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Yggdrasil wins Innovator of the Year at International Gaming Awards 2020

George Miller

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Yggdrasil wins Innovator of the Year at International Gaming Awards 2020
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Pioneering provider claims trophy for fourth year in a row

Gaming solutions supplier Yggdrasil has won the Innovator of the Year award for an unprecedented fourth consecutive year at the prestigious International Gaming Awards (IGAs) held at London’s Savoy Hotel.

The award recognises the year’s best-in-class supplier that has broken boundaries to disrupt the industry with ground-breaking innovation.

Yggdrasil has achieved this with the launch of its game-changing Publishing division, offering customers ‘the keys to its kingdom’ with all tools they need to build, create and offer a complete B2B gaming business.

It is also introducing a series of transformative game mechanics including Splitz™, offering never-before-seen win potential. Aztec-themed Temple Stacks: Splitz™ was launched in January this year giving players the first view of Yggdrasil’s revolutionary mechanic, which transforms a 3×5 slot grid into reels of infinite potential, offering up to 248,832 pay ways.

As part of Yggdrasil’s new strategic approach, it is franchising its entire business, from its current and future content portfolio and industry-leading gamification to its advanced platform technology and new GATI (Game Adaption Tools & Interface) product. This will enable partners to instantly create their own unique, end-to-end iGaming offering supported by, and in partnership with, Yggdrasil Publishing.

Future customers will be able to license any, or all elements, of Yggdrasil’s gaming eco-system with all technology, functions and content already proven after being live in the most developed iGaming markets for the last six years.

The three core value propositions for the Publishing arm will be: YG Franchise (platform IP licensing) YG Masters (game development and distribution program), and YG Game IP (game IP licensing).

Fredrik Elmqvist, CEO, Yggdrasil, said: “Winning this award for a record fourth year in row is an amazing achievement. It is testament to the huge effort the entire Yggdrasil team has put in to launch the game-changing Yggdrasil Publishing and the investment we put into slot innovation and new mechanics.

This is a ground-breaking global licensing business that significantly changes our and the industry’s approach to content creation, publishing and distribution. In a very short space of time we have become well-known for our highly innovative online gaming content, platform and software solutions but we are now taking this to another level altogether.”

 

To find out more about the new Publishing division, visit stand N3-140 at ICE London 2020 between February 4th to 6th.

Industry News

Trustly Becomes Official Open Banking Partner of West Ham United FC

Niji Narayan

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Trustly Becomes Official Open Banking Partner of West Ham United FC
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Trustly has become the Official Open Banking Partner of West Ham United, an iconic football team in the English Premier League.

Open Banking is an initiative that enables Trustly to further enhance its unique account-to-account-based payment solution in the UK market, giving merchants the possibility to offer consumers a preferred way to pay.

“Trustly is delighted to partner with West Ham United, the iconic London club in the Premier League. This partnership comes as the UK’s adoption of Open Banking experiences tremendous growth. We’re overjoyed to combine the worlds of football and payment solutions, and we look forward to working closely with West Ham throughout this multi-year partnership,” Johan Nord, Trustly’s EMEA Chief Business Officer, said.

“At West Ham United, innovation is key to everything we do and we are thrilled to partner with Trustly, an organization that is redefining the speed, simplicity and security of payments through its own products,” Nathan Thompson, Commercial Director of West Ham United, said.

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Industry News

Playtika Announces Fourth Quarter and Full-year 2020 Results

Niji Narayan

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Playtika Announces Fourth Quarter and Full-year 2020 Results
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Playtika Holding has released its fourth-quarter and full-year 2020 results.

Fourth-quarter revenue was $573.5 million compared to $488.2 million in the prior-year period. Net income in Q4 was $76 million compared to $30 million in the prior-year period due primarily to the flow-through impact of increased revenues. Adjusted EBITDA in Q4 was $210.4 million compared to $169.7 million in the prior-year period.

Revenue for the full year 2020 was $2371.5 million compared to $1887.6 million in the prior year. Revenue surpassed $2 billion for the first time in 2020. Net income was $92.1 million compared to $288.9 million in the prior year. Adjusted EBITDA was $941.6 million compared to $712.1 million in the prior year.

“Playtika had an incredible year of growth and achievement in 2020, culminating in our successful public offering in January of 2021. Throughout the challenging backdrop of 2020, our people displayed the necessary commitment and teamwork to allow Playtika to continue its mission of providing our customers with infinite ways to play. As evidence of our progress, for the first time our casual portfolio recorded over $1 billion in annual revenues. Our relentless focus on data and expertise in live operations is the foundation of our success and will continue to provide a competitive advantage as we look forward with optimism to 2021 and beyond,” Robert Antokol, Chief Executive Officer of Playtika, said.

“We executed across our entire organization to deliver an impressive set of results for both the fourth quarter and full year 2020. I was especially pleased with our continued industry-leading organic revenue growth, all contributed by games we have operated for many years, which underscores our understanding of how mobile games work and how to operate them successfully. This expertise, combined with our efficient marketing and financial discipline enabled us to generate over $900 million in adjusted EBITDA in 2020,” Craig Abrahams, President and Chief Financial Officer, said.

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Industry News

Cirsa Reports Net Loss of €254.6M for the Year 2020

Niji Narayan

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Cirsa Reports Net Loss of €254.6M for the Year 2020
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Cirsa has reported a net loss of €254.6m for its full-year 2020 as closures of land-based gaming outlets due to Covid-19 hit revenue.

Operating profit came in at €126m, down 73.3% from €842m in 2019. Operating revenue fell to €842m, down from €1.64bn in 2019. The fourth quarter saw operating revenue of €211m, down from €537.6m in the same period in 2019, and operating profit of €51m.

The year had begun with a strong start, with revenue up by 28% year-on-year in January and February before the Covid-19 pandemic hit land-based revenues from March onwards.

Bingo and casino operations were hit particularly hard during a year that saw the number of productive hours fall by 45% due to pandemic-related retail closures in different markets

However, Cirsa said it managed to mitigate the impact on revenue and recover its customer base through its “Secure Gaming” plan.

Slots also suffered but Cirsa said its subsidiary UNIDESA B2B’s Manhattan and Pharaoh’s Gold games had become the best performing slots in the market.

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