Industry News
Research Shows Loot Boxes on the Rise Despite Addiction Concerns

Loot boxes have become increasingly prevalent in computer video games despite rising alarm over the early exposure of children to gambling, according to a new research.
Research by academics at the University of York indicates that the prevalence of loot boxes is continuing to grow on desktop games. In the group of top games studied, the presence of loot boxes has increased from about 4–71% over the past nine years.
The preprinted study charts the introduction of loot boxes within the 463 most played desktop games on the site Steam from 2010 to 2019. It also reported a rise in microtransactions, where specific items are purchased, from 8–86%.
“A common line amongst industry representatives is that loot boxes are a niche feature in modern video games. In contrast to this, these results suggest that loot boxes have become a common presence in the lives of many gamers. In 2010, loot boxes appear to have been almost unheard of in desktop games. However, this is no longer the case. We appear to have reached a point where the majority of gamers on Steam play games with loot boxes,” David Zendle, the author, said.
Spending money on loot boxes, which originated in Japan, has been linked to problem gambling since they involve a high degree of chance and a risk-reward factor, mimicking slot machines and roulette. Cognitive psychologists have said they are “designed to exploit potent psychological mechanisms associated with the development and maintenance of gambling-like behaviours.”
-
Asia6 days ago
Japan’s House of Representatives Passes Bill to Ban Online Casinos
-
eSports7 days ago
Esports World Cup Foundation and Amazon Announce Strategic Collaboration to Bring Esports Entertainment to Mainstream Audiences
-
Australia7 days ago
Call for Speakers is Now Officially Open for Regulating the Game 2026 Conference
-
Compliance Updates7 days ago
PIN-UP Global Responds To Sanctions in Ukraine
-
Compliance Updates7 days ago
Swedish Gambling Regulator Fines Snabbare for AML Failings
-
Asia5 days ago
BetConstruct Wins “Digital Sports Betting Supplier of the Year” Award at Global Gaming Awards Asia-Pacific 2025
-
Compliance Updates6 days ago
Global Compliance in Focus: DATA.BET’s Legal Counsel on Navigating iGaming Regulations
-
Asia5 days ago
Max Level Wins PR Mandate for Riot Games in India and South Asia