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Tencent Cloud Korea Conference Showcases the Latest in Game Globalization Solutions

George Miller

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Tencent Cloud Korea Conference Showcases the Latest in Game Globalization Solutions
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Tencent, a leading internet services provider, held its Tencent Cloud Korea Conference in Busan, South Korea, on November 14, 2018, to showcase its latest industry solutions developed based on its extensive partnerships with global game companies. Dao Feng, Vice President of Tencent Cloud, and Joannie Kwon, CEO of SKY addressed hundreds of developers and executives at the event as an introduction of Tencent Cloud’s gaming capabilities and services ahead of the G-STAR 2018 exhibition, also held in Busan.

“Tencent considers Korea an important market, with its advanced and highly competitive game sector”, said Dao Feng, Vice President of Tencent Cloud, “Tencent Cloud is committed to providing leading cloud services, enriched by its gaming know-how, for game developers and publishers in Korean and worldwide.”

In line with the exhibition’s theme, Connecting Players Around the World, the Tencent Cloud Korea Conference featured a wide range of capabilities and case studies to highlight its worldwide services, including Tencent Cloud’s global infrastructure, its network optimization, Internet information security protection, service interfaces and its Global Application Accelerate Platform (GAAP) developed to address common challenges on latency and network lag for game companies.

Tencent also introduced the experience in developing and operating its game business, including the breadth of its gaming ecosystem and its key capabilities in gaming solutions as supported by Tencent Cloud. Tencent Cloud’s global network of high-speed interconnection covers the vast majority of players around the world and provides 24×7 Full Path Control customer service.

Experts from Tencent Cloud gave in-depth introductions on key priorities for games, including reliable cloud migration solutions that enable seamless migration between servers, object-based storage, database, big data and other Tencent Cloud solutions.

The conference showcased Tencent Cloud’s strength in boosting the global expansion of its game business and international game companies. Tencent Cloud aims to enhance its customer and partner network in the global market.

 

About Tencent:

Tencent uses technology to enrich the lives of Internet users. Our social products Weixin and QQ link our users to a rich digital content catalogue including games, video, music and books. Our proprietary targeting technology helps advertisers reach out to hundreds of millions of consumers in China. Our infrastructure services including payment, security, cloud and artificial intelligence create differentiated offerings and support our partners’ business growth.

Asia

Study Confirms High Rollers Gambled in Macau Despite COVID-19

Niji Narayan

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Study Confirms High Rollers Gambled in Macau Despite COVID-19
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A new study released by the Macau Research Centre has found that 60% of those who visited Macau during the COVID-19 pandemic did so for gambling, with each willing to spend around MOP$87,000 on average.

The research centre surveyed 103 visitors between March and May, of which 93.2% were from mainland China. With the threat of a 14-day quarantine upon leaving Macau, research showed those mainlanders chose to stay longer, with an average stay of 6.7 days. Around 59% stayed for more than five days.

The study also found that 59% of those surveyed visited Macau for gaming, while 87% had conducted gaming activities. Their gaming budget ranged from MOP$1,000 to MOP$500,000, with an average of MOP$87,000.

“Compared to the mass market, the spending decisions of this group of high-end customers may be less influenced by macroeconomic and social sentiment,” the study said.

Moreover, the visitors spent another MOP$45,549 during their visits on average, mostly on dining, shopping and hospitality.

The study also found the arrivals had visited Macau an average of 5.8 times in the last 12 months, while 83% of them had visited Macau at least three times in the last 12 months.

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Asia

Macau Gambling King Stanley Ho Dies at 98

Niji Narayan

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Macau Gambling King Stanley Ho Dies at 98
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Macau casino king Stanley Ho has died on Tuesday (May 26) at the age of 98. He was known as the godfather of Macau casinos and was instrumental in turning Macau into a gambling boomtown.

The flamboyant tycoon, who loved to dance but advised his nearest and dearest to shun gambling, headed one of the world’s most lucrative gaming businesses through his flagship firm, SJM Holdings Ltd, valued at about US$6 billion.

Ho spearheaded what is known in Macau as the junket VIP system, whereby middlemen act on behalf of casinos by extending credit to gamblers and taking responsibility for collecting debts.

Some of Ho’s children have become successful gaming operators in their own right. Daughter Pansy is the co-chairperson of MGM Resorts’ Macau unit while son Lawrence runs Melco Resorts & Entertainment.

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Asia

Asia Pioneer Entertainment Terminates Two Lease Agreements

Niji Narayan

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Asia Pioneer Entertainment Terminates Two Lease Agreements
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Asia Pioneer Entertainment (APE), the Macau-based slot machine agent, has terminated two finance lease agreements for the leasing of electronic gaming equipment (EGE). The agreements were terminated after Siam Star Leisure and GLIMEX failed to pay lease rental of around HK$17 million and HK$9 million, respectively.

APE said the group is now expected to write off the HK$26 million finance lease receivables from its 1H20 accounts and has demanded the return of the leased equipment.

Under the terms of the lease agreements, both signed in December 2018, APE has the right to terminate “without the need for any notice or demand” if the lessees fail to make any payment for equipment rental by the due date.

“The Company intends to identify new lessees for the EGE in Macau or other Southeast Asian countries,” APE said.

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