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Everything You Need To Know: Red Bull Wololo Kicks Off Tomorrow!

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Legendary Age of Empires tournament Red Bull Wololo: El Reinado will be kicking off in Córdoba, Spain tomorrow at the majestic Castillo de Almodóvar del Río.

Running from October 3rd-6th 2024, it will feature showdowns across the Age of Empires series, including AOE I, II, IV, and Age of Mythology: Retold, with fourteen of the world’s best players set to fight for glory.

Reigning champions Roberto “TaToH” Jiménez and Alexis “MarineLorD” Eusebio will prepare to defend their titles against an exciting roster of competitors, including 2021 champion Ørjan “TheViper” Larsen, while Riley Knight and Salome “Soe” Gschwind-Repp will be overseeing the showdown as tournament hosts joined by an exciting roster of game-specific talents and casters.

Schedule:

3 October 2024

  • From 14:00 UTC – Age of Empires II, Opening Group Matches [Best of Three]
  • From 19:20 UTC – Age of Empires II, Winner’s Group Matches [Best of Three]

4 October 2024

  • From 14:00 UTC – Age of Empires II, Loser’s Group [Best of Five]
  • From 18:00 UTC – Age of Empires II, Decider Group [Best of Five]

5 October 2024

  • From 14:00 UTC – Age of Empires II, Semifinals [Best of Seven]
  • From 20:00 UTC – Age of Empires IV, Grand Final [Best of Five]

6 October 2024

  • From 14:00 UTC – Age of Empires I, Grand Final [Best of Five]
  • From 16:00 UTC – Age of Mythology: Retold, Grand Final [Best of Five]
  • From 18:00 UTC – Age of Empires II, Grand Final [Best of Nine]

Players & Talents:

Age of Empires 1

  • Players
    • Nguyễn “Chim Sẻ Đi Nắng” Đức Bình
    • Đỗ “Xuân Thứ” Thứ
  • Talent
    • Frank “Winstons Waffles” Noah – Commentator
    • Darren “KillerPigeon” Elmy – Commentator

Age of Empires II

  • Players
    • Roberto “TaToH” Jiménez
    • Ørjan “TheViper” Larsen
    • Kai “Liereyy” Kallinger
    • Hamzah “Hera” El-Baher
    • “Sebastian” (Sebastian Gastelumendi)
    • Morten “MbL” Levernes
    • Huy “ACCM” Hoang
    • Hernan “Hearttt” Pizarro
  • Talent
    • Daniel “MembTV” Molina – Commentator
    • Tristan “T90Official” Berry – Commentator
    • “Dave” (Dave Burchett) – Commentator
    • Sven “Nili” Reichardt – Commentator
    • Marco “JorDanBloc – Analyst

Age of Empires IV

  • Players
    • Alexis “MarineLorD” Eusebio
    • Adam “1puppypaw” Svoboda
  • Talent
    • Daniel “Wam01” Svoboda – Commentator
    • Darren “KillerPigeon” Elmy – Commentator

Age of Mythology: Retold

  • Players
    • Themistoklis “TheMista” Bonidis
    • Daryl “RecoN” Jackson
  • Talent
    • Frank “Winstons Waffles” Noah – Commentator
    • Darren “KillerPigeon” Elmy – Commentator

Where To Watch:

The tournament will be broadcast live 3–6 October from Castillo de Almodóvar del Río on twitch.tv/redbull and youtube.com/c/RedBullGaming.

Fans can tune in from 4pm CEST each day.

More Red Bull Gaming / esports content on social media

For more information, head to the Red Bull website

Join in with the rest of the community on Discord

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eSports

Max Verstappen to attend GAMERGY, the world’s largest esports, gaming and entertainment event

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Max Verstappen to attend GAMERGY, the world's largest esports, gaming and entertainment event
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In an exciting announcement for motorsports and gaming fans alike, three-time Formula 1 World Champion Max Verstappen will be making a special appearance at the GAMERGY event for the exciting Heineken Player 0.0 Global Final in Madrid this December. This immersive entertainment and gaming Experience promises to bring together the worlds of motorsport and gaming, offering fans a unique experience.

GAMERGY, one of the largest global gaming and esports events, will take place in Madrid this December from the 13th-15th, 2024. The 10th edition of the event will host exhilarating activities featuring cutting-edge technology, live competitions, traditional sports activations and phygital interactive experiences that cater to a wide audience.

“In the past few years, we have seen how the traditional sports and gaming ecosystems have come closer together in innovative and immersive ways. At our most recent GAMERGY México edition, we saw our tennis, football, boxing, skateboarding and paddle activations being amongst the most popular gaming fair attractions. We are very excited to partner with Heineken in adding Player 0.0 to the digital fandom,” said Cristina Carranza, Global Head of Sales at GGTech.

Heineken® Player 0.0 Global Final featuring Max Verstappen
23 finalists from all around the world will be joining us in Madrid for a simulated racing competition with the aim of winning the title of Player 0.0 Global Champion. Expect a high-octane race where the finalists will demonstrate their skills, speed and agility. During the Player 0.0 Global Final, festival goers will also have the once-in-a-lifetime opportunity to see Max Verstappen on stage. This unique experience is expected to draw immense crowds and therefore fans are encouraged to arrive early.

Exclusive Merchandise and Memorabilia
Fans attending the event will have the opportunity to purchase exclusive GAMERGY merchandise. Limited-edition collectibles will be available for purchase. Don’t miss the chance to take home a piece of history!

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eSports

BLAST Premier Fall Final 2024: analytical insights from GG.BET & Esports Charts

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The BLAST Premier Fall Final 2024 Counter-Strike 2 tournament took place in Copenhagen from 25-29 September. G2 Esports won the BLAST Premier Fall Final after defeating Natus Vincere and putting their own 9-game loss streak to bed. The Final ended with a score of 3-1: Ancient (13:9), Dust II (13:11), Mirage (11:13), Inferno (13:7), handing G2 supremacy in the tournament and direct qualification for BLAST Premier: World Final 2024.

Esports Charts, in collaboration with GG.BET, released a series of articles with overviews of the gaming achievements of various teams and players. Before the tournament got underway, a retrospective looking back at the viewership of previous Fall Finals, a prediction of the viewer numbers, and exclusive data about GG.BET customers’ bets on different teams winning were published. After the tournament, Esports Charts produced infographics about the results, as well as insights on viewership: popular maps, platforms with peak engagement, and info about winners G2 Esports and the players, their achievements, and popularity metrics. Betting fans could see the players and teams that were bet on the most, as well as which of them brought in the most winnings. The final article contained analytical insights into teams and players, allowing readers to take a deep dive into the more niche gaming stats and look back at the most electrifying moments of the tournament.

Analytics company Esports Charts is a widely recognized source of data about the popularity of esports events. In collaboration with international betting brand GG.BET, which has a wealth of experience in esports partnerships, the company regularly publishes data about tournaments which are not often seen by the community.

 

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International Music Day: The strings that bind Indian gaming and esports

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Music has always been seen as a universal language that breaks down barriers and brings together people from various cultures and backgrounds. Gaming is another medium with similar potential, and the relationship between the two stretches back decades to the iconic melodies of Super Mario.

As the world has progressed, so has the relationship between music and gaming. Today, they intersect in numerous innovative ways beyond just a simple theme song, yet their ability to captivate audiences through this immersive connection remains unchanged.

A standout instance of this evolving relationship are the virtual concerts held by well-renowned artists Marshmellow and Travis Scott in the popular game Fortnite. Just as halftime performances at the Super Bowl attract global attention, these virtual events drew similar viewership, with over 10 million attendees for Marshmellow’s concert and 27.7 million unique players participating in Travis Scott’s event.

This immense engagement not only showcases the evolution of music and gaming interactions but also emphasises how deeply gaming influences music consumption. On this International Music Day, let’s explore how music and gaming are creatively connecting in India, much like these international events.

One of the most creative ways music and gaming came together in India was when NODWIN Gaming, a leader in new-age youth entertainment, gaming, and esports, brought gamification to its popular music festival, NH7 Weekender. The lineup was revealed through an interactive game where users explored a virtual NH7 venue and collected coins to uncover the performing artists.

NODWIN Gaming has also frequently blended music with esports. They teamed up with popular artists Seedhe Maut and Sez On The Beat to produce an anthem called ‘NHK,’, for the Valorant Conquerors Championship (VCC), showcasing top Valorant players from South Asia. Another notable instance was when they organised the Android Carnival during the grand finale of Battlegrounds Mobile India Master Series (BGMS) Season 3, featuring a live performance by renowned musician Garv Taneja, also known as Chaar Diwaari.

Commenting on the significance of music in gaming and esports, Akshat Rathee, Co-founder and Managing Director of NODWIN Gaming stated, “Music plays a pivotal role in enhancing gaming and esports experiences. Iconic collaborations, like Linkin Park and Imagine Dragons’ anthem for League of Legends Worlds becoming the sound of gaming culture show how music can resonate deeply with players and audiences alike. Virtual concerts in games like Fortnite by renowned artists like Travis Scott and Ariana Grande also took the world by storm. Games like FIFA have also seamlessly integrated music into their gameplay, creating soundtracks that define each edition and connect with fans worldwide.”

“For gamers, music creates an immersive atmosphere, whether they’re casually playing or competing in tournaments. As a youth entertainment-focused company, NODWIN Gaming recognizes the intrinsic significance of music in gaming and is committed to creating experiences that merge the two, maximising the timeshare of mindshare for our audiences,” he added.

Music plays a crucial role for gamers by enhancing their focus, building excitement, and creating a more immersive and engaging experience. According to Deloitte’s Digital Media Trends Fall Pulse Survey, gen Z gamers have a strong relationship with music. The survey found that 42% of Gen Z gamers listen to other music while gaming, and 34% of them hear music within a game and then seek it out online to stream or purchase.

Naman Mathur, Co-founder of S8UL, India’s leading esports and gaming content organisation says, “Music has always been a huge part of almost every gamer’s journey. Whether it is getting pumped before intense matches or connecting with my community during streams, music has always helped me feel more immersed in the experience. The characteristic music track of each game is something so familiar and exciting for the gamers. Singers like Alan Walker have collaborated with us in the past, clearly highlighting the connection gamers share with music!”

When it comes to in-game music, iconic titles like Grand Theft Auto, Cricket ‘07, or FIFA have soundtracks so ingrained in popular culture that a simple note can immediately remind fans of the game. Music in games can intensify emotions, enhance storytelling, and elevate the overall experience for players.

SuperGaming, a leading Indian game developer, understands this interplay well. Their upcoming game Indus Battle Royale, which is inspired by Indian culture, weaves Indo-futuristic music into its gameplay, crafting an auditory experience that complements its futuristic yet culturally rooted aesthetic.

“Behind every unforgettable gaming moment is a carefully crafted soundtrack that intensifies that experience. For us, the Indo-futuristic soundscape we’ve created not only complements the visual and interactive elements of the game but also enhances the player experience. It creates an atmosphere that pulls players into another world, making each experience on Virlok more vivid and memorable,” commented Roby John, Co-founder and CEO of SuperGaming.

As gaming continues to grow in both reach and cultural impact, music remains at its heart. Whether through game soundtracks, collaborations or interactive experiences this powerful symphony of gaming and music will continue to mesmerise audiences for the foreseeable future.

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