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Everything You Need to Know Ahead of Intel Extreme Masters Katowice 2024

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  • Intel Extreme Masters returns to Katowice as 24 of the world’s best Counter-Strike 2 teams battle it out from January 31 to February 11 for a share of the $1,000,000 prize pool, a spot in IEM Cologne later this year and a step forward in the race to secure Intel Grand Slam V
  • During the final three days, the top six teams will compete in front of a live crowd at the iconic Spodek Arena
  • Amongst others, local heroes Rebels Gaming and ENCE will attend to fight for the crowns
  • StarCraft II also returns to IEM Katowice with 24 of the world’s best players including local hero Piotr ‘Spirit’ Walukiewicz, competing for their share of a $500,000 prize pool live in the MCK Auditorium from February 8 to 11

Intel Extreme Masters (IEM) returns to Katowice, Poland, for the twelfth time from January 31 to February 11, 2024. The Counter-Strike 2 (CS2) tournament, of which the final three days will take place live in the iconic Spodek Arena, will be the first of its scale to take place in Poland as well as the first ESL Pro Tour Championship event of the year.

Furthermore, during the last four days of IEM Katowice 2024, StarCraft II will make its return to the Auditorium of the International Congress Center (MCK). Both competitions will prompt fierce battles between teams and players for a spot in the legendary Hall of Heroes.

Here is all you need to know about IEM Katowice 2024

Counter-Strike 2

IEM Katowice 2024 will see the 24 best Counter-Strike teams compete for a total prize pool of $1,000,000, a win in the race to secure Intel Grand Slam V and a spot at IEM Cologne 2024. Commencing on January 31, contenders from around the globe will face off in Katowice in an attempt to reach the playoffs. There the six best teams will compete live in front of a packed-out audience at the legendary Spodek Arena from February 9 to 11, 2024.

Schedule and Format

Play-In Stage (January 31 to February 2):

  • 16 teams will compete in a double-elimination bracket
    • Opening matches are best-of-one
    • All following matches are best-of-three
  • The top eight teams will advance to the group stage where they will join eight directly invited teams

Group Stage (February 3 to 6):

  • Two groups of eight teams will compete in separate double-elimination brackets.
    • All matches are best-of-three
  • The top three teams from each group will advance to the playoffs
    • Group stage winners advance to the semifinals
    • The group stage runner-ups advance to the quarterfinals as the high seeds
    • The group stage third-place teams advance to the quarterfinals as the low seeds

Playoffs (February 9 to 11):

  • The top six teams will compete in a single-elimination bracket
    • The quarterfinals and semifinals will be best-of-three
    • The Grand Final will be a best-of-five

Teams Attending

  • Play-In Stage:
    • The Mongolz (qualified via ESL World Ranking (WR): AS)
    • Cloud9 (qualified via ESL WR: EU)
    • HEROIC (qualified via ESL WR: EU)
    • Virtus.pro (qualified via ESL WR: EU)
    • M80 (qualified via ESL WR: NA)
    • Rooster (qualified via ESL WR: OCE)
    • FURIA Esports (qualified via ESL WR: SA)
    • Apeks (qualified via ESL WR)
    • Astralis (qualified via ESL WR)
    • BIG (qualified via ESL WR)
    • BB (qualified via ESL WR)
    • ENCE (qualified via ESL WR)
    • Eternal Fire (qualified via ESL WR)
    • GamerLegion (qualified via ESL WR)
    • Team Spirit (qualified via ESL WR)
    • Rebels Gaming (qualified via ESL National Championship PL)
  • Group Stage:
    • G2 Esports (qualified via IEM Cologne 2023)
    • MOUZ (qualified via ESL Pro League Season 18)
    • FaZe Clan (qualified via IEM Sydney 2023)
    • Complexity (qualified via ESL WR)
    • Natus Vincere (qualified via ESL WR)
    • Monte (qualified via ESL WR)
    • Team Falcons (qualified via ESL WR)
    • Team Vitality (qualified via ESL WR)

Prize Money (USD)

TOTAL $1,000,000
1st $400,000
2nd $180,000
3rd-4th $80,000
5th-6th $40,000
7th-8th $24,000
9th-12th $16,000
13th-16th $10,000
17th-20th $4,500
21st-24th $2,500

Broadcast Talent

  • Desk
    • Freya ‘Freya’ Spiers
    • Tres ‘stunna’ Saranthus
    • Mike ‘DarfMike’ Winnick
    • Sam ‘TechGirl’ Wright
  • Analysts
    • Mathieu ‘Maniac’ Quiquerez
    • Janko ‘YNk’ Paunovic
    • Joshua ‘steel’ Nissan
    • Jacob ‘Pimp’ Winneche
    • Alex ‘Mauisnake’ Ellenberg
    • Lucas ‘Bubzkji’ Andersen
  • Arena
    • Oliver James Borg ‘OJ Borg’ D’Anastasi
    • Michał ‘wasiu’ Wasik
    • Eefje ‘Sjokz’ Depoortere
    • James ‘BanKs’ Banks
  • Casters
    • Alex ‘Machine’ Richardson
    • Chad ‘SPUNJ’ Burchill
    • Adam ‘Dinko’ Hawthorne
    • Jason ‘moses’ O’Toole
    • Harry ‘JustHarry’ Russell
    • Hugo ‘Hugo’ Byron
    • Conner ‘Scrawny’ Girvan
    • Mohan ‘launders’ Govindasamy

Where to Watch

The live broadcast will be available on the ESL Counter-Strike Twitch and YouTube channels for fans around the world to watch. For those unable to tune in live, all matches will also be available to watch on-demand for free via YouTube.

For more information about the IEM Katowice 2024 Counter-Strike competition and the latest updates on the event, please visit the official website and follow ESL Counter-Strike on X, Facebook and Instagram.

StarCraft II

The last four days of IEM Katowice 2024 will see a standalone StarCraft II tournament take place where 24 of the world’s best players will be competing for a $500,000 prize pool in front of a live crowd. Held at the Auditorium of the International Congress Center (MCK) just next to the Spodek Arena in Katowice, the tournament will run from February 8 to 11.

Schedule and Format

Group Stage (February 8 to 10):

  • Four groups of six players will compete in ’round robin’ formats
    • All matches are best-of-three
  • The top three players from each group will advance to the playoffs
    • The winner of each group will advance to the playoffs quarterfinals
    • The second and third placed players of each group will advance to the playoffs round of twelve

Playoffs (February 10 to 11):

  • Twelve players will compete in a single-elimination bracket
    • The round of twelve, quarterfinals and semifinals will be best-of-five
    • The Grand Final will be best-of-seven

Players Attending

Prize Money (USD)

TOTAL $500,000
1st $150,000
2nd $70,000
3rd-4th $40,000
5th-8th $20,000
9th-12th $10,000
13th-16th $5,500
17th-20th $4,000
21st-24th $3,000
Group Stage Extra* $30,000

*$500 per win in the group stage

Broadcast Talent

  • Desk
    • James ‘Kaelaris’ Carro
  • Stage Host
    • Rachel ‘Seltzer’ Quirico
  • Casters and Analysts Stream A
    • Benjamin ‘DeMu’ Baker
    • Jared ‘PiG’ Krensel
    • Jessica ‘ZombieGrub’ Chernega
    • Jonathon ‘Wardi’ Ward
    • Kevin ‘RotterdaM’ van der Kooi
    • Simon ‘Lowko’ Heijnen
  • Casters and Analysts Stream B
    • Dave ‘Steadfast’ Loose
    • Philip ‘BeoMulf’ Mulford
  • Casters and Analysts Stream C
    • Julian ‘Lambo’ Brosig
    • Kevin ‘Harstem’ Koning

Where to Watch

The live broadcast will be available on the ESL StarCraft II Twitch channel and ESL YouTube channel for fans around the world to watch. For those unable to tune in live, all matches will also be available to watch on-demand for free via YouTube.

For more information about the IEM Katowice 2024 StarCraft II competition and the latest updates on the event, please visit the official website and follow ESL StarCraft II on X and Facebook.

IEM Expo

Held in conjunction with IEM Katowice 2024, the IEM Expo takes place on February 9 to 11 and is free to enter. Fans attending the event in person will have the opportunity to enjoy a wide variety of on-site activities including trying out the latest gaming technology and participating in sponsor activations for a chance to win prizes. There will also be limited space for attendees to join the audiences for the Counter-Strike 2 and StarCraft II live tournaments on a first-come, first-serve basis.

Stay tuned as additional details and activities will be revealed.

Assets for IEM Katowice 2024 can be found in the press kit, which is available here.

eSports

Akhil Sarin CMO at Easygo named as key note at ICE Esports Conference

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Clarion Gaming has confirmed that Akhil Sarin CMO at Easygo, the technology powerhouse behind the success of global brands Stake and Kick will headline the Esports & Games Conference (EGC) taking place on 21 January as part of the ICE Barcelona experience.

As a key member of the executive team, Akhil Sarin has been instrumental in securing the high-profile partnerships that have accelerated Stake’s growth, including the Stake F1 team, UFC, Drake, and Premier League Everton FC.

Through these strategic alliances he has amplified Stake’s brand presence at the same time as creating unique, immersive player experiences, in the process setting new industry benchmarks.

Announcing the high profile speaker Will Harding, Head of Esports at Clarion Gaming said: “Securing Akhil Sarin as EGC  key note at ICE Barcelona represents a remarkable opportunity for our attendees to gain invaluable insight into cutting-edge strategies in digital and influencer marketing .

“Akhil’s expertise with Stake and Kick.com embodies the forward-thinking, innovative approach that defines the digital marketing landscapes. His participation underscores the calibre of knowledge-sharing that we are  committed to delivering at ICE and he is sure to both inspire our attendees and elevate their strategic perspective.” 

Looking ahead to ICE Barcelona, Akhil Sarin stated:  “Collaborating with Clarion Gaming at ICE Barcelona is an exciting opportunity to showcase Stake’s journey and continued focus on bold partnerships and creative marketing strategies that resonate with audiences.”

He added “The EGC is a vital platform for exchanging transformative ideas and shaping the future of gaming and entertainment. I look forward to discussing Stake’s vision and collaborating with industry leaders to inspire growth and innovation across the sector.”

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eSports

WEC24 Complete: Indonesia Crowned Overall Champion!

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WEC24 Complete: Indonesia Crowned Overall Champion! Busan, South Korea (November 20, 2024) – After nine days of exciting competition, the 16th World Esports Championship (WEC24) has come to a conclusion.

From epic plays to unforgettable moments, the championship closed out with the Dota 2 and MLBB Women’s finals. The ultimate victory and the biggest moment of the night belonged to Indonesia, as they won their second title as the WEC24 Overall Champions.

This prestigious trophy is awarded to the nation that excels across all of the game titles. Turkey secured one gold and one bronze medal also, however, Indonesia’s consistency and performance across the other game titles gave them the edge to secure their victory. Congratulations to Indonesia for this remarkable achievement!

WEC24 started on November 11 at the spectacular SEF Arena in Riyadh, bringing together athletes from around the world to compete across six tournaments: PUBG MOBILE, CS2 (Women’s and Open), Mobile Legends: Bang Bang (Open and Women’s), and Dota 2. Each competition delivered its special charm, giving us new champions and a WEC to remember.

Medalists:

PUBG MOBILE:

  1. Turkey
  2. Ukraine
  3. Brazil

CS2 Women’s:

  1. Poland
  2. France
  3. Portugal

CS2 Open:

  1. Romania
  2. Portugal
  3. Serbia

MLBB Open:

  1. Malaysia
  2. Philippines
  3. Indonesia

MLBB Women’s:

  1. Indonesia
  2. Cambodia
  3. Egypt

Dota 2:

  1. Greece
  2. Sweden
  3. Turkey

This year’s WEC broke records and set new milestones: the largest CS2 Women’s tournament with a $160,000 prize pool, the debut of the MLBB Women’s category, and a marathon Dota 2 bronze match that won’t be forgotten. Over 480 athletes gave it their all, leaving behind moments that will define the Esports scene for years.

As WEC24 comes to an end, we are thankful to every athlete, national federation, fan, and Esports enthusiast who traveled with us on the Road to Riyadh.

GG once again to Indonesia, our WEC24 Overall Champion! Thank you, Riyadh, for hosting an unforgettable championship. Until next time, see you on the next World Esports Championship journey!

 

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Savvy Games Delegation Joins More Than 30,000 Fans for Tencent and Hero Esports’ Honor of Kings Grand Finals in Beijing

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The inaugural King Pro League Grand Finals 2024, the biggest esports event in China, drew more than 30,000 fans to a sold-out Beijing Workers’ Stadium on Nov 16. A delegation from Savvy Games and the Esports World Cup Foundation also joined the iconic event hosted by Chinese tech giant Tencent and the largest esports company in Asia, Hero Esports (formerly known as VSPO).

HRH Prince Faisal bin Bandar bin Sultan Al Saud, Vice Chairman of Savvy Games Group (Savvy); Brian Ward, CEO of Savvy; and Ralf Reichert, CEO of the Esports World Cup Foundation, attended the tournament where two top Chinese esports teams competed for the inaugural Holy Dragon Cup and a record prize pool.

A total of 70 million rmb ($9.8 million) was awarded to the top 12 teams who advanced through the rounds of the six-week-long tournament. The final showdown was between Chengdu All Gamers and Chongqing Wolves, where Chengdu All Gamers emerged victorious in a best-of-seven series and took home 22 million rmb ($3.1 million) in prize money.

King Pro League, the premier esports league for Tencent’s hit game Honor of Kings, is the biggest esports league in Asia. Honor of Kings is the world’s most popular mobile game with more than 100 million daily players. Hero Esports has been the organizer of KPL tournaments since the league was first launched in 2016.

This year marks the inaugural KPL Grand Finals, which replaces the Honor of Kings International Championship for Chinese Honor of Kings competitors and features the top teams from across China, one of the biggest esports markets in the world with the most players. Events were held at arenas in Chengdu, Hangzhou and Changsha, with the Grand Finals event being held in Beijing.

The popularity of esports is growing rapidly around the world, encouraged by government support in a number of countries and new products and technology. According to a Frost & Sullivan Report, the market size of the esports gaming industry has experienced a significant increase at a CAGR of 15.2% from US$29.8 billion in 2017 to US$52.6 billion in 2021, and is expected to increase further at a CAGR of 12.1% from US$57.9 billion in 2022 to US$102.4 billion in 2027.

The report also shows that the number of gamers globally has experienced a significant increase at a CAGR of 7.1% from 2.3 billion in 2017 to 3.1 billion in 2021, and is expected to further increase at a CAGR of 5.5% from 3.3 billion in 2022 to 4.3 billion in 2027.

Danny Tang, CEO and Co-Founder of Hero Esports, commented: “Hero Esports is proud to have been a part of the first King Pro League Grand Finals, which is an example of the high calibre esports tournaments that fans and players everywhere deserve. The strong enthusiasm we’ve seen for this event in its first year is a testament to the significant growth of interest in this sport and the support of our high-profile sponsors. The atmosphere in the arena was electric and we congratulate the Chengdu All Gamers in winning the inaugural Holy Dragon Cup.”

Hero Esports, formerly known as VSPO, is a leading player in the global esports industry, collaborating with major game developers and global brands and organizing tournaments for players and fans across the world. It is the biggest esports tournament operator in Asia, having hosted 86 tournaments in the region in 2023, of which 62 were in China, compared with a total of 77 tournaments in 2020, of which three were overseas. The company recently announced the Esports Asian Champions League (ACL), Asia’s new premier international esports tournament featuring multiple titles.

Sponsors of the King Pro League Grand Finals 2024 include Meituan, Snapdragon and SAIC Volkswagen and iQOO.

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