eSports
Overwatch Crosses $1 Billion from Microtransactions
Overwatch has become the sixth franchise of Blizzard to make $1 billion from microtransactions. It follows World of Warcraft, Call of Duty, Destiny, Candy Crush, and Hearthstone. Only 64 games on any platform have ever reached the $1 billion mark from microtransactions.
Part of Overwatch’s in-app purchase revenue comes from the relatively new Overwatch League tokens, which allow players to purchase skins directly, but the vast majority likely comes from loot boxes, which have been available for much longer and are far more popular. So popular that they have catalysed an international pushback against loot boxes.
Game publishers are still pushing the practice as a significant revenue-earner, and some are going to increasing lengths to defend them. EA, for instance, recently addressed criticism of loot boxes from U.K. lawmakers by calling them “surprise mechanics” and saying that they were “quite ethical.”
-
Africa6 days ago
Altenar obtains National Manufacturer licence in South Africa
-
Industry News3 days ago
Pennsylvania Skill, powered by Pace-O-Matic, congratulates PA Gaming Control Board and casinos on a banner 2024 with record monthly revenue
-
Asia7 days ago
Government support, medals, and global recognition define a landmark year for Indian esports and video gaming in 2024
-
Latest News3 days ago
FBM Foundation spreads holiday cheer with initiatives in Brazil and the Philippines
-
Australia5 days ago
AUSTRAC Takes Ladbrokes and Neds’ Operator – Entain – to Federal Court Over Serious Non-compliance with Australia’s Money Laundering Laws
-
eSports6 days ago
GRID Joins IBIA as an Associate Member, Strengthening Esports Integrity
-
Australia7 days ago
Regulating the Game 2025 adds masterclass on safer gambling training and customer care
-
Interviews6 days ago
FTDx Wins Xanada Startup Contest: Unlocking Untapped iGaming Traffic with Innovative Monetization Solutions