Conferences in Europe
Exclusive Interview with Tomas Draksas (Co-founder of Edgeless.io) speaker at Vienna International Gaming Expo 2018
Our latest interviewee has an impressive gambler background. Tomas Draksas is the Co-founder of Edgeless, Professional Poker Player & Gambler.
In 2008 – 2013, online poker was on the rise and a lot of new players were jumping into the game. At that time, Tomas decided to study the math of probability and poker. Later on, his direction changed to investing, cryptocurrency and digital marketing. He is the CEO of a conversion rate design company (Convi Design) which provides solutions to start-ups in the field of conversion rates and sales funnels. Additionally, he is investing into other start-ups. Right now Tomas is a Co-founder of Edgeless.io first fully transparent decentralised Ethereum casino.
Tomas will be among the speakers at the second edition of Vienna International Gaming Expo, held on the 31st of May at Melia Vienna. More details about the event can be found here.
Thank you very much for answering our questions. First I would like to ask you to shortly introduce yourself and tell us when and why you started working in this industry.
Tomas: Hey, I am Tomas, co-founder of Edgeless blockchain based casino. Well it’s not a coincidence for me to be in such an industry. In 2011 I used to play online poker professionally as my full time occupation. Even before my poker career, gambling was an activity which I love and have positive relationship with. So naturally I collected decent amount of knowledge on entire online gambling industry.
And what about blockchain?
Tomas: I am millennial. Personal computer was introduced to me in an early childhood. I got hooked immediately, spending tons of time learning how to use it. After my poker career, I launched an IT and digital marketing business which is still running up to day. It happened to be that most of my friends are into IT and computers too. So we tend to follow latest IT sector trends. In 2012 a friend of mine introduced me bitcoin as ‘something cool in IT”. Since then I follow everything related to blockchains up to day.
So here you go, that’s how I got into blockchain gambling industry.
You are the co-founder of Edgeless.io, a first fully transparent decentralised Ethereum casino. What makes this casino different and what services does it offer?
Tomas: There is a decent amount of online gambling customers who do not trust casinos they are playing at. And not without a reason – casino industry is full of cheating scandals. If player loses, they immediately assume that casino is cheating.
We solve this problem connecting our casino infrastructure to Ethereum ‘smart-contracts’. Using this system we entirely get rid of a ‘trust-problem’.
“Smart-contract” automatically uploads random number inputs a blockchain. That becomes publicly visible. After that people can take these inputs and recreate an outcome of past games.
That means our casino cannot cheat without being spotted on a blockchain. And that makes us incredibly transparent gambling service provider.
In a long run we aim to build most transparent and user-friendly online casino brand.
You are very much interested in investing, cryptocurrency and digital marketing. Please tell us more about the state of gambling industry in Europe considering these important issues you have experience in.
Tomas: In last 5 years, online gambling has its own peak/ prime moments. It expanded rapidly to almost every country making it incredibly profitable industry. However, more than half of an industry operates illegally breaching most gambling laws. That creates huge problems for local governments. So now the trend is: heavy regulations on gambling industry and no mercy for operators. Local governments create local gambling laws and prevent outsiders from entering the market.
As an operator I understand that, because most of these shady gambling platforms offer incredibly poor service, no transparency and allow minors gambling.
From tech perspective: gambling industry has many new interesting products such as fantasy sports and e-sports betting tournaments. There games have much more interesting gaming experience that classical casino games such as roulette. It seems like in the future we will have more advanced games and betting element.
It is believed that cryptocurrencies are digital gold. Sound money that is secure from political influence, money that promises to preserve and increase its value over time. Cryptocurrencies are also a fast and comfortable means of payment with a worldwide scope, and they are private and anonymous enough to serve as a means of payment for black markets and any other outlawed economic activity. Do you agree with this? How secure do you think is paying with cryptocurrency?
Tomas: It depends. As an industry insider, I can easily see that blockchain tech is just in its infant state. It’s not ready yet and still being under development. I think that it went viral slightly too early than it should.
So now it is NOT fast enough to fuel dapps at a large scale. It is not comfortable to use, crypto service payment infrastructure is not developed yet. It doesn’t provide the anonymity everyone thinks it has. And it is HEAVILY influenced by political environment.
However blockchain developers are addressing each issue and improving blockchains every day. Keep in mind that is incredibly complex programming challenge. My guess would be that after 2 – 3 years, we will have something more tangible which can have all benefits you mentioned.
Can this method of payment have huge effect on the gaming industry, either positive or negative?
Tomas: Yes, it gives incredible improvement on a service. Gambling operators tend to abuse payment methods to trick people into trapping their assets. Let’s say a player wins 10k USD. Most small operators would freeze their money and say something like “it might take 2 – 4 days to withdraw your money”.
Gladly with a cryptocurrency, we do not have this ‘2 – 4’ days’ withdrawal conditions for “some reasons”.
I would say now players will feel more secure depositing assets to an online casino.
What is your opinion about the perspectives the use of cryptocurrency can mean for the industry? What advantages would this bring to the industry?
Tomas: Most important: fast deposits/ withdrawal systems and casino transparency using ‘smart-contracts’.
If you could change anything in the world of gambling what would that be?
Tomas: Now gambling industry is living in some sort of a ‘shadow’; having incredibly negative outlook from environment, being blocked from banking services and marketing networks. Secondly gambling activities get tons of judgement from average citizens.
That’s pretty sad. I gamble from time to time, having no issues what’s so ever. That’s one of oldest forms of entertainment humankind enjoyed. Games combined with betting have existed since a start of human civilization. And it will not disappear.
I would love to change overall ‘image of a gambling’ industry into something more transparent, consumer orientated and capable of providing high quality entertainment products without being judged by environment.
Which were the most difficult periods in your career so far and what do you consider your biggest success and what are your future plans?
Tomas: Most difficult part was to program a scalable mass consumer product on a blockchain infrastructure. We launched our 1.0 version in 2018 Q1. As I mentioned before, today blockchain does not have the necessary functionality which we need to deliver our promise. During our journey, we had to make a ‘lot of work-arounds’ and compromises.
Gladly blockchain tech is improving allowing to move forward, even if that is just by small incremental steps.
I still laugh at other ICO promises and their ‘road-maps’. It seems like most newcomers have no idea at what state blockchain technology is and what problems it has.
If you want to meet Tomas in person or networking with the biggest names of the Sports betting, Casino, VR/AR, Marketing, eSports, DFS, Virtual Sports and Crypto industry, make sure you attend the Vienna International Gaming Expo.
Conferences in Europe
Gamecity Hamburg connects Decision Makers from International Studios with new “Portside Game Assembly” Conference Format
Gamecity Hamburg announces the premiere of the “Portside Game Assembly” (PSGA) for June 27, 2025. The new B2B conference format focuses on networking and the exchange of learnings between leading international indie game studios. Portside Game Assembly enables studio heads and decision-makers to exchange knowledge in a confidential setting in extraordinary locations of Hamburg, around the harbor – and on the water.
“The idea for Portside Game Assembly was born out of conversations with studio heads and managers from Hamburg and around Europe. Anyone navigating an indie studio through the games market benefits greatly from exchanging learnings with other decision-makers facing similar challenges. With a curated guest list and a focus on impulse talks and roundtables, PSGA will offer studio leads contacts and discussions which are highly relevant to their work and current developments in the industry,” explains Margarete Schneider, Project Manager at Gamecity Hamburg.
“The heart of PSGA is the conference, which will be held on a ship sailing through the Hamburg harbor and to which we welcome attendees from all over Europe and beyond. The conference will be complemented by a networking brunch and two evening events, which invite PSGA participants to meet the vibrant and diverse Hamburg games scene,” adds Dennis Schoubye, Head of Gamecity Hamburg.
The conference program for decision-makers at game studios
On June 27, 2025, the first Portside Game Assembly will kick off with a networking brunch.
Afterwards, the studio managers and decision makers will enter the conference ship, which offers three decks for keynote speeches, roundtables and networking, including a cruise through the famous Hamburg harbor.
Studio managers and decision-makers from the following studios are already attending:
- bippinbits (Dome Keeper, PVKK: Planetenverteidigungskanonenkommandant) / Germany
- Ghost Ship Publishing (Deep Rock Galactic) / Denmark
- Indoor Astronaut (Unrailed 1 & 2) / Switzerland
- Landfall Games (Content Warning, Totally Accurate Battle Simulator) / Sweden
- mooneye studios (Lost Ember) / Germany
- Maschinen-Mensch (Curious Expedition 1 & 2, Mother Machine, Codecks) / Germany
- Overhype Studios (Battle Brothers, Menace) / Germany
- Rockfish Games (Everspace 1 & 2) / Germany
- Torpor Games (Suzerain) / Germany
Leads and executives from established indie game studios can register to take part in the Portside Game Assembly via our registration form.
Networking events as part of the Portside Game Assembly
The evening closing event “Games Industry Party” brings conference guests and other members of the games industry together for networking with cool drinks and snacks. Tickets for the Indie Networking Brunch and the Games Industry Party are available separately for non-conference attendees and will go on sale at a later time.
On the evening before, June 26, 2025, there will be an “Opening Mixer” with a panoramic view over Hamburg’s famous St. Pauli district in the Astra Tower, at Bytro Labs office. Portside Game Assembly participants and contacts from the games industry in Hamburg will be invited.
Registration for studios and participants
The conference itself is aimed exclusively at studio managers and decision-makers from internationally successful indie game studios. To enable a curated selection of participants, there will be no direct ticket sales, but studios can register for participation here: registration form.
The conference ticket includes the Opening Mixer event the evening before, access to the Networking Brunch, the main Conference and the Games Industry Party for a total of 189 euros.
Conferences in Europe
The iGaming Conference Boom: A Catalyst for Industry Growth or Event Overload?
As the iGaming industry rapidly expands, so too has the frequency of events, summits, and conferences held worldwide. While some within the industry have expressed concerns over the seemingly endless cycle of iGaming conferences, many organizers are now strategically responding by integrating multiple industry sectors into single events. This shift could mark a new era where iGaming conferences are not just more numerous but also more impactful, driving sustained growth and collaboration across the industry.
An Industry on the Rise
The iGaming sector has seen phenomenal growth in recent years, with new regions regulating online gaming, an influx of advanced technology, and changing consumer behaviors. Conferences are a direct reflection of this growth. In response to an industry that is evolving at breakneck speed, these gatherings allow professionals to stay informed, network, and showcase innovations in a competitive, fast-paced market. According to recent reports, 2024 has maintained a similarly robust lineup of conferences as seen in 2023, indicating a steady demand for these industry forums.
Consolidation: Bringing Multiple Industries Together
One of the biggest shifts in recent years has been the move towards event consolidation. Instead of organizing niche, standalone conferences, major event organizers are combining multiple related industries under one roof. For example, some organizers have extended their conferences to cover related fields such as emerging technologies, fintech, and affiliate marketing. This integrated approach creates a unique space for professionals across interconnected sectors to gather, learn, and share insights. This evolution aims to streamline event schedules while providing a more holistic experience for attendees.
Consistency in the Number of Conferences
While some expected the number of iGaming events to decrease in 2024 as the industry reaches a more mature stage, the calendar has remained steady with a full slate of global conferences. Sources highlight extensive lists of major iGaming conferences for the year, covering multiple regions and themes, from regulatory updates to technological advances and new market opportunities. This consistency signals that the demand for these conferences remains high, suggesting that attendees continue to find value in them as essential business and networking platforms.
Why More Conferences Might Actually Be Beneficial
The prevalence of iGaming conferences can be viewed positively when considering the growth trajectory of the industry. These events provide valuable exposure for startups, facilitate knowledge sharing, and foster collaborations that might not happen otherwise. For industry veterans, they’re an opportunity to reconnect, reassess strategies, and stay informed about the latest trends. For newcomers, conferences offer a way into the industry through educational sessions, networking, and visibility.
Furthermore, the diversity in conference topics allows professionals to choose events that best align with their interests or expertise. The range of events caters to everyone from affiliate marketers and game developers to regulators and financial specialists. The right conference can provide insight into specific challenges or growth areas, helping companies refine their strategies.
Balancing Act: Growth Without Saturation
While it’s clear that iGaming conferences play a crucial role in the industry, there’s an argument to be made for balancing quantity with quality. Some attendees feel that with too many events, resources and attention can become stretched thin. To counteract this, organizers who offer integrated, multi-industry conferences are not only addressing the issue of event overload but are also creating more comprehensive forums that offer greater value and insight. A well-curated, diverse conference can draw higher-quality attendance and provide a richer experience for those participating.
Conclusion
The iGaming conference landscape in 2024 reflects an industry that continues to expand, innovate, and adapt to the demands of a global, interconnected world. While the sheer number of conferences may be daunting to some, the strategic consolidation of industries within these events speaks to a forward-thinking approach by organizers. The trend toward integrated, multi-focus conferences provides an opportunity for even greater collaboration, allowing the industry to continue thriving. As long as these events evolve to meet the needs of their audiences, the iGaming industry stands to benefit immensely from its vibrant and active conference ecosystem.
Conferences in Europe
Aviatrix approved for Sweden take-off
Award-winning crash game Aviatrix has been certified and licensed in Sweden, as it continues its tour of major, regulated European jurisdictions.
As well as being certified, Aviatrix has been granted a B2B licence from the Swedish regulator Spelinspektionen, meaning it can now provide the game to licensed operators in the country.
Anastasia Rimskaya, Chief Account Officer at Aviatrix, said: “We’ve been busy over the last few months gaining the relevant licences and certifications to bring Aviatrix to regulated markets across Europe. Sweden was always a high priority. We know players there appreciate games that provide something a little different, and we’re always looking to innovate. We can’t wait to see players in the country enjoying Aviatrix.”
During Q2 2024, Swedish online gaming revenues reached almost 400 million euros, the highest quarter since records began. The market has quickly become one of the most appealing in Europe.
Operators in Sweden looking to find an edge will now be able to turn to Aviatrix, a unique product that combines a traditional crash game with innovative NFT mechanics.
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