Gaming
Wild West Dynasty: Out NOW! Highly Anticipated Genre Mix Is Released Into Early Access
The wait is over. Starting today, development team Moon Punch Studio and publisher Toplitz Productions proudly open the Early Access doors to the hotly anticipated genre-blend Wild West Dynasty. Mixing story-driven action adventure with an open world sandbox, a deep, yet intuitive city builder, resource management and roleplaying game, you are invited to experience the fight for survival in the harsh world of the wild frontier in the American west in the 19th century.
“We are very happy to open our vision of the Wild West to the players”, comments Szymon Żebialowicz, development lead and joint managing director of Moon Punch Studio. “We look forward to the feedback from the community, while we take the next steps on our extensive roadmap. We have already a lot of additional content updates planned, from a new biome to explore, the expansion and continuation of the story or more crafting blueprints all the way up to refining the gameplay mechanics.”
Robin Gibbels, Head of Production at Toplitz, adds: “We are extremely proud to finally invite players into the harsh and vast Wild West. Moon Punch Studio put their heart and soul into the creation of this vast open world, filling it with life and interesting mechanics, while pushing the boundaries of the Dynasty franchise.”
Wild West Dynasty is available now in Early Access on Steam, GOG.com and in the Epic Games Store where players can get their ticket to conquer the Wild West with a special launch discount of 20% on the SRP of 24,99 EUR (26,99 USD).
In addition to the main game there will be three special Editions available:
- The “Settler’s Guide to the Wild West”, a collection of three digital books connected to the game (Game Compendium, Cookbook and Wild West Architect).
- The Digital Supporter Edition with added extras like the Original Soundtrack with 20 atmospheric tracks of the game, Wallpapers and an exclusive Novel.
- The Ultimate Edition combining The Settler’s Guide and the Digital Supporter Pack.
Regular content updates are planned with the developed roadmap carved out for the next twelve months already. Among the enhancements and additions planned are a playable female character, the opening of the mountain areas as the third huge biome in the vast open world, a continuation of the dramatic story-line, mini games, further gameplay elements as well as additional supported languages.
Features:
Enjoy The Open World
Explore a handcrafted world, travel by foot or on horseback and experience unique environments, each filled with dangers, treasures, secrets and lots of space to realize your city-building dreams.
Survive The Deadly Frontier
Gather, craft, hunt, rear livestock and survive in the unforgiving wilderness. Avoid scorching midday temperatures, stay warm during freezing cold nights, and beware of dangerous wildlife. Bandits lurk at every corner, so you better learn to use weapons and defend yourself, your trading caravans as well as the township.
Build Your Home
From rags to riches: start as a settler, build your own ranch and expand it into a thriving, prosperous town. Create it any way you can imagine and build iconic western locations to realize your vision, from saloons and sheriff offices to blacksmiths and even hotels.
Write Your Own Story
Experience the expansive storyline with dozens of missions, branching dialogues and consequences. Find your own way to survive the Wild West, deal with your history and write your own story by building and expanding your settlement, managing resources, allocating workers and finding vital trade routes to make your settlement grow.
Create your own Dynasty which will last for decades as you shape the Wild West.
Gaming
THE BATTLE OF POLYTOPIA RELEASES NEW AQUARION SPECIAL SKIN IN LATEST UPDATE
Midjiwan, the award-winning independent studio behind The Battle of Polytopia has today released a new Aquarion Special Skin, additional language options and balance updates to the recently reworked Aquarion tribe. Players will dive deep into the Ritiki Marshlands encountering a lost Aquarion outpost with the new skin known as “The Forgotten”.
Long ago, when the Aquarion Empire vanished beneath the waves. One remote outpost in the swampy atolls lost all contact, leading its inhabitants to believe they were the last of their kind. This forgotten tribe evolved in isolation, adapting to the marshy landscapes with squid-like appendages and unique abilities to command the swamp and its creatures.
Using the unique abilities of “The Forgotten”, players can build on water, summon giant squids, create speed enhancing bubbles, ride crocodiles, tame toads, and traverse their marshy terrains with ease.
In addition, the latest update to the game now offers expanded language options: Hindi, Indonesian, Malay, Polish, Thai, Turkish & Vietnamese.
Christian Lövstedt, CEO of The Battle of Polytopia, commented: “I feel that this skin is one of the best we’ve created and has quickly become my personal favourite. Additionally, we have added Bubble Tech to the Aquarion Waterways, making that tribe even greater. With expanded language options and new gameplay mechanics, we’re inviting players to dive into the rich lore and strategy that make the Battle of Polytopia truly special.”
To celebrate the launch of the new update, Midjiwan hosted an exclusive livestream event, offering fans a unique look behind the scenes, live gameplay, and discussions with the development team – the livestream is available to watch now: The Forgotten livestrea m by Midjiwan.
Conferences in Europe
Gamecity Hamburg connects Decision Makers from International Studios with new “Portside Game Assembly” Conference Format
Gamecity Hamburg announces the premiere of the “Portside Game Assembly” (PSGA) for June 27, 2025. The new B2B conference format focuses on networking and the exchange of learnings between leading international indie game studios. Portside Game Assembly enables studio heads and decision-makers to exchange knowledge in a confidential setting in extraordinary locations of Hamburg, around the harbor – and on the water.
“The idea for Portside Game Assembly was born out of conversations with studio heads and managers from Hamburg and around Europe. Anyone navigating an indie studio through the games market benefits greatly from exchanging learnings with other decision-makers facing similar challenges. With a curated guest list and a focus on impulse talks and roundtables, PSGA will offer studio leads contacts and discussions which are highly relevant to their work and current developments in the industry,” explains Margarete Schneider, Project Manager at Gamecity Hamburg.
“The heart of PSGA is the conference, which will be held on a ship sailing through the Hamburg harbor and to which we welcome attendees from all over Europe and beyond. The conference will be complemented by a networking brunch and two evening events, which invite PSGA participants to meet the vibrant and diverse Hamburg games scene,” adds Dennis Schoubye, Head of Gamecity Hamburg.
The conference program for decision-makers at game studios
On June 27, 2025, the first Portside Game Assembly will kick off with a networking brunch.
Afterwards, the studio managers and decision makers will enter the conference ship, which offers three decks for keynote speeches, roundtables and networking, including a cruise through the famous Hamburg harbor.
Studio managers and decision-makers from the following studios are already attending:
- bippinbits (Dome Keeper, PVKK: Planetenverteidigungskanonenkommandant) / Germany
- Ghost Ship Publishing (Deep Rock Galactic) / Denmark
- Indoor Astronaut (Unrailed 1 & 2) / Switzerland
- Landfall Games (Content Warning, Totally Accurate Battle Simulator) / Sweden
- mooneye studios (Lost Ember) / Germany
- Maschinen-Mensch (Curious Expedition 1 & 2, Mother Machine, Codecks) / Germany
- Overhype Studios (Battle Brothers, Menace) / Germany
- Rockfish Games (Everspace 1 & 2) / Germany
- Torpor Games (Suzerain) / Germany
Leads and executives from established indie game studios can register to take part in the Portside Game Assembly via our registration form.
Networking events as part of the Portside Game Assembly
The evening closing event “Games Industry Party” brings conference guests and other members of the games industry together for networking with cool drinks and snacks. Tickets for the Indie Networking Brunch and the Games Industry Party are available separately for non-conference attendees and will go on sale at a later time.
On the evening before, June 26, 2025, there will be an “Opening Mixer” with a panoramic view over Hamburg’s famous St. Pauli district in the Astra Tower, at Bytro Labs office. Portside Game Assembly participants and contacts from the games industry in Hamburg will be invited.
Registration for studios and participants
The conference itself is aimed exclusively at studio managers and decision-makers from internationally successful indie game studios. To enable a curated selection of participants, there will be no direct ticket sales, but studios can register for participation here: registration form.
The conference ticket includes the Opening Mixer event the evening before, access to the Networking Brunch, the main Conference and the Games Industry Party for a total of 189 euros.
Asia
Nazara integrates with ONDC Network to Launch “gCommerce” in India, Unlocking a new era of In-Game Monetization
Nazara Technologies Limited, a leading diversified gaming and sports media platform, and Open Network for Digital Commerce (ONDC) are proud to announce their integration to launch “gCommerce” – an innovative in-game monetization platform that seamlessly integrates e-commerce within games.
The integration aims to address a persistent challenge for Indian game developers: low in-app purchase (IAP) conversion rates and poor yields from advertising. Through gCommerce, Nazara and ONDC Network are reimagining game monetization by leveraging India’s thriving e-commerce landscape and providing developers with new, scalable revenue streams.
This strategic integration will allow game developers to monetize through an affiliate revenue-sharing model, earning a commission on every successful transaction initiated by players through the gCommerce platform.
Creating Value for Developers and Gamers
ONDC Network’s expertise in creating an open, interoperable network for digital commerce will enable Nazara’s gCommerce platform to connect with a wide range of sellers across more than 10 categories, ensuring a rich diversity of product offering for gamers. This integration enhances the user experience by allowing them to make informed purchases while they continue their gaming journey.
“We are excited to announce the upcoming launch of gCommerce by Nazara via integration with the ONDC Network, as it represents a significant step forward in our mission to empower game developers with effective and innovative monetization solutions,” said Nitish Mittersain, CEO of Nazara Technologies. “We are not only creating new revenue opportunities for developers but also enriching the overall experience for our gamers.”
T Koshy, CEO of ONDC, added, “Nazara coming on ONDC Network to launch gCommerce is a testament to the versatility of the Network in supporting various industries and use cases. By bringing e-commerce into the gaming ecosystem, we are paving the way for a seamless blend of entertainment and shopping that adds value for players, developers, and the broader digital commerce network.”
The gCommerce platform is currently in soft launch and will be rolled out to game developers starting Q1, FY26.
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