Gaming
The Ultimate AAA Gaming Experience Anytime, Anywhere: One-Netbook Announces the Launch of ONE XPLAYER on Indiegogo
ONE XPLAYER is a powerful new handheld games console designed to play AAA PC-Steam games on the move and that launched on Indiegogo on May 10th.
Developed by One-Netbook Technology, a leading portable computing devices company, ONE XPLAYER aims to provide an immersive gaming experience for gamers anytime, anywhere.
The new console is already turning heads, winning the 2020 Intel Innovation Award at the CTE CEO Summit 2021.
Redefining the Handheld PC Console
ONE XPLAYER brings hardcore gamers an unparalleled gaming entertainment with its powerful specs. At the heart of ONE XPLAYER is Intel’s newest model Core i7-1185G7, with this cutting-edge processor allowing the console to handle AAA titles with ease.
The console features an 8.4-inch Full-HD IPS Display with 2560 x 1600 resolution bringing impressive graphics and taking the handheld gaming experience to a level not experienced before. Meanwhile, the ONE XPLAYER’s large screen with 358 ppi pixel density creates an immersive gaming experience.
The top-grade 3D speaker embedded in the front of the console means AAA soundtracks and sound effects are crisp and impactful.
ONE XPLAYER offers three choices of ROM size – 2TB, 1TB and 500GB – to allow for a large number of games to be stored in the console at the same time.
Ultimate Gaming Experience
ONE XPLAYER is designed to set players free from gaming chairs and provide them with uncompromised gaming experience anywhere they go.
The console features a bracket on the back, which provides firm and stable support for the console when needed. Full-screen games will have no black border in ONE XPLAYER and it is possible to see the screen from any angle.
ONE XPLAYER’s linear triggers also bring players a completely different level of experience in shooting or sports games. Fast-action games such as NBA 2K21 benefit from the linear triggers, which could effectively help gamers up their gameplay.
Inspired by Xbox’s ergonomically comfortable controllers, ONE XPLAYER is dedicated to match and even exceed the user experience on the controllers with the optimized position and arcs of buttons to prevent fingers from cramping after extended playtime. The arrangement and radian of ABXY keys is specifically designed to fit into gamers’ palm.
ONE XPLAYER as a next-generation console delivers flawless gaming experiences to players under various scenarios. ONE XPLAYER has been supported by the leading game publisher Tencent Games during the process of product development and marketing.
ONE XPLAYER Spec Highlights:
· CPU: Intel’s newest model Tiger Lake I7 – The most powerful CPU for gaming
· Screen: 2560 x 1600 – The best resolution compared to the competing products
· Battery: 15,300mA – 40 mins longer in battery life compared to the competing products
· Linear trigger – Features a configuration that optimizes gaming experience, especially in FPS
· Double cooling fans – Avoid overheating, reduce the chance of game lag and extend battery life
· Ergonomic design – The curving profile and button design are all made for a comfortable gaming experience
· USB ports: 2x USB4.0 thunderbolt + 1x USB 3.0
· ROM: Available in 2TB, 1TB and 500GB
Pricing and Availability:
ONE XPLAYER is now accepting worldwide pre-orders with a super early bird price starting at $899 for the basic model on Indiegogo. It is one of the few crowdfunding products that are expected to be available within one month time after crowdfunding ends.
Gaming
THE BATTLE OF POLYTOPIA RELEASES NEW AQUARION SPECIAL SKIN IN LATEST UPDATE
Midjiwan, the award-winning independent studio behind The Battle of Polytopia has today released a new Aquarion Special Skin, additional language options and balance updates to the recently reworked Aquarion tribe. Players will dive deep into the Ritiki Marshlands encountering a lost Aquarion outpost with the new skin known as “The Forgotten”.
Long ago, when the Aquarion Empire vanished beneath the waves. One remote outpost in the swampy atolls lost all contact, leading its inhabitants to believe they were the last of their kind. This forgotten tribe evolved in isolation, adapting to the marshy landscapes with squid-like appendages and unique abilities to command the swamp and its creatures.
Using the unique abilities of “The Forgotten”, players can build on water, summon giant squids, create speed enhancing bubbles, ride crocodiles, tame toads, and traverse their marshy terrains with ease.
In addition, the latest update to the game now offers expanded language options: Hindi, Indonesian, Malay, Polish, Thai, Turkish & Vietnamese.
Christian Lövstedt, CEO of The Battle of Polytopia, commented: “I feel that this skin is one of the best we’ve created and has quickly become my personal favourite. Additionally, we have added Bubble Tech to the Aquarion Waterways, making that tribe even greater. With expanded language options and new gameplay mechanics, we’re inviting players to dive into the rich lore and strategy that make the Battle of Polytopia truly special.”
To celebrate the launch of the new update, Midjiwan hosted an exclusive livestream event, offering fans a unique look behind the scenes, live gameplay, and discussions with the development team – the livestream is available to watch now: The Forgotten livestrea m by Midjiwan.
Conferences in Europe
Gamecity Hamburg connects Decision Makers from International Studios with new “Portside Game Assembly” Conference Format
Gamecity Hamburg announces the premiere of the “Portside Game Assembly” (PSGA) for June 27, 2025. The new B2B conference format focuses on networking and the exchange of learnings between leading international indie game studios. Portside Game Assembly enables studio heads and decision-makers to exchange knowledge in a confidential setting in extraordinary locations of Hamburg, around the harbor – and on the water.
“The idea for Portside Game Assembly was born out of conversations with studio heads and managers from Hamburg and around Europe. Anyone navigating an indie studio through the games market benefits greatly from exchanging learnings with other decision-makers facing similar challenges. With a curated guest list and a focus on impulse talks and roundtables, PSGA will offer studio leads contacts and discussions which are highly relevant to their work and current developments in the industry,” explains Margarete Schneider, Project Manager at Gamecity Hamburg.
“The heart of PSGA is the conference, which will be held on a ship sailing through the Hamburg harbor and to which we welcome attendees from all over Europe and beyond. The conference will be complemented by a networking brunch and two evening events, which invite PSGA participants to meet the vibrant and diverse Hamburg games scene,” adds Dennis Schoubye, Head of Gamecity Hamburg.
The conference program for decision-makers at game studios
On June 27, 2025, the first Portside Game Assembly will kick off with a networking brunch.
Afterwards, the studio managers and decision makers will enter the conference ship, which offers three decks for keynote speeches, roundtables and networking, including a cruise through the famous Hamburg harbor.
Studio managers and decision-makers from the following studios are already attending:
- bippinbits (Dome Keeper, PVKK: Planetenverteidigungskanonenkommandant) / Germany
- Ghost Ship Publishing (Deep Rock Galactic) / Denmark
- Indoor Astronaut (Unrailed 1 & 2) / Switzerland
- Landfall Games (Content Warning, Totally Accurate Battle Simulator) / Sweden
- mooneye studios (Lost Ember) / Germany
- Maschinen-Mensch (Curious Expedition 1 & 2, Mother Machine, Codecks) / Germany
- Overhype Studios (Battle Brothers, Menace) / Germany
- Rockfish Games (Everspace 1 & 2) / Germany
- Torpor Games (Suzerain) / Germany
Leads and executives from established indie game studios can register to take part in the Portside Game Assembly via our registration form.
Networking events as part of the Portside Game Assembly
The evening closing event “Games Industry Party” brings conference guests and other members of the games industry together for networking with cool drinks and snacks. Tickets for the Indie Networking Brunch and the Games Industry Party are available separately for non-conference attendees and will go on sale at a later time.
On the evening before, June 26, 2025, there will be an “Opening Mixer” with a panoramic view over Hamburg’s famous St. Pauli district in the Astra Tower, at Bytro Labs office. Portside Game Assembly participants and contacts from the games industry in Hamburg will be invited.
Registration for studios and participants
The conference itself is aimed exclusively at studio managers and decision-makers from internationally successful indie game studios. To enable a curated selection of participants, there will be no direct ticket sales, but studios can register for participation here: registration form.
The conference ticket includes the Opening Mixer event the evening before, access to the Networking Brunch, the main Conference and the Games Industry Party for a total of 189 euros.
Asia
Nazara integrates with ONDC Network to Launch “gCommerce” in India, Unlocking a new era of In-Game Monetization
Nazara Technologies Limited, a leading diversified gaming and sports media platform, and Open Network for Digital Commerce (ONDC) are proud to announce their integration to launch “gCommerce” – an innovative in-game monetization platform that seamlessly integrates e-commerce within games.
The integration aims to address a persistent challenge for Indian game developers: low in-app purchase (IAP) conversion rates and poor yields from advertising. Through gCommerce, Nazara and ONDC Network are reimagining game monetization by leveraging India’s thriving e-commerce landscape and providing developers with new, scalable revenue streams.
This strategic integration will allow game developers to monetize through an affiliate revenue-sharing model, earning a commission on every successful transaction initiated by players through the gCommerce platform.
Creating Value for Developers and Gamers
ONDC Network’s expertise in creating an open, interoperable network for digital commerce will enable Nazara’s gCommerce platform to connect with a wide range of sellers across more than 10 categories, ensuring a rich diversity of product offering for gamers. This integration enhances the user experience by allowing them to make informed purchases while they continue their gaming journey.
“We are excited to announce the upcoming launch of gCommerce by Nazara via integration with the ONDC Network, as it represents a significant step forward in our mission to empower game developers with effective and innovative monetization solutions,” said Nitish Mittersain, CEO of Nazara Technologies. “We are not only creating new revenue opportunities for developers but also enriching the overall experience for our gamers.”
T Koshy, CEO of ONDC, added, “Nazara coming on ONDC Network to launch gCommerce is a testament to the versatility of the Network in supporting various industries and use cases. By bringing e-commerce into the gaming ecosystem, we are paving the way for a seamless blend of entertainment and shopping that adds value for players, developers, and the broader digital commerce network.”
The gCommerce platform is currently in soft launch and will be rolled out to game developers starting Q1, FY26.
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