Press Releases
SG Digital’s Open Gaming System Integrates IWG Instant Win Titles
LAS VEGAS – July 23, 2018 – Scientific Games Corporation (NASDAQ: SGMS) (“Scientific Games” or the “Company”) announced today that its SG Digital division has integrated Instant Win Games from provider IWG’s portfolio into its award-winning Open Gaming System (OGS) content aggregation platform.
SG Digital partners live with OGS will now have access to an expansive library of IWG’s instant titles, including player favorites Cash BusterÒ and SlingoÒ.
Rhydian Fisher, CEO at IWG, said: “Integrating our instant win games with one of the industry’s largest content distribution networks is an important step for us and improves our international presence greatly. More operators than ever before will now have access to our content.”
Dylan Slaney, Senior VP Gaming at SG Digital, said: “We have recognised the growing popularity of instant win games in the industry, which is why it made strategic sense for us to partner with a leading supplier in this vertical. We are sure that IWG’s highly engaging games will prove to be a hit for our partners and their players.”
IWG started to offer its services to commercial brands and platforms in the wider online gaming industry in late 2016, and the supplier’s instant win titles are live with Mecca Bingo and across GVC’s B2C brands.
IWG has provided a full, online instant win service to lotteries for over 15 years, producing more than 250 high quality instant win games. It won online lottery supplier of the year at the 2017 EGR B2B Awards.
About Scientific Games:
Scientific Games Corporation (NASDAQ: SGMS) is the global leader in technology-based gaming systems, table games, table products and instant games and a leader in products, services and content for gaming, lottery and interactive gaming markets. Scientific Games delivers what customers and players value most: trusted security, creative content, operating efficiencies and innovative technology. Today, we offer customers a fully integrated portfolio of technology platforms, robust systems, engaging content and unrivalled professional services. For more information, please visit www.scientificgames.com.
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AMD Announces GameOn 2024: Nationwide Counter-Strike 2 Tournament Offers ₹300,000 Prize, Culminates in Hyderabad
AMD, a leader in semiconductor manufacturing, has unveiled the AMD GameOn 2024, an open-for-all esports tournament for Counter-Strike 2 with a total prize pool of INR 300,000. The Main Event of the AMD GameOne 2024 is set to take place at IndiaJoy 2024 Asia’s premier media and entertainment congregation, in the HICC, Novotel, Hyderabad on Nov. 16 and 17.
Commenting on the tournament, Pramit Khanna, Channel Marketing Manager DIY and Gaming, AMD India said, “As one of the leaders in the computing space, we have been supporting India’s esports ecosystem since day 1, and the AMD GameOn 2024 is another such IP for esports enthusiasts. The open-for-all format ensures every gamer has a chance to compete in the pan-India tournament and make it to the LAN in Hyderabad. I wish the best of luck to all participants and can’t wait to welcome the four finalists in Hyderabad.”
The AMD GameOn 2024 began with the open qualifiers, where the registered teams competed for slots to the Closed Qualifiers. The Closed Qualifier, with 8 total teams, has wrapped up, confirming the four finalists for the AMD GameOn 2024 Main Event at IndiaJoy 2024 on Nov. 16 and 17 in Hyderabad. Skyesports is set to be the esports partner for the event.
The four teams are listed below. They will compete in a single-elimination bracket to determine the champions of India. Matches from the AMD GameOn 2024 Main Event will be livestreamed on the Skyesports YouTube channel.
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True Rippers
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Carnival Gaming
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Gods Reign
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Victores Sumus
Besides the esports action at the AMD booth in the IndiaJoy 2024, players will also be able to experience gaming on AMD Advantage systems, which deliver a supreme and optimized performance by combining AMD Ryzen™ CPUs, AMD Radeon™ GPUs, smart technologies, and AMD software. Therefore, AMD’s experiential zone at the IndiaJoy 2024 will be the one-stop immersive place for gamers, combining esports action and providing a hands-on gaming experience.
Shiva Nandy, the Founder and CEO of Skyesports, said, “We are thrilled to be the esports partner for AMD GameOn 2024, working once again with our anchor brand, AMD. With open qualifiers to give every gamer a chance and invited teams to ensure top-notch esports action, this tournament is a delight for all gamers. AMD has been one of the biggest supporters of esports in India over the years, and this tournament aligns with our vision of bringing Counter-Strike 2 into the spotlight ahead of Skyesports’ $1.7 million prize pool roadmap for 2025, where we will host four on-ground events across the country.”
India currently has about 500 million gamers, a number expected to grow to 730 million by 2028, with a 5-year CAGR of 10 percent, making the country the largest market by the number of gamers. Additionally, 65 percent of gamers either watch esports or compete in tournaments, per Niko Partners, with IPs like the AMD GameOn at the forefront of attracting their attention.
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Bulletin from Kambi Group plc’s Extraordinary General Meeting of 18 November 2024
Kambi Group plc held an Extraordinary General Meeting on the 18 November 2024 at Kambi, Hälsingegatan 38, 113 43 Stockholm, Sweden
Two resolutions were presented to the Meeting, namely (i) resolution A, being an ordinary resolution, and (ii) resolution B, being an extraordinary resolution.
Resolution A was approved, and accordingly the cancellation, on or after the 26 November 2024, of 1,374,678 ordinary ‘B’ shares having a nominal value of €0.003 each that the Company holds in itself, pursuant to article 106(6) of the Companies Act, Chapter 386 of the Laws of Malta, was approved.
The extraordinary resolution, namely resolution B, obtained one majority of two required in terms of Article 135(1) of the Companies Act (Chapter 386 of the Laws of Malta, the “Companies Act”), and in terms of Articles 48B.2(b) of the Articles of Association of the Company (the “Articles”). To this end, an Extraordinary General Meeting is being convened within 30 days of today’s Meeting, as per the proviso to each of Article 135(1) of the Companies Act, and Article 48B.2(b) of the Articles, to take a fresh vote on the proposed resolutions.
By order of the Board
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