VALORANT esports.

The tournament in Berlin, with over 150,000 viewers* tuning in, demonstrates how women in gaming and teams such as Guild X are not just changing the game but also breaking records. According to Esports Charts, Game Changers has become the most-watched tournament for women’s esports.

On Sunday, Guild also hosted a watch party at the Sky Guild Gaming Centre in Shoreditch with talent Elz the Witch, Iain Chambers plus other influencers such as Megsoundslikeegg and Geo Collins in attendance. Even though Guild X was not in the Grand Final, Guild, along with its supporting partners Sky and Subway, wanted to offer a safe space for VALORANT fans to watch the finale, especially women and marginalised gender fans.

Jasmine Skee, Chief Marketing Officer at Guild Esports, said: “Our vision at Guild is to lead the way in supporting the future of women in gaming, and we are committed to equal opportunities for our Guild X players. The Game Changers Championship in Berlin was a hugely successful event and we are extremely proud as an organisation to have been a part of it. Congratulations to all at G2 Esports on their victory in such a milestone event for the esports industry. With the announcement of the new Game Changers format, we’re excited to watch our Guild X team, and the wider women esports industry, grow.”

Guild X has been confirmed this week as automatic top-tier qualifiers for the VALORANT Game Changers EMEA 2023 competition, with relegation rules now being in place as part of the new format changes announced. The Game Changers tournament will continue to break down stereotypes, elevate women and allow them to further their careers in a dedicated safe space, and provide a platform for professional growth both in and outside of the game – all actions that are completely aligned with Guild’s strategy moving into 2023 and beyond.

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eSports

Inter Esports Partners with Mkers

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Inter Esports, the eSports division of Italian football team Football Club Internazionale Milano, is continuing to strengthen its international and online presence in the world of eSports. After the start of the partnership with the Club’s Global Football Videogame Partner KONAMI, the Nerazzurri have now announced a new collaboration with Mkers, the largest eSports agency in Italy and one of the biggest in the world. It is also the only Italian company active in the sector. The 2022/23 season will see the Nerazzurri taking part in KONAMI trophies, both domestic and international with a new squad of Pro Players. The team will reveal their new roster on Sunday 27 November on the main stage of the eSports Arena at Milan Games Week & Cartoomics, during the event organised by KONAMI.

“Working with a leading firm in gaming such as Mkers allows our Club to further develop the eSports project, which is of great strategic importance to Inter in terms of continuing to innovate and connect with the younger generations around the world,” Alessandro Antonello, CEO of FC Internazionale Milano, said.

“This is a massive collaboration for Mkers, which is a clear signal of our growth until now. It’s another chance for us to expand our reach abroad. We will work hard to show that we are worthy of the trust shown to us,” said Paolo Cisaria, Managing Director Mkers Spa.

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Asia

World Esports Championship: CS:GO team to kick off India’s campaign on December 2

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World Esports Championship: CS:GO team to kick off India’s campaign on December 2
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The Indian CS:GO team will be leading the country’s charge at the IESF’s 14th World Esports Championship as they take on Tajikistan in their opener on December 2.

A team, comprising of skipper Ritesh Sarda (Defaulter), Shuvajyoti Chakraborty (Mcg1LLzZz), Anshul Adarkar (KiiLSwitCh), Hrishikesh Shenoy (Crazy_Gamer) and Harsh Jain (lynX) has been placed in the Group C along with Tajikistan, Team IESF and Chile. After their eighth-place finish in the last edition of the tournament held in Eilat, Israel, the team will be determined to clinch a podium finish this time around.

Team India CS:GO captain Ritesh Sarda said “It’s been a great honour to represent India back-to-back in the WEC. We as a team are excited and prepared to play in the upcoming WEC starting next week in Bali. The world finals is going to be a huge spectacle. With the right mentality and proper grind, we have high hopes for the tournament and will try to bring the laurels to the country.”

Organised by International Esports Federation (IESF), the upcoming 14th World Esports Championship will witness the participation of top athletes from over 120 countries, competing in six different Esports titles—CS:GO, Dota 2, Tekken 7, eFootball as well as debutants PUBG Mobile and Mobile Legends: Bang Bang Bang. With a massive prize pool of USD 500K (INR 4 crores approximately) up for grabs, the tournament will be conducted in Bali from December 1 to 12. Team India consists of the same athletes which represented India at the last World Esports Championship in Eilat and had won the National Qualifiers (NESC2022).

Besides CS:GO, India will also participate in the Tekken 7 and eFootball titles.

“This is another great opportunity post the Commonwealth Esports Championship for India’s esports athletes to prove their metal. With Olympics also announcing “Olympic Esports Week”, esports is inching towards its Woodstock moment; and medals in events like CEC, WEC will help in establishing India as a dominant-esports powerhouse’ globally. This set of our athletes have great potential and we are confident that they will give a tough challenge to the world’s best and emerge victorious and make our glorious nation proud. I wish them all the very best and look forward to see them triumph in their respective titles” said Yugal Kishore Sharma, Director of Esports Federation of India.

Hitesh Khorwal (Rcool) and Hemanth Kommu (Peshemak7) will represent India in the Tekken 7 and eFootball titles respectively.

Khorwal will battle it out against athletes from Pakistan, Bahamas, Venezuela and Palestine in the Group E and will be beginning his challenge against Lucius Antoine of the Bahamas on December 3.

The Indian’s clash against Arslan Siddique of Pakistan on the same day following his opening game will be one to watch out for. Arslan has won the VSFighting X, Dreamhack 2022 and Combo Breaker 2022 titles earlier this year.

I am really glad that I will be representing India in WEC this year, this feeling is adorable and I can’t explain my emotions. WEC is always an arduous task for Tekken participants since our scene has progressed tremendously well and reached a new zenith. So it’s a moment to cherish for me. It creates a perfect scenery of success for me after putting my blood and sweat into this game. This time I am more devised for the WEC. As a mountain to climb it already is, I feel confident as well as prepared for this. It’s a great opportunity to prove my mettle against the literal virtuosos of the title and my body, soul and mind, is ready for it. Bring it on, Bali!” Hitesh expressed his excitement ahead of the World Championship Finals.

Kommu, on the other hand, will be competing against athletes from Kazakhstan, Armenia and Guinea in Group P. He will play his first match against Cheick Conde of Guinea on December 3.

“It’s an amazing feeling and honour to represent our country at the 14th WEC. It’s a huge opportunity for me to play at such a big event with the top players from different countries competing. I’m confident with my grind and will try my best to get the best results in the tournament and want to bring some glory from it back home.” Hemanth said while expressing his thoughts on getting the opportunity to represent India in the world finals.

The group stage games for Tekken 7 will be contested in the best-of-three format and for CS:GO it will be in the best-of-one.

Following the conclusion of the group stage, the Top-2 teams from each group will progress into the next round in the CS:GO and Tekken 7 titles while for eFootball only the top team of the group will qualify for the next stage.

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