Conferences in Europe
Ukrainian Gaming Industry Association (UGIA) announces December 8 as the new date for the Ukrainian Gaming Summit 2017
After local force majeure technical delay, the organizers of the Ukrainian Gaming Summit 2017 have revealed the new date for the event which is now going to take place on the 8th of December.
The conference is an important event in the gaming calendar and it offers the unique opportunity for international and local operators to share their thoughts on a clear regulation with the local government officials who will be present at the event.
Among the keynote speakers you will find Iryna Sergienko (President of the Ukrainian Association of the Gaming Industry), Nina Yuzhanina (Member of the Verhovna Rada (Parliament), Head of the Committee on Tax and Customs Policy), Serhiy Marchenko (Deputy Minister of Finances), Jerome Vacher (IMF Representative in Ukraine), Francesco Baranca (Chairman of Committee on Ethics and Fair Play of Football Federation of Ukraine) and many more.
Delegate pass price breakdown:
Advance Rate (25% Off): 312 EUR – Sales end on December 1
Regular Rate (no discount): 498 EUR – Sales end on December 8
You can register on the following link: https://ugs2017.com.ua/register-now/
Below is the updated agenda for the event
9:00 – 10:00 – Registration, delegate badge pickup
10:00 – 10:15 – Welcome speech – Iryna Sergienko, President of the Ukrainian Association of the Gaming Industry
10:15 – 11:40 – Panel discussion – Responsible legalization of the gaming industry
Moderator: Anton Podlutsky
Speakers:
- Nina Yuzhanina, Member of the Verhovna Rada (Parliament), Head of the Committee on Tax and Customs Policy.
- Serhiy Marchenko, Deputy Minister of Finances
- Jerome Vacher, IMF Representative in Ukraine
- Algidras Shemeta, Business Ombudsman
- Robert Khorolskyy, PhD in Law, Associate Professor
Key topics:
- International obligations of Ukraine
- Unification of the legislation with the EU
- Legalization of the gaming industry: a critical moment for the growth of the country
- New incomes for the state budget
11:40 – 12:00 – Networking break – coffee, tea, cookies and small snacks
11:30 – 13:00 – Panel discussion – Investment potentials of the gaming industry projects – demands of the investors
Moderator: Oksana Kryzhanivska, Chairman of the Investments Committee of ICC Ukraine
Key topics:
- Success stories of different investment projects
- Gaming industry for small, middle and big businesses: experience, obstacles, perspectives
- Investment projects in Ukraine – UA GAME MAP
- Sources of capital: proposals from international donors and local sector
13:00 – 14:00 – Complimentary Networking Buffet Lunch
14:00 – 15:00 – Panel discussion – Gaming legislation for Ukraine – kick-start of the new market
Moderator: Robert Khorolskyy, PhD in Law, Associate Professor.
Key topics:
- Basic principles of licensing
- Mechanisms of state regulation and supervision
- Key legal and technological instruments for the state supervision
- Consumer protection through the state governing
- Analysis of the existing Ukrainian law projects
15:00 – 15:30 – Networking break – coffee, tea, cookies and small snacks
15:30 – 16:30 -Social effects of the responsible legalization
Moderator: (tbd)
Speakers:
- Francesco Baranca, Chairman of Committee on Ethics and Fair Play of Football Federation of Ukraine
Key topics:
- Responsibility of the operators
- Experience in other countries, success and failure stories
- Responsible advertising and marketing activities
Further details about the event can be asked by email [email protected] or by contacting Anton Avdeev (+38-050-144-0351)
About Ukranian Gaming Industry Association (organizer of the event)
The Ukrainian Gaming Industry Association (UGIA) was founded in August 2016.
The purpose of UGIA:
Promoting of gaming industry in Ukraine according to the best international practices, drafting of forward legislative initiatives in gaming sphere, attracting investments into state’s economy, and developing gaming market on healthy competition basis.
MISSION AND VALUES:
High quality standards of gaming services for the Ukrainian market, protection of rights of consumers and operators.
Conferences in Europe
Gamecity Hamburg connects Decision Makers from International Studios with new “Portside Game Assembly” Conference Format
Gamecity Hamburg announces the premiere of the “Portside Game Assembly” (PSGA) for June 27, 2025. The new B2B conference format focuses on networking and the exchange of learnings between leading international indie game studios. Portside Game Assembly enables studio heads and decision-makers to exchange knowledge in a confidential setting in extraordinary locations of Hamburg, around the harbor – and on the water.
“The idea for Portside Game Assembly was born out of conversations with studio heads and managers from Hamburg and around Europe. Anyone navigating an indie studio through the games market benefits greatly from exchanging learnings with other decision-makers facing similar challenges. With a curated guest list and a focus on impulse talks and roundtables, PSGA will offer studio leads contacts and discussions which are highly relevant to their work and current developments in the industry,” explains Margarete Schneider, Project Manager at Gamecity Hamburg.
“The heart of PSGA is the conference, which will be held on a ship sailing through the Hamburg harbor and to which we welcome attendees from all over Europe and beyond. The conference will be complemented by a networking brunch and two evening events, which invite PSGA participants to meet the vibrant and diverse Hamburg games scene,” adds Dennis Schoubye, Head of Gamecity Hamburg.
The conference program for decision-makers at game studios
On June 27, 2025, the first Portside Game Assembly will kick off with a networking brunch.
Afterwards, the studio managers and decision makers will enter the conference ship, which offers three decks for keynote speeches, roundtables and networking, including a cruise through the famous Hamburg harbor.
Studio managers and decision-makers from the following studios are already attending:
- bippinbits (Dome Keeper, PVKK: Planetenverteidigungskanonenkommandant) / Germany
- Ghost Ship Publishing (Deep Rock Galactic) / Denmark
- Indoor Astronaut (Unrailed 1 & 2) / Switzerland
- Landfall Games (Content Warning, Totally Accurate Battle Simulator) / Sweden
- mooneye studios (Lost Ember) / Germany
- Maschinen-Mensch (Curious Expedition 1 & 2, Mother Machine, Codecks) / Germany
- Overhype Studios (Battle Brothers, Menace) / Germany
- Rockfish Games (Everspace 1 & 2) / Germany
- Torpor Games (Suzerain) / Germany
Leads and executives from established indie game studios can register to take part in the Portside Game Assembly via our registration form.
Networking events as part of the Portside Game Assembly
The evening closing event “Games Industry Party” brings conference guests and other members of the games industry together for networking with cool drinks and snacks. Tickets for the Indie Networking Brunch and the Games Industry Party are available separately for non-conference attendees and will go on sale at a later time.
On the evening before, June 26, 2025, there will be an “Opening Mixer” with a panoramic view over Hamburg’s famous St. Pauli district in the Astra Tower, at Bytro Labs office. Portside Game Assembly participants and contacts from the games industry in Hamburg will be invited.
Registration for studios and participants
The conference itself is aimed exclusively at studio managers and decision-makers from internationally successful indie game studios. To enable a curated selection of participants, there will be no direct ticket sales, but studios can register for participation here: registration form.
The conference ticket includes the Opening Mixer event the evening before, access to the Networking Brunch, the main Conference and the Games Industry Party for a total of 189 euros.
Conferences in Europe
The iGaming Conference Boom: A Catalyst for Industry Growth or Event Overload?
As the iGaming industry rapidly expands, so too has the frequency of events, summits, and conferences held worldwide. While some within the industry have expressed concerns over the seemingly endless cycle of iGaming conferences, many organizers are now strategically responding by integrating multiple industry sectors into single events. This shift could mark a new era where iGaming conferences are not just more numerous but also more impactful, driving sustained growth and collaboration across the industry.
An Industry on the Rise
The iGaming sector has seen phenomenal growth in recent years, with new regions regulating online gaming, an influx of advanced technology, and changing consumer behaviors. Conferences are a direct reflection of this growth. In response to an industry that is evolving at breakneck speed, these gatherings allow professionals to stay informed, network, and showcase innovations in a competitive, fast-paced market. According to recent reports, 2024 has maintained a similarly robust lineup of conferences as seen in 2023, indicating a steady demand for these industry forums.
Consolidation: Bringing Multiple Industries Together
One of the biggest shifts in recent years has been the move towards event consolidation. Instead of organizing niche, standalone conferences, major event organizers are combining multiple related industries under one roof. For example, some organizers have extended their conferences to cover related fields such as emerging technologies, fintech, and affiliate marketing. This integrated approach creates a unique space for professionals across interconnected sectors to gather, learn, and share insights. This evolution aims to streamline event schedules while providing a more holistic experience for attendees.
Consistency in the Number of Conferences
While some expected the number of iGaming events to decrease in 2024 as the industry reaches a more mature stage, the calendar has remained steady with a full slate of global conferences. Sources highlight extensive lists of major iGaming conferences for the year, covering multiple regions and themes, from regulatory updates to technological advances and new market opportunities. This consistency signals that the demand for these conferences remains high, suggesting that attendees continue to find value in them as essential business and networking platforms.
Why More Conferences Might Actually Be Beneficial
The prevalence of iGaming conferences can be viewed positively when considering the growth trajectory of the industry. These events provide valuable exposure for startups, facilitate knowledge sharing, and foster collaborations that might not happen otherwise. For industry veterans, they’re an opportunity to reconnect, reassess strategies, and stay informed about the latest trends. For newcomers, conferences offer a way into the industry through educational sessions, networking, and visibility.
Furthermore, the diversity in conference topics allows professionals to choose events that best align with their interests or expertise. The range of events caters to everyone from affiliate marketers and game developers to regulators and financial specialists. The right conference can provide insight into specific challenges or growth areas, helping companies refine their strategies.
Balancing Act: Growth Without Saturation
While it’s clear that iGaming conferences play a crucial role in the industry, there’s an argument to be made for balancing quantity with quality. Some attendees feel that with too many events, resources and attention can become stretched thin. To counteract this, organizers who offer integrated, multi-industry conferences are not only addressing the issue of event overload but are also creating more comprehensive forums that offer greater value and insight. A well-curated, diverse conference can draw higher-quality attendance and provide a richer experience for those participating.
Conclusion
The iGaming conference landscape in 2024 reflects an industry that continues to expand, innovate, and adapt to the demands of a global, interconnected world. While the sheer number of conferences may be daunting to some, the strategic consolidation of industries within these events speaks to a forward-thinking approach by organizers. The trend toward integrated, multi-focus conferences provides an opportunity for even greater collaboration, allowing the industry to continue thriving. As long as these events evolve to meet the needs of their audiences, the iGaming industry stands to benefit immensely from its vibrant and active conference ecosystem.
Conferences in Europe
Aviatrix approved for Sweden take-off
Award-winning crash game Aviatrix has been certified and licensed in Sweden, as it continues its tour of major, regulated European jurisdictions.
As well as being certified, Aviatrix has been granted a B2B licence from the Swedish regulator Spelinspektionen, meaning it can now provide the game to licensed operators in the country.
Anastasia Rimskaya, Chief Account Officer at Aviatrix, said: “We’ve been busy over the last few months gaining the relevant licences and certifications to bring Aviatrix to regulated markets across Europe. Sweden was always a high priority. We know players there appreciate games that provide something a little different, and we’re always looking to innovate. We can’t wait to see players in the country enjoying Aviatrix.”
During Q2 2024, Swedish online gaming revenues reached almost 400 million euros, the highest quarter since records began. The market has quickly become one of the most appealing in Europe.
Operators in Sweden looking to find an edge will now be able to turn to Aviatrix, a unique product that combines a traditional crash game with innovative NFT mechanics.
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