In an ongoing effort to create a more immersive and exciting betting experience for the next-gen audience of operators, the leading content and data provider, BETER, has rolled out the enhancement of its iFrame solution — new statistics widget.
This new feature provides key information on the game and players’ performance, like hero picks, stats on current and past matches, lineups and pick/ban stats, and thus helps bettors to make balanced betting decisions and significantly increase their efficiency.
The stats widget is currently available for CS:GO and Dota 2 events with historical data of over 3 months. BETER also collects data on other esports disciplines and plans to add more stats options to its iFrame widget in the future.
BETER’s research says that the newly designed iFrame statistics widget not only makes the betting experience more electrifying for bettors but also helps the company’s operator partners to increase the event betting turnover by ca. 30% and attract more esports fans.
BETER brand-new IFrame solution, launched in 2022, has a bespoke and engagement-oriented UI, which allows not only to place bets but creates a «Twitch-like» experience with the widest coverage of esports events of unmatched quality. BETER Iframe solution was awarded a silver mark in the “Industry Innovation of the Year” category at the SBC Awards 2022.
ESG Gaming to debut tech inequality documentary film at ICE Esports Arena
The Esports Arena at ICE London will celebrate a first on Wednesday 8th February when it hosts the premiere of Ironclad; a short documentary style film produced by ESG Gaming.
Shot on location in Dundee, Salford and across London the film explores the issue and impact of digital and tech inequality on the space, seen through the lived experience of players and the broader esports community. Ironclad features interviews with the likes of KingJae, the David Beckham co-owned Guild Esports, Dundee & Angus College, EXCEL Esports, and Esports Youth Club amongst others.
Ironclad producer Sam Cooke, who co-founded Esports Insider and the WFH League, stated: “Digital and tech inequality in esports represent serious issues which actually discriminate against huge swathes of the population and limit accessibility at an entry level.
“The purpose of Ironclad is to provide an opportunity for some of those in the space to share their stories and their lived experience in order to drive awareness of these key issues and to, hopefully, serve as a catalyst for change. The general consensus amongst those interviewed was that more can be done, and that accessible bricks and mortar gaming facilities are one part of this puzzle.”
Lee Willows, founder of ESG Gaming added: “Raising awareness around digital and tech inequality, player protection and inclusivity are central themes for ESG Gaming. I am incredibly grateful to Invest in Film, Lionscreed and Esports Insider who have bought the community together to contribute their unique insight, experience and knowledge to our short, documentary style film. Ironclad is the first of several short films from ESG, which will seek to raise awareness and seek to improve access and inclusivity.
“I would also like to thank the team at Clarion Gaming for firstly having the vision to establish the Esports Arena in the first place but also for supporting what we are trying to achieve at ESG Gaming and for providing us with a superb event at which to launch Ironclad.”
A subsequent screening of Ironclad is scheduled to take place at ESI Next Gen, an event focused on uniting leaders across education, video games and esports, at the University of Warwick across 22nd-23rd March.
Incorporated in August 2021, ESG Gaming is a regulated, not-for-profit Community Interest Company. The ESG mission is to ensure that consumers worldwide possess the skills, knowledge, resilience and tools to engage with digital entertainment in a safe, responsible, positive and inclusive manner. ESG Gaming develops, delivers, and evaluates educational products and commissions research which have a focus on digital and tech inequality, player protection and inclusivity within gaming and esports.
ICE London, 7th – 9th February, ExCeL London, is the biggest b2b gambling industry event in the world and features games creators, distributors, operators, retailers, innovators, trade associations, strategic bodies and regulators – representing every gaming vertical.
Adrian “Hatchy” Widera joins Prodigy Agency as League of Legends (LoL) Agent in Europe
Prodigy Agency, a leading esports representation agency, has appointed Adrian “Hatchy” Widera, former coach in regional leagues and more recently Sports Director at Misfits Gaming in LEC and LFL, to the role of LoL Agent to expand its initiative to protect and support the players on the game.
Prodigy Agency, founded by industry leader Jérôme Coupez, represents some of the biggest stars in esports such as Mathieu “ZywOo” Herbaut and Nicholas “nitr0” Cannella (CSGO), Adil “ScreaM” Benrlitom and Tyson “TenZ” Ngo (VALORANT), Kacper “Inspired” Sloma and Rayan “General Sniper” Shoura (League of Legends), Alexandre “Kaydop” Courant and Axel “Vatira Touret (Rocket League), and Alexandre “Andilex” Christophe (Fortnite).
Prodigy Agency is already representing world-class LoL players such as Kacper “Inspired” Słoma (MVP LEC and LCS), Finn “Finn” Wiestål (LEC) and more, but also young and promising prodigies like Doğukan “113” Balci (LEC) or Shane “Kenvi” Espinoza (LCS), and intend to keep developing its support to this ecosystem.
Prior to joining Prodigy Agency, as a prominent figure in League of Legends, Adrian Widera served as a Sports Director for Misfits, spearheading their LEC and LFL operations. He was also deeply involved in the LoL ecosystem and development, being a coach from 2014 to 2021 in Poland, France and Turkey, and having created multiple Scouting Grounds and Academy projects that helped future top tier players get attention and spotlight.
With such an extensive experience and knowledge of the game; being known for promoting and recruiting young players to the starting rosters of the team, and for having amazing talents to scout future prodigies, Adrian is a perfect profile to understand the needs and to support the League of Legends’ players from all angles.
Using the constantly growing global resources of Prodigy Agency and joining a team of more than 35 collaborators around the world, he will be working on expanding its LoL operations and #PlayersFirst mindset all over Europe, with a focus on scouting and developing the prodigies of tomorrow.
“Adrian has the perfect profile and skill set to become a prominent Agent and expand our initiatives on League Of Legends.
He has a massive experience and truly cares for the players as much as we all do at Prodigy Agency.
He will perfectly complement our current LoL department and allows us to develop more initiatives by pushing our Players First values forward.
I’m really proud that Adrian chose to join our family and I’m confident that we are building the absolute best team possible to protect and support the players!» -Jérôme Coupez, Founder & CEO – Prodigy Agency.
“After a successful time in Misfits as a Sports Director, I’ve been looking into other ways of helping and promoting players and coaches – this is what always gave me the most satisfaction in my competitive career. In my teams we often gave chances to young players, we ran academies and scouting grounds. And I know how difficult it is to get started without proper help or guidance when you’re still a very young player.
I want to take that experience from competitive League of Legends and make the best use of it for the sake of the players. Prodigy Agency was the best place to do so, with their motto of always putting the players first. Here we can count on a large amount of top-quality people who can help the talent not only with their professional career choices, but also marketing and day to day struggles.
If we can take some of the burdens that the players have to carry, we will allow them to focus more on performing and worry mostly about what is happening on the Rift. This is my goal, to be there for these young athletes’ day to day, to be someone they can always reach out to and talk to. And there was no better place to do it than the Prodigy Agency, with the largest number of experts on the market, ready to be there for the players every day.
Lastly, it is very important for me to continue looking for new talent, people who yet did not get a chance to shine on a professional vision. I am extremely happy that Prodigy Agency shares my views in that aspect, so you should expect us to come up with new projects to help the players get the spotlight and chance they have been waiting for!”
Adrian “Hatchy” Widera, LoL Agent – Prodigy Agency
Red Bull Solo Q Kicks-Off This February, bringing the best duelists to London with Epic LAN Final In London, May 18-19th!
Red Bull Solo Q, the official 1v1 League of Legends tournament, has revealed details of its return in 2023! Red Bull Solo Q is the ultimate grassroots 1v1 League of Legends tournament, giving talented duelists around the world the chance to shine on the world stage. This year, the Red Bull Solo Q World Finals will be held at the Red Bull Gaming Sphere in London, a state-of-the-art gaming and event venue in the heart of the capital, on May 18-19th, alongside the League of Legends Mid-Season Invitational (MSI), one of the biggest events on the global esports calendar featuring the best teams in the world.
Starting from February, national events in 18 countries across Europe, MEWA, North and South America will commence, with additional international regional qualifiers for players in NA, EU and LATAM to secure the final lineup headed to the Red Bull Solo Q World Final in May. The Red Bull Gaming Sphere in London will host the pinnacle of the competition. The winners of each national and international qualifier will also be offered an exclusive experience at MSI, alongside the Red Bull Solo Q World Finals, where players will represent their country and region with hopes to follow the footsteps of Red Bull Solo Q Champions who have continued their success in the League of Legends scene.
Players from the countries listed here can look forward to their national campaigns starting shortly: Argentina, Austria, Belgium, Brazil, Bulgaria, Canada, Chile, Colombia, Denmark, Egypt, France, Greece, Hungary, Latvia and Turkey.
More information about each national campaign can be found on the Red Bull website.
For those not part of the listed countries above, they will still have a chance to participate in regional qualifiers with a spot at the Red Bull Solo Q World Finals up for grabs. Regional qualifiers will begin on April 13th, with the first qualifier taking place in North America. Additional qualifiers for EUW, LATAM and NA will take place throughout April and May.
Red Bull Solo Q adds a unique twist to traditional League of Legends gameplay with a 1v1 format which paves the way for new strategies and methods to be deployed and offers fans the unique opportunity to see champions and approaches they might not otherwise see. As well as the unique format, Red Bull Solo Q also offers a different way of winning, where players win by securing First Blood, taking down the opponent’s tower, or reaching a 100-minion score to claim victory.
Red Bull Solo Q returns from a successful 2022 season which saw an all-Greek final in New York. The 2022 Red Bull Solo Q Champion, Ahilleas ‘SneakyLemon’ Natsis, put some incredible skill and resilience on display, as he saw off fellow Greek player Arnas “arnax” Stepanauskas. “Having people in the background cheering for me, waving at me and applauding me was the highlight of the entire tournament,” said SneakyLemon following his win. “Winning feels amazing, it’s the best feeling. I can walk down the street and know that I’m the winner!”
To provide competitors with the very best equipment, Red Bull Solo Q has joined forces with AGON by AOC, the global leader in gaming monitors, as the Official Monitor Partner for the event, bringing exceptional visual clarity and ultra-high refresh rates to competitors. AMD joins as Technology Provider, ensuring the high-performance computing that will push the boundaries of the tournament.
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