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BlockChain Innovations Corp. Acquires The Games Company

George Miller

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BlockChain Innovations Corp. Acquires The Games Company
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BlockChain Innovations Corp. (“BCI” or the “Company”), an international blockchain technology supplier serving the regulated gaming industry, is pleased to announce that it has acquired The Games Company (“TGC”), a popular provider of online casino games that is licensed by the United Kingdom Gambling Commission and Alderney Gambling Control Commission.

TGC’s games are available across Tier 1 online casino operators and government lotteries, including William Hill, Bet Victor, and Loto Quebec. TGC’s products, including Hippie Chicks, Cash Cowboy, and Lucky 8 Keno, are available in 30+ languages, feature a freespin promotion engine and, most importantly, offer multi-currency wagering including cryptocurrencies.

TGC’s games are available in Canada, the UK, and markets served from Gibraltar with several 1H 2019 launches out of Malta also scheduled. Leveraging BCI’s blockchain technology, TGC products will become provably fair enabled, allowing players to independently ensure and verify game fairness.

BCI’s CEO Matt Stafford, said, “We are excited to acquire The Games Company. In addition to their proven success in the market, strong product roadmap, talented management and staff, and cryptocurrency friendliness; integrating BCI’s technology with TGC’s casino content will allow us to showcase other examples of blockchain applications in the casino content vertical. By adding TGC’s suite of casino content to BCI’s sportsbook, platform, and payments solution, it further establishes BCI as a full-product suite B2B gaming platform supplier with all the advantages of running on blockchain technology.”

The Games Company founder Hans Winkelmann, said: “Joining the BCI family expands BCI’s product portfolio, delivers TGC’s games into new markets and on revolutionary technology. By supplying our game content and other product features via BCI’s technology we can then address cryptocurrency players and the nascent Bitcoin market that has over 22 million wallets and a market cap exceeding $60 billion USD.”

 

About BlockChain Innovations Corp:
BlockChain Innovations is headquartered in Las Vegas. The company designs and develops market ready blockchain technology for public and private real-money wagering and peer-to-peer gaming companies across the globe. The company offers platform, payments, and sportsbook solutions along with leading casino content run on its proprietary blockchain technology for a provably fair gaming and a frictionless wagering environment with deposit-less wagering, instant confirmations and instant deposits for winning bets.

About The Games Company:
The Games Company is an independent casino games development house founded by Hans Winkelmann and Ian Matthews, with a mission to deliver high quality gaming content. TGC is a UK company with a development team based in Portugal, creating HTML5 casino games for desktop and mobile. TGC supplies content to global casino operators and distributes via an RGS allowing for simple integrations and deployment of games.

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Industry News

CT Gaming Interactive Partners with Meridianbet

Niji Narayan

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CT Gaming Interactive Partners with Meridianbet
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Online gaming content and solutions provider CT Gaming Interactive has entered into a deal for launching games with Meridianbet. The deal will see the online casinos under the brand host the CT Gaming Interactive’s games, which include special jackpots.

“I am very pleased and proud that Meridian has selected us as its partner. We are confident that our market-leading portfolio of games will support its strategy to deliver the ultimate player experience to its customers,” Lachezar Petrov, general manager at CT Gaming Interactive, said.

“We continue to expand our customer base and the games launches with Meridian’s well-known sites enable distribution to a new group of players,” Petrov added.

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European Gaming News

Major European Gambling Brands Cut Advertising on IPR-infringing Sites

Niji Narayan

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Major European Gambling Brands Cut Advertising on IPR-infringing Sites
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A new report by the European Commission has found that an industry-led memorandum of understanding (MoU) on online advertising and intellectual property rights has led to a significant reduction in the unintentional placement of advertising from Europe’s major gambling brands on websites which infringe upon intellectual property rights.

The MoU, published in 2018, was established to limit advertising on websites, such as illegal sports streaming sites, and mobile applications that infringe copyright or disseminate counterfeit goods.

As part of its review of the effectiveness of the MoU, the Commission has presented a new report today which found that the MoU has created more awareness among brands that their advertising may end up on IPR-infringing websites. According to the report, the share of total advertising for European businesses on IPR-infringing websites was reduced by 12% since the introduction of the MoU, while gambling advertising from Europe’s major brands (including all EGBA members) decreased by 20%, from 62% to 50% during the reporting period.

The European Gaming and Betting Association (EGBA) welcomes the report’s conclusions and is pleased with the significant progress made by EGBA members and other major brands in reducing the unintentional placement of their advertising on IPR-infringing advertising channels.

“EGBA welcomes the progress made by EGBA members and other major gambling brands in significantly reducing the unintentional placement of their advertising on IPR-infringing websites and is pleased that major online gambling companies are playing a central role in EU efforts to crack down on IPR infringement. Most reputable companies do not intend to advertise on IPR-infringing websites, but it happens and is difficult to control, and EGBA acknowledges that remedial action is needed to prevent it. That is why we have been actively engaging with the European Commission and other stakeholders to take action and are pleased those efforts are beginning to bear fruit,” Maarten Haijer, Secretary-General of EGBA, said.

“EGBA is committed to promoting responsibility and driving standards in Europe’s online gambling sector and we encourage other companies to join us – and be part of the solution, not the problem – by adhering to responsibility initiatives such as the MoU. This initiative proves that greater cooperation at EU-level can benefit the sector and how it is able to respond to the challenges it faces, including on advertising,” Maarten Haijer added.

 

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Applicants for Dutch Online Gambling License Required to Show Nearly 3 Years of Good Behaviour

Niji Narayan

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Applicants for Dutch Online Gambling License Required to Show Nearly 3 Years of Good Behaviour
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Any online gambling operator applying for a license in the Netherlands must show almost three years’ worth of good behaviour before their applications will be considered by the local regulators.

Rene Jansen, the chairperson of the Kansspelautoriteit, made this known during a keynote address at a conference in Amsterdam.

Rene Jansen said that the country’s count down to the Remote Gambling Act has begun, and it is expected to take effect on March 1, next year. After this date, all licensees will, in every likelihood, start submitting applications. The regulated market will be rolled out almost six months after that.

Jansen noted that the regulator had transferred operational control of the Central Exclusion Register to the Netcompany, its managing partner. The country’s associated Data Safe, the one that each operator must connect to so that the regulator can also check their vigilance on customer activity, will notify the EC.

This coming October, the regulator will also bring in new responsible gambling measures. In November, it will issue concrete details regarding the license application process.

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