Gaming
Final Countdown to IEM Katowice 2023 – everything fans need to know
With two more days to go before the Hall of Heroes opens its gates for fans to experience the legendary atmosphere of the Intel® Extreme Masters (IEM) Katowice 2023 live, the tournament is entering its most crucial point. Over the last week, 24 of the best Counter-Strike: Global Offensive (CS:GO) teams from around the globe participated in a heated competition with only the top six progressing to the final stage. With the CS:GO teams finetuning their skills before their next battles, 36 of the world’s best StarCraft® II players now take the center stage. Over the next days, they will play against each other to claim the ESL Pro Tour Championship title.
Meanwhile, thousands of fans get ready to cheer on their CS:GO favorites in the sold-out Spodek Arena and their StarCraft® II idols in the International Congress Center (MCK), in Katowice, Poland. Moreover, they can look forward to the return of the free-to-enter IEM Expo, as the MCK will host one of the biggest trade shows in the region, the EFG Esports Forum, live ESL Impact and ESL R1 tournaments, and more.
ESL Pro Tour for Counter-Strike: Global Offensive Championship
Yesterday, the Group Stage came to an end, and now the top six teams are making their way towards the final weekend. The competition proved that the best players in the world brought their A-game to Katowice, and the past week resulted in some big surprises.
To begin with, IEM Katowice 2022 title holders, FaZe Clan, will not be defending their title this year. In their last game of the Group Stage, the international squad faced Team Liquid, with the latter winning the match 2-1.
In the quarterfinals of the competition, Team Liquid will be joined by the IEM Rio 2022 Major Champion, Outsiders, and the ESL Pro League Season 16 winner, Team Vitality. The last spot was decided in a hit match between legendary snipers in Natus Vincere vs. G2 Esports, where the latter took a confident victory. While Natus Vincere proceeds to the quarterfinals starting on Friday, February 10, at 3:30 PM CET, G2 Esports joins team Heroic directly in the semi-finals. This penultimate phase will commence Saturday, February 11, at 3:30 PM CET.
With only two days left before history will be made, the top six competitors are now getting ready to show their world-class performances in the final stage of the ESL Pro Tour for Counter-Strike: Global Offensive Championship and fight for the major share in the $1,000,000 prize pool.
For more information and a full overview of the participating teams, the talent lineup, and more, head to the official website and follow ESL CS on Twitter, Instagram, and Facebook. Furthermore, make sure to tune in during the live broadcasts on the ESL CS channels on Twitch or YouTube, or via our dedicated broadcast partners.
ESL Pro Tour for StarCraft® II Championship
Today the Zealots, Marines and Zerglings are facing off under their commander’s supervision. 36 of the best StarCraft® II players in the world are competing in a grand tournament, fighting for the World Championship title and a total prize pool of $500,000. From February 10, the competition moves to a dedicated stage at the IEM Expo in the MCK as the contenders continue their extragalactic battle live on stage.
Head to the official website, and follow ESL SC2 on Twitter and Facebook, for additional details about the IEM Katowice 2023 StarCraft® II Championship, the full lineup of contenders, and more. The live transmissions of the competition will be available on the ESL SC2 channels on Twitch, Youtube and via our dedicated broadcast partners.
The return of the IEM Expo
For the first time in over three years, IEM Katowice returns in full glory along with the IEM Expo, filled with major highlights. Besides the StarCraft® II Championship and many other activities, this year’s IEM Expo features two additional esports competitions:
- This year marks the beginning of a new chapter for virtual racing fans. With a total prize pool of $500,000 for 2023, ESL R1 kicks off at IEM Katowice 2023 on February 11-12. This brand-new championship, co-created with RENNSPORT, will see 48 drivers from 12 teams compete in eight rounds in order to qualify for the ESL R1 Major. Make sure to check out the first two rounds of the 2023 Spring season which will be played out live at the IEM Expo.
- Starting its second year, the all-women CS:GO circuit, ESL Impact, makes its debut in Poland as eight of the best women CS:GO teams from around the world face each other in a standalone live event. Cheered on by their fans, the participating teams will fight for a prize pool of $100,000.
IEM Expo visitors also have the opportunity to check out the ESL Pro Tour for CS:GO Championship live in a dedicated area inside the Spodek Arena. Note that space is limited and that the entrance policy happens on a first come first serve basis.
The IEM Expo, however, is not only about esports – it is a shared celebration of passion, where fans of new technologies, gaming and pop-culture get to meet and create unforgettable memories. To support this, the free-of-charge event will host a renowned trade show where some of the largest brands from around the world will be present. Exhibitors have prepared numerous activities including free2play zones and competitions from brands such as Intel®, Komputronik Gaming, Monster Energy, Samsung, Microsoft, HyperX, Hewlett-Packard and more. Visitors can look forward to some of the newest titles in gaming, taking part in numerous tournaments and competitions and joining meet and greet sessions with influencers. Among the exhibitors are:
- The ESL LAN Party will host a set of activities form the zone’s partners including a chillout zone with view on StarCraft II stage, numerous hardware partners and a central zone including IEM Katowice’s first-ever Cosplay Competition led by Shappi Workshop.
- Lenovo Legion will create an experience benefiting from all aspects of the event as visitors have the opportunity to play and compete in some of the biggest competitive game titles, participate in product demonstrations by Polish tech influencers, and enjoy a spectacular concert of one of the most popular Polish rappers of the new generation – Smolasty – on February 10 from 5PM until 6PM.
- Nintendo’s distributor ConQuest entertainment has prepared a booth for you to have tons of fun with your Nintendo Switch console! Whether you are fighting a battle of colors in Splatoon 3, scoring points in Mario Strikers: Battle League Football, or trying out an array of sports in Nintendo Switch Sports, plenty of fun is guaranteed.
- RENNSPORT will bring two virtual racing rigs where you have the opportunity to drive in the future of virtual racing and to experience for yourself the game that the ESL R1 drivers are racing in.
Furthermore, IEM Katowice is creating an opportunity to celebrate, experience and learn. To emphasize this, the EFG Esports Forum features representatives of the esports and gaming industries, business partners, and opinions leaders who will discuss the future of the industry during two conference days:
- Friday, February 10 – “Esports Elevated. Trends and perspectives” – The first part of the forum is open for everyone interested in the esports industry, its business, and its future.
- Saturday, February 11 – “Video games and esports: an opportunity for Europe’s digital future. The example of Poland” – This second part focuses on the relationship between the esports industry and the economy – nationwide and local.
The beginning of the CS:GO tournament marks the 11th time ESL is returning to the Polish city of Katowice. The event marks the pinnacle of competition, emotions, and rivalry, while celebrating shared passion. Make sure to be part of this historic moment by joining us on-site in Katowice, tuning in during the live transmissions of the esports competitions, and following all events on the official EFG’s social media channels.
For more general information, make sure to follow ESL FACEIT Group and ESL on LinkedIn, Facebook, Twitter, and Instagram.
Gaming
The mobile gaming market is growing and attracting new companies. GAMIVO is the latest example
Usually, consoles and PCs come to mind when discussing the gaming industry. The mobile sector is often treated as a child of a lesser god, even though it generates almost as much revenue as console and PC combined. Some companies can see this potential. For instance, the e-commerce platform GAMIVO has recently entered the mobile market, allowing players to buy in-game items cheaper.
Back on course
The entire video game industry has evolved incredibly, but the most spectacular has been the growth of the mobile sector. It expanded from 36.9 million dollars in 2016 to 93.2 billion in 2021. Unfortunately, the gaming market suffered from a decline that stemmed from the overoptimism of the pandemic era. As a result, the mobile gaming industry revenues dropped to 92.2 billion in 2022 and to 90.5 billion in 2023. Recent information has indicated this was a necessary correction rather than a long-term trend.
The latest Newzoo report, issued in August 2024, shows that the industry is on the right track again. According to analysts, the mobile sector will generate revenues of $92.6 billion, representing +3.0% growth year-on-year. It’s nearly half of the entire gaming industry.
Billions of players
Revenues are crucial, but they only show part of the story. To fully understand the size and potential of mobile gaming, it’s necessary to consider the number of players, which constantly grew even when revenues dropped. Newzoo estimates that it will reach 2.8 billion in 2024. It means that almost twice as many people play on mobile devices than on PCs and consoles combined. Currently, every third person on Earth plays on mobile devices, and there’s still space for further growth.
“There are emerging markets where smartphones and mobile networks can expand, providing new potential players. Furthermore, this type of entertainment has a low entry barrier because most popular games are free and don’t require high-end devices,” explains Mateusz Śmieżewski, the CEO at GAMIVO.
One hobby, different habits
GAMIVO is an example of a company that has recently joined the party to get a piece of the mobile pie. “We examined the mobile market for a very long time, trying to find a suitable place for us. It’s essential to understand that mobile gaming and mobile gamers differ from their PC or console counterparts. You can’t do the same things you do with PC and consoles and hope to replicate your success,” said Mateusz Śmieżewski.
Studies confirm this observation. Average PC and console players spend about 2.1 hours a day in virtual worlds. It’s half an hour more than mobile gamers. However, things get interesting when we take a look at playtime per week, which is the same for mobile and console (5.4 hours) and slightly longer for PC (5.7 hours). Moreover, typical PC and console owners play 2.6 and 2.7 days a week, respectively, while mobile players play 3.4 days per week.
Those statistics prove that PC and console players are more dedicated, spending more time in games’ worlds once they enter them. However, mobile gamers prefer shorter but more frequent sessions. They play while commuting or have a short amount of free time.
“Mobile players are more willing to uninstall games and give another title a chance. Hence, the gameplay has to be captivating and designed to provide quick but intense sessions.
Furthermore, even though the average weekly playtime is identical to PC players, many mobile players don’t think of themselves as gamers,” clarifies Mateusz Śmieżewski.
Another major difference regards the way in which revenue is generated. PC and console games traditionally represent the premium model, where players buy the game. Most popular mobile releases are free and generate revenue with microtransactions. Almost all titles allow players to spend their real money on virtual coins, crystals, and other items that can be used to unlock additional content or reduce cooldowns.
Entering the mobile market
Those contrasts and nuances scare most companies from the mobile market. Let’s see how GAMIVO has coped with this.
“We decided to launch a new product category dedicated to mobile gamers. Our model allows them to top up in-game accounts cheaply. As a result, they can save up to 30% on buying virtual items, upgrades, and other content. The GAMIVO offer includes the most popular mobile titles, such as Genshin Impact and PUBG Mobile, and still extends,” describes Mateusz Śmieżewski.
“We dedicated a lot of time to research and analyses. Also, the development process required a lot of work to provide GAMIVO customers with safe transactions and a user-friendly environment. The first reactions are very positive, confirming our belief that our decision was right and there is still more space in the mobile game market,” concludes the GAMIVO CEO.
Gaming
AI Gives Horses for Courses True Meaning in ‘Owners Club’ Racing Game
Invincible GG, a groundbreaking competitive gaming platform and technology company, has outlined the latest AI developments of its interactive mobile horse racing game, Owners Club, which is set to provide a new injection of interest into the ancient sports of kings.
Following a successful game launch in Q3 2024 and activations at the Doncaster St. Leger and York Ebor festivals, thousands of Owners Club players have started to formulate an expansive game world that gives the masses the true feeling of horse ownership, breeding, and racing experiences.
Being founded on the latest in AI and Web3 technologies allows the game to evolve with more nuance over time, with the former being implemented to enhance users’ strategic horse development and create developing traits and performance benefits that can lead to further self-training opportunities in-game.
Each horse has its own unique, nuanced genetics and racing traits. These can be trained via evolving in-game activity—which will include collaborative intelligence in future releases and passed on to future colts and fillies to create racing dynasties that will stand the test of time while also bringing in lucrative in-game winnings and potential syndicate stud earnings.
Further features include an AI-powered event simulation engine (instead of predetermined RNGs), and sophisticated algorithms that factor in horse health, jockey decisions, and environmental factors that ensure Owners Club races maintain tension and excitement throughout, just as racing fans in the real world would experience from the grandstand.
Jonathan Strause, Invincible GG CEO, said: “Gamers of today want more than static, insular game worlds. They’re looking for immersive experiences in evolving ecosystems, multiplayer competition, and the feeling that they’re fully integrated into the game. Owners Club is offering just that for both current racing enthusiasts and the next generation of racing fans.
“With unrivaled AI integration into the theoretically unlimited stable of in-game horses, combined with back-end Web3 technology that empowers players to easily realize what true thoroughbred ownership and training feels like, Owners Club players can forge their own relationship with horse racing via the gamification of training, racing, and trading in the app, which can only help the future engagement of this ancient pastime.”
Owners Club will be showcased to its biggest live audience yet at the QIPCO British Champions Day on 19th October, 2024, with live races broadcasted as-live to screens around Ascot, with various prizes on offer for the winning owners.
Gaming
Evoplay introduces action-packed skill-based title Adrenaline Rush to wider operator network
Evoplay, the award-winning game development studio, is expanding the availability of its flagship 3D racing title Adrenaline Rush to all of its operator partners, following a successful exclusive release.
Adrenaline Rush combines the thrill of high-speed racing skill-based gaming mechanics, providing an immersive experience for players who enjoy a strategic and competitive edge in their gameplay. Players can engage in intense races where success is determined by both speed and skill, making it a standout title in Evoplay’s diverse portfolio.
Following its main global release on October 8th, Evoplay is set to launch two additional versions of the game, slot title Adrenaline Rush: Super Boost on October 22nd, and crash game Adrenaline Rush: XCrash on November 5th, creating an expanded offering that caters to a variety of player preferences.
Released initially as an exclusive, Adrenaline Rush has already garnered attention for its innovative mechanics and immersive gameplay, earning the Skill Games Supplier award at the prestigious EGR B2B Awards. With this wider release, Evoplay’s global operator network will now be able to offer the title to an even broader audience.
Ivan Kravchuk, CEO at Evoplay, said: “Adrenaline Rush is a one-of-a-kind experience that perfectly blends competitive racing with skill-based gaming. Since its launch, it has resonated strongly with players, and we’re thrilled to now offer this exciting title to all of our operator partners globally.”
“The upcoming releases of the equally popular slot and crash versions will ensure that Adrenaline Rush remains a fan favourite across multiple formats.”
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