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Flexion Hits $50M Revenue for Android Game Developers in 12 Months

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Flexion Hits $50M Revenue for Android Game Developers in 12 Months
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The revenue generated by taking Android games into the alternative app stores was $50 million in the last 12 months, Flexion Mobile has announced in its Q1 financials.

The company offers developers an easy way to add revenue and audiences for their games. It takes on the technology and marketing challenges of adding a game to Huawei’s App Gallery, the Amazon App Store, the Samsung Galaxy App Store, Xiaomi GetApps and the One Store.

“Our approach has proved attractive to game developers because there is little upfront cost or effort required from their side. They let us run the show and get a handsome revenue boost from their games in return,” Jens Lauritzson, CEO of Flexion, said.

Flexion is adding an average of 10% to a game’s revenue by taking it to the alternative app stores.

“This is essentially a bonus for games that already do great in Google Play,” Jens said.

As well as handling the technical part of the move to the alternative stores, Flexion runs user acquisition and platform relations to maximise the audience their clients’ games reach and therefore the revenue each game generates. The Company recently acquired influencer marketing agency Audiencly to boost its distribution power and marketing expertise. This will help game developers generate even more revenues from their distribution in new channels.

Jens said: “We understand the alternative app stores in depth. Flexion has people with the expertise and experience to make games perform on different platforms and technology that no-one else can offer.

“We give developers access to new organic users which in the last 12 months has added $50 million of revenue to the games we work with. But the alternative app stores represent an untapped opportunity with often higher payouts than Google Play. Watch this space for more.”

Gaming

BLAST teams up with Fortnite for third year and will operate the entire 2023 Fortnite Champion Series

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BLAST teams up with Fortnite for third year and will operate the entire 2023 Fortnite Champion Series
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BLAST has teamed up for a third consecutive year with Fortnite, and this year will produce and deliver the entire 2023 Fortnite Champion Series (FNCS) with a combined prize pool of $10 million on the line.

As part of the collaboration, BLAST will work with the Competitive Fortnite team to deliver three Majors and bring FNCS to an epic conclusion for the year when the Global Championship takes place in-person from Copenhagen, Denmark in late 2023 with an eye-watering $4 million on the line.

The new FNCS format consists of three Majors played across February and March (Major One), April and May (Major Two) and July and August (Major Three). All three Majors will see the European and North American regions produced and broadcasted from BLAST’s Copenhagen studios with broadcast talent on-site and players playing remotely.

The announcement strengthens and deepens the esports entertainment company’s relationship with Competitive Fortnite, after having delivered the entire 2022 FNCS schedule and the long-awaited return to Fortnite in-person events in Raleigh, North Carolina last November for the FNCS Invitational.

BLAST first teamed up with Fortnite in 2021, when delivering the FNCS All-Star Showdown and FNCS Grand Royale events.

Leo Matlock, MD of Development at BLAST, said: “Extending and expanding the BLAST and Competitive Fortnite partnership into a third year is testament to the brilliant progress that has been made with FNCS over the last few years. We are really proud of the journey we’ve been on with the Competitive Fortnite team and how we have been able to support them in elevating the FNCS fan experience by focusing on player-led storylines and fan-first production techniques. 2023 is turning out to be another thrilling year, Major One has already been completed from the BLAST Copenhagen studios and we’re excited to deliver the remaining three FNCS events with a combined prize pool of $8 million on the line.

“We look forward to building on last year’s unforgettable return to Fortnite in-person events for the FNCS Invitational in Raleigh, North Carolina by bringing the year-defining FNCS Global Championship to our hometown of Copenhagen, Denmark for fans and players to enjoy later this year.”

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Blockchain

Wemade Reveals Elements Essential for Blockchain Gaming at Game Developers Conference 2023

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Wemade, a leading global developer of online and mobile games, revealed at GDC 2023, in San Francisco, March 20-24 (booth S527), the four essential elements to successfully transform traditional games into high-quality blockchain games through its WEMIX PLAY platform.

Global game and blockchain companies meeting with the Wemade team at the booth – themed “Life is Game: Blockchain Transformation” – had the opportunity to get acquainted first-hand with the platform’s “Four Module System” that implements Tokenomics, GameFi, Marketplace and Community to games, regardless of their genre or platform. As the world’s largest blockchain gaming platform servicing millions of gamers globally, WEMIX PLAY takes the guesswork out of the onboarding process, opening a new door into the future of gaming and allowing developers to focus only on creating good games.

Tokenomics – the key to refining the perfect tokenomics is to thoroughly understand and genuinely reflect upon the game’s design to create synergy between the in-game and the real-world economy. Creating the perfect tokenomics that will positively impact the gaming experience of gamers is a must as it represents the game’s potential for the global blockchain gaming community.

GameFi – allows gamers to invest their earnings through gameplay to engage in a secure and profitable economic activity. They can exchange trade, invest, stake and borrow tokens for a greater user experience.

Marketplace – blockchain games can utilise NFTs to allow gamers to transfer their in-game resources, items and even characters into assets tradable on the blockchain gaming ecosystem.

Community – this is the future of community building where every member will share a common goal, as Players, Developers, Investors and even Content Creators can come together under one common theme: game tokens. WEMIX PLAY is home to countless communities built around blockchain games and seeks to create a new landscape of the future society.

On March 21, Henry Chang, CEO of Wemade, gave a keynote speech on “The Future of Gaming: Inter-game Play and Beyond”, about how inter-game economy and inter-game play come together through blockchain technology and their impact on the future of games.

For the wider public, the company dedicated three sessions to WEMIX PLAY, covering lessons learned and successes from launching 25+ Web3 games in the past year, the process of using WEMIX PLAY and its benefits, and the know-how of servicing blockchain games. Attendees had the opportunity to discover how this transformation has the potential to revolutionise gamers’ experience, with a full account of each process involved in this transformation and its benefits.

Renowned influencer, actress and gamer Myrtle Sarrosa, the first creator to issue Fan Token MYRTLE on WEMIX PLAY, hosted a session on the new tokenomics system where both creators and fans can engage and grow together, breaking away from the linear fan-creator engagement experience into a dynamic economy driven by collective effort. Fans and creators work together in raising the value of the token while also expanding its use cases and utility through various events and campaigns.

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Gaming

Creepy, sneaky demons awaits those who set foot in Cursed Mansion

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Creepy, sneaky demons awaits those who set foot in Cursed Mansion
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Leave your comfort zone on Cursed Mansion’s new release date 30th of March.

Cursed Mansion; Imagine you get locked in a huge house and have to figure out how to escape – because if you don’t, you will never ever get out again. Once, something sinister happened here, and only you can solve the puzzles and get out.

Danger and death lurks around every corner. The mansion is a scary place full of devious riddles and only you can work it out. Play as Rose and escape Cursed Mansion. 

Leave your comfort zone and take your first steps in the Cursed Mansion. Experience RPG 2D top down with creepy horror. Full of an eerie atmosphere which leaves you with goosebumps.

The clock goes tick-tock, tock-tick, tick-tock. What does time mean? 

Cursed Mansion has a new launch date March 30, 2023. The initial release date was postponed in order to polish the game and provide the players the best experience.

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