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SAP becomes the official analytics partner of the EPICENTER Major

George Miller

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SAP becomes the official analytics partner of the EPICENTER Major
Image Source: esportsinsider.com
Reading Time: 2 minutes

 

German IT giant SAP, the market leader in enterprise application software, becomes the official partner of the EPICENTER Major Dota 2 series. For the first time in its history, EPICENTER series acquired an international IT brand, which is specialized in collecting in-game data and statistics for professional esports teams.

The company’s technology collects and displays in-game figures such as net worth*, patch records, and other useful facts in real time, connecting them to esports tournament broadcasts. This allows fans, observers and broadcasters to experience the full picture and get a better understanding for the esports athlete’s decisions in less intuitive games such as Dota 2.

“With 117 different heroes with completely different abilities, there are thousands of different constellations that make sure that no two Dota games are the same,” says Milan Cerny, Partner Manager and Innovation lead at SAP. “At the EPICENTER Major, we continue to provide value to fans of the Dota Pro Circuit by putting context to in-game data analysis and enhance the experience during all phases of each game.”

Alexander Kim, ESforce Holding Commercial Director: “It is difficult to imagine modern professional football, basketball or hockey without nuanced and detailed statistical analysis. Correct information processing is often key to great achievements and genius coaching decisions. Products offered by SAP to esports will not only increase broadcast quality for the viewers of our major tournaments, but also elevate esports industry to a completely new professional level.”

As opposed to the traditional sports, esports operate with a much higher amount of data which is standardized and available via the developer’s API*. SAP has developed a cloud-based analytics solution based on their SAP HANA platform, allowing esports athletes to review their opponents’ in-game strategies – picks and bans, players’ hero win ratios, etc. – much faster and more effectively.

Streamlining replay review processes is another function of SAP esports application. SAP managed to automate a previously time-consuming process thanks to its data-handling framework. Team Liquid was the first team to enjoy the practical application of the esports analytical platform provided by SAP in 2018.

Epic Esports Events (a member of ESforce Holding) EPICENTER Major will be the second Major class series tournament held in Russia. The first ever Major to be held in Russia was 2018 EPICENTER XL in Moscow, which became the second most viewed Dota 2 event in 2018 worldwide and the most viewed Dota 2 event in the world among the series hosted by independent organizers.

Epic Esports Events specializes in organizing international competitions and is the organizer of EPICENTER series in Dota 2 and CS:GO in Moscow and Saint Petersburg throughout 2016-2018. Their first Dota 2 series was deemed the best Live Entertainment event by a leading European award EUBEA 2016, and EPICENTER XL 2019 was awarded the first place in nomination Russian Event per Eventex Awards.

*in-game character’s total worth

**Application Programming Interface

 

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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ProSiebenSat.1 Extends Deal with Virtual Bundesliga

Niji Narayan

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ProSiebenSat.1 Extends Deal with Virtual Bundesliga
Photo Source: mutabor.de
Reading Time: 1 minute

 

German media company ProSiebenSat.1 has extended its rights agreement to the Virtual Bundesliga (VBL), the esports competition operated by the German Football League (DFL). ProSiebenSat.1 first secured rights to the VBL in December 2018 and has agreed to extend this commitment into the 2019–20 VBL Club Championship season.

Through the deal between the DFL and 7Sports, the umbrella brand for ProSiebenSat.1’s sports business, fans will be able to follow the 2019–20 VBL Club Championship live on free-to-air television channel ProSieben Maxx, www.eSports.com and virtual.bundesliga.com.

Meanwhile, 7Sports has increased its stake in eSports GSA from 50 to100%. The deal means the brand and domain of the news portal www.eSports.com will be transferred to 7Sports. The acquisition takes effect following the insolvency of 7Sports’ former joint venture partner eSports.com AG.

So far, 7Sports has focused on the German-speaking markets of Germany, Austria and Switzerland. However, through the complete takeover of eSports.com, 7Sports will build its international activities. Stefan Zant, managing director of 7Sports, will head the business of eSports GSA.

“We have already proven with the NFL that we can get sports out of a niche in Germany and make them popular. This is exactly the path we are now taking with esports. The first step is to explain the new sports trend to the public. We do this by means of editorial content on our wide-reaching TV programmes. We offer live broadcasts, show re-runs of key scenes and classify moves, tactics and strategies via our experts – just as the audience knows from major sports. The fact that we now own 100 per cent of eSports.com is a strong starting point for further growth in German-speaking and international markets,” Stefan Zant said.

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The Washington Post Releases “Launcher” Section Dedicated to Video Gaming and esports

Niji Narayan

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The Washington Post Releases “Launcher” Section Dedicated to Video Gaming and esports
Image Source: historic-newspapers.co.uk
Reading Time: 1 minute

 

The Washington Post has unveiled “Launcher,” a new section dedicated to video gaming, esports competitions and gaming culture. Launcher will feature insightful analysis into the people, companies, teams and trends that comprise an industry becoming more prevalent in society every day.

“Gaming has become deeply ingrained in our social fabric, significantly impacting industries across sports, tech, business and pop culture, and we are uniquely positioned to cover this burgeoning industry. With Launcher, a dedicated team will look at all aspects of gaming, appealing to the casual player and avid esports fan alike,” Emilio Garcia-Ruiz, managing editor of The Washington Post said.

Mike Hume, the editor of Launcher, will lead the staff. Gene Park and Elise Favis are the reporters and Mikhail Klimentov is the editor. Jhaan Elker and Joe Moore will join Launcher as video producer and art director respectively.

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Axe Partners with Riot Games for League of Legends

Niji Narayan

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Axe Partners with Riot Games for League of Legends
Reading Time: 1 minute

 

Male grooming brand Axe has signed a multi-year sponsorship deal with Riot Games and become the global sponsor of League of Legends esports. The deal will see Axe named as the official men’s grooming partner of League of Legends’ global events.

The deal kicks off with the 2019 World Championship through a fully integrated campaign. The details about the said campaign and future activations were not disclosed alongside the sponsorship announcement.

“AXE has a rich history of championing youth passion points, from music, sport, and culture. We are thrilled to be the first men’s grooming brand to partner with League of Legends Global Esports. We hope to create value for the community and encourage fans to fearlessly express their passion and moves and seize the opportunity, both in and around the game,” Gaurav Raisinghani, Global Director of Axe said.

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