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Gaming

Tencent Games Returns to Gamescom 2024 with its Latest Gaming Solutions and Technologies

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Tencent Games, the world’s leading platform for game development, publishing and operations, announced its presence at Gamescom 2024, which will take place in Cologne, Germany from 21-25 August. This year, Tencent Games, along with its studios and solution teams, will showcase the latest game titles with cutting-edge technologies such as AI to deliver the best-ever gaming experience.

MoreFun Studios will showcase its new FPS PC game, Arena Breakout: Infinite, at Gamescom 2024. Players will have the opportunity to experience the game onsite at the event, with additional details about the game set to be unveiled. Arena Breakout: Infinite is an immersive tactical extraction shooter on PC.

Tencent Games has always been supportive of the game development community with its technologies. As the industry is currently facing rising challenges in cyber-security, data leaks and game cheating that might impact future game development. Tencent Games provides a diverse portfolio of online gaming solutions to empower R&D and game developers to build next-generation gaming products with efficiency, affordability and unparalleled innovation.

Tencent Games will showcase its Anti-cheat Expert (ACE) at Gamescom that offers a comprehensive suite of game security solutions for mobile and PC games, such as anti-cheat measures for DMA Cheating threats using AI and big data analytics. Additionally, ACE can provide content detection capabilities in over 18 languages and identify black market activities in gaming, such as gold farming studios, globally. It is crucial in assisting game developers looking to address diverse security challenges and ensuring a fair and competitive gaming environment for players.

WeTest has over a decade of expertise in game quality assurance, having supported more than 1000 game companies globally. Its comprehensive testing services encompass the entire lifecycle of mobile, PC and console games, including automated testing, compatibility testing, security testing, functionality testing, performance testing, live testing and localisation testing. WeTest develops cutting-edge testing tools, including PerfDog, CrashSight and UDT.

Meanwhile, Cloud-enabled Studios from Overseas IT Management (OIT) Cloud Centre is partnering with Perforce Software, an enterprise-scale development tool at Gamescom to share best practices of game development and global asset collaboration across the development cycle.

Tencent Cloud will also be showcasing its world-class gaming ecosystem hosting with high availability, robust security and cost-effectiveness solutions. EdgeOne, all-in-one edge service platform, enhances game speed while reducing costs. Game Media Services deliver high-quality, immersive video and audio through the Game Multimedia Engine (GME), offering real-time voice chat, messaging, translation and voice modulation.

Additionally, Tencent Games is teamed up with Nimo, a globally renowned game streaming and pan-entertainment platform at Gamescom. The two companies formed a strategic partnership in game distribution, joint operations and marketing for Tencent’s premium games, providing professional and comprehensive marketing support for game studios targeting to global gaming audience.

Asia

Nazara integrates with ONDC Network to Launch “gCommerce” in India, Unlocking a new era of In-Game Monetization

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Nazara Technologies Limited, a leading diversified gaming and sports media platform, and Open Network for Digital Commerce (ONDC) are proud to announce their integration to launch “gCommerce” – an innovative in-game monetization platform that seamlessly integrates e-commerce within games.

The integration aims to address a persistent challenge for Indian game developers: low in-app purchase (IAP) conversion rates and poor yields from advertising. Through gCommerce, Nazara and ONDC Network are reimagining game monetization by leveraging India’s thriving e-commerce landscape and providing developers with new, scalable revenue streams.

This strategic integration will allow game developers to monetize through an affiliate revenue-sharing model, earning a commission on every successful transaction initiated by players through the gCommerce platform.

Creating Value for Developers and Gamers

ONDC Network’s expertise in creating an open, interoperable network for digital commerce will enable Nazara’s gCommerce platform to connect with a wide range of sellers across more than 10 categories, ensuring a rich diversity of product offering for gamers. This integration enhances the user experience by allowing them to make informed purchases while they continue their gaming journey.

“We are excited to announce the upcoming launch of gCommerce by Nazara via integration with the ONDC Network, as it represents a significant step forward in our mission to empower game developers with effective and innovative monetization solutions,” said Nitish Mittersain, CEO of Nazara Technologies. “We are not only creating new revenue opportunities for developers but also enriching the overall experience for our gamers.”

T Koshy, CEO of ONDC, added, “Nazara coming on ONDC Network to launch gCommerce is a testament to the versatility of the Network in supporting various industries and use cases. By bringing e-commerce into the gaming ecosystem, we are paving the way for a seamless blend of entertainment and shopping that adds value for players, developers, and the broader digital commerce network.”

The gCommerce platform is currently in soft launch and will be rolled out to game developers starting Q1, FY26.

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Gaming

Getting ready for Xmas: SplitMetrics partnership with Wargaming helps World of Warships app sail to new heights with 15% uplift in organic conversions

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Getting ready for Xmas: SplitMetrics partnership with Wargaming helps World of Warships app sail to new heights with 15% uplift in organic conversions
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Wargaming, a leading game developer, teamed up with SplitMetrics, an app growth solutions company, to boost conversion rates with seasonal Christmas-themed screenshots for the launch of its game World of Warships: Legends.
Coinciding with the game’s soft launch in Brazil, the Philippines, Canada, and France ahead of the Christmas holidays, Wargaming wanted to capitalise on the seasonality effect to influence its app engagement without advertising.
By working with SplitMetrics Agency, a leading mobile growth agency, Wargaming increased conversions by an average of 15% on iOS across App Store storefronts in Canada, the Philippines and France. Canada experienced the highest conversion rate increase with 31.45%, followed by the Philippines (9.61%) and France (3.44%). On Android, the Brazilian Google Play storefront experienced the highest conversion rate increase with 6.68%.
SplitMetrics Agency focused on A/B testing as its core strategy. The agency optimised visual assets, analysed performance and tested various creative hypotheses. Using SplitMetrics Optimize, the agency’s experts ran experiments to identify the best-performing illustrations for both the App Store and Google Play product pages.
A key hypothesis tested during this project was whether tailoring visuals to each region during Christmas would have an impact. For France and Canada, the images were adjusted to include a winter theme featuring snow, fireworks and a Christmas tree. For the Philippines, the agency used white ribbons, a local Christmas tradition, along with fireworks and ornaments displaying the country’s flag. And for Brazil, fireworks and ornaments decorated with the Brazilian flag.
During this testing period, there were no in-app events or paid user acquisition campaigns, allowing the performance changes to be directly attributed to the updated screenshots.
Thomas Kriebernegg, General Manager, SplitMetrics Agency, said: “Christmas is one of the main calendar events that app marketers need to prepare for, especially in the gaming category.
“The World of Warships: Legends case study is a great example of how seasonality can significantly impact your app’s performance and give you a boost in users. And this can be achieved without an advertising budget. It can all be done organically when you have the right calendar event, great graphics and A/B testing.
“As in the case of the Wargaming game, a comprehensive analysis and testing strategy increased its conversion rate by an average 15% across three markets.
“It is essential that app marketers forward-plan for any relevant calendar events. It’s also important to note that Christmas may not be relevant for every app but if you’re unsure you can always try A/B testing to see what works. And keep optimising.”
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Gaming

Nolimit City revisits the brutal factory life in Outsourced: Slash Game

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Nolimit City revisits the brutal factory life in Outsourced: Slash Game
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Nolimit City takes you back to the grind with its latest release, Outsourced: Slash Game. For those who thought their consumerist cravings were a safe indulgence, think again. Following in the footsteps of Outsourced, this new addition pulls back the curtain on the sweat and sacrifice lurking behind those everyday luxuries—this time with a dash of danger. Outsourced: Slash Game is the studio’s second venture into crash-style gameplay, the first being xCrash™ in Skate or Die – but this time it’s a standalone crash game!

In Slash Game, players have to make some cutthroat decisions as a laser traces the outline of their hand, increasing the multiplier with every pass. Players hit “stop” to cash out, locking in the multiplier when they feel the timing is right. After which, they will be shown the potential winnings if they wouldn’t have stopped. But here’s the catch: if players hesitate a second too long and the laser slips, all the winnings are lost. A live scoreboard displays the Top Win, Top Miss and Last Round, so that players can keep track of their previous rounds.

Outsourced: Slash Game is not a familiar Nolimit City slot to some players but could cause some excitement with an increasing multiplier and a maximum payout of 1,500x the base bet. Outsourced: Slash Game, unlike Nolimit City’s high-volatility slots, is rated as ‘Medium Volatility’ but don’t let that fool you as it still includes the risk of losing your hand.

Per Lindheimer, Head of Product at Nolimit City, said: “Get back to work, will you? We’re bringing players back to the unrelenting factory floor of Outsourced with an all-new twist. Slash Game is a standalone take on our crash-style games, and it’s packed with plenty of heart-stopping moments (and maybe a few hand-stopping ones, too). We’re thrilled with how it turned out and we hope that our fans will be too!“

‘Outsourced: Slash Game’ will be available to all Nolimit City partners on November 5th, 2024.

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