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Dota 2 The International Over The Years



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Popularly known as the TI, The International still gets a real buzz as the most eminent Esports tournament on the Dota Pro Circuit. The tournament is organized by Valve and has been running since 2011, before the release of Dota 2.

Over the years, the International has grown monetarily, and eight teams have emerged to lift the Vaunted Aegis of championships. To learn more about Dota 2, the International history, the teams that have won and the prize pools, continue reading.

The Teams That Have Won The International Over The Years

Let’s take a trip down memory lane and see the teams that have won the International tournaments since 2011 to date.

The International 2011 Winner: Natus Vincere

The International 2011 tournament took place in Cologne, Germany. Natus Vincere won the match after defeating EHOME 3-1. The team walked away with a $1,000,000 grand prize as the prize pool was $1,600,000. Clement Ivanov, the professional Dota 2 veteran, commonly known as “Puppey”, is one of the players that played for Natus Vincere back in 2011.

The International 2012 Winner: Invictus Gaming

With the tournament held in Seattle, Washington, Invictus Gaming battled against Natus Vincere and emerged winners with a commanding victory of 3-1. The prize pool for The International 2012 tournament was $1,600,000. Invictus Gaming did themselves justice by taking home a grand prize of $1,000,000 after proving to their opponents Natus Vincere that they were a strong and well-braced team.

The International 2013 Winner: Alliance

Alliance is the third team on the list to have won the International 2013 championship. During the tournament, Alliance was battling with Na’Vi. Alliance did their best and defeated Na’Vi with the final result of 3-1. It was at this time that Dota 2 became so popular all over the world, all thanks to Alliance. The team took with it home a grand prize of $1,437,190 from the tournament’s pool prize of $2,874,380.

The International 2014 Winner: Newbee

After the most thrilling and heated grand final match in 2013 that led to Dota 2’s and The International increase in popularity, the tournament was moved to KeyArena, Seattle, Washington. Newbee is said to have won against Vici Gaming with a 3-1 score. Newbee pocketed a grand prize of $5,025,029 from the tournament’s pool prize of $10,923,977.

The International 2015 Winner: Evil Geniuses

The International fifth tournament was held in Seattle, where Evil Geniuses and the Chinese Squad (CDEC Gaming) played against each other. Evil Geniuses emerged as the winner with a score of 3, while CDEC Gaming had a score of 1. The grand prize won by Evil Geniuses was $6,634,661, and the pool prize for this tournament was $18,429,613.

The International 2016 Winner: Wings Gaming

With the International tournament being held at KeyArena for the third year in a row, TI6 had Wings Gaming competing with Digital Chaos. Wings Gaming put their best foot forward and emerged victorious with a commanding win of 3-1. Wing took home a $9,139,002 grand prize from the tournament’s pool prize of $20,770,460 which seems to have increased from the previous year’s pool prize.

The international 2017 Winner: Team Liquid

With the change in the number of participating teams, the International 2017 was held in Seattle, where the Liquid team managed to be in the finals with Newbee. Team Liquid stole the show with a stirring win after sweeping Newbee 3-0. Liquid won a grand prize of $10,862,683 from the tournament pool prize of $24,787,916.

The International 2018 Winner: OG

The International 2018 was held in Vancouver, where they showcased Valve’s new point-based system and decided which teams would proceed to TI8. In the most famous Dota 2 Cinderella story, a complete underdog team OG defeated PSG.LGD and won a grand prize of $11,234,158 from the pool prize of $25,532,177. The bookmakers had OG placed at 3,7% chance of winning. In other words, whoever believed in N0tail’s team and placed a Dota 2 bet on OG won their initial stake multiplied by 27 times.

The International 2019 Winner: OG

OG did its magic by winning two championships in a row. Valve had no choice but to crown this team for its back-to-back victory. The OG team played with Liquid in the grand final and won with a score of 3-1. The team received a grand prize of $15,620,181 from a massive prize pool of $34,330,068.

The international 2021 Winner: Team Spirit

Due to the Covid 19 Global pandemic, The International took a break in 2020 and resumed in 2021. The tournament was held in Bucharest, where Team Spirit won the Aegis of the immortal after defeating PSG.LG in the finals. The team was awarded an $18,208,300 grand prize. The tournament pool prize for 2021 was $40,000,000 and thus became the largest pool prize in esports history.


Dota 2 The International history is as discussed. Every team that has won in any match since the beginning has been rewarded a grand prize, and some wins remain indelible to date.


Esports Insider’s The Clutch Announces $25,000 Prize Pool Supported by Overwolf



Reading Time: 2 minutes


Esports Insider has announced Overwolf, the all-in-one platform that enables creators to build, distribute and monetise in-game apps and mods, as the official Technology Partner of The Clutch, the esports-focused pitch investment competition, which will mark its grand return to a physical format at ESI’s flagship Major event ESI London on September 5-7th 2022.

Overwolf is contributing a prize pool of $25,000 to The Clutch’s London edition this year, with the following split: 1st place – $15,000, 2nd place – $7,000 and 3rd place – $3,000. The eligible winning start-up will also be granted the opportunity to travel to Tel Aviv, where Overwolf is headquartered, for a week of in-person mentoring and product acceleration.

“Overwolf has a long history of partnering with leading esports in-game apps from Professor, which helps League of Legends players understand their match statistics, to Tracker Network, which provides a suite of stats apps for many top games including Valorant, Apex and Fortnite. Through this partnership with Esports Insider, we are excited to find the best upcoming esports in-game apps that help gamers enhance their gameplay experience. The Clutch gives us early access to this rising talent and we can’t wait to hear the pitches,” Uri Marchand, CEO of Overwolf, said.

Taking place on September 7, The Clutch will welcome a panel of esteemed investors to judge three to four esports related start-ups. The judges involved in the panel will include Shahar Sorek, Chief Marketing Officer at Overwolf and Lisa Hau, COO at Bidstack; with more judges to be announced soon.

Launched in 2019 at ESI London, The Clutch began life as an in-person pitch investment competition focused exclusively on esports-related early stage start-ups. Since that edition, it has taken place digitally on multiple occasions during the ESI Digital series of events. To date, there have been four winners: G-Science,, Anzu and iTero Gaming.

Jack J Williams, Founder and Data Scientist at iTero Gaming, said: “Winning The Clutch 2021 was a jump-start for iTero Gaming. The prize, the exposure and joining the ranks of previous winners who have all impressed me would have been enough on its own.

“The highlight though, was that it became the catalyst for us to work with the team at Overwolf. They really understand our vision and are providing all the support and expertise we could ask for to deliver on it. I’m looking forward to seeing how we can continue to grow this ecosystem together long into the future.”

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Reading Time: 3 minutes


  • Fnatic is supporting the Pearson Esports BTEC course to support the path into gaming careers
  • Partnerships announced with three colleges, including Access Creative College, Queen Mary’s College and Havant & South Downs College
  • The partnership will officially launch at the beginning of the school term in September 2022 
  • The esports organisation will deliver lectures and networking events, provide insider industry access and help kit out colleges with state-of-the-art equipment

Global esports performance brand, Fnatic, has today launched the first ever dedicated college partner programme, supporting young people in their pursuit of a career in gaming.

Inspired by the launch of Pearson Esports BTEC, Fnatic created the programme to ensure the course is widely available to those hoping to break into the industry. From producing an esports brand to managing tournaments, Fnatic’s objective is to provide students with direct access to a real-world gaming brand.

From guest speakers to the delivery of networking events, Fnatic’s work will provide real industry insights, and highlight the variety of roles that sit within the esports sector.

The London-based organisation has partnered with three key college partners across the UK, including Havant & South Downs College, Access Creative College, and Queen Mary’s College (QMC).

James Fraser-Murison, Esports Director at QMC and National Trainer for Pearson said: ” As the leading provider of esports teaching in the UK, this is huge for our students and also the college. To partner up with the biggest esports organisation in the UK, will mean we are directly giving our students a step-up into the industry with first-hand experiences, careers advice and opportunities from a global brand in one of the largest industries in the world.”

Rhys Williams, Former League of Legends Coach and Player, Current Tutor at HSDC said: “We’re very excited here at HSDC to be working with Fnatic as part of the College Partner Programme. This partnership will open doors for the next generation that were so hard to find over previous years, it has the potential to shape the future of the educational esports scene.”

Sam Matthews, Fnatic Founder said: “We are super passionate about bringing new talent into our world and this partnership is our way of onboarding the next generation of gamers, whilst giving back to the community. We’re so appreciative of the college partners who share our vision in supporting the development of these upcoming esports hopefuls.”

To benefit future esports industry-professionals, Fnatic has outlined six key aspects of the community college programme which enhance the existing Pearson BTEC, and gives exclusive access to those on the course:

  1. Delivering lectures and webinars

Fnatic will deliver hyper-relevant lectures and webinars specific to the curriculum that add value and support learning with real-world examples.

  1. Networking events

Fnatic will host interactive networking events for students to prepare them for industry events and connect them with future peers. In addition, the Esports organisation will give students inside access to their offices, facilities and staff to provide on the ground learning.

  1. Real world task setting

Based on the gaming curriculum, Fnatic will design creative tasks to give real-world examples of the challenges students may come across when working in the industry.

  1. Discount on Fnatic GEAR

Fnatic will offer up to 20% discount on Fnatic GEAR to kit out arenas and classrooms with the best quality equipment for interactive learning.

  1. Exclusive access to events and activations

Provide exclusive access to students wanting to get involved in events and activations with an announcement-only server.

  1. Hosting tournaments and providing prizes

To incentivise learning Fnatic will host innovative tournaments and share prizes for winners

The partnership – which runs exclusively as not-for-profit – will officially launch for the new school term in September 2022. In the meantime, Fnatic will be working closely with the college partners to continuously refine and improve the programme to deliver the highest-level content for aspiring esports athletes.

For more information please visit:

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Reading Time: 3 minutes


Alpine Esports is excited to announce that James Baldwin wins the 2nd edition of the Alpine Esports Series Championship powered by Binance. In collaboration with sim racing partner Race Clutch, the final round saw George Boothby come out victorious on the world-famous Nürburgring GP track. 

The third and final round of the Alpine Esports Championship Series took place at the world-famous German Nürburgring GP track. Going into the race all eyes were on series leader James Baldwin to see if he could close out an overall win. The sprint race provided a wealth of excitement with George Boothby coming out on top and securing ten points heading into the main race.

The main race saw a very close drive at the top of the grid with Boothby and Whitehead going head-to-head in second and third. However, it was Marko Pejic with an impressive drive that saw him come across the finishing line first. With points from both races calculated it was George Boothby in first with 28 points, Marko Pejic in second with 25 points and Luke Whitehead in third with 20 points.

Despite only getting 8 points in Round 3, the work that Baldwin had put in earlier in the series saw him comfortably crowned the winner of the Alpine Esports Series Championship with 72 points overall. As the winner Baldwin wins a once-in-a-lifetime opportunity with a premium Alpine A110 GT4 track day experience, $40,000 worth of ALPINE Fan tokens, high-quality Philips Hue light bundle, FreeM Sim-Racing Alpine Esports shoes and gloves.

The Alpine Esports Series Championship was powered by the world’s leading blockchain ecosystem and cryptocurrency infrastructure provider, Binance who gave away a shared prize pool of $100,000 in ALPINE Fan Tokens throughout the competition. George Boothby took home the Fastest in-game Qualifier Lap with a $1,500 ALPINE Fan Token prize, with a lap time of 1:41:230 and Marko Pejic was awarded the Binance Fastest Lap Award after driving the most fastest laps during the main races. Other Binance prizes involved a shared prize pool of $6000 in ALPINE Tokens for Binance users who scanned the QR code during the Alpine Esports Series live streams and a pool of $4,000 ALPINE Tokens for fans who collected all 5 Binance Alpine GT4 POAP NFTs.

Top racers also claimed various other goodies, including a Trak Racer TRX frame for the runner-up as well as a high-quality BenQ Monitor (EX3410R) for the third-place winner with Freem Alpine, shoes and gloves and a Philips Hue light bundle for the top three drivers.

The second season of Alpine Esports Series saw non-stop action with 250,000 fans tuning in to see the best sim racers go head-to-head across three rounds. The first race which took place at Circuit de Catalunya track saw British sim racing driver James Baldwin take the lead with 29 points with Luke Whitehead following with 26 points and George Boothby with 25 points. The drivers then headed to the Paul Ricard track where once again James Baldwin was crowned the winner extending his lead and going into the final race with an impressive lead.



Final Classification

  1. James Baldwin – 72 Total Points
  2. George Boothby – 67 Total Points
  3. Marko Pejic – 62 Total Points
  4. Luke Whitehead – 60 Total Points
  5. Michele Nerbi    – 43 Total Points
  6. Andrea Miatto   – 31 Total Points
  7. Michael Romagnoli – 24 Total Points
  8. Mathias Kuhn    – 19 Total Points
  9. Mariusz Tworzydło – 10 Total Points
  10. Victor Nicolae    – 9 Total Points
  11. Florian Bauer – 6 Total Points
  12. Davide Arduini – 6 Total Points
  13. Lorenz Hörzing – 4 Total Points
  14. Michał Nowakowski – 3 Total Points
  15. Artur Czarnecki – 2 Total Points
  16. Gaël Valero – 2 Total Points


Round 1

  1. James Baldwin – 29 points
  2. Luke Whitehead – 26 points
  3. George Boothby – 25 points
  4. Marko Pejic – 15 points
  5. Andrea Miatto – 14 points


Round 2

  1. James Baldwin – 35 points
  2. Marko Pejic – 22 points
  3. Andera Miatto – 17 points
  4. Michele Nerbi – 15 points
  5. Luke Whitehead – 14 points


Round 3

  1. George Boothby – 28 points
  2. Marko Pejic – 25 points
  3. Luke Whitehead – 20 points
  4. Michele Nerbi – 16 points
  5. Michael Romagnoli – 12 points
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