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Authentic Artists Accepted into The Sandbox’s Game Maker Fund to Build Generative AI Music-driven WarpSound Experience


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Authentic Artists has been selected as a recipient of The Sandbox’s Game Maker Fund, an exciting development as they continue to create the sound of the metaverse under their WarpSound brand. The funding will be used to build a new music experience powered by Authentic’s industry-leading generative AI music platform.

Expansion to The Sandbox opens up a new world of music play and creativity opportunities for WarpSound’s interactive music experiences. It will also become the home venue for WarpSound’s virtual artists Nayomi, Gnar Heart, DJ Dragoon and GLiTCH who have performed on Twitch, Decentraland, Crypovoxels, Stageverse, as well as IRL events at Tribeca Film Festival and NFT.NYC.

“The Sandbox Game Makers Fund’s goal is to support Creators to work in a creative platform that inspires them, and allow them to truly own their creations while fueling innovative experiences in the open Metaverse. Music is integral to gaming, and WarpSound’s generative AI music capabilities will level up what’s possible for music in The Sandbox,” Sébastien Borget, COO & Co-Founder of The Sandbox, said.

“This is a meaningful win for us, with less than 100 brands and builders receiving this grant. The Game Maker Fund team believes in our vision of awakening a deeper connection with music. Together, we’re setting the foundation for a future filled with new musical adventures made possible by generative AI tools,” Chris McGarry, CEO of Authentic Artists, said.

Past recipients of the Game Maker Fund include Snoop Dogg, deadmau5, Atari, Steve Aoki and more.

“The Sandbox is one of the most significant and innovative players in the open metaverse web3 space. This is incredible strategic validation for our team,” McGarry added.

Gaming

Cozy Garden Sandbox Simulator Garden In! is out today!

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Today, Italian developer Dramatic Iceberg and Finnish publisher Bonus Stage Publishing are very excited to finally open the doors to your own dream gardens full of cuteness and warmth in the form of their latest endeavour, the wholesome garden sandbox simulator Garden In! 

The game’s designer Tommaso Verde is already teasing the players with content to come after the release: “Now that our whole team has been working with the game for a long time, we’re excited to see all the gardens blooming soon around the world. We are nowadays good at exploring the world of plants and the whole team is constantly pushing for new plants and designs, so Garden In!’s community will soon see a lot of updates as well!” 

Garden In! is published by Finnish Bonus Stage Publishing, and the title is their first cosy game to come out. “It has been great to work with Dramatic Iceberg’s talented team and to see how the game has evolved from what we first saw to a full and finished quality product. We are seeing a great demand for cosier games on PC, and we’re lucky to have an investor with a like-minded world view working with Garden In!” says Sami Mikkola about the partnership with the developers and the games investor Double Jump Capital.

The game is out on Steam, Epic Games Store, and GOG today, January 26th at 2PM CET. The price is 9.99 USD/EUR or 7.99 GBP, and to celebrate the release there will be a discount of 10% for the first 7 days, until February 1st.

The game will be available in English, Italian, German, French, Spanish, Portuguese, Chinese, Japanese and Korean

Release for other platforms are in the planning and should happen in the near future.

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Gaming

Flexion Signs Agreement with Fingersoft

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Flexion, the games marketing company, has signed an agreement with Fingersoft to publish the developer’s worldwide hit mobile casual games Hill Climb Racing and Hill Climb Racing 2 on the alternative app stores. Flexion will distribute the games on the Amazon Appstore, ONE store, Samsung Galaxy Store and Huawei’s AppGallery in Q2 2023.

Hill Climb Racing and Hill Climb Racing 2 combined have accumulated over two billion installs and over €180M in net revenue across all its mobile platforms. Flexion’s distribution services will add revenue and new players from the alternative app stores through monetisation, platform relations and new user acquisition. There will be little upfront cost or work being required of the Fingersoft team. For Fingersoft, the partnership with Flexion represents an opportunity to improve their brand and product recognition, and reach new users outside its existing distribution channels.

“Flexion is adding an average of 10% to a game’s Google Play revenue by taking it to the alternative app stores. We have more than 100 people with expertise and experience, and technology in growing revenue and audiences on the alternative app stores. No one else can offer this. We can’t wait to make Fingersoft’s hit games climb even higher,” Jens Lauritzson, CEO of Flexion, said.

“The alternative distribution market has traditionally been difficult to evaluate for both developers and investors due to the lack of official performance data. But the strong growth in Flexion is an indication that the alternative app stores have reached such a level that even the biggest independent developers like Fingersoft are starting to take an interest,” Jens added.

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Central Europe

These are the most successful new games in Germany in 2022

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Be it exciting sports games, games for the entire family, epic journeys into fantastical worlds, or action-packed adventure – 2022 offered a wide range of video game titles to choose from. This can be seen in the German annual charts for the bestselling PC and console games that were released in 2022. The hit sports game ‘EA SPORTS FIFA 23’ (Electronic Arts) captured first place in the list of bestselling new game releases in 2022. Another major success: ‘Pokémon Legends: Arceus’ (Nintendo) from the popular Pokémon series for the Nintendo Switch. This action role-playing game took second place in the list of bestselling games for the year just ended. Third place in the German charts for 2022 was secured by the award-winning open-world game ‘ELDEN RING’ (Bandai Namco Entertainment), which was the result of a collaboration between game developer Hidetaka Miyazaki and author George R. R. Martin. Just two months after its release at the end of October 2022, first-person shooter game ‘Call of Duty: Modern Warfare II’ (Activision) made it into fourth place. It was followed in fifth place by the action-adventure game ‘LEGO Star Wars: The Skywalker Saga’ (Warner Bros. Interactive Entertainment), whose missions are based on the most important events from the nine ‘Star Wars’ films.

The 20 bestselling PC and console games in 2022:

Information on the annual charts

The annual charts for 2022 list the games released that year for PCs and game consoles that were most often sold – physically and digitally, across platforms – in Germany in 2022. The data is gathered by Games Sales Data (GSD), a platform operated by the Interactive Software Federation of Europe (ISFE). Digital sales of Nintendo titles from the Nintendo eShop are not included.

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