Gaming
GameRefinery Analyst Bulletin: Mobile Game Market Review September 2022

GameRefinery by Liftoff’s latest analysis of the US, China, and Japan’s key mobile game markets, has just been released.
Here’s what they found:
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New monetisation mechanics have been added to lots of games, and September was a particularly busy month for new battle passes. This may be a result of Apple increasing its App Store prices in Europe and parts of Asia.
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Diablo Immortal’s latest update provides new ways for free players to earn weapons that were previously paywalled as post-game content .
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League of Legends: Wild Rift added a new 1v1 PvP mode alongside monetised gachas to the US and China versions of the game, causing a spike in revenue by almost 10x.
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A worldwide celebration event for Dragon Ball Z: Dokkan Battle pushed the game to the very top of the top-grossing iOS chart in Japan and the US.
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Asia7 days ago
PAGCOR CHAIRMAN, ENTIRE BOARD TENDER COURTESY RESIGNATION
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Asia7 days ago
BETBY TO TAKE CENTER STAGE AT SiGMA ASIA MANILA WITH PARTICIPATION ON PANEL ABOUT EMERGING TECH IN SPORTS BETTING
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Africa6 days ago
SYNOT Games Partners with Aardvark Technologies
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Industry News7 days ago
Evoke Announces the Establishment of a New Technology Committee
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Daily Fantasy Sports7 days ago
PandaScore launches game-changing Daily Fantasy eSports product
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Asia6 days ago
EGT Digital’s innovative developments to captivate visitors at SiGMA Asia 2025
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Conferences in Europe7 days ago
Avoiding black-market dominance? Get insights and remedies at next week’s GiH Conference!
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Asia6 days ago
EGT’s Asian-themed products to make a splash at SiGMA Asia 2025