Connect with us

WINNING COMBINATION - SOFTSWISS develops innovative iGaming software products for online casino, sports betting, and beyond. Our products can be delivered as standalone solutions or combined into a single iGaming Platform.

The future of sports betting: BETBY sportsbook is focused on innovation through deep industry knowledge, state-of-the-art software & endless customization possibilities.

Australia

Australia Adds Loot Boxes to New Online Gambling Safety Guidelines

Published

on

Australia Adds Loot Boxes to New Online Gambling Safety Guidelines
Reading Time: 2 minutes

The Australian government has further weighed in on the subject of loot boxes in games by referencing the randomized loot purchase in a series of “online gambling” guidelines.

Australia’s guidelines for loot boxes can be found on the Office of the eSafety Commissioner’s site, a government office that includes information on “helping all Australians have safe, positive experiences online.” While cyberbullying and other online concerns have been addressed in the past, the addition of loot boxes to the subject of online safety discussions is a new one that warns parents about the potential gambling hazards the loot boxes may include.

The eSafety Commissioner’s guidelines referencing loot boxes can be found under the “online gambling” section of the site that prefaces the discussion be defining gambling as something that “involves the risk of losing something of value (in most cases money) for the chance of winning a prize (of monetary or some other value)” before saying that there are some difficulties when it comes to differentiating between gambling and online gaming elements. The site then offers a series of guidelines that break down the terms and trends that have been connected to the online gambling discussion including words like “loot boxes,” “crates,” and “freemium” models.

Some online games include activities and features that are normally associated with gambling—like ‘loot’ boxes, ‘bundles’, ‘crates’ and ‘cases’ that provide a random chance to win virtual items, which can include an in-game currency.

Many games operate on a ‘freemium’ model. Your child can access the basic game for free, but might need to purchase credits, keys or in-game items for additional content or to access special features, including the chance to win items in a loot box or crate. These items can also be acquired randomly, as a reward through gameplay, or exchanged between players.

In-game items can include an in-game currency, equipment, tools, weapons or ‘skins’. Skins are used in some of the most popular games to cosmetically alter a player’s weapon, equipment or avatar and can vary in their value depending on how rare and popular they are.

While these items can’t be exchanged for real money within the game, there are third party websites—which are generally not approved by the video game industry—that advertise and offer users the opportunity to gamble these items and convert them to cash. This could potentially be an incentive for young people to spend more on in-game items in the hope of cashing in the rare and popular items at a profit.”

The guidelines continued to discuss the potential harm that loot boxes could call while also providing suggestions for dealing with any gambling/purchasing problems that may come from loot boxes. Australia’s guidelines don’t indicate that any actions will be taken against loot boxes and other online microtransaction concerns, but this combined with the ESRB’s recent decision to advertise if games have online purchases signals that the loot box discussion isn’t finished yet.

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

Advertisement

Trending (Top 7)

EuropeanGaming.eu is a premier online platform that serves as a leading information hub for the gaming and gambling industry. This industry-centric media outlet reaches over 200,000 readers monthly, providing them with compelling content, the latest news, and deep-dive insights.

Offering comprehensive coverage on all aspects of the gaming sector, EuropeanGaming.eu includes online and land-based gaming, betting, esports, regulatory and compliance updates, and technological advancements. Regular features encompass daily news articles, press releases, exclusive interviews, and insightful event reports.

The platform also hosts industry-relevant virtual meetups and conferences, and provides detailed reports, making it a one-stop resource for anyone seeking information about operators, suppliers, regulators, and professional services in the European gaming market. The portal's primary goal is to keep its extensive reader base updated on the latest happenings, trends, and developments within the gaming and gambling sector, with an emphasis on the European market while also covering pertinent global news. It's an indispensable resource for gaming professionals, operators, and enthusiasts alike.

Contact us: [email protected]

Editorial / PR Submissions: [email protected]

Copyright © 2015 - 2024 - European Gaming is part of HIPTHER. Registered in Romania under Proshirt SRL, Company number: 2134306, EU VAT ID: RO21343605. Office address: Blvd. 1 Decembrie 1918 nr.5, Targu Mures, Romania

We are constantly showing banners about important news regarding events and product launches. Please turn AdBlock off in order to see these areas.