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Gamesforum announces expert-led Advisory Boards
Gamesforum, the global and highly renowned platform and event series is levelling up in 2024, introducing two Advisory Boards to aid in content curation ahead of the full suite of globe-spanning events. With one focussed each board focussed on User Acquisition and another on Ad Monetisation.
The newly established Advisory Boards are composed of esteemed industry leaders and experts in their fields. Carefully selected to provide invaluable insights and guidance to Gamesforum and its diverse, knowledge-driven community, the focus of these boards will be to gain a deeper insight into the evolving challenges and opportunities in Ad Monetisation and User Acquisition. The Board will be advising the suite of content curated and presented across the world at Gamesforum’s upcoming series of events.
User Acquisition Advisory Board
UA is one of the key pillars of the Gamesforum platform that brings insightful and thought-provoking content fuelled by the dialogue of debate from professionals in the space. With the introduction of the User Acquisition Advisory Board, Gamesforum will further cement itself at the heart of the issues that really matter in the evolution of UA in the games industry, allowing for more impactful and valuable interactions and learning through its event content.
With a focus on offering insights to attracting and retaining users, this board will delve into the latest trends, data analytics and marketing methodologies to empower the attendees at Gamesforum events throughout 2024.
The User Acquisition Advisory Board consists of leading figures in the mobile games industry:
Gus Viegas, VP of Marketing, Cosmic Lounge
Claudia Trujillo, ASO Expert, Gameloft
Alex Kozachenko, CEO, Hyperbeard
David Philippson, CEO & Co-founder, Dataseat (now a part of Verve Group)
Gus Viegas, VP of Marketing at Cosmic Lounge said of joining the Advisory Board: “Gamesforum seems to attract some of the brightest minds that are hungry to learn and share. I don’t think there is a better place to get your deep UA or Admon questions answered.”
Alex Kozachenko, CEO at Hyperbeard added: “When I was asked to join the Gameforum Advisory Board, it was a no brainer! The way they have brought together the tracks of organic & paid UA, monetization and retention in such a seamless manner is amazing. Furthermore, they do a great job of balancing “what’s working now” with “future trends” to provide a functional roadmap of things to work on for any mobile game developer. I look forward to providing my insights and experience with, especially, organic UA to push the conference track even further.“
Ad Monetization Advisory Board
Ad Monetization is constantly evolving in the mobile games industry, and a constant topic for debate for many publishers and developers operating in the space. Gamesforum has put together an elite team of Ad Monetization professionals to advise on the upcoming events throughout the next 12 months.
With Ad Monetization as a critical issue for a vast proportion of the games industry Gamesforum recognises the importance of guidance from those intrinsically involved in the sector. As well as this, Gamesforum recognises this guidance as a catalyst to improve the events series going forward.
The Ad Monetization Advisory Board consists of:
Otto Simola, Head of Game Economy at Fingersoft
Felix Braberg, Ad Monetization Consultant
Andy Ulery, Director of Publisher Sales at Moloco
Raymong Stauffer, Founder at PlayValve
Otto Simola, Head of Game Economy at Fingersoft said: “I’m really looking forward to joining the talented people in the Gamesforum Advisory Board. The work that we do is quite unique in my opinion and it’s not always easy to find people to have peer discussions and support. This is a great opportunity for me to learn and share my knowledge on ad monetisation.
I’ve enjoyed the Gamesforum events a lot in the past couple of years. The event is relatively compact in size but when focusing on topics around ad mon and UA, it does not matter who you meet at the event, we always get into meaningful and interesting discussions.”
Recognising the power and potential of the thriving mobile games market, Gamesforum is renowned for its quality-first approach to event content, for experts and built by experts.
John Speakman, CEO at Gamesforum said: “We want 2024 to be our best year yet at Gamesforum, and by bringing on board our fantastic new Advisory Boards – we believe it will be just that.
Having a strong team is crucial to bringing a series of events like this to life. Offering talks and panel discussions that those involved in these sectors will gain something of true value from is incredibly important to us.
With the Advisory Boards standing by to share insights and guidance on what content they believe is going to be relevant in 2024, we can’t wait to get started for what is shaping up to be a big year for the mobile games industry.”
Gamesforum’s globe-spanning events series kicks off in Barcelona from the 7th-8th of February 2024.
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Expert comment: Safer Gambling Week 2024
Safer Gambling Week commentary
As a company focused on generating high-quality, responsible gambling traffic to our operator partner sites, safer gambling is a daily consideration for QiH Group. We recognise Safer Gambling Week as a valuable opportunity to stay engaged with the broader industry conversations and to hear from the community on responsible gambling.
As affiliates are often an initial touchpoint for customers, our priority is maintaining a safe, compliant environment that benefits our partners and, ultimately, their customers.
We believe in supporting a balanced approach where gambling remains what it should be: safe, enjoyable entertainment.
– Andrew Lee, COO, QiH Group
Being a firm of licensing solicitors, one of our principal roles is helping our clients stay compliant with the Licensing Conditions and Codes of Practice, and the licensing objectives, so responsible gambling is something we focus on every day for clients.
It is important that we raise awareness of safer gambling and signpost the professional help and support services that are available to those who need it – ensuring the millions of people who enjoy gambling responsibly continue to do so in a safe environment.
– Nick Arron, Lead Solicitor, Poppleston Allen
Asia
AMD Announces GameOn 2024: Nationwide Counter-Strike 2 Tournament Offers ₹300,000 Prize, Culminates in Hyderabad
AMD, a leader in semiconductor manufacturing, has unveiled the AMD GameOn 2024, an open-for-all esports tournament for Counter-Strike 2 with a total prize pool of INR 300,000. The Main Event of the AMD GameOne 2024 is set to take place at IndiaJoy 2024 Asia’s premier media and entertainment congregation, in the HICC, Novotel, Hyderabad on Nov. 16 and 17.
Commenting on the tournament, Pramit Khanna, Channel Marketing Manager DIY and Gaming, AMD India said, “As one of the leaders in the computing space, we have been supporting India’s esports ecosystem since day 1, and the AMD GameOn 2024 is another such IP for esports enthusiasts. The open-for-all format ensures every gamer has a chance to compete in the pan-India tournament and make it to the LAN in Hyderabad. I wish the best of luck to all participants and can’t wait to welcome the four finalists in Hyderabad.”
The AMD GameOn 2024 began with the open qualifiers, where the registered teams competed for slots to the Closed Qualifiers. The Closed Qualifier, with 8 total teams, has wrapped up, confirming the four finalists for the AMD GameOn 2024 Main Event at IndiaJoy 2024 on Nov. 16 and 17 in Hyderabad. Skyesports is set to be the esports partner for the event.
The four teams are listed below. They will compete in a single-elimination bracket to determine the champions of India. Matches from the AMD GameOn 2024 Main Event will be livestreamed on the Skyesports YouTube channel.
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True Rippers
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Carnival Gaming
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Gods Reign
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Victores Sumus
Besides the esports action at the AMD booth in the IndiaJoy 2024, players will also be able to experience gaming on AMD Advantage systems, which deliver a supreme and optimized performance by combining AMD Ryzen™ CPUs, AMD Radeon™ GPUs, smart technologies, and AMD software. Therefore, AMD’s experiential zone at the IndiaJoy 2024 will be the one-stop immersive place for gamers, combining esports action and providing a hands-on gaming experience.
Shiva Nandy, the Founder and CEO of Skyesports, said, “We are thrilled to be the esports partner for AMD GameOn 2024, working once again with our anchor brand, AMD. With open qualifiers to give every gamer a chance and invited teams to ensure top-notch esports action, this tournament is a delight for all gamers. AMD has been one of the biggest supporters of esports in India over the years, and this tournament aligns with our vision of bringing Counter-Strike 2 into the spotlight ahead of Skyesports’ $1.7 million prize pool roadmap for 2025, where we will host four on-ground events across the country.”
India currently has about 500 million gamers, a number expected to grow to 730 million by 2028, with a 5-year CAGR of 10 percent, making the country the largest market by the number of gamers. Additionally, 65 percent of gamers either watch esports or compete in tournaments, per Niko Partners, with IPs like the AMD GameOn at the forefront of attracting their attention.
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Bulletin from Kambi Group plc’s Extraordinary General Meeting of 18 November 2024
Kambi Group plc held an Extraordinary General Meeting on the 18 November 2024 at Kambi, Hälsingegatan 38, 113 43 Stockholm, Sweden
Two resolutions were presented to the Meeting, namely (i) resolution A, being an ordinary resolution, and (ii) resolution B, being an extraordinary resolution.
Resolution A was approved, and accordingly the cancellation, on or after the 26 November 2024, of 1,374,678 ordinary ‘B’ shares having a nominal value of €0.003 each that the Company holds in itself, pursuant to article 106(6) of the Companies Act, Chapter 386 of the Laws of Malta, was approved.
The extraordinary resolution, namely resolution B, obtained one majority of two required in terms of Article 135(1) of the Companies Act (Chapter 386 of the Laws of Malta, the “Companies Act”), and in terms of Articles 48B.2(b) of the Articles of Association of the Company (the “Articles”). To this end, an Extraordinary General Meeting is being convened within 30 days of today’s Meeting, as per the proviso to each of Article 135(1) of the Companies Act, and Article 48B.2(b) of the Articles, to take a fresh vote on the proposed resolutions.
By order of the Board
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