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NBA 2K League to Tip Off 2020 Season with Remote Gameplay Beginning Tuesday, May 5

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NBA 2K League to Tip Off 2020 Season with Remote Gameplay Beginning Tuesday, May 5
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The NBA 2K League announced today that the start of its 2020 regular season will begin Tuesday, May 5 with at least six weeks of remote gameplay.  All 23 NBA 2K League teams will participate in regular-season gameplay from their local markets with games simulcast live on the NBA 2K League’s Twitch and YouTube channels.

Games will begin at 7 p.m. ET every Tuesday, Wednesday, Thursday and Friday with four distinct matchups each night.  Over the course of the six weeks of remote gameplay, each team is scheduled to play at least eight matches that will count toward its regular-season record.  Each match will be played in a best-of-three format, which will allow the NBA 2K League broadcast to switch between games in real-time and give fans more opportunities to experience the league’s most exciting moments.  Each three-game-series victory will represent one regular-season win, and each three-game-series loss will represent one regular-season loss.  The start-of-season game schedule will be announced in the coming days.

The 2020 season will once again include three in-season tournaments (THE TIPOFF, THE TURN and THE TICKET), in which teams compete for banners that link together to form THE BANNER CHAIN powered by AT&T.  All 23 teams will compete in THE TIPOFF and THE TURN.  The 14 teams that are not one of the top nine playoff seeds will compete in THE TICKET, which will see the winning team earn the 10th and final spot in the 2020 NBA 2K League Playoffs.  In addition, select NBA 2K League teams will host rivalry matches and round-robin events.  The remainder of the 2020 season schedule and structure, including the dates of tournaments, rivalry matches, and round-robin events, will be shared as information becomes available.

The NBA 2K League will implement an innovative production model that allows for a remote broadcast in all 23 team markets and NBA 2K League broadcasters to announce games in their homes from a virtual NBA 2K League Studio while switching between games occurring at the same time.

“We are thrilled to officially tip off the 2020 NBA 2K League season remotely and hope the excitement of NBA 2K League competition provides both new and returning fans with a fun way to stay connected and engage with our league during these unprecedented times,” said NBA 2K League Managing Director Brendan Donohue.  “Our players have been quarantining with their teammates as they prepare for the season and will now have the opportunity to compete against one another and show they are the best players in the world.”

New for the 2020 season, the NBA 2K League has launched a campaign entitled, “THIS IS NOT A GAME.”  From the NBA 2K League Combine to the Draft, regular season to the Finals, the NBA 2K League is more than just a game; it’s a way of life filled with hours of practice and preparation for a season of challenges where only one team can emerge as champions.  For the latest news and updates on the NBA 2K League and #ThisIsNotAGame, fans can sign up to receive emails at NBA2KLeague.com .

Below please find the 2020 NBA 2K League start-of-season schedule:

  • May 5 – 8 Regular Season – Week 1
  • May 12 – 15 Regular Season – Week 2
  • May 19 – 22 Regular Season – Week 3
  • May 26 – 29 Regular Season – Week 4
  • June 2 – 5 Regular Season – Week 5
  • June 9 – 12 Regular Season – Week 6

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LE MANS VIRTUAL SERIES BY MOTORSPORT GAMES GEARS UP FOR ROUND TWO ON OCTOBER 16, 2021

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LE MANS VIRTUAL SERIES BY MOTORSPORT GAMES GEARS UP FOR ROUND TWO ON OCTOBER 16, 2021
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After a thrilling 1ST round that saw more than 2.6 million impressions worldwide, the 2nd stage kicks off at 7:30 a.m. EDT on Saturday

Motorsport Games Inc. announced that after a thrilling 1st race, the stage is set for round 2 of the Le Mans Virtual Series, the 6 Hours of Spa Virtual, slated for October 16, 2021 at 07:30 a.m. EDT. Saturday’s race will feature 38 entries (entry list HERE). Le Mans Virtual Series is a joint venture between Motorsport Games — a leading racing game developer, publisher and esports ecosystem provider of official motorsport racing series throughout the world — and the Automobile Club de l’Ouest (“ACO”) — the creators and organizers of the world-famous 24 Hours of Le Mans and promoter of the FIA World Endurance Championship (the “FIA WEC”).

The 2021-22 season of the Le Mans Virtual Series consists of 5 rounds, the 2nd of which is the 6 Hours of Spa Virtual. The 38 prototype and grand touring endurance entries will compete virtually on the infamous 7 kilometer Belgian circuit, including famous corners and bends such as Eau Rouge, Raidillon, Stavelot and La Source. The live broadcast will feature lead commentary by FIA WEC’s Duncan Vincent, together with Chris McCarthy and Lewis McGlade.

Round 2 of the Le Mans Virtual Series comes on the heels of a successful 1st round that saw more than 2.6 million impressions worldwide and a thrilling victory from Realteam Hydrogen Redline. The 1st round of the esports endurance racing championship was an action-packed and incident-filled 4 Hours of Monza on September 25, 2021. Monza’s more than 2.6 million impressions on official channels during race week alone set the stage for a wildly successful series. Viewers can expect even more thrills and excitement for this coming round! Realteam Hydrogen Redline’s drivers Dani Juncadella, Jeffrey Rietveld and Michal Smidl took 1st place overall, while GPX Rebellion Esports and team Floyd Bykolles-Burst finished in 2nd and 3rd place, respectively. Mitchell Dejong, Mack Bakkum and Martin Kronke from the Porsche Esports Team took the Le Mans Grand Touring Endurance honors in a class that featured no fewer than 5 different manufacturers represented.

The Le Mans Virtual Series brings together top-level, real-life drivers such as Jenson Button, Alex Palou, Stoffel Vandoorne, Louis Deletraz and a number of the world’s other best sim racers to compete together in 5 endurance races that range from 4 to 24 hours in duration. This year’s series will conclude with the 24 Hours of Le Mans Virtual, which will take place live and televised at the Autosport International (“ASI”) show in Birmingham, UK in January 2022.

 

Here is where you can follow all of the weekend’s action, live and uninterrupted:

Friday, October 15, 2021: (all times Eastern Daylight Time)

1:00 p.m.                           Qualifying show live (not available on WEC or 24 Hours of Le Mans channels)

1:10 p.m.– 1:30 p.m.       Qualifying GTE

1:40 p.m.– 2:00 p.m.       Qualifying LMP

Saturday, October 16, 2021:

04:00 a.m.– 6:00 a.m.     Warm up

7:30 a.m.                           Le Mans Virtual Series show live

8:00 a.m.                           6 Hours of Spa – RACE

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The venue for the official Russian-language broadcast of PGL Major Stockholm 2021 is announced

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The venue for the official Russian-language broadcast of PGL Major Stockholm 2021 is announced
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The Russian-speaking talent crew will broadcast the tournament from the WePlay Esports studio.

WePlay Esports will be the official Russian-speaking streamer of the tournament, in a deal brokered by IMG on behalf of PGL. The talent team and broadcasting studio will be working from the WePlay Esports studio.

WePlay Esports has experience in organizing analytics studios in-house: BLAST Premier: Fall Season 2021, the WePlay Academy League, WePlay! Clutch Island etc. are cases in point. The broadcast will be organized in accordance with the standards and best traditions of the company, matching the visual identity of the English-language broadcast from PGL. The studio is equipped with the latest technology, and the company is in the final stages of preparation for the broadcast, adding finishing touches to the graphics, augmented reality (AR) elements, and content.

“We are ready for any kind of challenge, even for broadcasting several tournaments from different venues simultaneously. Our studio and arena in Kyiv, Ukraine, and the arena in Los Angeles, the U.S., which will be opened soon, allow us to create high-quality engaging content, which the esports community appreciates a lot.I can say with confidence that the quality of the broadcast, its content, and the set-up will be on par with the level of the Major,” comments Maksym Bilonogov, chief visionary officer and general producer at WePlay Esports.

The main tournament of this year in Counter-Strike: Global Offensive (CS:GO), the PGL Major Stockholm 2021, will take place from October 26 to November 7. The PGL Major Stockholm 2021 will be the first CS:GO Major after a two-year break due to the pandemic. The total prize pool of the tournament is $2 million.

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Jarno Opmeer and Mercedes lead F1 Esports Series Pro Championship presented by Aramco after dramatic Event 1

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Jarno Opmeer and Mercedes lead F1 Esports Series Pro Championship presented by Aramco after dramatic Event 1
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The 2021 F1 Esports Series Pro Championship presented by Aramco got underway with an thrilling Event 1 this week, where Jarno Opmeer and Mercedes took an early lead in the Drivers’ and Teams’ Championships respectively, but with eight different podium finishers in the first three races, the huge $750,000 prize pot is all to play for.

The return of the Pro Championship was more anticipated than ever before following record-breaking viewership last year, the highest ever participation numbers of fans attempting to qualify, as well as several huge moves around the grid with a number of F1 Esports’ biggest names switching allegiances in the off-season.

Much like the 2020 season, drivers are continuing to race remotely from their homes or team facilities, but the hugely popular competition continues to broadcast from the Gfinity Esports Arena in London, with live shows fronted by familiar faces: Natalie Pinkham, Tom Deacon and Nic Hamilton. Following the same Event format as recent campaigns, teams battle it out on the official F1 2021 video game, developed by Codemasters, in two races on a Wednesday, and one on a Thursday, across four broadcasts, which also features qualifiying.

In the first of Wednesday’s two races, the virtual world mirrored reality as the season opener took place at the Sakhir International Circuit, Bahrain, and it was Britain’s Lucas Blakeley who took his maiden win in a historic moment, becoming the first winner for the Aston Martin Cognizant Esports team. Blakeley started in P2 behind Nicolas Longuet but passed him going into the first corner and didn’t relinquish top spot until the final few laps when the lead changed hands several times between the pair, thanks to brave racing and the use of DRS, before the Aston Martin man timed his last attack to perfection. Alvaro Carretón was with the front two the whole way, ready to pounce on any mistakes, but in the end had to settle for a well-deserved P3 for Williams.

Wednesday’s action continued with a trip to China, and whilst the real-world drivers haven’t raced at the Shanghai International Circuit since the pandemic struck, the popularity of F1, and Esports, continues to flourish, as seen by the success of the F1 Esports Series China Championship. Reigning champion Jarno Opmeer showed his title-winning pedigree with an unbelievable victory, taking a huge risk as the only driver to start the race on intermediates tyres, despite there being torrential rain, after a poor qualifying performance that left him in P14. He fell as far as P18, before the rest of the grid began to pit and switch to the same tyres, allowing him to make his way up the grid. He was soon leading, and despite a brief change of leadership between himself and Fabrizio Donoso, as the Alpine driver became the first switch to softs, Opmeer was able to secure his first win for Mercedes in stunning fashion. Red Bull’s Marcel Kiefer put in an accomplished performance in tricky conditions to get his first podium of the season.

The first Event of the new season was rounded off with a second win for Opmeer at the Red Bull Ring with an emphatic victory as he sent out a message to the rest of the field that he is intent on defending his crown. Frederik Rasmussen, one of last year’s front runners picked up his first podium of the year, ahead of McLaren’s new boy Bardia Boroumand who secured third, and is already living up to the hype around him in the pre-season. 

Event 2 will see the drivers battle it out on a trio of iconic ‘old-school’ circuits as the Pro Championship heads to Silverstone, Monza and Spa, in what is set to be an action-packed two days across 27-28 October.

Following Event 1, the official standings are as follows:

Driver standings

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Team standings

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The live shows are streamed online via official channels of Formula 1 on Facebook, YouTube, Twitch and Huya, as well as broadcast on television via select international broadcast partners.

In the last 18 months, F1 Esports events have achieved over 40 million views across TV and digital, and this popularity led to a record number of people attempting to be a part of this year’s Pro Exhibition, with almost half a million taking part in qualification. This year’s qualification is now open through a challenge in the official F1 2021 video game, with the first event live until 31st October. If you would like to find out more information on how to take part in the F1 Esports Series and for more information on the Pro Championship presented by Aramco, visit www.f1esports.com.

Full race results:

Race 1 – Bahrain

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Race 2 – China

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Race 3 – Austria

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Ben Pincus, Director of Commercial Partnerships at Formula 1®, said:

“It’s great to see the F1 Esports Series Pro Championship presented by Aramco back underway. We’ve been spoilt with excitement in the real-life racing this year and if these first races are anything to go by, we’re in for a treat this season in the virtual world too.”

 

John Clarke, CEO at Gfinity, said:

“Last year’s record-breaking participation is a testament to Formula 1’s continuous innovation and expansion, bringing more fans than ever into the world of F1 Esports. Off the back of last year’s success, the F1 Esports Series has returned bigger and better than ever, giving Gfinity the opportunity to utilise its tech IP and world-class production to help F1 fans feel ever closer to the series.

 

Paul Jeal, F1 Senior Franchise Director at Codemasters, said:

“We’re into the fifth year of F1 Esports, and the standard continues to get higher and higher, with some blistering lap times and exciting wheel to wheel racing to open the series. A great display from Jarno Opmeer as he tops the drivers’ championship, and it looks like we could have an incredible battle between a handful of teams for the team championship. Roll on the second show.”

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