Asia
Asia-Pacific Sports Betting Market Report 2024-2030, Featuring Dafabet, SBOBET, 1xBet, TAB, CrownBet, UBET, Sports Toto Malaysia, Mansion88, 12BET and W88
The “Asia-Pacific Sports Betting Market Size, Share & Trends Analysis Report by Platform, Type, Sports Type (Football, Basketball, Baseball, Horse Racing, Cricket, Hockey, and Others), Region, and Segment Forecasts, 2024-2030” report has been added to ResearchAndMarkets.com’s offering.
The Asia Pacific sports betting market size is anticipated to reach USD 60.34 billion by 2030. The market is expected to expand at a CAGR of 11.5% from 2024 to 2030. The increasing penetration of the internet and smartphones drives the demand for sports betting in the Asia Pacific. The accessibility and convenience offered by these technologies have led to a surge in online sports betting platforms, attracting a wide range of enthusiasts from diverse demographics. In addition, the rise of digital payment systems has facilitated seamless transactions, encouraging more individuals to participate in sports wagering activities.
The COVID-19 pandemic negatively impacted the Asia Pacific sports betting market due to the widespread cancellation or postponement of sporting events across the globe due to lockdowns, travel restrictions, and social distancing measures implemented to restrain the spread of the virus. For instance, the Olympic Games Tokyo 2020, initially scheduled for 24 July to 9 August 2020, was postponed due to the pandemic. The postponement of such big sporting events restrained the growth of the Asia Pacific sports betting market during the pandemic.
Moreover, the growing popularity of alternative betting options such as virtual sports, esports, and fantasy sports has diversified the offerings within the sports betting market, appealing to a broader audience base. As these non-traditional forms of betting gain traction among younger demographics, sports betting operators are investing in expanding their product portfolios to cater to evolving consumer preferences and market trends. The fantasy sports platforms allow users to create virtual teams composed of real-life athletes and compete against each other based on the players’ actual performance in sporting events. These alternative betting options enhance the overall betting experience and offer opportunities for bettors to engage with sports in innovative and interactive ways, thus fueling the growth of the sports betting industry in the Asia Pacific region.
Asia Pacific Sports Betting Market Report Highlights
- Based on the type of betting, the fixed odd wagering segment accounted for the highest revenue share of 24.7% in 2023 owing to the increasing popularity of fixed odds wagering due to the transparent way of betting based on the odds set by bookmakers, which allows bettors to choose from various options
- Based on the platform, the online segment dominated the market in 2023 and is also expected to grow at a significant CAGR over the forecast period. This shift towards online sports betting in the Asia Pacific can be attributed to secure payment options and the ability to manage accounts online
- In terms of sports type, the horse racing segment accounted for the largest revenue share in 2023. The increasing globalization of horse racing events and the integration of international races into local betting markets have contributed to the expansion of sports betting on horse racing in the Asia Pacific
- China held the largest share of 22.8% in the Asia Pacific region in 2023 and is expected to grow at a significant CAGR during the forecast period. Moreover, the liberalization of gambling regulations in some areas of China, such as Macau and Hainan Island, has created new opportunities for the growth of sports betting
Key Attributes:
Report Attribute | Details |
No. of Pages | 80 |
Forecast Period | 2023 – 2030 |
Estimated Market Value (USD) in 2023 | $28.09 Billion |
Forecasted Market Value (USD) by 2030 | $60.34 Billion |
Compound Annual Growth Rate | 11.5% |
Regions Covered | Asia Pacific |
Key Topics Covered:
Chapter 1. Methodology and Scope
Chapter 2. Executive Summary
2.1. Market Outlook
2.2. Segment Outlook
2.3. Competitive Insights
Chapter 3. Asia Pacific Sports Betting Market Variables, Trends & Scope
3.1. Market Lineage Outlook
3.1.1. Parent market outlook
3.1.2. Related/ancillary market outlook
3.2. Market Dynamics
3.2.1. Market driver analysis
3.2.1.1. Increasing adoption of mobile phones and rising internet penetration
3.2.1.2. Growing number of sporting events and leagues
3.2.2. Market restraint analysis
3.2.2.1. High competition from international as well as domestic companies
3.2.3. Market opportunity analysis
3.2.3.1. Increase in the disposable of middle-income groups
3.3. Asia Pacific Sports Betting Market Analysis Tools
Chapter 4. Asia Pacific Sports Betting Market: Platform Estimates & Trend Analysis
4.1. Platform Market Share, 2023 & 2030
4.2. Segment Dashboard
4.3. Asia Pacific Sports Betting Market by Platform Outlook
4.4. Market Size & Forecasts and Trend Analyses, 2018 to 2030 for the following
4.4.1. Offline
4.4.2. Online
Chapter 5. Asia Pacific Sports Betting Market: Type Estimates & Trend Analysis
5.1. Type Market Share, 2023 & 2030
5.2. Segment Dashboard
5.3. Asia Pacific Sports Betting Market by Type Outlook
5.4. Market Size & Forecasts and Trend Analyses, 2018 to 2030 for the following
5.4.1. Fixed odds wagering
5.4.2. Exchange Betting
5.4.3. Live/In Play Betting
5.4.4. eSports Betting
5.4.5. Others
Chapter 6. Asia Pacific Sports Betting Market: Sports Type Estimates & Trend Analysis
6.1. Sports Type Market Share, 2023 & 2030
6.2. Segment Dashboard
6.3. Asia Pacific Sports Betting Market by Sports Type Outlook
6.4. Market Size & Forecasts and Trend Analyses, 2018 to 2030 for the following
6.4.1. Football
6.4.2. Basketball
6.4.3. Baseball
6.4.4. Horse Racing
6.4.5. Cricket
6.4.6. Hockey
6.4.7. Others
Chapter 7. Asia Pacific Sports Betting Market: Regional Estimates & Trend Analysis
7.1. Regional Market Share Analysis, 2023 & 2030
7.2. Regional Market Dashboard
7.3. Global Regional Market Snapshot
7.4. Market Size, & Forecasts Trend Analysis, 2018 to 2030:
7.4.1. China
7.4.2. India
7.4.3. Japan
7.4.4. South Korea
7.4.5. Australia
7.4.6. Philippines
Chapter 8. Competitive Landscape
8.1. Recent Developments & Impact Analysis, By Key Market Participants
8.2. Company/Competition Categorization
8.3. Vendor Landscape
8.4. Company Profiles
- Dafabet
- SBOBET
- 1xBet
- TAB
- CrownBet
- UBET
- Sports Toto Malaysia
- Mansion88
- 12BET
- W88
For more information about this report visit researchandmarkets.com
Asia
Mythpat, GamerFleet, Piyush Joshi Gaming: India’s popular Minecraft Players Gear Up for the Ultimate Battle in Creators Rumble
Get ready to dive into an electrifying, one-of-a-kind gaming spectacle as India’s most talented gamers face off in the much-anticipated Minecraft tournament titled Creators Rumble, an initiative by OP Gaming, a subsidiary of OpraahFx. This event is set to bring together India’s top Minecraft creators, who will challenge each other and display their mastery over the game in a thrilling competition spanning three rounds which includes Parkour, MLG and PvP.
This event marks the first time that India’s top Minecraft influencers and gaming creators unite in an official tournament format, bringing fans and players alike a whole new level of excitement.
Divided into six teams of four members, they will face off across action-packed Minecraft rounds designed to test every skill—from strategy and creativity to adaptability and teamwork.
Mythpat aka Mithilesh Patankar, one of India’s leading Youtuber and gaming influencers, shared his excitement saying, “Creators Rumble will be a chance to bring the Minecraft gaming community closer, strengthening bonds among creators and igniting excitement for both fans and gamers. India has a huge Minecraft fanbase, and this tournament will introduce even more gamers to the fun of Minecraft.”
The inaugural edition of Creators Rumble will tap into Minecraft’s worldwide popularity, which has grown steadily since its release. In October 2023, Mojang Studios, the game’s developer, revealed it has sold over 300 million copies, making Minecraft the best-selling video game in history. Players of all ages continue to be captivated by its open-ended gameplay and limitless creative potential, where they can build worlds and structures limited only by their imagination.
Anticipating the prospects Mansi Gupta, Chief Business Officer at OpraahFx, emphasized on the industry impact saying, “India’s gaming landscape is thriving, and we believe that the nation has the potential to emerge as one of the world’s biggest pools of gaming talent. The Creators Rumble is a platform for growth, not only for seasoned players but for the entire creator economy. We’re here to support these creators as they captivate audiences with their talents in Minecraft.”
The Creator’s Rumble will see iconic players Mythpat (Mithilesh Patankar) and Gamerfleet (Anshu Bisht) showcasing some exhilarating gaming experience joined by popular gaming creators, Piyush Joshi Gaming (younger brother of popular Indian YouTuber, Sourav Joshi), AndreoBee (Naveen Yadav), MC Addon (Dipanshu Prajapati), PSD1 (Prathamesh), Harshita (Harshita Shukla), ShadowShooter (Pankaj Kumar Sahoo), I.M.Kopi (Bibek Jung Kunwar), Proboiz (Paresh Solanki), Mr Lapis (Jitender Kumar), GameBeat (Nitin Tyagi), Risible Twins (Kartik and Kunal), Yug Playz (Yug Thakkar), Agnit Plays (Vinit Aggarwal), GamerJatin (Jatin Makhija), Spunky Insaan (Harshit Nema), Pahadi Gaming (Lokesh Karakoti), DevXD (Pankaj Dev), Ro9nie (Rohan Chhabra), Sidh4rth (Siddharth), CassalFx (Shrey Patel) and Dattrax Gaming (Harvest Dewangan).
With this monumental event, OP Gaming aims to further solidify India’s role in the global gaming landscape and showcase the extraordinary creativity and camaraderie of the Minecraft community.
The tournament is scheduled to take place on November 22 (Friday) and will be streamed live on the OP Gaming YouTube channel. Six teams – Team Redstone, Team Gold, Team Emeralds, Team Shulker, Team Amethyst, and Team Diamonds, will compete in a series of thrilling challenges, vying for the prestigious title and showcasing the finest Minecraft talent in India.
Asia
PAGCOR clarifies view on jurisdiction over Central One Bataan
The Philippine Amusement and Gaming Corporation (PAGCOR) was invited in a briefing held by the Bataan Peace and Order Council on November 13, 2024 regarding the police operations conducted in Central One Bataan.
During the said briefing, PAGCOR’s representative made a remark stating that Central One Bataan is under the jurisdiction of the Authority of the Freeport Area of Bataan (AFAB), and not of PAGCOR.
PAGCOR seeks to rectify this statement.
Republic Act No. 9728 grants the AFAB the power to oversee certain tourism-related activities within the Freeport Area of Bataan including games, amusements, recreational and sports activities subject to the approval and supervision of PAGCOR.
This underscores the fact that while AFAB may regulate specific activities and exercise authority within its jurisdiction, its power to issue licenses for gaming operations remains conditional and subject to PAGCOR’s oversight and approval.
Following the letter of the law, Central One Bataan’s involvement in online gaming activities clearly subject the same to PAGCOR’s jurisdiction and regulatory authority. However, records show that Central One Bataan is not one of the companies licensed by PAGCOR to legally operate such activities.
PAGCOR shares the perspective that offshore gaming companies misrepresenting themselves as BPOs should be treated as a serious concern.
To effectively address illegal gaming operations, companies that misuse the BPO designation must also be scrutinized and held accountable.
Asia
Macau Foresees Gaming Revenue Growth to $30 Billion by 2025
Macau’s 2025 casino gross gaming revenue (GGR) is forecast to reach MOP240 billion ($29.9 billion), says the Office of the Chief Executive (CE), in the financial-year 2025 budget plan published on last Thursday, and which has been submitted to the city’s Legislative Assembly.
That would be a 31.1% rise on the MOP183.06 billion achieved in 2023, the first year of trading since pandemic-related restrictions were lifted. It would be an 82.1% recovery rate compared to the MOP292.46 billion in the pre-pandemic trading year of 2019, as per data of the local regulator.
The 2024 budget plan predicted MOP216 billion GGR for this year. The tally for the calendar year to the end of October is MOP190.14 billion. The 2025 budget would represent year-on-year growth of 11.1% from the forecast for 2024.
The 2025 budget plan estimates the Macau government will collect MOP84.0 billion in gaming taxes from the city’s six casino concessionaires for financial year 2025. That is calculated based only from the levy of the so-called “special gaming tax”, which stands at 35% of GGR for the current 10-year gaming concessions that started from January 1, 2023.
With other contributing levies for social causes, the effective tax on Macau casino GGR is 40% for the current concession term.
“It is estimated that the recovery momentum of the integrated tourism and leisure businesses for the next fiscal year [2025] will continue, with a continuous rise in inbound tourist volume, albeit their travel and consumption patterns may see changes,” the Office of the Chief Executive stated in its fiscal year 2025 budget plan.
“Integrated tourism and leisure businesses” is a term used by the authorities to indicate the casino resort sector.
The chief executive office added: “Considering all factors, the fiscal year 2025 gross gaming revenue is estimated to reach MOP240 billion. Such is the principal fiscal income that serves as a foundation for the Macau Special Administrative Government in formulating the fiscal year 2025 budget plan.”
Post the Covid-19 pandemic, Macau’s fiscal income had seen a “gradual recovery” since 2023, as economic improvement had been led by the integrated tourism and leisure sector, the document also mentioned.
For the whole of fiscal year 2024, the Macau government had forecast it would collect MOP75.6 billion in gaming taxes from the casino concessionaires, levied as special gaming tax, according to the 2024 budget plan.
The 2025 plan will be current Chief Executive Ho Iat Seng’s ultimate fiscal-year budget proposal before stepping down at the end of his five-year term.
Sam Hou Fai, most recently president of Macau’s Court of Final Appeal, the city’s most senior judicial position, is to succeed Mr Ho as the city’s leader, with a swearing-in ceremony to be held in December.
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