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TEAM VITALITY ENTERS THE STREET FIGHTER 6 RING WITH PLAYERS SAYFF AND VALMASTER

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  • After announcing their Tekken8 roster in April, Team Vitality furthers their commitment to the fighting game scene with their Street Fighter 6 roster.
  • Star players, Sayff and Valmaster, will make their debut wearing the club’s colours during DreamHack Dallas from May 31 to June 2, 2024.
  • Street Fighter 6 marks the eleventh esports title Team Vitality competes in, as the French club continues to strengthen its international expansion strategy while aiming for a prime place during this summer’s Esports World Cup.

Team Vitality, the leading international esports club, is proud to announce its new formidable Street Fight 6 lineup. Stepping into the spotlight, the organisation welcomes Canadian powerhouse Sayff, joined by renowned French player Valmaster. This expansion of Team Vitality’s rosters not only fortifies their position as a titan in esports, but also highlights their passion and determination to shine on the international stage.

A DUO READY TO BREAK EVERYTHING

Team Vitality is thrilled to welcome two new talented players to the Hive:

Sayff, the courageous Canadian champion

Originally from Canada, Sayff, 33, has established himself as one of the most formidable players in the North American Street Fighter scene. With his offensive play style and spectacular combos, he is a force to be reckoned with.

In Street Fighter V, Sayff has conquered the arena, proving himself as one of the world’s top players, renowned for his unparalleled mastery of the character Urien. Captivating fans worldwide, Sayff is unmatched when it comes to showing off his technical prowess, known for his expert use of abilities like the iconic “Aegis Reflector”. More recently in Street Fighter 6, Sayff found his rhythm with the character Ken in an explosive style. Sayff has continued to shine in numerous competitions, dominating the Canadian tournament scene, winning 1st place in the North American Midwest, and securing top 8 in last February’s Capcom Cup X –the biggest Street Fighter tournament in history. Sayff’s Street Fighter career is a story of local pride, being a leader in his community and shocking the world with his abilities.

His exceptional performance goes beyond the gaming realm, as he seamlessly blends his passion for fighting games with his distinguished scientific career. Boasting over a decade of experience in atmospheric chemistry and climate change research, Sayff has excelled in multiple industries. With a doctorate in the field, he was also invited to contribute his expertise at Harvard University as a researcher. Through his journey, Sayff hopes to inspire the next generation of players to pursue excellence in education and all aspects of their lives.

With a career led by numerous victories and a reputation as a player who is both technical and ferocious, Sayff wishes to continue his rise to the top. Backed with the unwavering support of Team Vitality, he sets his sights on achieving new prestigious titles and establishing his dominance in the fighting game scene.

“Joining a team as prestigious as Team Vitality is a huge honour and a source of immense motivation. As a Canadian player, we are sometimes held back by travelling, and I have always dreamed of being part of an organisation that shares my passion for competition and vision of excellence. This presents the perfect opportunity for me to push my limits and unleash my potential on the international stage” comments Sayff, “I’m particularly excited to compete in the Esports World Cup, where I hope to put on a great show and get the fans’ adrenaline pumping!”

Valmaster, the fearless French fighter

Valentin “Valmaster” Petit, aged 29, is a renowned French player in the fighting game community. Born in Paris, Valmaster developed a passion for video games from an early age, particularly fighting games, in which he quickly showed exceptional skills in.

His career on Street Fighter IV began in 2013 through his participation in local French tournaments. Valmaster made his mark in the competitive scene, harnessing a remarkable talent for predicting his opponents’ playstyle and contesting them with deadly combinations. With Chun-Li as his go-to character, Valmaster’s fast and precise playstyle allows him to dominate the competition with style.

Even with a brief break from his career to compete in Overwatch, Valmaster made a powerful comeback. He quickly reached the top 3 best French Street Fighter IV players, maintaining his position in editions V and 6 of the game. He has continued to prove his mastery, reaching the finals of the Capcom Cup four times (2014, 2015, 2023, 2024) and securing the title of French champion twice in the Capcom Pro Tour (2022, 2023) for Street Fighter V and 6. Having gained worldwide recognition for his achievements in numerous titles, from competing in international tournaments such as EVO and Stungest and local French tournaments, Valmaster has solidified his position as one of the world’s top players.

Despite being away from the game for several years, Valmaster has retained all of his talent, and he is now set on qualifying for the Esports World Cup this summer!

“I’m really looking forward to joining Team Vitality. For me, it’s a very different feeling to the other teams I’ve joined in the past. I’ve always wanted to be part of a leading French team like this. I really want to achieve good results and I hope to qualify for the EWC and the Capcom Cup. It would be great to represent them at these major international events,“ explains Valmaster.

A NEW HOPE FOR SUCCESS IN THE ESPORTS WORLD CUP

Valmaster and Sayff will make their official debut donning the iconic Team Vitality colours at DreamHack Dallas, from May 31 to June 2, 2024. Marking the qualifying stage for the Esports World Cup this summer, the two players are set to prove their skills and determination by securing a place in the finals. The second stage of qualifications will be held at DreamHack Summer 2024, taking place in Elmia, Sweden, from June 14 to 16, 2024, as well as at the prestigious EVO in Las Vegas from July 19 to 21.

The arrival of Team Vitality into the Street Fighter 6 scene, marks a significant milestone in the club’s international expansion. This move not only enables the organisation to connect with the fighting game community but also extends their reach into North American territory.

 

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Gujarat Titans’ Inaugural “Titans Rising” BGMI Tournament Crowns Champion, Sets Stage for Future Esports Initiatives

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Gujarat Titans is thrilled to announce the successful conclusion of the first-ever “Titans Rising” BGMI tournament, held from October 6th to 27th, 2024. The tournament showcased the incredible talent and passion within the Indian BGMI community, culminating in a thrilling Grand Finale showdown on October 27th. The first ever Titans Rising champions were MOGO Esports.

In a unique gesture that bridged the gap between traditional sports and Esports, the selected players of the 2024 “Titans Rising” tournament will interact and play alongside Gujarat Titans cricket players in a special mixed-team event during the 2025 season. Marquee Esports athletes and gaming content creators like Tanmay “Sc0utOP” Singh,  Deepak “Sensei” Negi and many others will be seen collaborating with Gujarat Titans for some exciting content projects in the upcoming season of the Indian Premier League. This initiative will not only provide a unique and rewarding experience for the winning team but also create exciting crossover content for fans of both cricket and Esports.

“Titans Rising” was designed to provide a platform for aspiring BGMI players across India to compete at the highest level. The tournament structure featured a tiered qualification system, starting with open qualifiers that were accessible to all. The overwhelming interest and reach of the tournament was evident with 2,048 teams registered for the open qualifiers. These teams battled it out with winners advancing through the pre-quarters, quarter-finals, and semi-finals. The pre-quarter finals saw the qualified teams pooled with 32 invited professional teams, raising the stakes and intensity of the competition.

Fans across the country had front-row seats to the action, as the entire tournament was broadcast live on the official Gujarat Titans YouTube channel. This broadcast generated impressive viewership metrics: 3.2 million views and 287,000 watched hours. Over 50 Million impressions and 2.1 Million engagements were recorded across GT’s YouTube and social media platforms during the tournament. These numbers underscore the significant reach and engagement of the tournament, solidifying Gujarat Titans’ prominent presence within the Esports community.

A substantial prize pool of ₹2,200,000 was up for grabs, rewarding the top-performing teams and players for their skill and dedication. Beyond the team prizes, individual awards such as “Most Valuable Titan,” “Man of the Maps,” and “Best IGL” recognized exceptional individual contributions and further fueled the competitive spirit. Apart from these gratifying accolades, the Titans Rising tournament honoured the hustle of young and aspiring e-athletes with awards like “Rising Titans” and “Rising Titans Squad” that aim to empower those who wish to rise in ranks within the world of  Esports.

On the success of the first ever Esport tournament organized by any IPL Team, Col. Arvinder Singh, COO-Gujarat Titans said, “”We’re thrilled by the success of Titans Rising and the enthusiastic response of our fans. As the first IPL franchise to enter the Esports arena, Titans Rising created a unique experience that was enjoyed by a new set of fans while providing another avenue of engagement for our existing fan base. Gujarat Titans shall continue to explore new and contemporary avenues to further enhance engagement with our fans and supporters.”

Gujarat Titans is committed to nurturing the growth of the community and creating opportunities for aspiring players. “Titans Rising” is not just a one-off event but a cornerstone of Gujarat Titans’ long-term Esports strategy.

 

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eSports

Th3Antonio announces retirement as a professional esports player

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The toplaner, legend of GIANTX, will continue as the club’s ambassador

Antonio Espinosa Bejarano, known as Th3Antonio, is stepping down from professional competition in League of Legends. A prominent figure in Spanish esports and a legend of GIANTX, he ends his player career and begins a new phase as a content creator and ambassador for the club. His career has established him as one of the most celebrated players in the history of esports in Spain.

Born in Badalona in 1999, Th3Antonio shared his reasons in a video, where he explained that he explored options in the LEC but ultimately decided that retirement was the best choice. “I explored my options in the LEC, but nothing came up. I had options in the Superliga, but honestly, what are the chances of playing Superliga and then getting another shot in the LEC? I don’t think it’s likely. So I had two choices: either Superliga or retirement,” he said. He added, “I could play in Superliga, but it doesn’t motivate me. Competing is about reaching the top, and in Superliga, the highest goal is winning the EMEA Masters. That’s fine, but I wanted to play in the LEC.”

GIANTX will maintain its connection with Th3Antonio, who will now focus on streaming for the organization. With a community of over 700,000 followers, mainly from Spain and Latin America, Th3Antonio has also found success as a content creator. José Díaz, co-CEO of GIANTX, commented on his departure: “Antonio’s decision is understandably sad; he’s been with us for a long time. But I believe he needs to keep building his personal brand because he has a lot of potential. He’s someone who entertains people. There’s no doubt about that for me. I think this is a step he needs to take in his career, and we’re very happy he’s doing it and continuing with us.”

After competing in the League of Legends EMEA Championship (LEC), one of his main goals, Th3Antonio was a key player for GIANTX, helping to elevate the team’s performance and bringing them closer to the world stage. Starting in 2025, he will provide the official LEC co-stream from Berlin, offering commentary on competitions through his channels.

Nationally, Th3Antonio has won four Spanish championship titles and came close to winning a fifth Superliga. His achievements include two Iberian Cups, one Copa, and a runner-up title in the European Masters, along with several MVP awards. David Alonso, GIANTX’s sports director, highlighted Th3Antonio’s impact and explained the club’s strategic changes: “We want to scout players through data because we’re very good at it and have a system that sets us apart from other clubs in Europe. To become the next G2 or Fnatic, we need to recruit the next generation of stars like BrokenBlade, Yike, Caps. We focus on young talent and players who are very dedicated.”

Th3Antonio’s career began in his teens, debuting in the Superliga at age 16 with PAM. Shortly afterward, he joined GIANTX, then known as Giants, and has maintained a strong connection with the club since 2017. This collaboration has marked a milestone in Spanish esports, with Th3Antonio solidifying his place as the most successful player in the club’s history.

 

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eSports

Intel commits to developing young talent in universities from the UK and Ireland through UNIVERSITY Esports

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Video games are one of the fastest growing sectors of the global entertainment industry, with revenues exceeding those of music and film combined. In the UK, gaming has remarkable potential: it is a business with a growing turnover of more than £4.5 billion and employs more than 47,000 professionals in the country, with a forecast to grow to 60,000 workers by 2025, according to data in Knight Frank’s (RE) Play Report.

Ireland is also notable for the development of its gaming industry. IDA Ireland that the domestic video games sector has been growing steadily. In 2022, the Irish government launched the Digital Games Credit: a way to encourage studios to set up or expand their operations in the country through refundable tax breaks equal to 32% of the expenditure incurred in the design, production and testing of a digital game, up to a limit of €25 million per project.

University students, who are part of Generation Z, have an undeniable interest in gaming. Different international studies indicate that young people represent around a third of the world’s population and their influence on the industry is becoming significant. It is estimated that more than 3 billion people will be gamers by 2025 worldwide.

Working in the world of video games

UNIVERSITY Esports, a grassroots esports organiser in the UK and Ireland operated by GGTech Entertainment, is bringing video games to young British and Irish people so that they can discover the advantages and opportunities offered by the gaming sector for their future professional careers. In the last academic year, over 110 universities took part in the project across the British Isles.

Physiotherapists, psychologists, marketing professionals or nutritionists are some of the professional roles in demand in the esports competition sector. Within the video game creation ecosystem, developer/programmer, designer/illustrator, motion designer, sound/audio designer and video game tester are five professions to watch closely.

Intel is committed to the development of young talent through esports and video games, while giving their support so that students can enjoy the best gaming experience during their time at university. To this end, this brand has announced a partnership with UNIVERSITY Esports for its Winter 2024 season.

The new season of UNIVERSITY Esports

Young university students from the UK and Ireland can now take part in the new season of UNIVERSITY Esports, which returns with new tournaments and activities for students in this 2024/25 edition. Through competition, entertainment and educational experiences, participants can have fun and learn alongside friends and peers.

The aim of UNIVERSITY Esports is to provide young people with an educational and entertaining gaming environment. Before the end of 2024, the project will have an extensive presence with the UNIVERSITY Tour, through in-person events on selected UK campuses. These face-to-face experiences, among wider activities, are intended to engage with students about the benefits of participating in the esports community both professionally and to have fun.

Competition details

League of Legends, VALORANT and Overwatch 2 are the games available to UK and Irish participants this season 2024/25. The Winter 2024 tournament will conclude in the week commencing 25th November, with broadcasts produced by students from the studios at Confetti X in Nottingham.

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