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The PUBG MOBILE World Invitational powered by Gamers without Borders will officially kick off on July 22nd and run till July 25th. Across four days of intense matches, the PMWI will host 32 of the world’s best PUBG MOBILE teams split into two divisions, East and West, with a champion being crowned for each. PMWI will be the first mobile esports tournament with over 32 countries represented as it commits to being the biggest and most robust esports program in the world.

Powered by Gamers Without Borders, the PUBG MOBILE World Invitational will have a $3M USD charity pool split between East and West. The winners of each division will be able to choose from multiple Humanitarian Aid organisations to receive its prize pool as the PMWI stands with Gamers Without Borders’ mission of the fight COVID-19.

The PMWI will see five matches each day for East and West with maps for the tournament including Erangel, Sanhok and Miramar.

The full list of teams set to compete in PUBG MOBILE World Invitational are:


PMWI East  PMWI West
  • A1 Esports (Bangladesh)
  • Bigetron Red Aliens (Indonesia)
  • BlackList International (Philippines)
  • DRS Gaming (Nepal)
  • DSGaming (South Korea)
  • D’Xavier (Vietnam)
  • Fanatic Zombies (United Arab Emirates)
  • Geek Fam (Malaysia)
  • NASR Esports (Jordan)
  • Natus Vincere (Russia)
  • REJECT (Japan)
  • i8 Esports (Pakistan)
  • Team Myths (Algeria)
  • Valdus Esports (Thailand)
  • Yalla Esports (Saudi Arabia)
  • ZEUS Esports (Mongolia)
  • 19 Esports (Canada)
  • Alpha7 Esports (Brazil)
  • Chivas Esports (Mexico)
  • Team Destiny (Germany)
  • Ghost Gaming (U.S.A)
  • Team GODSENT (Ukraine)
  • GUNZ Esport (Iraq)
  • Konina Power (Kazakhstan)
  • Lakonostra MVP (United Kingdom)
  • Next Rüya Gaming (Turkey)
  • Team QLASH (France)
  • RA’AD Esports (Egypt)
  • RTG Esports (Morocco)
  • Team ONYX (Georgia)
  • Team Queso (Argentina)
  • UDR Killers (Spain)


The music video for Breathing Flame, the official theme song of PMWI 2021, will go live across all PUBG MOBILE esports social media accounts ahead of the tournament. Breathing Flame represents every PUBG MOBILE player’s fight for glory as they battle against the odds. Watch the video on the PUBG MOBILE Esports YouTube channel.

OnePlus has been named as the official smartphone partner of PMWI. OnePlus is a leading global mobile technology company whose latest premium smartphones, the OnePlus 9 and 9 Pro, deliver a flagship-level mobile gaming experience. Nimo TV, a leading global game live streaming platform, is proud to be the media partner to PMWI.

You can watch the PMWI on PUBG MOBILE Esports’ YouTube, Facebook and Twitch channels, with PMWI East going live at 10am (GMT+ 0) and PMWI West going live at 2:30pm (GMT+ 0).


For more information about upcoming PUBG MOBILE esports news, stay tuned at Facebook, Instagram, and YouTube.

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PushFar and Limit Break team up to improve diversity in gaming industry



PushFar and Limit Break team up to improve diversity in gaming industry
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PushFar, a mentoring and career progression platform, has partnered with Limit Break, a mentorship program in the games industry, to help improve diversity, inclusion and equality.

Limit Break is using PushFar’s platform to offer a mentorship program for underrepresented people working in the UK gaming industry. Recent figures show that 70% of people working in the gaming industry are male, compared to 28% female and 2% non-binary workers, and that 10% of people are Black, Asian or minority ethnic (BAME).

Founder Anisa Sanusi established Limit Break in 2019 when she found it challenging to find a mentor in the gaming industry. She recognised the value of guidance and role models for underrepresented genders, LGBQT+ and people of colour, with representation in the workforce significantly below the national average of those in work.

Limit Break turned to Pushfar for a solution because the popularity of the mentoring program meant it was time consuming and required scaling. PushFar set up an accessible and intuitive platform, making it easy to match members based on their specific profiles, and allowing the program to have international reach. The platform also enables people to connect with people from specific backgrounds through a self-matching feature. Limit Break now has up to 700 people on their mentoring program, and has seen an increase in member retention.

Ed Johnson, CEO and Founder of PushFar, said: “Having a mentoring relationship is often noted as being one of the most beneficial things you can do for career development. Employees feel motivated and supported when they see senior leaders with whom they can relate. Limit Break has recognised the advantages mentoring can bring to their industry, and taken an active role in addressing diversity and inclusion issues through it. We’re delighted to be part of this solution and hope that our platform will help more people from under-represented groups join the games industry”.

Anisa Sanusi, Founder of Limit Break, said: “Actively mentoring candidates enables us to facilitate connections for a young workforce to those with experience. We want to help to keep the games industry rich with diverse talent and passion, and hope that our program will enable more people from under-represented groups to join the industry. Creating a mentorship program can be a time consuming and complicated task, but by using PushFar we’ve been able to make it simple and easy for everyone involved.”

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Compliance Updates

MGA | Updates to the Gaming Authorisations and Compliance Directive & Key Function Eligibility Criteria Policy



MGA | Updates to the Gaming Authorisations and Compliance Directive & Key Function Eligibility Criteria Policy
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The Malta Gaming Authority is hereby publishing a series of amendments to the Gaming Authorisations and Compliance Directive (Directive 3 of 2018). The amendments mainly relate to the following:

  • The overall number of key function roles and their underlying responsibilities;
  • The deadlines by when certain key function requirements are to be observed;
  • The persons who shall shoulder responsibility in the absence of duly appointed key function holders;
  • The manner and form in which declarations and assurances are to be made by auditors on behalf of licensees during submission of audited financial statements; and
  • The applicability of suspicious betting reporting requirements.

These amendments are being published together with a Policy on the Eligibility and Ongoing Competency Criteria for Key Persons. This Policy is intended to revise and collate the existing eligibility criteria while also introducing authorisation renewal requirements related to continuous professional development for existing key persons. Moreover, the Policy clarifies the MGA’s position regarding the compatibility of key function roles with each other in light of the amendments to the Directive.

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Latest News

It’s Official! SoftGamings and Golden Hero Collaboration Is Underway



It’s Official! SoftGamings and Golden Hero Collaboration Is Underway
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For SoftGamings, there are never enough good-quality game providers in its network, and the newest addition of Golden Hero is a testament to that fact.

Golden Hero is an Isle-of-Man-based operator known for its production and development of video slots and pachislos, a special series of slots based on Japanese pachinko games. The brand’s popularity in Japan and other Asian markets comes from its successful games and partnerships with the industry giants such as JTG. This success prompted it to seek a reliable aggregation platform to expand its reach beyond the existing markets, and SoftGamings was a natural choice.

All of Golden Hero’s games are created using the latest HTML5 technology, which focuses on mobile casino gaming. Even though its portfolio is not grandiose in number, the quality of the games it offers is undeniable. One of its most successful titles is the Battle Dwarf pachislo, voted the 2019 Game of the Year at Other player-favourites include Jewel Race, Hawaiian Dream, and many more.

Golden Hero is a game provider licensed by the Malta Gaming Authority and certified by SIQ, which guarantees the fairness and safety of its games. In addition, the Gamesys Group, a company that owns Golden Hero, has recently been acquired by Bally’s Corporation, making Golden Hero a part of one of the world’s largest casino corporations.

Here’s what Irina Sazonova, the director of partnerships at SoftGamings, said when reflecting on the deal: “We are overjoyed to welcome Golden Hero to our fold and, with it, give our operators a chance to improve their game portfolios with exciting and never-before-seen titles. By working with us, Golden Hero will get a chance to expand to new markets and showcase its products in the best possible way, so this partnership is the essence of a win-win situation for all parties concerned.”

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