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Celebrated game designer Joe Kaminkow confirmed as keynote at ICE World Gaming Forum

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Celebrated game designer Joe Kaminkow confirmed as keynote at ICE World Gaming Forum
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Clarion Gaming has added to the A-List of luminaries participating in the ICE World Gaming Forum with confirmation that Joe Kaminkow, the powerhouse behind the success of Aristocrat and IGT will be one of the headline speakers at the Casino & Leaders Conference (CLC) taking place on 20 January.

Joe who holds over 150 patents throughout the fields of game design, operations, and networks, creating or contributing game design intellectual property to more than 1,500 games across multiple formats and markets joins a line-up of headliners which includes Vicente Fox, 62nd President of Mexico, and Akhil Sarin, CMO of online brands Stake and Kick, as well as over 100 other speakers so far announced including Simon Thomas, Chairman of the Hippodrome Casino, Marcel Tobler, CEO, Swiss Casinos, Isabelle Falque-Pierrotin, Chair, French Gambling Authority, Rhea Loney, Chief Compliance Officer, BetMGM, Sana Ali Aamir, European GM of Fever, and Warren Cho, Worldwide Gaming Leader, Microsoft.

Aristocrat’s Chief Innovation Officer will be leading a headline talk on attracting a diverse global audience through branded IP, drawing on his lessons from secured licensing rights from Batman, Star Trek, and Wheel of Fortune to Sex in the City and Game of Thrones. He will then join a panel of brand experts, including HASBRO, who will explore how to attract Millennial and Gen Z players in both the land-based and online space.

Announcing the news, Clarion Gaming’s Senior Conference Producer Damien Ashton-Wellman said: “The World Gaming Forum is about delivering thought provoking, authoritative insight delivered by Tier 1 thought leaders. Joe Kaminkow meets all of those criteria.

“He has been inducted into the Pinball Hall of Fame, the American Gaming Association’s Hall of Fame, the Licensing International Hall of Fame, the Coin-Op Hall of Fame, the Amusement Expo International’s Hall of Fame and the EKG Hall of Fame, as well as being named a ‘Top Ten Most Influential Person in Gaming’ by Strictly Slots Magazine.

“At Williams Electronics he secured licensing rights from NASA that led to the 1984 smash hit game Space Shuttle. Following that success he was recruited by International Game Technology (IGT) to revolutionize slot machines through the extensive use of licensed titles like the iconic Wheel of Fortune deal. Joe went on to found Spooky Cool Labs in Chicago, where he developed an online Wizard of Oz city builder, before the company was acquired by Farmville creator Zynga.

“Having had a chance to see him in his element in his Las Vegas workshop, there is no one better qualified to talk about the convergence of gaming and entertainment than Joe. He’s the gaming industry’s very own Doc Brown, and not just because he owns the DeLorean!

The participation of Joe Kaminknow will add to the profile of the program which in 2024 succeeded in bringing together over 1,210 senior decision makers from 79 countries, including 621 operator C-Level, 87 global CEOs, 72 national and regional regulatory bodies, and 7 government ministers.

Situated in the heart of Fira Gran Via Barcelona and featuring an exclusive club-style VIP lounge for delegates and speakers, dedicated networking garden, and a range of concierge services, the ICE World Gaming Forum will run Monday 20th – Wednesday 22nd January alongside the ICE and iGB Affiliate exhibitions.

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Stakelogic has announced the departure of Olga Bajela

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Stakelogic has announced the departure of Olga Bajela
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Stakelogic would like to announce that Olga Bajela has decided to pursue new opportunities and will be leaving the company.

Olga leaves behind a successful Stakelogic that has grown over the years in which she was employed. As previously communicated, Dejan Loncar has taken on the role of Chief Commercial Officer (CCO).

We once again extend our heartfelt thanks to Olga for her contributions and wish her all the best in her future endeavours.

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Momentoom Integrates Alea Casino Game Aggregator to Deliver Unmatched Content Variety

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Momentoom Integrates Alea Casino Game Aggregator to Deliver Unmatched Content Variety
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Momentoom, a fast-growing provider of iGaming solutions, is excited to announce its latest integration with Alea, one of the leading casino game aggregators in the industry. This collaboration provides Momentoom’s partners access to an extensive library of premium casino games from the best content providers worldwide.

Alea is renowned for its innovative approach to casino game aggregation, offering a diverse selection of games that cater to a wide range of player preferences. From classic slots to modern video games, Alea’s portfolio ensures operators can provide an engaging and memorable gaming experience.

With this integration, Momentoom reinforces its commitment to delivering high-quality solutions that empower operators to stand out in a competitive market. By combining Alea’s vast game selection with Momentoom’s advanced Turnkey and API offerings, operators can now access a seamless, scalable platform designed to drive player satisfaction and revenue growth.

Artyom Dovlatyan, CPO of Momentoom, commented: “This partnership with Alea is another step in our mission to offer our clients access to the best tools and content the industry has to offer. By integrating Alea’s exceptional game library, we’re ensuring our partners have everything they need to provide their players with an unparalleled gaming experience.”

Momentoom remains dedicated to growing its portfolio of partnerships with industry-leading providers, delivering innovative solutions that meet the evolving demands of operators worldwide.

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Government support, medals, and global recognition define a landmark year for Indian esports and video gaming in 2024

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The Indian video gaming and esports industry witnessed exponential growth in 2024, breaking into the mainstream. According to the recently published ‘India Gaming Report,’ the Indian pure-play gaming industry is valued at INR 6,715 crore and is on track to grow at a CAGR of 24%, reaching INR 10,487 crore by 2026. With a staggering 13.85 crore gamers and an annual growth rate of 11.82% projected until 2026, the sector shows no signs of slowing down.

This year was marked by several historic milestones. India showcased its esports prowess on the global stage by securing a silver medal in Tekken 8 at the BRICS Esports Championship and a bronze medal in eFootball at the Asian Esports Games 2024. Adding to the excitement, the International Olympic Committee’s announcement of the Olympic Esports Games 2025 has opened new doors for India to achieve further international acclaim in esports.

Government and state support for the industry also saw remarkable growth. The Union Cabinet announced the establishment of the National Centre of Excellence for AVGC-XR in Mumbai, while the Ministry of Information and Broadcasting is backing the inaugural WAVES Esports Championships 2025. States like Bihar introduced esports tournaments in schools, and Meghalaya became the first Indian state to sponsor an esports team. Nagaland also joined the momentum by hosting its first esports tournament, reflecting the growing grassroots movement across the country.

In addition to government initiatives, one of the industry leaders driving this transformation was NODWIN Gaming, a leader in new-age youth entertainment, gaming, and esports whose initiatives elevated Indian gaming to new heights. The company’s flagship esports IP, the BGMI Masters Series, not only brought esports to national television for the third consecutive year but also facilitated the entry of high-profile brands like Garnier Men and Android into the Indian esports ecosystem.

NODWIN Gaming also created one of the nation’s biggest youth entertainment events of the year by hosting DreamHack India alongside Hyderabad Comic Con. Internationally, the company acquired leading European esports company Freaks 4U Gaming and Turkey-based esports firm Ninja Global, while also partnering with the Global Esports Federation. Domestically, NODWIN Gaming expanded its footprint by acquiring Trinity Gaming and Comic Con India and collaborating with JSW Sports, reinforcing its position at the heart of youth entertainment.

 

Akshat Rathee, Co-founder and Managing Director, NODWIN Gaming believes that in 2024, games became an integral part of the cultural zeitgeist, with creators and influencers amplifying their appeal among youth. The year witnessed significant strides in institutional support, with government recognition playing a pivotal role in legitimising esports as a sport.

“This rapid growth of gaming and esports has allowed NODWIN Gaming to evolve into a holistic youth-focused entertainment company. By focusing on curating entertainment platforms that go beyond esports, we have managed to build a comprehensive ecosystem that includes content production, event management, and community engagement, enabling us to connect with youth across multiple touchpoints. We believe that our philosophy of timeshare of mindshare has driven our strategy to reach audiences where they live, play, and engage, ensuring sustained growth and relevance,” he explains.

A significant highlight this year was the acknowledgment of the gaming industry by Prime Minister Shri Narendra Modi. For the first time ever, the PM met with leading Indian gamers like Animesh Agarwal (8Bit Thug), Naman Mathur (Mortal), and Payal Dhare (PayalGaming) to discuss the sector’s various aspects and its potential.

Creating even more history, S8UL Esports, India’s leading esports and gaming content organization, co-founded by Mortal and Animesh, completed a hat-trick of awards at the global Esports Awards, with Mortal also winning ‘Esports Content Creator of the Year.’ S8UL secured back-to-back victories at MOBIES 2024, with PayalGaming becoming the first Indian female to win ‘Streamer of the Year,’ further elevating India’s global esports reputation.

“2024 was a landmark year for S8UL, filled with milestones that cemented our position as leaders in global esports. In the past year, esports has solidified its position as a mainstream cultural phenomenon. The distinction between competitive esports and gaming became clearer, helping audiences and stakeholders better understand the ecosystem. At the same time, esports, traditional sports, and influencer-driven content began working more cohesively, creating synergies that enhanced fan experiences and industry growth. Brands now view esports not just as a sponsorship opportunity but as a platform for deep, authentic engagement with Gen Z and Millennials. This evolution underscores the industry’s maturity, making esports a dynamic and indispensable part of modern culture,” states Animesh Agarwal aka 8Bit Thug, Co-founder, S8UL Esports.

While India has long been a mobile-first gaming market, 2024 saw developments aimed at diversifying the landscape, with CyberPowerPC, a global leader in custom gaming computers, making its debut in the Indian market. Along with its groundbreaking configurator tool, the company introduced the EZPC module, allowing gamers to build PCs tailored to their favorite titles.

CyberPowerPC recently demonstrated its commitment to expanding the PC gaming community by awarding two premium gaming PCs, each valued at over INR 1 lakh, to two gamers at one of India’s largest gaming festivals in Mumbai. The initiative aimed to showcase the potential of custom gaming PCs while fulfilling the dreams of these gamers for an unparalleled gaming experience.

 

Vishal Parekh, Chief Operating Officer, CyberPowerPC India, notes 2024 has been a year of unprecedented growth for the Indian gaming and esports ecosystem. Gaming has evolved into a mainstream cultural phenomenon, fueled by India’s expanding digital economy and government initiatives like ‘Digital India,’ which have provided fertile ground for the industry’s growth. The focus on Tier 2 and Tier 3 cities has unlocked new demographics, driving demand for high-performance gaming rigs. At CyberPowerPC India, we have strengthened our engagement with the gaming community through partnerships with esports organizations, and our focus remains on delivering systems that combine high performance with affordability.”

Another notable development in the Indian gaming sector was 88 Pictures, the Indian animation and VFX studio behind Emmy-winning shows launching its game development division called 88 Games. With three premium titles in development, the studio aims to showcase India’s rich folklore and history to a global audience. This aligns with Prime Minister Modi’s Independence Day call for Indian developers to make their mark internationally, positioning 88 Games as a leader in India’s growing presence in the global gaming landscape.

“In 2024, we witnessed a surge of homegrown studios and games, including our own, highlighting the immense potential for the industry’s growth. The rapid growth of gaming and esports has transformed them into viable career paths. Awareness has increased, not just about being a gamer or creator but also about the wide array of roles in the industry. While the industry is currently mobile-centric, there’s a massive opportunity in PC and console gaming. At 88 Games, we aim to fill this gap by focusing on premium titles for these platforms, contributing to a more balanced and diverse gaming ecosystem,” says Milind D. Shinde, Founder & CEO of 88 Games.

As the year closes, it is evident that Indian esports and gaming have not only grown but transformed into a cultural and economic powerhouse. Given the rapid pace of growth, the industry is all set to shape the future of entertainment both at home and on the global stage.

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