Gaming
Regal Gaming Confirms £20 Million Pub Investment Across Gaming, Jukebox and Pool
Regal Gaming Technologies continues to support its growing national customer base courtesy of a £20 million investment in the latest revenue-generating equipment totalling in excess of 2,500 digital gaming machines, jukeboxes and pool tables.
Over the last twelve months, the company, which is part of the Merkur UK family of brands, has purchased in excess of 2,200 Blueprint Ultramax cabinets, over 100 NSM Lightning jukeboxes and more than 300 pool tables.
The Joint Managing Director for Regal Gaming Technologies, Matt Bicknell, confirmed that the national operator will be purchasing another 2,000 Ultramax cabinets along with a further 200 pool tables during the remainder of 2023 to see his firm become one of the leading supporters of the manufacturing sector’s single site supply chain.
“Alongside a premier service delivered by a dedicated and highly professional team, product investment is a key pillar of the Regal Gaming Technologies proposition,” said Bicknell. “The battle to win consumer disposable income has never been more intense and our role courtesy of a forensic procurement process is to identify and secure the very best pay-to-play equipment that’s available and thereafter to use our leading technological capabilities and industry knowledge to maximize machine income on behalf of our customers.”
Investment in the latest Category C gaming equipment has taken the proportion of Regal Gaming Technologies’ digital portfolio up to 96 percent, a factor which Bicknell believes has improved the player experience and with it, machine income.
“Pub players want and seek out the type of entertainment experiences they can access at home courtesy of the huge advances that have taken place in consumer electronics,” said Bicknell. “The digital revolution has provided a huge number of player benefits not least the delivery of high-definition graphics shown on large screens.
“It also represents a much more dynamic offering. Whilst players enjoy traditional games, they also have an appetite for new content, new themes and new ways to win. Digital gaming means that new content can be instantly downloaded on a monthly basis enabling pubs to grow their machine income and due to the variety of content that’s available to also grow their player base. We are seeing the emergence of what can be described as the omni-channel player and the variety of game content provides consistency and familiarity for customers who might also play machines in bingo halls and high street gaming entertainment centers.
“Accurate and real-time data is an essential part of what our customers need. Regal Gaming Technologies has invested substantial time and resource into the development of our Nexus reporting platform, which provides our customers with huge benefits in terms of daily reporting on such things as collection and refill data, monitoring content performance, power on/off events and machine utilisation to name but a few. We are committed to an on-going investment program that enables us to maximize performance and provide our customers and players with the very best product-mix in the industry.”
Asia
Nazara integrates with ONDC Network to Launch “gCommerce” in India, Unlocking a new era of In-Game Monetization
Nazara Technologies Limited, a leading diversified gaming and sports media platform, and Open Network for Digital Commerce (ONDC) are proud to announce their integration to launch “gCommerce” – an innovative in-game monetization platform that seamlessly integrates e-commerce within games.
The integration aims to address a persistent challenge for Indian game developers: low in-app purchase (IAP) conversion rates and poor yields from advertising. Through gCommerce, Nazara and ONDC Network are reimagining game monetization by leveraging India’s thriving e-commerce landscape and providing developers with new, scalable revenue streams.
This strategic integration will allow game developers to monetize through an affiliate revenue-sharing model, earning a commission on every successful transaction initiated by players through the gCommerce platform.
Creating Value for Developers and Gamers
ONDC Network’s expertise in creating an open, interoperable network for digital commerce will enable Nazara’s gCommerce platform to connect with a wide range of sellers across more than 10 categories, ensuring a rich diversity of product offering for gamers. This integration enhances the user experience by allowing them to make informed purchases while they continue their gaming journey.
“We are excited to announce the upcoming launch of gCommerce by Nazara via integration with the ONDC Network, as it represents a significant step forward in our mission to empower game developers with effective and innovative monetization solutions,” said Nitish Mittersain, CEO of Nazara Technologies. “We are not only creating new revenue opportunities for developers but also enriching the overall experience for our gamers.”
T Koshy, CEO of ONDC, added, “Nazara coming on ONDC Network to launch gCommerce is a testament to the versatility of the Network in supporting various industries and use cases. By bringing e-commerce into the gaming ecosystem, we are paving the way for a seamless blend of entertainment and shopping that adds value for players, developers, and the broader digital commerce network.”
The gCommerce platform is currently in soft launch and will be rolled out to game developers starting Q1, FY26.
Gaming
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Gaming
Nolimit City revisits the brutal factory life in Outsourced: Slash Game
Nolimit City takes you back to the grind with its latest release, Outsourced: Slash Game. For those who thought their consumerist cravings were a safe indulgence, think again. Following in the footsteps of Outsourced, this new addition pulls back the curtain on the sweat and sacrifice lurking behind those everyday luxuries—this time with a dash of danger. Outsourced: Slash Game is the studio’s second venture into crash-style gameplay, the first being xCrash™ in Skate or Die – but this time it’s a standalone crash game!
In Slash Game, players have to make some cutthroat decisions as a laser traces the outline of their hand, increasing the multiplier with every pass. Players hit “stop” to cash out, locking in the multiplier when they feel the timing is right. After which, they will be shown the potential winnings if they wouldn’t have stopped. But here’s the catch: if players hesitate a second too long and the laser slips, all the winnings are lost. A live scoreboard displays the Top Win, Top Miss and Last Round, so that players can keep track of their previous rounds.
Outsourced: Slash Game is not a familiar Nolimit City slot to some players but could cause some excitement with an increasing multiplier and a maximum payout of 1,500x the base bet. Outsourced: Slash Game, unlike Nolimit City’s high-volatility slots, is rated as ‘Medium Volatility’ but don’t let that fool you as it still includes the risk of losing your hand.
Per Lindheimer, Head of Product at Nolimit City, said: “Get back to work, will you? We’re bringing players back to the unrelenting factory floor of Outsourced with an all-new twist. Slash Game is a standalone take on our crash-style games, and it’s packed with plenty of heart-stopping moments (and maybe a few hand-stopping ones, too). We’re thrilled with how it turned out and we hope that our fans will be too!“
‘Outsourced: Slash Game’ will be available to all Nolimit City partners on November 5th, 2024.
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