eSports
Is an Esports Degree Worthwhile? Pioneering Education Research Report Released – 42% Believe They’re Likely to Work in Esports
Leading esports and gaming technological solutions developer ex corp. have today released their research report exploring the intersection between careers and education in esports titled ‘Esports Degrees Playing Field: What Prospective Students Want, Esports Sector Needs, and Academia Can(‘t) Provide’.
The 16-page report explores various areas of the relationship between education in esports and the current job market within the industry itself, focusing on the supply and demand of degree offerings to job openings to primarily consider the benefits, challenges, and changes needed in the relationship between the two.
To support this research a survey of 1000 16-19 year olds interested in esports from Brazil, France, Germany, the United Kingdom, and the United States was commissioned and conducted by market research company OnePoll. The findings found that 44% of respondents were likely to consider pursuing a degree in an esports-related field, with 55% believing this would enhance their chances of employment in the industry. 42% believe they are likely to work in the esports industry in the future, with Health and wellness (29%), Entertainment and Broadcasting (25%), Education (24%), and Players’ management (23%) being the most popular occupations.
These findings are then given further context and insight from leading industry voices such as Alban Dechelotte (CEO at G2 Esports), Sam Cooke (Managing Director and Co-Founder at Esports Insider), Oleksii Kucherov (COO at Natus Vincere), and Khalilah El-Amin (Vice President of People & Culture at Team Liquid). Their words cover topics such as the pros and cons of esports degrees, what the esports industry is like, and the need for passion, experience, and specialization in the industry.
The latter half of the report considers the current expectations of the industry for prospective applicants, and how they have shifted with the financial difficulties in the recent ‘esports winter’, where applicants with expertise in their job role combined with esports knowledge and experience have been the most desirable candidates. The closing pages of the report note that ‘there is a considerable disproportion in the number of students enrolled in esports degree programs and the number of vacancies available’ and that ‘esports is still a very young industry’ where ‘its job market demand is uncertain’.
“We are delighted to today release this report exploring a vital topic for the future of our industry. The recent growth of esports degrees and esports in education more widely means there is no better time to explore what the future looks like for both education in esports and esports in education. It is vital that both employers and those entering higher education understand the value of esports degrees and the options available, as there really isn’t a one-size-fits-all approach for both sides of the coin.” said Timofey Sobolevskiy, Chief Communications Officer at ex corp.
“If I were asked by the students what is the best way to enter esports, I probably would never answer ‘do an esports degree’. I will most likely say, ‘do the best degree you can in your biggest skill so you can become a world-class professional in your area’. This report takes an important look into the future of esports careers and what employers like us at G2 Esports are looking for when it comes to hiring new talent,” said Alban Dechelotte, CEO at G2 Esports.
eSports
The World Esports Summit 2024 Is Here!
The IESF World Esports Summit returns this December to Busan, South Korea. Hosted at the Busan Esports Arena (BRENA) from December 5-6, the Summit will bring together prominent figures from Esports, global brands, government officials, and sports executives for a deep dive into the current Esports trends, its rapid transformations, and future challenges.
This year’s theme, “Building Bridges, Not Barriers, Through the Power of Esports,” will highlight the role of Esports in uniting cultures, ideas, and industries. Under the slogan “We Empower Success,” the
Summit provides a great platform for Esports experts to engage in meaningful discussions and sessions, sharing their insights on trends and presenting forward-looking ideas for our industry.
The event, strategically timed at the close of the competitive season, presents a perfect environment for reflection on the year’s biggest events, industry shifts, and the next steps for Esports. Attendees can follow the expert’s perspectives on topics like:
- (R)Evolution in Esports
- East Meets West
- Esports Integrity: The Role of Referees
- The Rise of International Esports Competitions
- (In Korean) Korea’s Secret Sauce etc.
Also, featured at this year’s event are the IESF World Esports Training Camp and the World Esports Referee Academy.
These are very important IESF programs that are aimed at advancing the skills and professional standards of the next generation of Esports leaders.
Join us in Busan for two days designed to inspire, connect, and empower the international Esports community.
Registration for the World Esports Summit is free and open to all interested attendees.
To register, please complete our online registration form: iesf.formstack.com/forms/wes2024_participation_registration
See you in Busan!
eSports
Akhil Sarin CMO at Easygo named as key note at ICE Esports Conference
Clarion Gaming has confirmed that Akhil Sarin CMO at Easygo, the technology powerhouse behind the success of global brands Stake and Kick will headline the Esports & Games Conference (EGC) taking place on 21 January as part of the ICE Barcelona experience. As a key member of the executive team, Akhil Sarin has been instrumental in securing the high-profile partnerships that have accelerated Stake’s growth, including the Stake F1 team, UFC, Drake, and Premier League Everton FC.
Through these strategic alliances he has amplified Stake’s brand presence at the same time as creating unique, immersive player experiences, in the process setting new industry benchmarks.
Announcing the high profile speaker Will Harding, Head of Esports at Clarion Gaming said: “Securing Akhil Sarin as EGC key note at ICE Barcelona represents a remarkable opportunity for our attendees to gain invaluable insight into cutting-edge strategies in digital and influencer marketing .
“Akhil’s expertise with Stake and Kick.com embodies the forward-thinking, innovative approach that defines the digital marketing landscapes. His participation underscores the calibre of knowledge-sharing that we are committed to delivering at ICE and he is sure to both inspire our attendees and elevate their strategic perspective.”
Looking ahead to ICE Barcelona, Akhil Sarin stated: “Collaborating with Clarion Gaming at ICE Barcelona is an exciting opportunity to showcase Stake’s journey and continued focus on bold partnerships and creative marketing strategies that resonate with audiences.”
He added “The EGC is a vital platform for exchanging transformative ideas and shaping the future of gaming and entertainment. I look forward to discussing Stake’s vision and collaborating with industry leaders to inspire growth and innovation across the sector.”
eSports
WEC24 Complete: Indonesia Crowned Overall Champion!
WEC24 Complete: Indonesia Crowned Overall Champion! Busan, South Korea (November 20, 2024) – After nine days of exciting competition, the 16th World Esports Championship (WEC24) has come to a conclusion.
From epic plays to unforgettable moments, the championship closed out with the Dota 2 and MLBB Women’s finals. The ultimate victory and the biggest moment of the night belonged to Indonesia, as they won their second title as the WEC24 Overall Champions.
This prestigious trophy is awarded to the nation that excels across all of the game titles. Turkey secured one gold and one bronze medal also, however, Indonesia’s consistency and performance across the other game titles gave them the edge to secure their victory. Congratulations to Indonesia for this remarkable achievement!
WEC24 started on November 11 at the spectacular SEF Arena in Riyadh, bringing together athletes from around the world to compete across six tournaments: PUBG MOBILE, CS2 (Women’s and Open), Mobile Legends: Bang Bang (Open and Women’s), and Dota 2. Each competition delivered its special charm, giving us new champions and a WEC to remember.
Medalists:
PUBG MOBILE:
- Turkey
- Ukraine
- Brazil
CS2 Women’s:
- Poland
- France
- Portugal
CS2 Open:
- Romania
- Portugal
- Serbia
MLBB Open:
- Malaysia
- Philippines
- Indonesia
MLBB Women’s:
- Indonesia
- Cambodia
- Egypt
Dota 2:
- Greece
- Sweden
- Turkey
This year’s WEC broke records and set new milestones: the largest CS2 Women’s tournament with a $160,000 prize pool, the debut of the MLBB Women’s category, and a marathon Dota 2 bronze match that won’t be forgotten. Over 480 athletes gave it their all, leaving behind moments that will define the Esports scene for years.
As WEC24 comes to an end, we are thankful to every athlete, national federation, fan, and Esports enthusiast who traveled with us on the Road to Riyadh.
GG once again to Indonesia, our WEC24 Overall Champion! Thank you, Riyadh, for hosting an unforgettable championship. Until next time, see you on the next World Esports Championship journey!
-
Latest News1 day ago
Make every pixel personal: Opera GX facelift lets you match your browser to your setup down to the smallest detail
-
Latest News1 day ago
Casino Management System Market to Reach USD 29.09 Billion by 2032 | Enhanced Security and Operational Efficiency Drive Growth | Research by S&S Insider
-
Balkans7 days ago
EGT Digital’s iGaming platform X-Nave and successful titles to deliver high-quality experience to BetHub’s customers
-
Asia7 days ago
Mascots Xiyangyang and Lerongrong ready for China’s 15th National Games
-
Australia7 days ago
ACMA: Tabcorp Pays $262,000 Penalty for Illegal In-Play Bets
-
Latest News7 days ago
AGREEMENT BETWEEN ZITRO AND GRUPO OSGA TO PROMOTE THE LABOT INTEGRATION OF PEOPLE WITH DISABILITIES
-
Latest News7 days ago
Week 46/2024 slot games releases
-
Latest News1 day ago
Fast Track Celebrates Third Year as a Great Place to Work Certified™ Tech Company