Connect with us
Get exclusive access to the iGaming Trends Report 2025 for free – a data-driven analysis designed to give forward-thinking leaders the insights needed to stay ahead.

Interviews

HungryBear – real-money Slot Masters Q&A

Published

on

HungryBear – real-money Slot Masters Q&A
Reading Time: 5 minutes

 

In the dynamic online gaming sphere, HungryBear stands out as a true trailblazer, spearheading innovation in game design and development with its Slot Masters product. Hailed as the very first multiplayer slot game on the market, it is now set to further revolutionise the online casino sector with an upcoming real-money version, alongside a peer-to-peer mechanic that will allow players to go head-to-head with their friends as they battle for prizes.

Here Justin Chamberlain, HungryBear’s CEO, delves into the development journey behind the upcoming real-money Slot Masters and discusses how it is set to change the face of slot gaming in exciting ways.

 

Why is there such demand for multiplayer slots right now?

I’d like to think that the buzz and discussion – which there is a lot of – is primarily being driven by us. I’ve seen a lot of people popping up on different podcasts and in different interviews talking about multiplayer being the future, and a lot of people are promising that it’s coming. But, as we sit here right now, we’re still the only multiplayer slots offering in the space.

We’ve established the genre and proved that there’s appetite from the player. We recently hit 1.6 million unique players across our network in 12 months, and they’ve played approximately 1.3 billion spins. I’ve insisted from day one that single-player slots have a limitation – certainly demographically, as younger audiences have grown up playing multiplayer games such as Minecraft and Fortnite. For people up to 25, maybe 30 years of age, all they know and all they want to play is multiplayer, and I think that translates to this space now.

 

Let’s look at Slot Masters itself as a product. For those who aren’t familiar with it, how does the concept work?

At its heart it’s still a slot, so a slot player is going to understand the game when they first start playing. It’s a set of reels, they spin and you collect points instead of cash, as it’s not real money yet. That was a really important, fundamental piece of bringing this product to market after 20 years of developing slots. One thing I’ve learned is that slot players don’t like a game that doesn’t look like a slot. You can build a game on a slot engine but if it doesn’t look like a slot, typically, they won’t play it. We came to market with that principle at the forefront of our product.

On top of that, it allows for three players to play together and instead of all passively spinning and scoring points upon a leaderboard, Slot Masters allows players to steal points from each other in a timed, typically two-minute window. For example, me, you and somebody else would join a game together, with two minutes to score points. We’ve each got an equal number of weapons available to us – I can bomb your points back to zero, or I can steal your 10,000 points. You can steal them back, raid half your points, or freeze game windows.

Ultimately, it’s still a slot, but it takes those competitive, gamification elements and brings them into play – and that is exciting. Where we’re heading in the future is building a real peer-to-peer game, where I can invite you and a friend to come and play in one game together. That “playing against a friend” element will take it to another level.

 

What’s the challenge in making that a reality? Does it require a change in the product development process?

It’s in development right now. What we had to bring to market first was a really simplified version of the product. The game was originally designed around ten years ago, but we couldn’t bring it to market then as processing power in mobile phones wasn’t strong enough, and it just wasn’t possible. We took Slot Masters back off the shelf around two years ago and decided right now is the time to do it. There wasn’t a demand for multiplayer ten years ago, but what we had to bring to market was the easiest, simplest version of this product, and that’s what you see on Ladbrokes and other sites.

There’s no risk to the player – they enter for nothing and get the chance to win free spins. The next step of where we’re headed is that product in real money, and peer-to-peer. That’s in development right now. We’ve overcome the biggest challenge so far, and that was just the initial step of bringing a multiplayer product into a live environment. It doesn’t matter how good your product is in internal tests – you don’t know if it’ll stand up until you put it live with an operator.

Today, there will be between 35,000-40,000 people playing Slot Masters. We have to learn how to stand up to that volume, because each one of those players on average is playing 12 times a day. All of these games are happening simultaneously, and our servers can be absolutely hammered by database requests and so forth. Learning how to do that and deliver a stable solution for the operator is the hardest part. Moving that to real money is relatively simple in comparison – the biggest challenge is certification, and then moving that to peer-to-peer isn’t a huge step.

 

You have a sportsbook version of Slot Masters live with Ladbrokes – Clash of the Day. How is that being perceived by bettors instead of typical casino slot players?

Really well! The original idea behind that product came after the sports betting team at Ladbrokes approached us. They’d seen the success on the casino side, and it was pitched as an opportunity to put a slot game in a sportsbook setting for the very first time, which typically they don’t do. We went into a pretty substantial six-month development period with that team to make the product fit their fanzone system and appeal to the typical sports betting punter.

One of the most unique things about Clash of the Day is that you get to play as your Premier League team. When you become a Fanzone member on Ladbrokes, you tell them what your chosen team is and play on their behalf. We took that a step further with OPAP in Greece, where they wanted a certain leaderboard system – so not only do you play on behalf of your team for daily prizes, you also play on a second leaderboard to help drive your team to the top.

That’s one way we’ve moved our product into a much bigger part of the industry. We’ve only just gone live with these versions, but they’re going to be a very big part of our sales for next year. Football is only one skin of this product, but we’re talking to a lot of people in different jurisdictions about re-skinning it for basketball, American football, ice hockey and so on. I think it’ll be a big one for us next year, because of the amount of permutations we can drive off the back of that.

 

In terms of a real-money version of Slot Masters, is it a case of working alongside game studios and their IPs, or are you developing your own content around that?

The main deal we have now is with Blueprint, which is just beginning to bear fruit. We’re readying a launch in December with a big tier-one operator who I won’t name yet. The real money version will bleed into those IP deals, but at the moment, the demand we’ve had from operators is purely for the real-money version of the product because it is working so well as a free-to-play acquisition engagement tool. We know the players are there, and we know they engage every day, so the operators and HungryBear are all very confident that once we’ve got a real-money version, they’ll convert to spend on that same product.

We now have the green light from GLI (Gaming Labs International) that the Slot Masters version we submitted to them for testing is compliant with UK regulations, so we now know that we can bring the product to market. We’ve pioneered and led with free-to-play, and we’re still the only offering in the market. We’re now working on the real-money build for this game which is really exciting.

Interviews

The difficult second album

Published

on

The difficult second album
Reading Time: 4 minutes

 

Nik Robinson, CEO at Big Time Gaming, talks about the challenges studios face when it comes to sequel slots such as its just-launched Danger! High Voltage 2.

 

Congratulations on the launch of Danger! High Voltage 2. Tell us more about the game and what players can expect.

Thanks! We’re absolutely thrilled to launch Danger! High Voltage 2—it’s an electrifying sequel we think fans of the original will love. When we released the first Danger! High Voltage, the response was phenomenal, and players kept asking for even more high-octane action. So, we set out to turn things up to 11 with this release.

The game cranks up the excitement with our Megaways™ engine, giving players up to 117,649 ways to win on each spin. The base game is supercharged with volatility and powered by the MegaDozer, perched right above the reels, ready to drop Scatters, Wilds, Multipliers, and other electrifying surprises into play. Then there are the two fiery free spin bonuses—Fire in the Disco! and Danger Danger!!—designed to keep players on the edge of their seats.

And, of course, it wouldn’t be Danger! High Voltage without the unforgettable soundtrack by Electric Six! Get ready for some serious foot-tapping and headbanging because this game truly brings the heat.

 

How does the second instalment differ from the original Danger! High Voltage slot you launched back in 2017?

This time around, players are transported to an electrifying thrilling industrial scene, and introduced the groundbreaking mechanic MegaDozerTM mechanic sitting up top, ready to unleash Scatters, Wilds, Multipliers, and surprises.

It’s amazing to see how much slot game design has evolved since we launched the first game in 2017, and Danger! High Voltage 2 is a testament to that evolution. This time, we’ve built it around our Megaways™ engine, which amps up the gameplay with up to 117,649 ways to win on every spin.

We’ve also kept the player choice element for the Free Spins round, but we didn’t just stop there. Fire in the Disco! and Danger Danger!! are brand-new bonus features that make every spin a symphony of excitement. It’s a whole new level of Danger! and a thrilling way for players to experience just how far we’ve come in delivering cutting-edge slots.

 

What made the iconic song from Electric Six the perfect soundtrack for creating a slot game around?

When we set out to create Danger! High Voltage 2, we knew we had to keep the core essence that players loved—the name and that iconic Electric Six soundtrack—but from there, this game is a totally new beast.

It’s insanely catchy and the perfect soundtrack for spinning the reels. For me, it stirs a strong feeling of nostalgia, taking me back to the early 2000s when the song was riding high in the charts. The more I listened to it, the more I became convinced it would be huge fun to create a slot game around the song. The lyrics lend themselves to bonus features (Fire in the Disco! Danger Danger! Or the original High Voltage & Gates of Hell), and the disco theme works really well as an online slot because it is so visual and colourful. With the original, we were able to capture the essence of the song and bring it to life, which is why Danger! High Voltage became a runaway success. Danger! High Voltage 2 turns the volume up to the max and we fully expect it to rise to the top of the charts, just like the original did.

 

Just how hard is it to launch a follow-up to a hugely successful slot game? What are the main challenges in doing so?

Launching a follow-up to a hit like Danger! High Voltage is no easy feat—it’s a bit like making the sequel to a blockbuster movie. You need to build on the experience offered by the original game, keeping true to the core theme and gameplay while making sure it offers something new and different. Stick too close to the original and it won’t deliver the excitement players are seeking, move too far away from it and you can end up with a significant disconnect from the original. But we reimagined the visuals and mechanics, integrating our Megaways™ engine as it adds massive win potential with up to 117,649 ways to win and to keep the gameplay engaging. We took risks with a completely new mechanic MegaDozer™ and introduced two brand-new free spin features, Fire in the Disco! and Danger Danger!! which had to be meticulously tested to ensure they deliver the right blend of fun and volatility. It becomes a bit of a balancing act whereby you need to keep core elements the same or similar and then bring in new elements that take the whole package to the next level. It’s easy to see why the second album is often the toughest for musicians.

 

Big Time Gaming seems to have cracked the code when it comes to sequel slots with the recent launch of Bonanza Falls so you must have been able to overcome these challenges.

We’re fortunate to have such strong original titles like Bonanza and Danger! High Voltage as a foundation for our sequels, but make no mistake—it all starts with the team’s incredible work in crafting these iconic games in the first place. When you have a solid base, it gives us the freedom to innovate boldly. For instance, with sequels like Bonanza Falls and Danger! High Voltage 2, we introduced fresh mechanics like MegaDozer™, Win Exchange™, Bonus Coins, which add entirely new dimensions to gameplay. These features aren’t just updates; they’re true evolutions that deliver exhilarating experiences and keep players coming back.

Our team embraces these challenges head-on, bringing excitement and a touch of fun to every sequel we produce. And while these games build on the legacies of the originals, they’re crafted to stand tall on their own merits. Bonanza Falls and Danger! High Voltage 2 don’t just rely on the reputations of their predecessors—they’re outstanding games in their own right, designed to thrill players new and old alike. It’s about creating something fresh while capturing the magic that made the originals so beloved.

Continue Reading

Interviews

Exclusive Q&A w/ Radek Pšurný, CEO at Match Hype

Published

on

Exclusive Q&A w/ Radek Pšurný, CEO at Match Hype
Reading Time: 3 minutes

 

Match Hype has just won two industry competitions. Talk us through your product.

Match Hype brings engagement from social media platforms like TikTok and Instagram into the sportsbook. Our technology automatically turns raw sports data into short videos full of sports and betting insights. We have the capacity to create up to a million videos daily in more than 30 languages. We also provide hosting and streaming of the videos, and we track everything in the video thanks to our own player. The high level of video experience and the scale make us unique in the market, and we believe that this innovation is extremely needed in the industry—and the judges in the competitions probably agree with us.

 

What technologies are you leveraging to deliver such a cutting-edge tool/product?

We have more than six years’ experience in developing dynamic video solutions for clients like Microsoft, HBO, and SAP, and a decade in high-end video production for similarly well-known clients. Match Hype is the essence of this. We have developed our own robust cloud infrastructure that enables us to work on a huge scale. We can also leverage the integration of third-party solutions that help us make the video content rich and engaging. The AI boom came at the right time to help us make the experience for the viewer even better.

 

Who is Match Hype aimed at?

We focus mostly on sportsbook operators, where we think we can bring the biggest value. But we also have clients on the affiliate and media side. Our “competition” at the moment are creative professionals who are able to create one video at a time. To cover hundreds or thousands of events daily, you need huge manpower. With Match Hype, you don’t need that—it’s all automated. Anybody who appreciates this level of efficiency will benefit.

The end users are any sports fans who enjoy engaging videos. So basically everybody.

 

Has this industry been slow to embrace video content and unlock the potential it offers? If so, why?

It’s hard for us to talk about the whole industry, as we haven’t been part of it for that long. But iGaming feels like a conservative industry where only truly meaningful innovations make it. Fingers crossed for Match Hype being one of them. We are confident because of our track record in other industries, and mostly thanks to the results of our dynamic videos that are already used by significant igaming industry players.

 

What makes video content so effective at customer acquisition? How can Match Hype be used in this regard?

People just love video content. In the last review, TikTok said that the average user spends around 90 minutes a day on their platform. Platforms like Spotify used to be music and podcasts only; now they are full of videos. You just can’t ignore that. Video killed the radio star, and a static sportsbook is next to die.

 

And what about retention? How can it be used to keep players engaged and coming back for more?

Imagine that a 30-second video gives you the exact insights to help you make a betting decision without spending dozens of minutes on different resources to gather all the information. People don’t want to read anymore. This is probably an even bigger strength of Match Hype than user acquisition.

 

What can we expect from Match Hype in the coming months?

We will establish Match Hype as an industry standard for dynamic video content. We’ll bring many more sports like tennis, basketball horse racing and. We are preparing real-time video use cases—for example, half-time updates in football—and new distribution channels like integration directly into streams. The potential is huge. Stay tuned.

 

Any final thoughts?

For the last year, we have talked with literally hundreds of iGaming experts, investors, and executives. Almost every one of them sees fan engagement as a huge topic in the upcoming months and years. And video will definitely play a key part in it.

Video says more than a thousand words. Give it a go—watch one of our 30-second videos and see for yourself.

Continue Reading

Affiliate Industry

Flying high: How RavenTrack is helping operators unlock the true potential of their affiliate programs

Published

on

Flying high: How RavenTrack is helping operators unlock the true potential of their affiliate programs
Reading Time: 3 minutes

 

We sit down with Adam Rowley, Managing Director at RavenTrack, to understand why data, tracking and optimisation are key to a successful affiliate program

 

Your tagline is “win at performance marketing”. Tell us more about how you help operators maximise their partnerships with affiliates.

It is indeed. RavenTrack is a powerful affiliate tracking solution that allows operators to track, optimise and grow through their affiliate programs. Our proprietary solution offers an advanced affiliate tracking platform built by iGaming experts – this ensures it meets the unique demands of the industry, including the need to withstand the pace and complexity of affiliate marketing in the online sports betting and casino space. RavenTrack has also been designed to be flexible and customisable so that it can be adapted to individual client requirements. This combination of qualities has seen us become the go-to affiliate software tracking provider for more than 150 brands across the world, brands that are winning at performance marketing with the support of RavenTrack.

 

Why is tracking so important to the ultimate success of an affiliate program?

Tracking is the glue that holds marketing and sales together in the online arena. But effective tracking requires a platform that delivers reliability, accuracy and a seamless UX so that users can easily dig into the data and generate valuable insights. Speed and reliability are crucial so that operators don’t miss a single click or conversion. To track data effectively, operators (and their affiliate partners) need tools such as pixel and postback capabilities and geo-targeting. The former allows affiliates to track customer activity in real time which helps them maximise the revenue of the brands they work with. When it comes to intelligent geo-tracking, it allows users to identify and aim to funnel traffic through specific locations.

But tracking is just one part of the process and success of an affiliate program– online sportsbook and casino operators must be able to take the data they have tracked and use it to optimise campaigns, both internally and those being run by their affiliate partners.

 

What does optimisation look like? How does RavenTrack help its customers do this?

Traffic source provides a lot of spoke for optimisation, especially when it comes to things like which affiliate is performing best, changes to traffic, ROI and conversion rate optimisation. With RavenTrack, operators have the insight they need to do this. They can also give their affiliates access to data via their own internal reporting systems – this is done via our two-way API – to help determine which campaigns and creatives are delivering the best results. Operators also need to optimise the commercial agreements they have in place with their affiliate partners, and this means being able to offer them a range of options including CPA, revenue share, CPL, CPM and hybrid.

As operators – and their affiliates – get more experienced at using data and tracking, they will want to customise reports to a pretty granular level so that they can optimise to a much deeper and greater extent. Customisable reports (we have more than 20  reports available), marketplace and dashboards are just a few of the tools we provide to help operators and affiliates optimise campaigns and work to the commercials that deliver for both parties.

 

And how does all of this come together to help both operators and affiliates scale at pace?

Our fixed-cost model means operators can create as many campaigns for their brands as they like without the worry of additional costs. This in turn makes growing their program pretty straightforward. With a long list of commission structures available (which can be customised by the client) for their affiliate partners, operators can ensure the growth of the program is reflected in the growth of the wider business, ultimately allowing them to maximise profitability from affiliate marketing activity while at the same time ensuring their partners are fairly compensated for the quality traffic they send.

 

Migrating to a new affiliate tracking platform can cause major upheaval. How do you help operators through the process?

We know that moving to a new platform can be a big decision and a significant undertaking, but we have plenty of options to make it a seamless process from start to finish. This includes working with the affiliate program team to run their old and new program side by side to ensure there is absolutely no drop-off in traffic or lost data.  Our UK-based account and customer support team is always on hand to assist during the migration process, and once operators are up and running with RavenTrack – this includes helping them get the most out of our platform and tools.

 

RavenTrack has only been around for a handful of years but has already achieved great things. What can we expect in the months ahead?

We hit the market in 2018 and haven’t looked back. Today, we work with 150 brands, processing more than one billion clicks per month and £2billion in deposits to date. The operators using RavenTrack to run their affiliate programs have generated more than £500 million in revenue and counting. Our numbers speak for themselves and no matter the size of brand or affiliate program, our solution is the key to unlocking the true potential of affiliate marketing. As for the months ahead, expect more platform updates, new tools and some big-name partnership announcements.

Continue Reading
Advertisement
Alpha Affiliates
Advertisement

EveryMatrix

Advertisement

Launch your iGaming business swiftly and effortlessly with our comprehensive turnkey solutions

Trending (Top 7)

EuropeanGaming.eu is a premier online platform that serves as a leading information hub for the gaming and gambling industry. This industry-centric media outlet reaches over 200,000 readers monthly, providing them with compelling content, the latest news, and deep-dive insights.

Offering comprehensive coverage on all aspects of the gaming sector, EuropeanGaming.eu includes online and land-based gaming, betting, esports, regulatory and compliance updates, and technological advancements. Regular features encompass daily news articles, press releases, exclusive interviews, and insightful event reports.

The platform also hosts industry-relevant virtual meetups and conferences, and provides detailed reports, making it a one-stop resource for anyone seeking information about operators, suppliers, regulators, and professional services in the European gaming market. The portal's primary goal is to keep its extensive reader base updated on the latest happenings, trends, and developments within the gaming and gambling sector, with an emphasis on the European market while also covering pertinent global news. It's an indispensable resource for gaming professionals, operators, and enthusiasts alike.

Contact us: [email protected]

Editorial / PR Submissions: [email protected]

Copyright © 2015 - 2024 - European Gaming is part of HIPTHER. Registered in Romania under Proshirt SRL, Company number: 2134306, EU VAT ID: RO21343605. Office address: Blvd. 1 Decembrie 1918 nr.5, Targu Mures, Romania

We are constantly showing banners about important news regarding events and product launches. Please turn AdBlock off in order to see these areas.