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Gamecity Hamburg boosts its team

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Gamecity Hamburg boosts its team
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The location initiative Gamecity Hamburg expands its team with project manager Daniel Hericks. In addition to the Prototype Funding and the Games Lift Incubator, Gamecity Hamburg organizes a variety of activities to promote the games industry as well as events and networking activities. Daniel Hericks will support the Games Lift Incubator and its further development with immediate effect. The incubator offers aspiring game developers, start-ups, and studios an extensive workshop and mentoring program, and financial support of 15,000 euros per team.

Daniel Hericks joins the Gamecity Hamburg team as a project manager with many years of experience in the games industry. As Publishing Manager at the Hamburg publisher and indie studio CRATR.games, he organized the scouting and evaluation of studios. Hericks also dealt with risk management and sustainability issues for indie teams. At the Hamburg-based studio Deep Silver FISHLABS, he supported the development of a publishing department and managed the collaboration with external teams. In other job positions, Daniel Hericks was responsible for building up teams of developers and project planning for various games projects and was actively involved in the Hamburg University of Applied Sciences (HAW) as a lecturer for the Games Master’s program.

In his role at the Games Lift Incubator, he will primarily be managing and supporting up-and-coming teams and young indie studios, as well as using his experience in producing and publishing to implement and further develop the program in its current edition:

“I am very excited to guide and support the teams from the Games Lift Incubator on their way into the games industry. With our incubator program and other activities of Gamecity Hamburg, we will actively contribute to bringing more good games projects from Hamburg to the market in the coming years.”

The Games Lift Incubator 2021 started for the five participating teams in September with a three-month intensive phase. In addition to start-up funding of 15,000 euros, the teams will receive coaching, mentoring, and workshop programs, as well as places in a co-working space.

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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