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NBA Players Go Head-to-Head in First-Ever “NBA 2K Players Tournament” on ESPN and ESPN2

George Miller

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NBA Players Go Head-to-Head in First-Ever "NBA 2K Players Tournament" on ESPN and ESPN2
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Brooklyn Nets’ Kevin Durant and Atlanta Hawks’ Trae Young among NBA players competing in NBA 2K20 tournament premiering April 3 on ESPN

 Winning player to select charity beneficiary to receive $100,000 donation in support of Coronavirus relief efforts

 

2K, the National Basketball Association (NBA), and the National Basketball Players Association (NBPA) today announced the “NBA 2K Players Tournament,” an NBA 2K20 gameplay tournament between 16 current NBA players. Beginning Friday, April 3 on ESPN and ESPN2, players – including top seeds Kevin Durant of the Brooklyn Nets and Trae Young of the Atlanta Hawks – will compete in a single-elimination, player-only tournament on Xbox One. The winner will be crowned the ultimate NBA 2K20 champion and select a charity beneficiary to receive a $100,000 donation from 2K, the NBA and the NBPA in support of ongoing coronavirus relief efforts.

“We’re thrilled to partner with the NBA and NBPA to bring basketball back to fans throughout the world and to help those in need during these uncertain times,” said Jason Argent, 2K Senior Vice President, Sports Strategy and Licensing. “Entertainment, especially sports, has the ability to bring communities together – including athletes, fans and families – and we hope that everyone will enjoy the tournament.”

“We are excited to tip off the first ‘NBA 2K Players Tournament’ in partnership with the NBPA and 2K, continuing an ongoing effort to stay connected with NBA fans around the world, while also giving back in this time of need,” said Matt Holt, NBA SVP of Global Partnerships.

“This tournament offers a unique opportunity for our players to compete with one another while also supporting their philanthropic efforts and engaging with their fans,” said Josh Goodstadt, EVP of Licensing for THINK450, the commercial arm of the NBPA. “We are excited to work with 2K and the NBA to bring this experience to life for the entire NBA community.”

Based on players’ seeding – which is determined first by NBA 2K rating, second by tenure – players will go head-to-head online in NBA 2K20. Prior to the tournament beginning, every player will choose eight of today’s NBA teams, each of which can only be used once. If a mirror match is set, the away team is awarded first choice of team. Rounds one and two will be single elimination, with the semifinals and finals running best of three.

Player Seeding*:

  1. Kevin Durant, Brooklyn Nets (96)
  2. Trae Young, Atlanta Hawks (90)
  3. Hassan Whiteside, Portland Trail Blazers (87)
  4. Donovan Mitchell, Utah Jazz (87)
  5. Devin Booker, Phoenix Suns (86)
  6. Andre Drummond, Cleveland Cavaliers (85)
  7. Zach LaVine, Chicago Bulls (85)
  8. Montrezl Harrell, LA Clippers (85)
  9. Domantas Sabonis, Indiana Pacers (85)
  10. Deandre Ayton, Phoenix Suns (85)
  11. DeMarcus Cousins (81)
  12. Michael Porter Jr., Denver Nuggets (81)
  13. Rui Hachimura, Washington Wizards (79)
  14. Patrick Beverley, LA Clippers (78)
  15. Harrison Barnes, Sacramento Kings (78)
  16. Derrick Jones Jr., Miami Heat (78)

*Participating players subject to change.

Tournament coverage begins April 3 at 7:00 p.m. ET on ESPN, with a matchup between Jones Jr. (16) and Durant (1) tipping off at 7:30 p.m. ET. Jones Jr. and Durant will each play as one of their pre-selected teams, with Jones Jr. choosing from the Boston Celtics, Brooklyn Nets, Dallas Mavericks, LA Clippers, Los Angeles Lakers, Miami Heat, Milwaukee Bucks and Philadelphia 76ers, and Durant choosing from the Brooklyn Nets, Chicago Bulls, Dallas Mavericks, Golden State Warriors, Houston Rockets, LA Clippers, Oklahoma City Thunder and Utah Jazz.

Additional matchups will air through April 12. Every tournament game will debut on either ESPN or ESPN2, while also streaming on the ESPN App and running on NBA.com, the NBA App, and 2K and NBA social channels including Twitter (@NBA2K, @NBA), Twitch (@NBA2K, @NBA), YouTube (@NBA2K, @NBA) and Facebook (@NBA2K, @NBA). Fans can follow NBA 2K, NBA and NBPA for tune-in information, game commentary and game highlights, and they can join the conversation with #NBA2KTourney.

Tune-In Schedule:

Round 1

Friday, April 3: ESPN

  • 7:00 p.m. – 7:30 p.m. ET: NBA 2K Players Tournament Preview Show
  • 7:30 p.m. – 8:30 p.m. ET: Derrick Jones Jr. (16) vs. Kevin Durant (1)

Friday, April 3: ESPN2, 8:30 p.m. – 11:30 p.m. ET

Sunday, April 5: ESPN2, 12:00 p.m. – 4:00 p.m. ET

Quarterfinals

Tuesday, April 7: ESPN2, 7:00 p.m. – 11:00 p.m. ET

Semifinals & Finals

Saturday, April 11: ESPN, Timing to be announced.

Developed by Visual Concepts, NBA 2K20 is rated E for Everyone by the ESRB. For more information on NBA 2K20, please visit https://nba.2k.com/2k20/, become a fan on Facebook, follow on Twitter and Instagram, or subscribe on YouTube.

2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

Online Account (13+) required to access online features.

See www.take2games.com/legal and www.take2games.com/privacy for additional details.

All trademarks and copyrights contained herein are the property of their respective holders.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products through our labels Rockstar Games, 2K, and Private Division, as well as Social Point, a leading developer of mobile games. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.

About 2K

Founded in 2005, 2K develops and publishes global interactive entertainment for console and handheld gaming systems, personal computers and mobile devices, with product availability including physical retail and digital download. The Company is home to many talented development studios, including Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games, 31st Union and Cloud Chamber. 2K’s portfolio currently includes the renowned BioShock®Borderlands™Mafia and XCOM® franchises; NBA® 2K, the global phenomenon and highest rated* annual sports title for the current console generation; the critically acclaimed Sid Meier’s Civilization® series; the popular WWE® 2K and WWE® SuperCard franchises, as well as emerging properties NBA® 2K Playgrounds 2Carnival Games and more. Additional information about 2K and its products may be found at 2k.com.

* According to 2008 – 2020 Metacritic.com

About NBA

The NBA is a global sports and media business built around four professional sports leagues: the National Basketball Association, the Women’s National Basketball Association, the NBA G League and the NBA 2K League.  The NBA has established a major international presence with games and programming in 215 countries and territories in 47 languages, and merchandise for sale in more than 100,000 stores in 100 countries on six continents.  NBA rosters at the start of the 2019-20 season featured 108 international players from 38 countries and territories.  NBA Digital’s assets include NBA TV, NBA.com, the NBA App and NBA League Pass.  The NBA has created one of the largest social media communities in the world, with 1.8 billion likes and followers globally across all league, team, and player platforms.  Through NBA Cares, the league addresses important social issues by working with internationally recognized youth-serving organizations that support education, youth and family development, and health-related causes.

 

About the NBPA

The National Basketball Players Association is the union for current professional basketball players in the National Basketball Association (NBA). Established in 1954, the NBPA’s mission is to protect and support the rights and talents of our players, magnify the power of their collective will, and amplify their voices as leaders who will transcend sport and society globally.

The NBPA advocates on behalf of the best interests of all NBA players, including the negotiation of collective bargaining agreements, the filing of grievances on behalf of the players, or counseling players on benefits, educational and post-NBA career opportunities. Business opportunities are generated by THINK450, the subsidiary of the NBPA charged with managing the players’ group licensing rights.

Dedicated to preserving the legacy of its members, the NBPA Foundation provides support and assistance to persons, communities and organizations around the world that seek to improve the lives of those in need.

eSports

LG Electronics Launches LG Gaming eSports Channel

Niji Narayan

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LG Electronics Launches LG Gaming eSports Channel
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LG Electronics UK has launched its esports and gaming-dedicated channel “LG Gaming” in collaboration with Kairos Esports. The channel will serve the esports and gaming communities “with specifically tailored content and services.”

LG Gaming will additionally feature unique visual elements likely to highlight a selection of LG Electronics hardware and focus on delivering gaming content exclusively.

“The gaming and esports community is one of the most unique and exciting communities in the world, and as one of the leading providers of esports products, it’s incredibly important to us to have a real and authentic involvement with the culture,” Carolyn Anderson, Marketing Director at LG Electronics UK, said.

“LG Gaming provides us with a new opportunity to connect and get involved in a way that we never have before, and we can’t wait to reveal some of the activities we have planned – starting with upgrading our fans’ set-ups at home,” Carolyn Anderson added.

“It’s a really exciting time for us at Kairos Esports as we go from strength to strength, having now launched many of the largest and most successful gaming and esports brand activations globally within the last year. This new launch with LG has been a big focus of the team recently and we can’t wait to show the gaming and esports community just how valuable LG Gaming can be to them,” Drew Townley, CEO of Kairos Esports, said.

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eSports

Team Secret Partners with HUYA

Niji Narayan

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Team Secret Partners with HUYA
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Team Secret has entered into a multi-year partnership with the Chinese streaming platform HUYA. As part of the deal, Team Secret’s players will stream on the platform. HUYA will also act as a jersey sponsor for the organisation.

“Excited to be working with one of the biggest streaming platforms in China. With this partnership, Team Secret will be able to reach new communities, and connect more effectively with our fans globally than ever. Looking forward to making huge waves in esports with this amazing collaboration!” John Yao, CEO of Team Secret, said.

Team Secret joins Team Liquid and Team Griffin as a partner of HUYA, becoming part of a growing roster of organisations that are looking to tap into the vast and enthusiastic Chinese market.

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eSports

Esports Entertainment Group Forms New Jersey Subsidiary to Pursue Licensing Strategy in United States. Receives Additional $1.86 Million From Exercise of Warrants

George Miller

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Esports Entertainment Group Forms New Jersey Subsidiary to Pursue Licensing Strategy in United States. Receives Additional $1.86 Million From Exercise of Warrants
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Esports Entertainment Group, Inc., a licensed online gambling company with a focus on esports wagering and 18+ gaming, is pleased to announce the formation of a new wholly owned subsidiary, “GMBL New Jersey Inc.”, for the express purpose of commencing its strategy to pursue gambling licenses throughout the United States that will further the Company’s esports gambling market.  The Company expects to make its first such application with the State of New Jersey in the near future and will provide updates for each anticipated application as they are submitted in each available jurisdiction.

The Company’s US operations will be based in New Jersey, where the Company expects to establish facilities and operating personnel.

COMPANY RECEIVES ADDITIONAL $1.9 MILLION FROM WARRANT EXERCISES

Investors participating in the Esports Entertainment Group’s public offering of securities which was consummated on April 14, 2020 (the “April Offering”),  exercised a total of 439,844 warrants at a price of $4.25 per share for gross proceeds of approximately $1,860,000 as of May 22, 2020.

Combined with the Company’s announcement on May 15th in which, the underwriters of the April Offering partially exercised and closed on their over-allotment option and purchased an additional 209,400 shares of common stock from the Company for gross proceeds of $885,762,  the Company has received  an aggregate of approximately $2,750,000 to date in the month of May  significantly bolstering its financial strength and resources necessary to execute its business plan.

“Today’s announcement marks yet another significant milestone and provides the market with even greater insight as to our growth strategy,” said Grant Johnson, CEO of Esports Entertainment Group.  “The US market represents a very big opportunity for us and thanks to the continued support of our valued shareholders, we intend to aggressively pursue it in 2020 and beyond.”

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