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GrooveGaming get into the one-stop-shop Groove for London event with launch of Groove LottoCity and Bingo Groove.

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GrooveGaming get into the one-stop-shop Groove for London event with launch of Groove LottoCity and Bingo Groove.
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GrooveGaming has moved another step closer to becoming a holistic one-stop shop for the global gaming industry with the launch at ICE 2019 of Groove LottoCity and Bingo Groove, significantly expanding the aggregator’s key offering as a global entertainment ecosystem.

GrooveGaming is an advanced technology business providing cutting-edge products and services throughout the entire value chain in the iGaming industry. Apart from the growing portfolio of games, other GrooveGaming services include advanced marketing and management system, risk management, regulatory compliance, business intelligence, affiliate promotion and customer service, as well as support in launching, maintaining, and growing new online casinos.

GrooveGaming has stepped neatly into a particular space in the global iGaming market by recognising that many casinos are becoming increasingly frustrated by slow integration times and long launch queues, and operators are now finding a new, easier and much faster way to boost content and gambling channels with the GrooveGaming platform. GrooveGaming has a diverse portfolio of proprietary and 3rd party HTML5 video slots and table games as well as over 1700 casino games together with the biggest Lotto, Bingo, Live games, Scratch, Multiplayers and Sportsbook.

In recent months, GrooveGaming has pointed towards an increasing focus on B2B partnerships going forward, and having more than double-digit growth since launching the platform 18 months ago, the company necessarily focused on carving out new growth opportunities, which both Groove LottoCity and Bingo Groove provide to their B2B casino offering and adding extra verticals, starting with sports-betting recently following a partnership announcement with iDoBet, to help the business leverage its position over the coming months.

By concluding this year-opening deal with iDoBet, GrooveGaming are significantly strengthening their presence in the African market, one of iDoBet’s strongholds. This new reach in Africa with sports-betting is a result of iDoBet covering over 60,000 monthly sports events, 26,000 monthly in-play events, 1500 bet markets and 40 sports. The extensive agreement with iDoBet also covers sports content which is a vertical that is building for GrooveGaming.

GrooveGaming is unique and stands out from the crowd as far as content is concerned, with bingo adding another stream of entertainment. Bingo is a social game and GrooveGaming encourage a friendly atmosphere as well as being set to provide the best bingo portfolio and best-performing games. Bingo Groove will take players to experiencing the best advantages of extra features such as an enormous variety of themes, rich graphics, bonuses and rewards on a completely different level.

Because the infrastructure’s already there it’s easy to add an extra vertical or two efficiently. GrooveGaming’s solution enables a unique way of Personal play, Group play and VIP Packages. Groove Lotto City advantages are a way of getting better odds of winning, with a platform that has been built on optimal technology frameworks that guarantee quick integration and installation, helping to change existing paper operations to mobile and online connections. GrooveGaming widgets and lotto tools are designed specially to boost engagement and long-term player loyalty, thereby pumping more resource into B2B appeal.

Rebecca Sotomora, Head of Sales at Groove Gaming said: “Our bingo and lotto launches mark another step forward in our strategy. The number of new games following this significant launch are a welcome addition to our entertainment portfolio, especially important for continuing to build key markets. Through number games we can reach a whole new audience and we look forward to following the interest generated across other markets. People have seen how we’ve been growing in the last two years, it’s a strong indication that the platform is solid.”

To book a meeting, send a quick email to: [email protected] 
For further information visit www.groovegaming.com

 

ABOUT GROOVE GAMING:
Offering an extensive game library of over 1500 HTML5 slots, table games and video pokers, Groove Gaming is headquartered in Israel and holds licenses issued by the UKGC and the MGA. Groove Gaming was founded in 2016 by a group of professionals who all had the dream of creating an exclusive service so entrepreneurs could meet the growing gaming needs of the world. Expert managers control financial transactions with accuracy and foresight, and Groove Gaming’s top-notch customer service rivals, and in most cases beats, most multinational companies operating today. With integrated multiple streams from today’s top providers Groove Gaming powers market access with industry heavyweights. Visit Groove Gaming on stand N9-162 at ICE 2019.

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FDJ Announces its First Bond Issue

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La Française des Jeux (FDJ), one of Europe’s leading betting and gaming operators, will meet investors over the next days with a view to launching its first bond issue, subject to market conditions.

FDJ recall that, on 7 November, Moody’s assigned the Group a long-term credit rating of Baa1 – stable outlook.

With a total value of €1.5 billion, in 3 tranches with maturity of 6, 9 and 12 years, the bond issue would be used to refinance most of the €2 billion bridging loan, drawn on 7 October to finance the acquisition of Kindred shares for nearly €2.5 billion. The bonds will be listed on the Euronext regulated market in Paris.

Furthermore, FDJ is finalising a €400 million syndicated loan with top-tier French and international banks, which will be repaid over 5 years. This financing is also intended to repay the bridging loan which will be settled with Group’s cash.

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CT Interactive Shortlisted in Two Categories at BEGE Awards 2024

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CT Interactive has announced that it was shortlisted in two categories for the upcoming prestigious BEGE Awards 2024. The company has been recognised for its exceptional contributions to the online gaming industry by being among the finalists for Online Game of the Year for the innovative and engaging game Doctor Winstein Buy Bonus and Online Provider of the Year.

The BEGE Awards, which celebrate excellence and innovation in the gaming and entertainment industry, will be held on November 27, 2024, at the Club Black & White in the Grand Hotel Millennium, Sofia.

This year’s nominations reflect CT Interactive’s dedication to creating top-tier gaming experiences and its continuous efforts to push boundaries in the online gaming world.

“Being recognised in these two categories is a testament to the hard work and creativity of our entire team. We are thrilled to be among the industry’s finest at the BEGE Awards once again,” said Monika Zlateva, CCO at CT Interactive.

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Maximising Your Cross-Market Appeal

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Maximising Your Cross-Market Appeal
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With Bitblox introducing an entirely new breed of crypto-based price prediction games to the iGaming industry, we talked to CEO, Brandt Page, to discover how combining elements of both chance and skill with lightning-fast betting rounds has helped improve their cross-market appeal.

 

When Bitblox was first established, our core concept was relatively simple; we didn’t just want to provide players with a new twist on an existing format like slots or casino games, but instead sought to create an entirely new vertical that combined elements of chance and elements of skill.

One of the main drivers behind this decision was the fact that we wanted our releases to appeal to as broad an audience as possible – and I think from the figures we’ve seen so far, we’ve already had some notable success on that front in terms of the players that are engaging with our games.

Funnily enough, I was recently talking to the Head of Marketing from one of the operators that we work with and they told me they were struggling to place our games optimally. Initially, they’d put them in with crash and instant win content, but they soon discovered a lot of their in-game traffic was coming from sports bettors. A move to the sports betting tab followed, but the exact same-thing happened with casino players, leading to the games eventually winding up on the front page.

As this was going on, our games were continuing to post solid numbers with the customers who bet on both sports and casino – and all of this engagement was coming without there being any additional promotion from us or the operator. So why was it that our games were performing so well across these different player segments? I believe there are a number of contributing factors.

First and foremost, having this hybrid model of games of chance and games of skill that I’ve already mentioned has placed us in a fairly unique position within the iGaming industry. On the one hand, the simple premise of our Bitcoin-based titles – coupled with their attractive designs and intuitive UI – makes them highly accessible to casino players who are just looking to have fun.

On the other, the fact that Bitblox games aren’t based on RNG and are instead pinned to the real-time movements of the Bitcoin market certainly resonates with a sports betting audience. As they have the ability to follow the charts and use this information to inform their decisions, they definitely feel they have more control over the outcome than if they were playing a traditional slot.

Another key aspect of our cross-market appeal is the fast-paced nature of all Bitblox releases. With casino players being accustomed to the quick wins and instant gratification of slots and crash games and sports bettors also showing a growing preference for in-play wagering, we’ve ensured each game round is resolved quickly and that there are multiple opportunities for betting.

When we first launched Up or Down?, which features one-minute betting rounds, we soon learned that even this timeframe is too long for some players. This resulted in us developing Up or Down? Turbo – a game which kept the same mechanics as its predecessor but reduced the betting window to 20 seconds – and this has gone on to become one of our most successful titles.

Keeping all this in mind, one of the things I’m most excited about is the upcoming release of our latest game, 3 in a Row, as I think this is a title that really ties everything I’ve talked about so far together. Designed to look like a slot machine, 3 in a Row challenges players to correctly predict how the Bitcoin price will move over three separate 20-second windows for even bigger payouts.

Intended to appeal to casual users and serious sports bettors alike, players can elect to either spin the reels for fun and select a random price sequence or use the bet builder feature to put together their own custom prediction. With the latter essentially functioning like an accumulator bet, players can select up to three possible combinations – i.e. Up/Up/Up, Up/Up/Down etc – and only one result needs to land for them to win, ensuring they stay engaged until the final seconds.

I believe that 3 in a Row can help build on the strong foundations we’ve laid down with casino and sports bettors and provide operators with another popular option that offers significant cross-market appeal. Based on what we’ve seen from previous Bitblox releases, the audience for titles that combine elements of chance and elements of skill is definitely out there – and I’m looking forward to our unique brand of crypto-based games being enjoyed by even more players in future.

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