Asia
SuperGaming introduces 4v4 Team Deathmatch in Indus Battle Royale; game surpassed 11 million pre-registrations

Reading Time: 2 minutes
SuperGaming, India’s leading game developer based in Pune, has announced the launch of Team Deathmatch (TDM) mode for its upcoming homegrown game, Indus Battle Royale. This latest gameplay feature follows Indus’ recent feat of surpassing 11 million pre-registrations on the Google Play Store for Android.
The TDM mode introduces a 4v4 gameplay experience set in the brand-new map called Saaplok. Unlike the traditional battle royale format, TDM offers an adrenaline-pumping environment where players will respawn after getting eliminated, ensuring continuous action and engagement. The first squad to collectively reach 50 kills will be declared the winner.
Additionally, weapon sway, crosshair centering, and muzzle VFX have all been reworked for a more dynamic and immersive experience. To further enhance player satisfaction, achievements and kill confirmations have been visually revamped, while a brand-new UI widget called “ferrofluids” has been introduced. This innovative widget not only accurately conveys the direction, intensity, and count of weapon fire and self-inflicted damage, but also boasts a stylish design unlike anything seen in the genre.
Sharing his enthusiasm for the latest gameplay mode addition to Indus Battle Royale, Roby John, CEO and Co-Founder of SuperGaming stated, “We are thrilled to introduce the Team Deathmatch mode in Indus Battle Royale. With TDM, players can expect a pulse-pounding experience that combines fast-paced action with strategic gameplay. The support from our community has fueled our development efforts, and we are confident that our players will embrace TDM and the new dimension that it brings to the game.”
Players can expect a complete audio overhaul, featuring dynamic voice lines, impactful interior reverb during combat, and a thrilling new endgame track complete with unique sound effects for victory and defeat. Weapon handling has also received a significant upgrade, with gun responsiveness now visible during sliding maneuvers and while firing.
To intensify combat, TDM will offer four pre-made weapon load-outs for players to choose from. Catering to various playstyles, these load-outs will prevent any single weapon or combination from becoming overpowered, bringing balance and a competitive edge to the gameplay.
The weapon load-outs for Indus Battle Royale TDM will be as follows:
-
● A27 Locust (Assault Rifle) & Judgement (Handgun)
-
● Devastator (Light Machine Gun) & R4-FTR (Handgun)
-
● V – Fury (Submachine Gun) & Kismet CS10 (Shotgun)
-
● Tempest CFA (Submachine Gun) & Vigil SR-14 (Semi-Automatic Sniper Rifle)
The addition of TDM will cater to both casual players seeking fast-paced action and competitive gamers looking for team-based challenges, or even for squads looking for a quick warm up prior to a battle royale match. It will not only diversify gameplay within the Indus universe but also broaden the game’s appeal to a wider gaming community eager for multiplayer modes.
-
Latest News4 days ago
Blask expands Market Overview dashboard with 10 new countries
-
Industry Awards6 days ago
Celebrating Innovation: ELA Games Finalists at 2025 WiG Diversity Awards
-
Compliance Updates6 days ago
BETER joins the Esports Integrity Commission
-
Africa6 days ago
Springbok Casino Honours South Africa’s Strongest Mother’s in the Wild and Gives Away 25 Free Spins
-
Asia6 days ago
Esports to make its mark at Khelo India Youth Games 2025 with BGMI, Street Fighter 6, Chess, and eFootball
-
Interviews6 days ago
Localisation and Future Expansion Q&A
-
Press Releases6 days ago
AC Milan Legend Andrea Pirlo will be the star of the Golden Boomerang Awards 2025 Ceremony
-
Compliance Updates6 days ago
EGBA boosts regulatory monitoring with compliance workspace Letzz