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Scientific Games Wins Big During Major Gaming Entertainment Industry Events

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Scientific Games Wins Big During Major Gaming Entertainment Industry Events
Scientific Games Executive Vice President of Sports Keith O'Loughlin, Group Chief Executive of Lottery Jim Kennedy and Group Chief Executive of Digital Matt Davey proudly display three Global Gaming Awards the Company received at the Global Gaming Expo in Las Vegas.
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SG Wins Best Land-Based and Digital Supplier of the Year at G2E
OpenBet™ Wins both Digital Product of the Year and Best Interactive Product of the Year
SG Lottery Wows Customers with Innovative Digital Lounge at NASPL

 

Scientific Games Corporation has received top-tier industry recognition at the 2018 Global Gaming Expo (G2E) and North American State and Provincial Lotteries (NASPL) Annual Conference, highlighting the Company’s leading position as an innovator in the gaming, lottery, digital and sports betting sectors.

The Global Gaming Awards, judged by seventy industry experts and audited by KPMG, kicked off G2E with a Scientific Games trifecta of wins: Land-Based Industry Supplier of the Year, Digital Industry Supplier of the Year, and Digital Product of the Year for SG Digital’s OpenBet™ sportsbook technology. OpenBet also received a gold medal in the Best Interactive Product category at the Gaming and Technology Awards.

Jamie Knight, Senior Game Producer, was named to the Emerging Leaders of Gaming’s 2018-2019 Class of 40 Under 40, which recognizes professionals under 40 years of age who make significant impact on the casino industry.

Additionally during G2E, Dick Haddrill, Vice Chairman of Scientific Games Board of Directors, was inducted into the Gaming Hall of Fame, and Gavin Isaacs, Vice Chairman of Scientific Games Board of Directors, received the Association of Gaming Equipment Manufacturers 2018 Jens Halle Memorial Award honoring excellence in commercial gaming professionalism.

At NASPL, the SG Digital lounge wowed customers with innovative iLottery and sports betting content and technology. The DC Lottery’s Neighborhoodsgame produced by Scientific Games won “Best New Instant Game.” Chuck Kline, Senior Vice President Lottery Licensing for Scientific Games, who is the co-creator of innovative lottery promotions and winner experiences, was inducted into the Lottery Hall of Fame with the Company maintaining its prestige for the most Hall of Fame inductees in the industry. Chuck’s work includes the recent WILLY WONKA GOLDEN TICKET™ instant linked game featuring the BILLION DOLLAR CHALLENGE™ event inspired by the beloved feature film “Willy Wonka & The Chocolate Factory.”

Barry Cottle, President and Chief Executive Officer of Scientific Games, said, “These wins demonstrate our massive momentum in the gaming entertainment industry. We strive for a strong industry reputation as a trusted and innovative provider, so to be recognized for our efforts by our peers is truly an honor. We’re particularly proud of our OpenBet awards for both best digital and interactive product of the year. These awards reinforce our commitment to provide our U.S. and global customers with leading, full-service sportsbook solutions,  signifying continued success for Scientific Games.”

Barry Cottle continued: “On top of the amazing wins for our product portfolio, the industry recognized our shining global talent. We have extraordinarily innovative employees, and it’s a thrill to see them recognized by other industry experts. Congratulations to Chuck and Jamie for these fantastic wins.”

In addition to the major wins at G2E and NASPL, Scientific Games’ Digital group received an EGR Italy Award in the Mobile Supplier category, further affirming the Company’s success at a global level.

WILLY WONKA & THE CHOCOLATE FACTORY and all related characters and elements © Warner Bros. Entertainment Inc. (s18).

© 2018 Scientific Games Corporation. All rights reserved.

 

About Scientific Games:
Scientific Games Corporation is the global leader in technology-based gaming systems, table games, table products and instant games and a leader in products, services and content for gaming, lottery and interactive gaming markets. Scientific Games delivers what customers and players value most: trusted security, creative content, operating efficiencies and innovative technology. Today, we offer customers a fully integrated portfolio of technology platforms, robust systems, engaging content and unrivalled professional services. For more information, please visit www.scientificgames.com.

Forward-Looking Statements

In this press release, Scientific Games makes “forward-looking statements” within the meaning of the U.S. Private Securities Litigation Reform Act of 1995. Forward-looking statements can be identified by words such as “will,” “may,” and “should.” These statements are based upon management’s current expectations, assumptions and estimates and are not guarantees of timing, future results or performance. Therefore, you should not rely on any of these forward-looking statements as predictions of future events. Actual results may differ materially from those contemplated in these statements due to a variety of risks and uncertainties and other factors, including those factors described in our filings with the SEC, including the Company’s current reports on Form 8-K, quarterly reports on Form 10-Q and its latest annual report on Form 10-K filed with the SEC on March 1, 2018 (including under the headings “Forward Looking Statements” and “Risk Factors”). Forward-looking statements speak only as of the date they are made and, except for Scientific Games’ ongoing obligations under the U.S. federal securities laws, Scientific Games undertakes no obligation to publicly update any forward-looking statements whether as a result of new information, future events or otherwise.

 

Source: Scientific Games Corporation

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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