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The Global Esports Federation Confirms First Stops of the Global Esports Tour

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The Global Esports Federation Confirms First Stops of the Global Esports Tour
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FACEIT joins the GEF as Strategic Partner, Esports Services                                                           

The Global Esports Federation joins forces with esports leader, FACEIT, as Strategic Partner, Esports Services, as event demand bounces back. The GEF confirms the first cities to stage the Global Esports Tour in the lead up to the Singapore 2021 Global Esports Games later this year.                                       

FACEIT, the world’s leading competitive online gaming platform and tournament organizer, joins the GEF in creating exciting properties, and world-class esports events including the Global Esports Tour, as it accelerates worldwide expansion. As the calendar of events expands, the partnership will benefit esports athletes and players, the wider esports community, and is set to unleash a world of opportunities.                                                      

The Global Esports Tour is the GEF’s professional esports tournament comprising a series of competitions staged across key global cities throughout the year. Each tournament stage will showcase a unique esports title.

                                                           

The stages for GET 2021 are:                                         

Los Angeles:  27-28 September 2021(Hearthstone)

Riyadh:    21-23 October 2021(PUBG MOBILE)

Dubai:    26-27 November 2021(CS:GO)                                              

The Global Esports Federation confirms a total prize pool of US$500,000 for the GET. The GEF will match the prize pool with a further US$500,000 commitment to the GEF’s Global Social Impact Initiatives (GSII) – a network of partnerships, development and values-based social initiatives in service to the world’s esports community.                                                                                                          

Chester King, GEF Vice-President and Co-Chair of the Technical, Standards & Properties Commission, said about the partnership, “The Global Esports Federation is proud to work with the team of experts at FACEIT to further develop our strategies for esports across the world. We look forward to staging the Global Esports Tour in great cities around the world.”                                                       

Michele Attisani, Co-Founder and CBO of FACEIT commented, “It’s fantastic to be a part of the Global Esports Federation and to help build the first Global Esports Tour. FACEIT’s ambition is to build a better competitive gaming ecosystem with more opportunities for players and the community. We believe that hosting global competitions such as the GET is another step in the right direction.”                                                                                                     

“With FACEIT providing their expertise in product development, technical expertise, commercial, marketing and distribution, we are committed to continue lifting up the potential for the world’s esports community,” said Kelvin Tan, GEF Director of Esports.                                                           

The world has seen the meteoric rise of esports, and it continues to grow, amassing an ever larger audience of diverse fans and players. This partnership will evolve opportunities for players and fans around the world, connecting them in deeper and more meaningful ways.

eSports

Quadrant extends partnership with Elgato

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Gaming, lifestyle, and esports organization Quadrant extends partnership with Official Streaming Equipment Partner Elgato

Quadrant has today (15 August) renewed its long-term partnership with world-leading audio-visual technology provider Elgato.

This renewal of Quadrant’s first official partnership signals the success of a natural fitting collaboration. The popular gaming content channel and streaming hardware organisation have both grown exponentially within the video sharing arena.

Elgato offers a broad range of innovative audio-visual products including microphones, webcams and lighting, as well as interface decks and capture devices that are used by content creators across all video sharing platforms.

The Munich-based streaming solutions brand recently launched their ‘Create Greatness’ campaign with the help of Quadrant. The campaign serves to usher in a new generation of content creators by celebrating individuality and personal story telling.

‘Create Greatness’ is a rallying cry to enable creators and unite communities as Elgato strives to empower them with technology that enhances, defines and perfects the creators’ output.

This marks the content creation tech specialists’ first brand campaign focused upon the amplification of creativity, an area which Quadrant and its founder Lando Norris are more than equipped to assist with.

As Quadrant’s Official Streaming Equipment Partner, Elgato has unlocked the combined audience of the channel’s prestigious talent team – Lando Norris, FNG, Aarava, SuperGT, RiaBish, Fifakill and Max Fewtrell – enabling them to reach ever increasing levels of viewership.

Together, the two organisations are set to harness a long-term partnership to deliver, and through ‘Create Greatness’ encourage, top quality content to global audiences on premium streaming hardware.

Jamie MacLaurin, Chief Sporting Officer at Quadrant, said: “We’re very excited to announce the renewal of our partnership with Elgato. This partnership has elevated the quality of our content and live streams both on the Quadrant channel and our creators’ individual channels through continued support and supply of their top-of-the-line equipment. Elgato have been a tremendous partner and a pleasure to work with, and we look forward to building on the foundations we have already built together.”

Tom Hildreth, Senior Partnerships Manager at Elgato, said: “We didn’t hesitate when it came to discussions about working together with Quadrant for a second year. From all the high-quality content they’ve created to being central in one of the largest campaigns we’ve ever put together, we couldn’t be happier with how the partnership has gone so far. With ideas and plans already in the works, it’s an exciting journey that we are thrilled to be continuing.”

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CBBC announces new esports show: Game on Grandparents

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GAME ON GRANDPARENTS – ELECTRIC ROBIN BRINGS A NEW ESPORTS SERIES TO CBBC  THIS AUGUST

CBBC’s Game on Grandparents, is a gaming competition series like no other. Produced by Electric Robin [part of Banijay group], young gamers and their grandparents will step into each other’s lives like never before. The first episode airs today Monday 15th August at 09:15 on CBBC and BBC iPlayer.

 

Girls and boys who dream of playing at an esports tournament are about to get the chance BUT there’s a twist, they won’t be playing themselves, they’ll be training up their gaming rookie grandparents to take part!

And while their grandparents are busy practising, the children have to take on their roles about the house from washing up to walking the dog, to entertaining Grandma’s friends for the afternoon – what could possibly go wrong?!

Throughout the series we see 18 sets of teams battle it out to be named Game on Grandparents champions. They compete with some of the biggest gaming titles in the world including Minecraft, Just Dance, Wii Ski, Mario Golf, Mario Kart, Wipeout, Gran Turismo, Super Smash Bros and Splatoon.

Along the way they are given a little bit of help from world-renowned gaming celebrities including, Ali-A, Yammy, Sanna, Jelly, Blackpanthaa, Adam Savage, Vikkstar, Ruby Rube and more, who have a combined reach of over 85million on YouTube alone.

Joining this star studded line up is Game on Grandparents host, Julia Hardy, known for the Top Gear Gaming Show and the BBC Sounds podcast, This Game Changed My Life, and esports royalty Miles Ross offering energetic and exciting commentary throughout.

Julia Hardy, Game on Grandparents Host said: “It’s been such a pleasure to see all of our families spend time together and learn from each other, all whilst creating a memory that they’ll never forget. I mean who would forget playing on an esports stage in front of a live studio audience just like the pros?

Premiering on CBBC and BBC iPlayer Monday the 15th August at 9:10am every weekday morning for two weeks. All episodes will be available to watch again on BBC iPlayer.

Grandparents and Gaming, what’s not to love?

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Indian Olympic Association felicitates Bronze Medallist contingent of Dota 2

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The Indian Esports contingent was in attendance with the mainstream sports athletes that were rewarded for bringing laurels to the country at Commonwealth Games

The Indian Olympic Association (IOA) felicitated Team India’s Birmingham 2022 Commonwealth Games medal winners at The Ashok Hotel, Chanakyapuri, New Delhi, on the evening of August 13. All bronze medallists of the Indian DOTA 2 team – Moin Ejaz (captain), Ketan Goyal, Abhishek Yadav, Shubham Goli, and Vishal Vernekar were presented with the appreciation memento in a felicitation ceremony for their exceptional accomplishment at the recently concluded Commonwealth Esports Championship.

Several dignitaries, including IOA Acting President Mr. Anil Khanna, General Secretary Mr. Rajeev Mehta, Treasurer Mr. Anandeshwar Pandey, Team India’s Birmingham 2022 Commonwealth Games Chef de Mission Mr. Rajesh Bhandari, General Team Manager Mr. Maninder Pal Singh, and former IOA president Mr N. Ramachandran, graced the occasion and felicitated the medallists.

This was the very first time that an Indian Esports contingent had been invited to the felicitation ceremony along with the other mainstream sports medallists.

“It is an unforgettable day for the rest of the team and me. To have the opportunity to be here with the other medallists from various sports and get awarded by the Indian Olympic Association for a medal in Esports is a very special achievement. All of the efforts that we took throughout our journey have finally started to bear fruits, with this being just the beginning. We are going to go with twice the energy and motivation into the Asian Games to do even better for the country.” said a proud Moin Ejaz, captain of the Indian DOTA 2 Team.

The Indian contingent met with renowned sports personalities such as Harmanpreet Kaur (Indian Women’s Cricket Team captain), Bhavina Patel & Sonalben Manubhai Patel (Para TT Player) and Deepak Punia (Indian wrestler) and enlightened them about Esports as well as the basics of DOTA 2, the video game in which they clinched the bronze medal. The contingent also conveyed that Esports will be a proper medal event at the upcoming Asian Games 2022.

“Finally, Indian Esports has found a place on par with the other sports in the country. To be recognised by the IOA for the DOTA 2 contingent’s achievement amongst the country’s finest athletes feels like a cherry on top of the cake of winning the bronze medal. The trajectory of Esports in India has seen its fair share of highs and lows, but with the Asian Games coming up, the only way seems to be upwards from here. The expectations are undoubtedly high now because of the bar that has been set, but we have complete faith in our Esports athletes to transition this form in the upcoming international competitions and make the country proud.”said Lokesh Suji, Director of Esports Federation of India and Vice President of the Asian Esports Federation.

The IOA officials congratulated the DOTA 2 team on their historic bronze medal, which the ESFI believes is a testament to the relevance of the Commonwealth Games given the rise in popularity esports in India is expected to witness following the national team’s medal-winning feat in the inaugural edition of the Commonwealth Esports Championship.

One of the country’s top sports and Esports specialised communication firms, Artsmith – Concepts & Visions, India’s Leading Multiplex chain INOX and Leading sports psychologist org Mandeha continue their support as the communication, multiplex & sports psychologist  partners of ESFI, respectively.

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